| @node Sockets, Low-Level Terminal Interface, Pipes and FIFOs, Top |
| @c %MENU% A more complicated IPC mechanism, with networking support |
| @chapter Sockets |
| |
| This chapter describes the GNU facilities for interprocess |
| communication using sockets. |
| |
| @cindex socket |
| @cindex interprocess communication, with sockets |
| A @dfn{socket} is a generalized interprocess communication channel. |
| Like a pipe, a socket is represented as a file descriptor. Unlike pipes |
| sockets support communication between unrelated processes, and even |
| between processes running on different machines that communicate over a |
| network. Sockets are the primary means of communicating with other |
| machines; @code{telnet}, @code{rlogin}, @code{ftp}, @code{talk} and the |
| other familiar network programs use sockets. |
| |
| Not all operating systems support sockets. In @theglibc{}, the |
| header file @file{sys/socket.h} exists regardless of the operating |
| system, and the socket functions always exist, but if the system does |
| not really support sockets these functions always fail. |
| |
| @strong{Incomplete:} We do not currently document the facilities for |
| broadcast messages or for configuring Internet interfaces. The |
| reentrant functions and some newer functions that are related to IPv6 |
| aren't documented either so far. |
| |
| @menu |
| * Socket Concepts:: Basic concepts you need to know about. |
| * Communication Styles::Stream communication, datagrams and other styles. |
| * Socket Addresses:: How socket names (``addresses'') work. |
| * Interface Naming:: Identifying specific network interfaces. |
| * Local Namespace:: Details about the local namespace. |
| * Internet Namespace:: Details about the Internet namespace. |
| * Misc Namespaces:: Other namespaces not documented fully here. |
| * Open/Close Sockets:: Creating sockets and destroying them. |
| * Connections:: Operations on sockets with connection state. |
| * Datagrams:: Operations on datagram sockets. |
| * Inetd:: Inetd is a daemon that starts servers on request. |
| The most convenient way to write a server |
| is to make it work with Inetd. |
| * Socket Options:: Miscellaneous low-level socket options. |
| * Networks Database:: Accessing the database of network names. |
| @end menu |
| |
| @node Socket Concepts |
| @section Socket Concepts |
| |
| @cindex communication style (of a socket) |
| @cindex style of communication (of a socket) |
| When you create a socket, you must specify the style of communication |
| you want to use and the type of protocol that should implement it. |
| The @dfn{communication style} of a socket defines the user-level |
| semantics of sending and receiving data on the socket. Choosing a |
| communication style specifies the answers to questions such as these: |
| |
| @itemize @bullet |
| @item |
| @cindex packet |
| @cindex byte stream |
| @cindex stream (sockets) |
| @strong{What are the units of data transmission?} Some communication |
| styles regard the data as a sequence of bytes with no larger |
| structure; others group the bytes into records (which are known in |
| this context as @dfn{packets}). |
| |
| @item |
| @cindex loss of data on sockets |
| @cindex data loss on sockets |
| @strong{Can data be lost during normal operation?} Some communication |
| styles guarantee that all the data sent arrives in the order it was |
| sent (barring system or network crashes); other styles occasionally |
| lose data as a normal part of operation, and may sometimes deliver |
| packets more than once or in the wrong order. |
| |
| Designing a program to use unreliable communication styles usually |
| involves taking precautions to detect lost or misordered packets and |
| to retransmit data as needed. |
| |
| @item |
| @strong{Is communication entirely with one partner?} Some |
| communication styles are like a telephone call---you make a |
| @dfn{connection} with one remote socket and then exchange data |
| freely. Other styles are like mailing letters---you specify a |
| destination address for each message you send. |
| @end itemize |
| |
| @cindex namespace (of socket) |
| @cindex domain (of socket) |
| @cindex socket namespace |
| @cindex socket domain |
| You must also choose a @dfn{namespace} for naming the socket. A socket |
| name (``address'') is meaningful only in the context of a particular |
| namespace. In fact, even the data type to use for a socket name may |
| depend on the namespace. Namespaces are also called ``domains'', but we |
| avoid that word as it can be confused with other usage of the same |
| term. Each namespace has a symbolic name that starts with @samp{PF_}. |
| A corresponding symbolic name starting with @samp{AF_} designates the |
| address format for that namespace. |
| |
| @cindex network protocol |
| @cindex protocol (of socket) |
| @cindex socket protocol |
| @cindex protocol family |
| Finally you must choose the @dfn{protocol} to carry out the |
| communication. The protocol determines what low-level mechanism is used |
| to transmit and receive data. Each protocol is valid for a particular |
| namespace and communication style; a namespace is sometimes called a |
| @dfn{protocol family} because of this, which is why the namespace names |
| start with @samp{PF_}. |
| |
| The rules of a protocol apply to the data passing between two programs, |
| perhaps on different computers; most of these rules are handled by the |
| operating system and you need not know about them. What you do need to |
| know about protocols is this: |
| |
| @itemize @bullet |
| @item |
| In order to have communication between two sockets, they must specify |
| the @emph{same} protocol. |
| |
| @item |
| Each protocol is meaningful with particular style/namespace |
| combinations and cannot be used with inappropriate combinations. For |
| example, the TCP protocol fits only the byte stream style of |
| communication and the Internet namespace. |
| |
| @item |
| For each combination of style and namespace there is a @dfn{default |
| protocol}, which you can request by specifying 0 as the protocol |
| number. And that's what you should normally do---use the default. |
| @end itemize |
| |
| Throughout the following description at various places |
| variables/parameters to denote sizes are required. And here the trouble |
| starts. In the first implementations the type of these variables was |
| simply @code{int}. On most machines at that time an @code{int} was 32 |
| bits wide, which created a @emph{de facto} standard requiring 32-bit |
| variables. This is important since references to variables of this type |
| are passed to the kernel. |
| |
| Then the POSIX people came and unified the interface with the words "all |
| size values are of type @code{size_t}". On 64-bit machines |
| @code{size_t} is 64 bits wide, so pointers to variables were no longer |
| possible. |
| |
| The Unix98 specification provides a solution by introducing a type |
| @code{socklen_t}. This type is used in all of the cases that POSIX |
| changed to use @code{size_t}. The only requirement of this type is that |
| it be an unsigned type of at least 32 bits. Therefore, implementations |
| which require that references to 32-bit variables be passed can be as |
| happy as implementations which use 64-bit values. |
| |
| |
| @node Communication Styles |
| @section Communication Styles |
| |
| @Theglibc{} includes support for several different kinds of sockets, |
| each with different characteristics. This section describes the |
| supported socket types. The symbolic constants listed here are |
| defined in @file{sys/socket.h}. |
| @pindex sys/socket.h |
| |
| @deftypevr Macro int SOCK_STREAM |
| @standards{BSD, sys/socket.h} |
| The @code{SOCK_STREAM} style is like a pipe (@pxref{Pipes and FIFOs}). |
| It operates over a connection with a particular remote socket and |
| transmits data reliably as a stream of bytes. |
| |
| Use of this style is covered in detail in @ref{Connections}. |
| @end deftypevr |
| |
| @deftypevr Macro int SOCK_DGRAM |
| @standards{BSD, sys/socket.h} |
| The @code{SOCK_DGRAM} style is used for sending |
| individually-addressed packets unreliably. |
| It is the diametrical opposite of @code{SOCK_STREAM}. |
| |
| Each time you write data to a socket of this kind, that data becomes |
| one packet. Since @code{SOCK_DGRAM} sockets do not have connections, |
| you must specify the recipient address with each packet. |
| |
| The only guarantee that the system makes about your requests to |
| transmit data is that it will try its best to deliver each packet you |
| send. It may succeed with the sixth packet after failing with the |
| fourth and fifth packets; the seventh packet may arrive before the |
| sixth, and may arrive a second time after the sixth. |
| |
| The typical use for @code{SOCK_DGRAM} is in situations where it is |
| acceptable to simply re-send a packet if no response is seen in a |
| reasonable amount of time. |
| |
| @xref{Datagrams}, for detailed information about how to use datagram |
| sockets. |
| @end deftypevr |
| |
| @ignore |
| @c This appears to be only for the NS domain, which we aren't |
| @c discussing and probably won't support either. |
| @deftypevr Macro int SOCK_SEQPACKET |
| @standards{BSD, sys/socket.h} |
| This style is like @code{SOCK_STREAM} except that the data are |
| structured into packets. |
| |
| A program that receives data over a @code{SOCK_SEQPACKET} socket |
| should be prepared to read the entire message packet in a single call |
| to @code{read}; if it only reads part of the message, the remainder of |
| the message is simply discarded instead of being available for |
| subsequent calls to @code{read}. |
| |
| Many protocols do not support this communication style. |
| @end deftypevr |
| @end ignore |
| |
| @ignore |
| @deftypevr Macro int SOCK_RDM |
| @standards{BSD, sys/socket.h} |
| This style is a reliable version of @code{SOCK_DGRAM}: it sends |
| individually addressed packets, but guarantees that each packet sent |
| arrives exactly once. |
| |
| @strong{Warning:} It is not clear this is actually supported |
| by any operating system. |
| @end deftypevr |
| @end ignore |
| |
| @deftypevr Macro int SOCK_RAW |
| @standards{BSD, sys/socket.h} |
| This style provides access to low-level network protocols and |
| interfaces. Ordinary user programs usually have no need to use this |
| style. |
| @end deftypevr |
| |
| @node Socket Addresses |
| @section Socket Addresses |
| |
| @cindex address of socket |
| @cindex name of socket |
| @cindex binding a socket address |
| @cindex socket address (name) binding |
| The name of a socket is normally called an @dfn{address}. The |
| functions and symbols for dealing with socket addresses were named |
| inconsistently, sometimes using the term ``name'' and sometimes using |
| ``address''. You can regard these terms as synonymous where sockets |
| are concerned. |
| |
| A socket newly created with the @code{socket} function has no |
| address. Other processes can find it for communication only if you |
| give it an address. We call this @dfn{binding} the address to the |
| socket, and the way to do it is with the @code{bind} function. |
| |
| You need only be concerned with the address of a socket if other processes |
| are to find it and start communicating with it. You can specify an |
| address for other sockets, but this is usually pointless; the first time |
| you send data from a socket, or use it to initiate a connection, the |
| system assigns an address automatically if you have not specified one. |
| |
| Occasionally a client needs to specify an address because the server |
| discriminates based on address; for example, the rsh and rlogin |
| protocols look at the client's socket address and only bypass password |
| checking if it is less than @code{IPPORT_RESERVED} (@pxref{Ports}). |
| |
| The details of socket addresses vary depending on what namespace you are |
| using. @xref{Local Namespace}, or @ref{Internet Namespace}, for specific |
| information. |
| |
| Regardless of the namespace, you use the same functions @code{bind} and |
| @code{getsockname} to set and examine a socket's address. These |
| functions use a phony data type, @code{struct sockaddr *}, to accept the |
| address. In practice, the address lives in a structure of some other |
| data type appropriate to the address format you are using, but you cast |
| its address to @code{struct sockaddr *} when you pass it to |
| @code{bind}. |
| |
| @menu |
| * Address Formats:: About @code{struct sockaddr}. |
| * Setting Address:: Binding an address to a socket. |
| * Reading Address:: Reading the address of a socket. |
| @end menu |
| |
| @node Address Formats |
| @subsection Address Formats |
| |
| The functions @code{bind} and @code{getsockname} use the generic data |
| type @code{struct sockaddr *} to represent a pointer to a socket |
| address. You can't use this data type effectively to interpret an |
| address or construct one; for that, you must use the proper data type |
| for the socket's namespace. |
| |
| Thus, the usual practice is to construct an address of the proper |
| namespace-specific type, then cast a pointer to @code{struct sockaddr *} |
| when you call @code{bind} or @code{getsockname}. |
| |
| The one piece of information that you can get from the @code{struct |
| sockaddr} data type is the @dfn{address format designator}. This tells |
| you which data type to use to understand the address fully. |
| |
| @pindex sys/socket.h |
| The symbols in this section are defined in the header file |
| @file{sys/socket.h}. |
| |
| @deftp {Data Type} {struct sockaddr} |
| @standards{BSD, sys/socket.h} |
| The @code{struct sockaddr} type itself has the following members: |
| |
| @table @code |
| @item short int sa_family |
| This is the code for the address format of this address. It |
| identifies the format of the data which follows. |
| |
| @item char sa_data[14] |
| This is the actual socket address data, which is format-dependent. Its |
| length also depends on the format, and may well be more than 14. The |
| length 14 of @code{sa_data} is essentially arbitrary. |
| @end table |
| @end deftp |
| |
| Each address format has a symbolic name which starts with @samp{AF_}. |
| Each of them corresponds to a @samp{PF_} symbol which designates the |
| corresponding namespace. Here is a list of address format names: |
| |
| @vtable @code |
| @item AF_LOCAL |
| @standards{POSIX, sys/socket.h} |
| This designates the address format that goes with the local namespace. |
| (@code{PF_LOCAL} is the name of that namespace.) @xref{Local Namespace |
| Details}, for information about this address format. |
| |
| @item AF_UNIX |
| @standards{BSD, sys/socket.h} |
| @standards{Unix98, sys/socket.h} |
| This is a synonym for @code{AF_LOCAL}. Although @code{AF_LOCAL} is |
| mandated by POSIX.1g, @code{AF_UNIX} is portable to more systems. |
| @code{AF_UNIX} was the traditional name stemming from BSD, so even most |
| POSIX systems support it. It is also the name of choice in the Unix98 |
| specification. (The same is true for @code{PF_UNIX} |
| vs. @code{PF_LOCAL}). |
| |
| @item AF_FILE |
| @standards{GNU, sys/socket.h} |
| This is another synonym for @code{AF_LOCAL}, for compatibility. |
| (@code{PF_FILE} is likewise a synonym for @code{PF_LOCAL}.) |
| |
| @item AF_INET |
| @standards{BSD, sys/socket.h} |
| This designates the address format that goes with the Internet |
| namespace. (@code{PF_INET} is the name of that namespace.) |
| @xref{Internet Address Formats}. |
| |
| @item AF_INET6 |
| @standards{IPv6 Basic API, sys/socket.h} |
| This is similar to @code{AF_INET}, but refers to the IPv6 protocol. |
| (@code{PF_INET6} is the name of the corresponding namespace.) |
| |
| @item AF_UNSPEC |
| @standards{BSD, sys/socket.h} |
| This designates no particular address format. It is used only in rare |
| cases, such as to clear out the default destination address of a |
| ``connected'' datagram socket. @xref{Sending Datagrams}. |
| |
| The corresponding namespace designator symbol @code{PF_UNSPEC} exists |
| for completeness, but there is no reason to use it in a program. |
| @end vtable |
| |
| @file{sys/socket.h} defines symbols starting with @samp{AF_} for many |
| different kinds of networks, most or all of which are not actually |
| implemented. We will document those that really work as we receive |
| information about how to use them. |
| |
| @node Setting Address |
| @subsection Setting the Address of a Socket |
| |
| @pindex sys/socket.h |
| Use the @code{bind} function to assign an address to a socket. The |
| prototype for @code{bind} is in the header file @file{sys/socket.h}. |
| For examples of use, see @ref{Local Socket Example}, or see @ref{Inet Example}. |
| |
| @deftypefun int bind (int @var{socket}, struct sockaddr *@var{addr}, socklen_t @var{length}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| @c Direct syscall, except on Hurd. |
| The @code{bind} function assigns an address to the socket |
| @var{socket}. The @var{addr} and @var{length} arguments specify the |
| address; the detailed format of the address depends on the namespace. |
| The first part of the address is always the format designator, which |
| specifies a namespace, and says that the address is in the format of |
| that namespace. |
| |
| The return value is @code{0} on success and @code{-1} on failure. The |
| following @code{errno} error conditions are defined for this function: |
| |
| @table @code |
| @item EBADF |
| The @var{socket} argument is not a valid file descriptor. |
| |
| @item ENOTSOCK |
| The descriptor @var{socket} is not a socket. |
| |
| @item EADDRNOTAVAIL |
| The specified address is not available on this machine. |
| |
| @item EADDRINUSE |
| Some other socket is already using the specified address. |
| |
| @item EINVAL |
| The socket @var{socket} already has an address. |
| |
| @item EACCES |
| You do not have permission to access the requested address. (In the |
| Internet domain, only the super-user is allowed to specify a port number |
| in the range 0 through @code{IPPORT_RESERVED} minus one; see |
| @ref{Ports}.) |
| @end table |
| |
| Additional conditions may be possible depending on the particular namespace |
| of the socket. |
| @end deftypefun |
| |
| @node Reading Address |
| @subsection Reading the Address of a Socket |
| |
| @pindex sys/socket.h |
| Use the function @code{getsockname} to examine the address of an |
| Internet socket. The prototype for this function is in the header file |
| @file{sys/socket.h}. |
| |
| @deftypefun int getsockname (int @var{socket}, struct sockaddr *@var{addr}, socklen_t *@var{length-ptr}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{@acsmem{/hurd}}} |
| @c Direct syscall, except on Hurd, where it seems like it might leak |
| @c VM if cancelled. |
| The @code{getsockname} function returns information about the |
| address of the socket @var{socket} in the locations specified by the |
| @var{addr} and @var{length-ptr} arguments. Note that the |
| @var{length-ptr} is a pointer; you should initialize it to be the |
| allocation size of @var{addr}, and on return it contains the actual |
| size of the address data. |
| |
| The format of the address data depends on the socket namespace. The |
| length of the information is usually fixed for a given namespace, so |
| normally you can know exactly how much space is needed and can provide |
| that much. The usual practice is to allocate a place for the value |
| using the proper data type for the socket's namespace, then cast its |
| address to @code{struct sockaddr *} to pass it to @code{getsockname}. |
| |
| The return value is @code{0} on success and @code{-1} on error. The |
| following @code{errno} error conditions are defined for this function: |
| |
| @table @code |
| @item EBADF |
| The @var{socket} argument is not a valid file descriptor. |
| |
| @item ENOTSOCK |
| The descriptor @var{socket} is not a socket. |
| |
| @item ENOBUFS |
| There are not enough internal buffers available for the operation. |
| @end table |
| @end deftypefun |
| |
| You can't read the address of a socket in the file namespace. This is |
| consistent with the rest of the system; in general, there's no way to |
| find a file's name from a descriptor for that file. |
| |
| @node Interface Naming |
| @section Interface Naming |
| |
| Each network interface has a name. This usually consists of a few |
| letters that relate to the type of interface, which may be followed by a |
| number if there is more than one interface of that type. Examples |
| might be @code{lo} (the loopback interface) and @code{eth0} (the first |
| Ethernet interface). |
| |
| Although such names are convenient for humans, it would be clumsy to |
| have to use them whenever a program needs to refer to an interface. In |
| such situations an interface is referred to by its @dfn{index}, which is |
| an arbitrarily-assigned small positive integer. |
| |
| The following functions, constants and data types are declared in the |
| header file @file{net/if.h}. |
| |
| @deftypevr Constant size_t IFNAMSIZ |
| @standards{???, net/if.h} |
| This constant defines the maximum buffer size needed to hold an |
| interface name, including its terminating zero byte. |
| @end deftypevr |
| |
| @deftypefun {unsigned int} if_nametoindex (const char *@var{ifname}) |
| @standards{IPv6 basic API, net/if.h} |
| @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{}}@acunsafe{@aculock{} @acsfd{}}} |
| @c It opens a socket to use ioctl on the fd to get the index. |
| @c opensock may call socket and access multiple times until it finds a |
| @c socket family that works. The Linux implementation has a potential |
| @c concurrency issue WRT last_type and last_family not being updated |
| @c atomically, but it is harmless; the generic implementation, OTOH, |
| @c takes a lock, which makes all callers AS- and AC-Unsafe. |
| @c opensock @asulock @aculock @acsfd |
| This function yields the interface index corresponding to a particular |
| name. If no interface exists with the name given, it returns 0. |
| @end deftypefun |
| |
| @deftypefun {char *} if_indextoname (unsigned int @var{ifindex}, char *@var{ifname}) |
| @standards{IPv6 basic API, net/if.h} |
| @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{}}@acunsafe{@aculock{} @acsfd{}}} |
| @c It opens a socket with opensock to use ioctl on the fd to get the |
| @c name from the index. |
| This function maps an interface index to its corresponding name. The |
| returned name is placed in the buffer pointed to by @code{ifname}, which |
| must be at least @code{IFNAMSIZ} bytes in length. If the index was |
| invalid, the function's return value is a null pointer, otherwise it is |
| @code{ifname}. |
| @end deftypefun |
| |
| @deftp {Data Type} {struct if_nameindex} |
| @standards{IPv6 basic API, net/if.h} |
| This data type is used to hold the information about a single |
| interface. It has the following members: |
| |
| @table @code |
| @item unsigned int if_index; |
| This is the interface index. |
| |
| @item char *if_name |
| This is the null-terminated index name. |
| |
| @end table |
| @end deftp |
| |
| @deftypefun {struct if_nameindex *} if_nameindex (void) |
| @standards{IPv6 basic API, net/if.h} |
| @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{} @asulock{/hurd}}@acunsafe{@aculock{/hurd} @acsfd{} @acsmem{}}} |
| @c if_nameindex @ascuheap @asulock/hurd @aculock/hurd @acsfd @acsmem |
| @c [linux] |
| @c netlink_open @acsfd @acsmem/hurd |
| @c socket dup @acsfd |
| @c memset dup ok |
| @c bind dup ok |
| @c netlink_close dup @acsfd |
| @c getsockname dup @acsmem/hurd |
| @c netlink_request @ascuheap @acsmem |
| @c getpagesize dup ok |
| @c malloc dup @ascuheap @acsmem |
| @c netlink_sendreq ok |
| @c memset dup ok |
| @c sendto dup ok |
| @c recvmsg dup ok |
| @c memcpy dup ok |
| @c free dup @ascuheap @acsmem |
| @c netlink_free_handle @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c netlink_close @acsfd |
| @c close dup @acsfd |
| @c malloc dup @asuheap @acsmem |
| @c strndup @ascuheap @acsmem |
| @c if_freenameindex @ascuheap @acsmem |
| @c [hurd] |
| @c opensock dup @asulock @aculock @acsfd |
| @c hurd_socket_server ok |
| @c pfinet_siocgifconf ok |
| @c malloc @ascuheap @acsmem |
| @c strdup @ascuheap @acsmem |
| @c ioctl dup ok |
| @c free @ascuheap @acsmem |
| This function returns an array of @code{if_nameindex} structures, one |
| for every interface that is present. The end of the list is indicated |
| by a structure with an interface of 0 and a null name pointer. If an |
| error occurs, this function returns a null pointer. |
| |
| The returned structure must be freed with @code{if_freenameindex} after |
| use. |
| @end deftypefun |
| |
| @deftypefun void if_freenameindex (struct if_nameindex *@var{ptr}) |
| @standards{IPv6 basic API, net/if.h} |
| @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} |
| @c if_freenameindex @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| This function frees the structure returned by an earlier call to |
| @code{if_nameindex}. |
| @end deftypefun |
| |
| @node Local Namespace |
| @section The Local Namespace |
| @cindex local namespace, for sockets |
| |
| This section describes the details of the local namespace, whose |
| symbolic name (required when you create a socket) is @code{PF_LOCAL}. |
| The local namespace is also known as ``Unix domain sockets''. Another |
| name is file namespace since socket addresses are normally implemented |
| as file names. |
| |
| @menu |
| * Concepts: Local Namespace Concepts. What you need to understand. |
| * Details: Local Namespace Details. Address format, symbolic names, etc. |
| * Example: Local Socket Example. Example of creating a socket. |
| @end menu |
| |
| @node Local Namespace Concepts |
| @subsection Local Namespace Concepts |
| |
| In the local namespace socket addresses are file names. You can specify |
| any file name you want as the address of the socket, but you must have |
| write permission on the directory containing it. |
| @c XXX The following was said to be wrong. |
| @c In order to connect to a socket you must have read permission for it. |
| It's common to put these files in the @file{/tmp} directory. |
| |
| One peculiarity of the local namespace is that the name is only used |
| when opening the connection; once open the address is not meaningful and |
| may not exist. |
| |
| Another peculiarity is that you cannot connect to such a socket from |
| another machine--not even if the other machine shares the file system |
| which contains the name of the socket. You can see the socket in a |
| directory listing, but connecting to it never succeeds. Some programs |
| take advantage of this, such as by asking the client to send its own |
| process ID, and using the process IDs to distinguish between clients. |
| However, we recommend you not use this method in protocols you design, |
| as we might someday permit connections from other machines that mount |
| the same file systems. Instead, send each new client an identifying |
| number if you want it to have one. |
| |
| After you close a socket in the local namespace, you should delete the |
| file name from the file system. Use @code{unlink} or @code{remove} to |
| do this; see @ref{Deleting Files}. |
| |
| The local namespace supports just one protocol for any communication |
| style; it is protocol number @code{0}. |
| |
| @node Local Namespace Details |
| @subsection Details of Local Namespace |
| |
| @pindex sys/socket.h |
| To create a socket in the local namespace, use the constant |
| @code{PF_LOCAL} as the @var{namespace} argument to @code{socket} or |
| @code{socketpair}. This constant is defined in @file{sys/socket.h}. |
| |
| @deftypevr Macro int PF_LOCAL |
| @standards{POSIX, sys/socket.h} |
| This designates the local namespace, in which socket addresses are local |
| names, and its associated family of protocols. @code{PF_LOCAL} is the |
| macro used by POSIX.1g. |
| @end deftypevr |
| |
| @deftypevr Macro int PF_UNIX |
| @standards{BSD, sys/socket.h} |
| This is a synonym for @code{PF_LOCAL}, for compatibility's sake. |
| @end deftypevr |
| |
| @deftypevr Macro int PF_FILE |
| @standards{GNU, sys/socket.h} |
| This is a synonym for @code{PF_LOCAL}, for compatibility's sake. |
| @end deftypevr |
| |
| The structure for specifying socket names in the local namespace is |
| defined in the header file @file{sys/un.h}: |
| @pindex sys/un.h |
| |
| @deftp {Data Type} {struct sockaddr_un} |
| @standards{BSD, sys/un.h} |
| This structure is used to specify local namespace socket addresses. It has |
| the following members: |
| |
| @table @code |
| @item short int sun_family |
| This identifies the address family or format of the socket address. |
| You should store the value @code{AF_LOCAL} to designate the local |
| namespace. @xref{Socket Addresses}. |
| |
| @item char sun_path[108] |
| This is the file name to use. |
| |
| @strong{Incomplete:} Why is 108 a magic number? RMS suggests making |
| this a zero-length array and tweaking the following example to use |
| @code{alloca} to allocate an appropriate amount of storage based on |
| the length of the filename. |
| @end table |
| @end deftp |
| |
| You should compute the @var{length} parameter for a socket address in |
| the local namespace as the sum of the size of the @code{sun_family} |
| component and the string length (@emph{not} the allocation size!) of |
| the file name string. This can be done using the macro @code{SUN_LEN}: |
| |
| @deftypefn {Macro} int SUN_LEN (@emph{struct sockaddr_un *} @var{ptr}) |
| @standards{BSD, sys/un.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| This macro computes the length of the socket address in the local namespace. |
| @end deftypefn |
| |
| @node Local Socket Example |
| @subsection Example of Local-Namespace Sockets |
| |
| Here is an example showing how to create and name a socket in the local |
| namespace. |
| |
| @smallexample |
| @include mkfsock.c.texi |
| @end smallexample |
| |
| @node Internet Namespace |
| @section The Internet Namespace |
| @cindex Internet namespace, for sockets |
| |
| This section describes the details of the protocols and socket naming |
| conventions used in the Internet namespace. |
| |
| Originally the Internet namespace used only IP version 4 (IPv4). With |
| the growing number of hosts on the Internet, a new protocol with a |
| larger address space was necessary: IP version 6 (IPv6). IPv6 |
| introduces 128-bit addresses (IPv4 has 32-bit addresses) and other |
| features, and will eventually replace IPv4. |
| |
| To create a socket in the IPv4 Internet namespace, use the symbolic name |
| @code{PF_INET} of this namespace as the @var{namespace} argument to |
| @code{socket} or @code{socketpair}. For IPv6 addresses you need the |
| macro @code{PF_INET6}. These macros are defined in @file{sys/socket.h}. |
| @pindex sys/socket.h |
| |
| @deftypevr Macro int PF_INET |
| @standards{BSD, sys/socket.h} |
| This designates the IPv4 Internet namespace and associated family of |
| protocols. |
| @end deftypevr |
| |
| @deftypevr Macro int PF_INET6 |
| @standards{X/Open, sys/socket.h} |
| This designates the IPv6 Internet namespace and associated family of |
| protocols. |
| @end deftypevr |
| |
| A socket address for the Internet namespace includes the following components: |
| |
| @itemize @bullet |
| @item |
| The address of the machine you want to connect to. Internet addresses |
| can be specified in several ways; these are discussed in @ref{Internet |
| Address Formats}, @ref{Host Addresses} and @ref{Host Names}. |
| |
| @item |
| A port number for that machine. @xref{Ports}. |
| @end itemize |
| |
| You must ensure that the address and port number are represented in a |
| canonical format called @dfn{network byte order}. @xref{Byte Order}, |
| for information about this. |
| |
| @menu |
| * Internet Address Formats:: How socket addresses are specified in the |
| Internet namespace. |
| * Host Addresses:: All about host addresses of Internet host. |
| * Ports:: Internet port numbers. |
| * Services Database:: Ports may have symbolic names. |
| * Byte Order:: Different hosts may use different byte |
| ordering conventions; you need to |
| canonicalize host address and port number. |
| * Protocols Database:: Referring to protocols by name. |
| * Inet Example:: Putting it all together. |
| @end menu |
| |
| @node Internet Address Formats |
| @subsection Internet Socket Address Formats |
| |
| In the Internet namespace, for both IPv4 (@code{AF_INET}) and IPv6 |
| (@code{AF_INET6}), a socket address consists of a host address |
| and a port on that host. In addition, the protocol you choose serves |
| effectively as a part of the address because local port numbers are |
| meaningful only within a particular protocol. |
| |
| The data types for representing socket addresses in the Internet namespace |
| are defined in the header file @file{netinet/in.h}. |
| @pindex netinet/in.h |
| |
| @deftp {Data Type} {struct sockaddr_in} |
| @standards{BSD, netinet/in.h} |
| This is the data type used to represent socket addresses in the |
| Internet namespace. It has the following members: |
| |
| @table @code |
| @item sa_family_t sin_family |
| This identifies the address family or format of the socket address. |
| You should store the value @code{AF_INET} in this member. |
| @xref{Socket Addresses}. |
| |
| @item struct in_addr sin_addr |
| This is the Internet address of the host machine. @xref{Host |
| Addresses}, and @ref{Host Names}, for how to get a value to store |
| here. |
| |
| @item unsigned short int sin_port |
| This is the port number. @xref{Ports}. |
| @end table |
| @end deftp |
| |
| When you call @code{bind} or @code{getsockname}, you should specify |
| @code{sizeof (struct sockaddr_in)} as the @var{length} parameter if |
| you are using an IPv4 Internet namespace socket address. |
| |
| @deftp {Data Type} {struct sockaddr_in6} |
| This is the data type used to represent socket addresses in the IPv6 |
| namespace. It has the following members: |
| |
| @table @code |
| @item sa_family_t sin6_family |
| This identifies the address family or format of the socket address. |
| You should store the value of @code{AF_INET6} in this member. |
| @xref{Socket Addresses}. |
| |
| @item struct in6_addr sin6_addr |
| This is the IPv6 address of the host machine. @xref{Host |
| Addresses}, and @ref{Host Names}, for how to get a value to store |
| here. |
| |
| @item uint32_t sin6_flowinfo |
| This is a currently unimplemented field. |
| |
| @item uint16_t sin6_port |
| This is the port number. @xref{Ports}. |
| |
| @end table |
| @end deftp |
| |
| @node Host Addresses |
| @subsection Host Addresses |
| |
| Each computer on the Internet has one or more @dfn{Internet addresses}, |
| numbers which identify that computer among all those on the Internet. |
| Users typically write IPv4 numeric host addresses as sequences of four |
| numbers, separated by periods, as in @samp{128.52.46.32}, and IPv6 |
| numeric host addresses as sequences of up to eight numbers separated by |
| colons, as in @samp{5f03:1200:836f:c100::1}. |
| |
| Each computer also has one or more @dfn{host names}, which are strings |
| of words separated by periods, as in @samp{www.gnu.org}. |
| |
| Programs that let the user specify a host typically accept both numeric |
| addresses and host names. To open a connection a program needs a |
| numeric address, and so must convert a host name to the numeric address |
| it stands for. |
| |
| @menu |
| * Abstract Host Addresses:: What a host number consists of. |
| * Data type: Host Address Data Type. Data type for a host number. |
| * Functions: Host Address Functions. Functions to operate on them. |
| * Names: Host Names. Translating host names to host numbers. |
| @end menu |
| |
| @node Abstract Host Addresses |
| @subsubsection Internet Host Addresses |
| @cindex host address, Internet |
| @cindex Internet host address |
| |
| @ifinfo |
| Each computer on the Internet has one or more Internet addresses, |
| numbers which identify that computer among all those on the Internet. |
| @end ifinfo |
| |
| @cindex network number |
| @cindex local network address number |
| An IPv4 Internet host address is a number containing four bytes of data. |
| Historically these are divided into two parts, a @dfn{network number} and a |
| @dfn{local network address number} within that network. In the |
| mid-1990s classless addresses were introduced which changed this |
| behavior. Since some functions implicitly expect the old definitions, |
| we first describe the class-based network and will then describe |
| classless addresses. IPv6 uses only classless addresses and therefore |
| the following paragraphs don't apply. |
| |
| The class-based IPv4 network number consists of the first one, two or |
| three bytes; the rest of the bytes are the local address. |
| |
| IPv4 network numbers are registered with the Network Information Center |
| (NIC), and are divided into three classes---A, B and C. The local |
| network address numbers of individual machines are registered with the |
| administrator of the particular network. |
| |
| Class A networks have single-byte numbers in the range 0 to 127. There |
| are only a small number of Class A networks, but they can each support a |
| very large number of hosts. Medium-sized Class B networks have two-byte |
| network numbers, with the first byte in the range 128 to 191. Class C |
| networks are the smallest; they have three-byte network numbers, with |
| the first byte in the range 192-255. Thus, the first 1, 2, or 3 bytes |
| of an Internet address specify a network. The remaining bytes of the |
| Internet address specify the address within that network. |
| |
| The Class A network 0 is reserved for broadcast to all networks. In |
| addition, the host number 0 within each network is reserved for broadcast |
| to all hosts in that network. These uses are obsolete now but for |
| compatibility reasons you shouldn't use network 0 and host number 0. |
| |
| The Class A network 127 is reserved for loopback; you can always use |
| the Internet address @samp{127.0.0.1} to refer to the host machine. |
| |
| Since a single machine can be a member of multiple networks, it can |
| have multiple Internet host addresses. However, there is never |
| supposed to be more than one machine with the same host address. |
| |
| @c !!! this section could document the IN_CLASS* macros in <netinet/in.h>. |
| @c No, it shouldn't since they're obsolete. |
| |
| @cindex standard dot notation, for Internet addresses |
| @cindex dot notation, for Internet addresses |
| There are four forms of the @dfn{standard numbers-and-dots notation} |
| for Internet addresses: |
| |
| @table @code |
| @item @var{a}.@var{b}.@var{c}.@var{d} |
| This specifies all four bytes of the address individually and is the |
| commonly used representation. |
| |
| @item @var{a}.@var{b}.@var{c} |
| The last part of the address, @var{c}, is interpreted as a 2-byte quantity. |
| This is useful for specifying host addresses in a Class B network with |
| network address number @code{@var{a}.@var{b}}. |
| |
| @item @var{a}.@var{b} |
| The last part of the address, @var{b}, is interpreted as a 3-byte quantity. |
| This is useful for specifying host addresses in a Class A network with |
| network address number @var{a}. |
| |
| @item @var{a} |
| If only one part is given, this corresponds directly to the host address |
| number. |
| @end table |
| |
| Within each part of the address, the usual C conventions for specifying |
| the radix apply. In other words, a leading @samp{0x} or @samp{0X} implies |
| hexadecimal radix; a leading @samp{0} implies octal; and otherwise decimal |
| radix is assumed. |
| |
| @subsubheading Classless Addresses |
| |
| IPv4 addresses (and IPv6 addresses also) are now considered classless; |
| the distinction between classes A, B and C can be ignored. Instead an |
| IPv4 host address consists of a 32-bit address and a 32-bit mask. The |
| mask contains set bits for the network part and cleared bits for the |
| host part. The network part is contiguous from the left, with the |
| remaining bits representing the host. As a consequence, the netmask can |
| simply be specified as the number of set bits. Classes A, B and C are |
| just special cases of this general rule. For example, class A addresses |
| have a netmask of @samp{255.0.0.0} or a prefix length of 8. |
| |
| Classless IPv4 network addresses are written in numbers-and-dots |
| notation with the prefix length appended and a slash as separator. For |
| example the class A network 10 is written as @samp{10.0.0.0/8}. |
| |
| @subsubheading IPv6 Addresses |
| |
| IPv6 addresses contain 128 bits (IPv4 has 32 bits) of data. A host |
| address is usually written as eight 16-bit hexadecimal numbers that are |
| separated by colons. Two colons are used to abbreviate strings of |
| consecutive zeros. For example, the IPv6 loopback address |
| @samp{0:0:0:0:0:0:0:1} can just be written as @samp{::1}. |
| |
| @node Host Address Data Type |
| @subsubsection Host Address Data Type |
| |
| IPv4 Internet host addresses are represented in some contexts as integers |
| (type @code{uint32_t}). In other contexts, the integer is |
| packaged inside a structure of type @code{struct in_addr}. It would |
| be better if the usage were made consistent, but it is not hard to extract |
| the integer from the structure or put the integer into a structure. |
| |
| You will find older code that uses @code{unsigned long int} for |
| IPv4 Internet host addresses instead of @code{uint32_t} or @code{struct |
| in_addr}. Historically @code{unsigned long int} was a 32-bit number but |
| with 64-bit machines this has changed. Using @code{unsigned long int} |
| might break the code if it is used on machines where this type doesn't |
| have 32 bits. @code{uint32_t} is specified by Unix98 and guaranteed to have |
| 32 bits. |
| |
| IPv6 Internet host addresses have 128 bits and are packaged inside a |
| structure of type @code{struct in6_addr}. |
| |
| The following basic definitions for Internet addresses are declared in |
| the header file @file{netinet/in.h}: |
| @pindex netinet/in.h |
| |
| @deftp {Data Type} {struct in_addr} |
| @standards{BSD, netinet/in.h} |
| This data type is used in certain contexts to contain an IPv4 Internet |
| host address. It has just one field, named @code{s_addr}, which records |
| the host address number as an @code{uint32_t}. |
| @end deftp |
| |
| @deftypevr Macro {uint32_t} INADDR_LOOPBACK |
| @standards{BSD, netinet/in.h} |
| You can use this constant to stand for ``the address of this machine,'' |
| instead of finding its actual address. It is the IPv4 Internet address |
| @samp{127.0.0.1}, which is usually called @samp{localhost}. This |
| special constant saves you the trouble of looking up the address of your |
| own machine. Also, the system usually implements @code{INADDR_LOOPBACK} |
| specially, avoiding any network traffic for the case of one machine |
| talking to itself. |
| @end deftypevr |
| |
| @deftypevr Macro {uint32_t} INADDR_ANY |
| @standards{BSD, netinet/in.h} |
| You can use this constant to stand for ``any incoming address'' when |
| binding to an address. @xref{Setting Address}. This is the usual |
| address to give in the @code{sin_addr} member of @w{@code{struct |
| sockaddr_in}} when you want to accept Internet connections. |
| @end deftypevr |
| |
| @deftypevr Macro {uint32_t} INADDR_BROADCAST |
| @standards{BSD, netinet/in.h} |
| This constant is the address you use to send a broadcast message. |
| @c !!! broadcast needs further documented |
| @end deftypevr |
| |
| @deftypevr Macro {uint32_t} INADDR_NONE |
| @standards{BSD, netinet/in.h} |
| This constant is returned by some functions to indicate an error. |
| @end deftypevr |
| |
| @deftp {Data Type} {struct in6_addr} |
| @standards{IPv6 basic API, netinet/in.h} |
| This data type is used to store an IPv6 address. It stores 128 bits of |
| data, which can be accessed (via a union) in a variety of ways. |
| @end deftp |
| |
| @deftypevr Constant {struct in6_addr} in6addr_loopback |
| @standards{IPv6 basic API, netinet/in.h} |
| This constant is the IPv6 address @samp{::1}, the loopback address. See |
| above for a description of what this means. The macro |
| @code{IN6ADDR_LOOPBACK_INIT} is provided to allow you to initialize your |
| own variables to this value. |
| @end deftypevr |
| |
| @deftypevr Constant {struct in6_addr} in6addr_any |
| @standards{IPv6 basic API, netinet/in.h} |
| This constant is the IPv6 address @samp{::}, the unspecified address. See |
| above for a description of what this means. The macro |
| @code{IN6ADDR_ANY_INIT} is provided to allow you to initialize your |
| own variables to this value. |
| @end deftypevr |
| |
| @node Host Address Functions |
| @subsubsection Host Address Functions |
| |
| @pindex arpa/inet.h |
| @noindent |
| These additional functions for manipulating Internet addresses are |
| declared in the header file @file{arpa/inet.h}. They represent Internet |
| addresses in network byte order, and network numbers and |
| local-address-within-network numbers in host byte order. @xref{Byte |
| Order}, for an explanation of network and host byte order. |
| |
| @deftypefun int inet_aton (const char *@var{name}, struct in_addr *@var{addr}) |
| @standards{BSD, arpa/inet.h} |
| @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} |
| @c inet_aton @mtslocale |
| @c isdigit dup @mtslocale |
| @c strtoul dup @mtslocale |
| @c isascii dup @mtslocale |
| @c isspace dup @mtslocale |
| @c htonl dup ok |
| This function converts the IPv4 Internet host address @var{name} |
| from the standard numbers-and-dots notation into binary data and stores |
| it in the @code{struct in_addr} that @var{addr} points to. |
| @code{inet_aton} returns nonzero if the address is valid, zero if not. |
| @end deftypefun |
| |
| @deftypefun {uint32_t} inet_addr (const char *@var{name}) |
| @standards{BSD, arpa/inet.h} |
| @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} |
| @c inet_addr @mtslocale |
| @c inet_aton dup @mtslocale |
| This function converts the IPv4 Internet host address @var{name} from the |
| standard numbers-and-dots notation into binary data. If the input is |
| not valid, @code{inet_addr} returns @code{INADDR_NONE}. This is an |
| obsolete interface to @code{inet_aton}, described immediately above. It |
| is obsolete because @code{INADDR_NONE} is a valid address |
| (255.255.255.255), and @code{inet_aton} provides a cleaner way to |
| indicate error return. |
| @end deftypefun |
| |
| @deftypefun {uint32_t} inet_network (const char *@var{name}) |
| @standards{BSD, arpa/inet.h} |
| @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} |
| @c inet_network @mtslocale |
| @c isdigit dup @mtslocale |
| @c isxdigit dup @mtslocale |
| @c tolower dup @mtslocale |
| @c isspace dup @mtslocale |
| This function extracts the network number from the address @var{name}, |
| given in the standard numbers-and-dots notation. The returned address is |
| in host order. If the input is not valid, @code{inet_network} returns |
| @code{-1}. |
| |
| The function works only with traditional IPv4 class A, B and C network |
| types. It doesn't work with classless addresses and shouldn't be used |
| anymore. |
| @end deftypefun |
| |
| @deftypefun {char *} inet_ntoa (struct in_addr @var{addr}) |
| @standards{BSD, arpa/inet.h} |
| @safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@asurace{}}@acsafe{}} |
| @c inet_ntoa @mtslocale @asurace |
| @c writes to a thread-local static buffer |
| @c snprintf @mtslocale [no @ascuheap or @acsmem] |
| This function converts the IPv4 Internet host address @var{addr} to a |
| string in the standard numbers-and-dots notation. The return value is |
| a pointer into a statically-allocated buffer. Subsequent calls will |
| overwrite the same buffer, so you should copy the string if you need |
| to save it. |
| |
| In multi-threaded programs each thread has its own statically-allocated |
| buffer. But still subsequent calls of @code{inet_ntoa} in the same |
| thread will overwrite the result of the last call. |
| |
| Instead of @code{inet_ntoa} the newer function @code{inet_ntop} which is |
| described below should be used since it handles both IPv4 and IPv6 |
| addresses. |
| @end deftypefun |
| |
| @deftypefun {struct in_addr} inet_makeaddr (uint32_t @var{net}, uint32_t @var{local}) |
| @standards{BSD, arpa/inet.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| @c inet_makeaddr ok |
| @c htonl dup ok |
| This function makes an IPv4 Internet host address by combining the network |
| number @var{net} with the local-address-within-network number |
| @var{local}. |
| @end deftypefun |
| |
| @deftypefun uint32_t inet_lnaof (struct in_addr @var{addr}) |
| @standards{BSD, arpa/inet.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| @c inet_lnaof ok |
| @c ntohl dup ok |
| @c IN_CLASSA ok |
| @c IN_CLASSB ok |
| This function returns the local-address-within-network part of the |
| Internet host address @var{addr}. |
| |
| The function works only with traditional IPv4 class A, B and C network |
| types. It doesn't work with classless addresses and shouldn't be used |
| anymore. |
| @end deftypefun |
| |
| @deftypefun uint32_t inet_netof (struct in_addr @var{addr}) |
| @standards{BSD, arpa/inet.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| @c inet_netof ok |
| @c ntohl dup ok |
| @c IN_CLASSA ok |
| @c IN_CLASSB ok |
| This function returns the network number part of the Internet host |
| address @var{addr}. |
| |
| The function works only with traditional IPv4 class A, B and C network |
| types. It doesn't work with classless addresses and shouldn't be used |
| anymore. |
| @end deftypefun |
| |
| @deftypefun int inet_pton (int @var{af}, const char *@var{cp}, void *@var{buf}) |
| @standards{IPv6 basic API, arpa/inet.h} |
| @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} |
| @c inet_pton @mtslocale |
| @c inet_pton4 ok |
| @c memcpy dup ok |
| @c inet_pton6 @mtslocale |
| @c memset dup ok |
| @c tolower dup @mtslocale |
| @c strchr dup ok |
| @c inet_pton4 dup ok |
| @c memcpy dup ok |
| This function converts an Internet address (either IPv4 or IPv6) from |
| presentation (textual) to network (binary) format. @var{af} should be |
| either @code{AF_INET} or @code{AF_INET6}, as appropriate for the type of |
| address being converted. @var{cp} is a pointer to the input string, and |
| @var{buf} is a pointer to a buffer for the result. It is the caller's |
| responsibility to make sure the buffer is large enough. |
| @end deftypefun |
| |
| @deftypefun {const char *} inet_ntop (int @var{af}, const void *@var{cp}, char *@var{buf}, socklen_t @var{len}) |
| @standards{IPv6 basic API, arpa/inet.h} |
| @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} |
| @c inet_ntop @mtslocale |
| @c inet_ntop4 @mtslocale |
| @c sprintf dup @mtslocale [no @ascuheap or @acsmem] |
| @c strcpy dup ok |
| @c inet_ntop6 @mtslocale |
| @c memset dup ok |
| @c inet_ntop4 dup @mtslocale |
| @c sprintf dup @mtslocale [no @ascuheap or @acsmem] |
| @c strcpy dup ok |
| This function converts an Internet address (either IPv4 or IPv6) from |
| network (binary) to presentation (textual) form. @var{af} should be |
| either @code{AF_INET} or @code{AF_INET6}, as appropriate. @var{cp} is a |
| pointer to the address to be converted. @var{buf} should be a pointer |
| to a buffer to hold the result, and @var{len} is the length of this |
| buffer. The return value from the function will be this buffer address. |
| @end deftypefun |
| |
| @node Host Names |
| @subsubsection Host Names |
| @cindex hosts database |
| @cindex converting host name to address |
| @cindex converting host address to name |
| |
| Besides the standard numbers-and-dots notation for Internet addresses, |
| you can also refer to a host by a symbolic name. The advantage of a |
| symbolic name is that it is usually easier to remember. For example, |
| the machine with Internet address @samp{158.121.106.19} is also known as |
| @samp{alpha.gnu.org}; and other machines in the @samp{gnu.org} |
| domain can refer to it simply as @samp{alpha}. |
| |
| @pindex /etc/hosts |
| @pindex netdb.h |
| Internally, the system uses a database to keep track of the mapping |
| between host names and host numbers. This database is usually either |
| the file @file{/etc/hosts} or an equivalent provided by a name server. |
| The functions and other symbols for accessing this database are declared |
| in @file{netdb.h}. They are BSD features, defined unconditionally if |
| you include @file{netdb.h}. |
| |
| @deftp {Data Type} {struct hostent} |
| @standards{BSD, netdb.h} |
| This data type is used to represent an entry in the hosts database. It |
| has the following members: |
| |
| @table @code |
| @item char *h_name |
| This is the ``official'' name of the host. |
| |
| @item char **h_aliases |
| These are alternative names for the host, represented as a null-terminated |
| vector of strings. |
| |
| @item int h_addrtype |
| This is the host address type; in practice, its value is always either |
| @code{AF_INET} or @code{AF_INET6}, with the latter being used for IPv6 |
| hosts. In principle other kinds of addresses could be represented in |
| the database as well as Internet addresses; if this were done, you |
| might find a value in this field other than @code{AF_INET} or |
| @code{AF_INET6}. @xref{Socket Addresses}. |
| |
| @item int h_length |
| This is the length, in bytes, of each address. |
| |
| @item char **h_addr_list |
| This is the vector of addresses for the host. (Recall that the host |
| might be connected to multiple networks and have different addresses on |
| each one.) The vector is terminated by a null pointer. |
| |
| @item char *h_addr |
| This is a synonym for @code{h_addr_list[0]}; in other words, it is the |
| first host address. |
| @end table |
| @end deftp |
| |
| As far as the host database is concerned, each address is just a block |
| of memory @code{h_length} bytes long. But in other contexts there is an |
| implicit assumption that you can convert IPv4 addresses to a |
| @code{struct in_addr} or an @code{uint32_t}. Host addresses in |
| a @code{struct hostent} structure are always given in network byte |
| order; see @ref{Byte Order}. |
| |
| You can use @code{gethostbyname}, @code{gethostbyname2} or |
| @code{gethostbyaddr} to search the hosts database for information about |
| a particular host. The information is returned in a |
| statically-allocated structure; you must copy the information if you |
| need to save it across calls. You can also use @code{getaddrinfo} and |
| @code{getnameinfo} to obtain this information. |
| |
| @deftypefun {struct hostent *} gethostbyname (const char *@var{name}) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:hostbyname} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @asucorrupt{} @ascuheap{} @asulock{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{} @acsfd{}}} |
| @c gethostbyname @mtasurace:hostbyname @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd |
| @c libc_lock_lock dup @asulock @aculock |
| @c malloc dup @ascuheap @acsmem |
| @c nss_hostname_digits_dots @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c res_maybe_init(!preinit) @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c res_iclose @acsuheap @acsmem @acsfd |
| @c close_not_cancel_no_status dup @acsfd |
| @c free dup @acsuheap @acsmem |
| @c res_vinit @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c res_randomid ok |
| @c getpid dup ok |
| @c getenv dup @mtsenv |
| @c strncpy dup ok |
| @c fopen dup @ascuheap @asulock @acsmem @acsfd @aculock |
| @c fsetlocking dup ok [no concurrent uses] |
| @c fgets_unlocked dup ok [no concurrent uses] |
| @c MATCH ok |
| @c strncmp dup ok |
| @c strpbrk dup ok |
| @c strchr dup ok |
| @c inet_aton dup @mtslocale |
| @c htons dup |
| @c inet_pton dup @mtslocale |
| @c malloc dup @ascuheap @acsmem |
| @c IN6_IS_ADDR_LINKLOCAL ok |
| @c htonl dup ok |
| @c IN6_IS_ADDR_MC_LINKLOCAL ok |
| @c if_nametoindex dup @asulock @aculock @acsfd |
| @c strtoul dup @mtslocale |
| @c ISSORTMASK ok |
| @c strchr dup ok |
| @c isascii dup @mtslocale |
| @c isspace dup @mtslocale |
| @c net_mask ok |
| @c ntohl dup ok |
| @c IN_CLASSA dup ok |
| @c htonl dup ok |
| @c IN_CLASSB dup ok |
| @c res_setoptions @mtslocale |
| @c strncmp dup ok |
| @c atoi dup @mtslocale |
| @c fclose dup @ascuheap @asulock @aculock @acsmem @acsfd |
| @c inet_makeaddr dup ok |
| @c gethostname dup ok |
| @c strcpy dup ok |
| @c rawmemchr dup ok |
| @c res_ninit @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c res_vinit dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c isdigit dup @mtslocale |
| @c isxdigit dup @mtslocale |
| @c strlen dup ok |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c memset dup ok |
| @c inet_aton dup @mtslocale |
| @c inet_pton dup @mtslocale |
| @c strcpy dup ok |
| @c memcpy dup ok |
| @c strchr dup ok |
| @c gethostbyname_r dup @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c set_h_errno ok |
| The @code{gethostbyname} function returns information about the host |
| named @var{name}. If the lookup fails, it returns a null pointer. |
| @end deftypefun |
| |
| @deftypefun {struct hostent *} gethostbyname2 (const char *@var{name}, int @var{af}) |
| @standards{IPv6 Basic API, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:hostbyname2} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @asucorrupt{} @ascuheap{} @asulock{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{} @acsfd{}}} |
| @c gethostbyname2 @mtasurace:hostbyname2 @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd |
| @c libc_lock_lock dup @asulock @aculock |
| @c malloc dup @ascuheap @acsmem |
| @c nss_hostname_digits_dots dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c gethostbyname2_r dup @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c set_h_errno dup ok |
| The @code{gethostbyname2} function is like @code{gethostbyname}, but |
| allows the caller to specify the desired address family (e.g.@: |
| @code{AF_INET} or @code{AF_INET6}) of the result. |
| @end deftypefun |
| |
| @deftypefun {struct hostent *} gethostbyaddr (const void *@var{addr}, socklen_t @var{length}, int @var{format}) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:hostbyaddr} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @asucorrupt{} @ascuheap{} @asulock{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{} @acsfd{}}} |
| @c gethostbyaddr @mtasurace:hostbyaddr @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd |
| @c libc_lock_lock dup @asulock @aculock |
| @c malloc dup @ascuheap @acsmem |
| @c gethostbyaddr_r dup @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c set_h_errno dup ok |
| The @code{gethostbyaddr} function returns information about the host |
| with Internet address @var{addr}. The parameter @var{addr} is not |
| really a pointer to char - it can be a pointer to an IPv4 or an IPv6 |
| address. The @var{length} argument is the size (in bytes) of the address |
| at @var{addr}. @var{format} specifies the address format; for an IPv4 |
| Internet address, specify a value of @code{AF_INET}; for an IPv6 |
| Internet address, use @code{AF_INET6}. |
| |
| If the lookup fails, @code{gethostbyaddr} returns a null pointer. |
| @end deftypefun |
| |
| @vindex h_errno |
| If the name lookup by @code{gethostbyname} or @code{gethostbyaddr} |
| fails, you can find out the reason by looking at the value of the |
| variable @code{h_errno}. (It would be cleaner design for these |
| functions to set @code{errno}, but use of @code{h_errno} is compatible |
| with other systems.) |
| |
| Here are the error codes that you may find in @code{h_errno}: |
| |
| @vtable @code |
| @item HOST_NOT_FOUND |
| @standards{BSD, netdb.h} |
| No such host is known in the database. |
| |
| @item TRY_AGAIN |
| @standards{BSD, netdb.h} |
| This condition happens when the name server could not be contacted. If |
| you try again later, you may succeed then. |
| |
| @item NO_RECOVERY |
| @standards{BSD, netdb.h} |
| A non-recoverable error occurred. |
| |
| @item NO_ADDRESS |
| @standards{BSD, netdb.h} |
| The host database contains an entry for the name, but it doesn't have an |
| associated Internet address. |
| @end vtable |
| |
| The lookup functions above all have one thing in common: they are not |
| reentrant and therefore unusable in multi-threaded applications. |
| Therefore provides @theglibc{} a new set of functions which can be |
| used in this context. |
| |
| @deftypefun int gethostbyname_r (const char *restrict @var{name}, struct hostent *restrict @var{result_buf}, char *restrict @var{buf}, size_t @var{buflen}, struct hostent **restrict @var{result}, int *restrict @var{h_errnop}) |
| @standards{GNU, netdb.h} |
| @safety{@prelim{}@mtsafe{@mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @asucorrupt{} @ascuheap{} @asulock{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{} @acsfd{}}} |
| @c gethostbyname_r @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd |
| @c nss_hostname_digits_dots dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c nscd_gethostbyname_r @mtsenv @ascuheap @acsfd @acsmem |
| @c nscd_gethst_r @mtsenv @ascuheap @acsfd @acsmem |
| @c getenv dup @mtsenv |
| @c nscd_get_map_ref dup @ascuheap @acsfd @acsmem |
| @c nscd_cache_search dup ok |
| @c memcpy dup ok |
| @c nscd_open_socket dup @acsfd |
| @c readvall dup ok |
| @c readall dup ok |
| @c close_not_cancel_no_status dup @acsfd |
| @c nscd_drop_map_ref dup @ascuheap @acsmem |
| @c nscd_unmap dup @ascuheap @acsmem |
| @c res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c res_hconf_init @mtsenv @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem [no @asuinit:reshconf @acuinit:reshconf, conditionally called] |
| @c res_hconf.c:do_init @mtsenv @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem |
| @c memset dup ok |
| @c getenv dup @mtsenv |
| @c fopen dup @ascuheap @asulock @acsmem @acsfd @aculock |
| @c fsetlocking dup ok [no concurrent uses] |
| @c fgets_unlocked dup ok [no concurrent uses] |
| @c strchrnul dup ok |
| @c res_hconf.c:parse_line @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem |
| @c skip_ws dup @mtslocale |
| @c skip_string dup @mtslocale |
| @c strncasecmp dup @mtslocale |
| @c strlen dup ok |
| @c asprintf dup @mtslocale @ascuheap @acsmem |
| @c fxprintf dup @asucorrupt @aculock @acucorrupt |
| @c free dup @ascuheap @acsmem |
| @c arg_trimdomain_list dup @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem |
| @c arg_spoof dup @mtslocale |
| @c arg_bool dup @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem |
| @c isspace dup @mtslocale |
| @c fclose dup @ascuheap @asulock @acsmem @acsfd @aculock |
| @c arg_spoof @mtslocale |
| @c skip_string @mtslocale |
| @c isspace dup @mtslocale |
| @c strncasecmp dup @mtslocale |
| @c arg_bool @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem |
| @c strncasecmp dup @mtslocale |
| @c asprintf dup @mtslocale @ascuheap @acsmem |
| @c fxprintf dup @asucorrupt @aculock @acucorrupt |
| @c free dup @ascuheap @acsmem |
| @c arg_trimdomain_list @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem |
| @c skip_string dup @mtslocale |
| @c asprintf dup @mtslocale @ascuheap @acsmem |
| @c fxprintf dup @asucorrupt @aculock @acucorrupt |
| @c free dup @ascuheap @acsmem |
| @c strndup dup @ascuheap @acsmem |
| @c skip_ws @mtslocale |
| @c isspace dup @mtslocale |
| @c nss_hosts_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c nss_database_lookup dup @mtslocale @ascuheap @asulock @acucorrupt @acsmem @acsfd @aculock |
| @c nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.l -> _nss_*_gethostbyname_r @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c res_hconf_reorder_addrs @asulock @ascuheap @aculock @acsmem @acsfd |
| @c socket dup @acsfd |
| @c libc_lock_lock dup @asulock @aculock |
| @c ifreq @ascuheap @acsmem |
| @c malloc dup @ascuheap @acsmem |
| @c if_nextreq dup ok |
| @c ioctl dup ok |
| @c realloc dup @ascuheap @acsmem |
| @c if_freereq dup @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c close dup @acsfd |
| The @code{gethostbyname_r} function returns information about the host |
| named @var{name}. The caller must pass a pointer to an object of type |
| @code{struct hostent} in the @var{result_buf} parameter. In addition |
| the function may need extra buffer space and the caller must pass a |
| pointer and the size of the buffer in the @var{buf} and @var{buflen} |
| parameters. |
| |
| A pointer to the buffer, in which the result is stored, is available in |
| @code{*@var{result}} after the function call successfully returned. The |
| buffer passed as the @var{buf} parameter can be freed only once the caller |
| has finished with the result hostent struct, or has copied it including all |
| the other memory that it points to. If an error occurs or if no entry is |
| found, the pointer @code{*@var{result}} is a null pointer. Success is |
| signalled by a zero return value. If the function failed the return value |
| is an error number. In addition to the errors defined for |
| @code{gethostbyname} it can also be @code{ERANGE}. In this case the call |
| should be repeated with a larger buffer. Additional error information is |
| not stored in the global variable @code{h_errno} but instead in the object |
| pointed to by @var{h_errnop}. |
| |
| Here's a small example: |
| @smallexample |
| struct hostent * |
| gethostname (char *host) |
| @{ |
| struct hostent *hostbuf, *hp; |
| size_t hstbuflen; |
| char *tmphstbuf; |
| int res; |
| int herr; |
| |
| hostbuf = malloc (sizeof (struct hostent)); |
| hstbuflen = 1024; |
| tmphstbuf = malloc (hstbuflen); |
| |
| while ((res = gethostbyname_r (host, hostbuf, tmphstbuf, hstbuflen, |
| &hp, &herr)) == ERANGE) |
| @{ |
| /* Enlarge the buffer. */ |
| hstbuflen *= 2; |
| tmphstbuf = realloc (tmphstbuf, hstbuflen); |
| @} |
| |
| free (tmphstbuf); |
| /* Check for errors. */ |
| if (res || hp == NULL) |
| return NULL; |
| return hp; |
| @} |
| @end smallexample |
| @end deftypefun |
| |
| @deftypefun int gethostbyname2_r (const char *@var{name}, int @var{af}, struct hostent *restrict @var{result_buf}, char *restrict @var{buf}, size_t @var{buflen}, struct hostent **restrict @var{result}, int *restrict @var{h_errnop}) |
| @standards{GNU, netdb.h} |
| @safety{@prelim{}@mtsafe{@mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @asucorrupt{} @ascuheap{} @asulock{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{} @acsfd{}}} |
| @c gethostbyname2_r @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd |
| @c nss_hostname_digits_dots dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c nscd_gethostbyname2_r @mtsenv @ascuheap @asulock @aculock @acsfd @acsmem |
| @c nscd_gethst_r dup @mtsenv @ascuheap @asulock @aculock @acsfd @acsmem |
| @c res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c res_hconf_init dup @mtsenv @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem [no @asuinit:reshconf @acuinit:reshconf, conditionally called] |
| @c nss_hosts_lookup2 dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.l -> _nss_*_gethostbyname2_r @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c res_hconf_reorder_addrs dup @asulock @ascuheap @aculock @acsmem @acsfd |
| The @code{gethostbyname2_r} function is like @code{gethostbyname_r}, but |
| allows the caller to specify the desired address family (e.g.@: |
| @code{AF_INET} or @code{AF_INET6}) for the result. |
| @end deftypefun |
| |
| @deftypefun int gethostbyaddr_r (const void *@var{addr}, socklen_t @var{length}, int @var{format}, struct hostent *restrict @var{result_buf}, char *restrict @var{buf}, size_t @var{buflen}, struct hostent **restrict @var{result}, int *restrict @var{h_errnop}) |
| @standards{GNU, netdb.h} |
| @safety{@prelim{}@mtsafe{@mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @asucorrupt{} @ascuheap{} @asulock{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{} @acsfd{}}} |
| @c gethostbyaddr_r @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd |
| @c memcmp dup ok |
| @c nscd_gethostbyaddr_r @mtsenv @ascuheap @asulock @aculock @acsfd @acsmem |
| @c nscd_gethst_r dup @mtsenv @ascuheap @asulock @aculock @acsfd @acsmem |
| @c res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c res_hconf_init dup @mtsenv @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem [no @asuinit:reshconf @acuinit:reshconf, conditionally called] |
| @c nss_hosts_lookup2 dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.l -> _nss_*_gethostbyaddr_r @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c res_hconf_reorder_addrs dup @asulock @ascuheap @aculock @acsmem @acsfd |
| @c res_hconf_trim_domains @mtslocale |
| @c res_hconf_trim_domain @mtslocale |
| @c strlen dup ok |
| @c strcasecmp dup @mtslocale |
| The @code{gethostbyaddr_r} function returns information about the host |
| with Internet address @var{addr}. The parameter @var{addr} is not |
| really a pointer to char - it can be a pointer to an IPv4 or an IPv6 |
| address. The @var{length} argument is the size (in bytes) of the address |
| at @var{addr}. @var{format} specifies the address format; for an IPv4 |
| Internet address, specify a value of @code{AF_INET}; for an IPv6 |
| Internet address, use @code{AF_INET6}. |
| |
| Similar to the @code{gethostbyname_r} function, the caller must provide |
| buffers for the result and memory used internally. In case of success |
| the function returns zero. Otherwise the value is an error number where |
| @code{ERANGE} has the special meaning that the caller-provided buffer is |
| too small. |
| @end deftypefun |
| |
| You can also scan the entire hosts database one entry at a time using |
| @code{sethostent}, @code{gethostent} and @code{endhostent}. Be careful |
| when using these functions because they are not reentrant. |
| |
| @deftypefun void sethostent (int @var{stayopen}) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:hostent} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c sethostent @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c nss_setent(nss_hosts_lookup2) @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c set_h_errno dup ok |
| @c setup(nss_hosts_lookup2) @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *lookup_fct = nss_hosts_lookup2 dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.f @mtasurace:hostent @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_unlock dup @aculock |
| This function opens the hosts database to begin scanning it. You can |
| then call @code{gethostent} to read the entries. |
| |
| @c There was a rumor that this flag has different meaning if using the DNS, |
| @c but it appears this description is accurate in that case also. |
| If the @var{stayopen} argument is nonzero, this sets a flag so that |
| subsequent calls to @code{gethostbyname} or @code{gethostbyaddr} will |
| not close the database (as they usually would). This makes for more |
| efficiency if you call those functions several times, by avoiding |
| reopening the database for each call. |
| @end deftypefun |
| |
| @deftypefun {struct hostent *} gethostent (void) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:hostent} @mtasurace{:hostentbuf} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c gethostent @mtasurace:hostent @mtasurace:hostentbuf @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c nss_getent(gethostent_r) @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c malloc dup @ascuheap @acsmem |
| @c *func = gethostent_r dup @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c |
| @c gethostent_r @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c nss_getent_r(nss_hosts_lookup2) @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c setup(nss_hosts_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.f @mtasurace:hostent @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *sfct.f @mtasurace:hostent @ascuplugin |
| @c libc_lock_unlock dup @aculock |
| |
| This function returns the next entry in the hosts database. It |
| returns a null pointer if there are no more entries. |
| @end deftypefun |
| |
| @deftypefun void endhostent (void) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:hostent} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c endhostent @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock @asulock @aculock |
| @c nss_endent(nss_hosts_lookup2) @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c setup(nss_passwd_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.f @mtasurace:hostent @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_unlock @aculock |
| This function closes the hosts database. |
| @end deftypefun |
| |
| @node Ports |
| @subsection Internet Ports |
| @cindex port number |
| |
| A socket address in the Internet namespace consists of a machine's |
| Internet address plus a @dfn{port number} which distinguishes the |
| sockets on a given machine (for a given protocol). Port numbers range |
| from 0 to 65,535. |
| |
| Port numbers less than @code{IPPORT_RESERVED} are reserved for standard |
| servers, such as @code{finger} and @code{telnet}. There is a database |
| that keeps track of these, and you can use the @code{getservbyname} |
| function to map a service name onto a port number; see @ref{Services |
| Database}. |
| |
| If you write a server that is not one of the standard ones defined in |
| the database, you must choose a port number for it. Use a number |
| greater than @code{IPPORT_USERRESERVED}; such numbers are reserved for |
| servers and won't ever be generated automatically by the system. |
| Avoiding conflicts with servers being run by other users is up to you. |
| |
| When you use a socket without specifying its address, the system |
| generates a port number for it. This number is between |
| @code{IPPORT_RESERVED} and @code{IPPORT_USERRESERVED}. |
| |
| On the Internet, it is actually legitimate to have two different |
| sockets with the same port number, as long as they never both try to |
| communicate with the same socket address (host address plus port |
| number). You shouldn't duplicate a port number except in special |
| circumstances where a higher-level protocol requires it. Normally, |
| the system won't let you do it; @code{bind} normally insists on |
| distinct port numbers. To reuse a port number, you must set the |
| socket option @code{SO_REUSEADDR}. @xref{Socket-Level Options}. |
| |
| @pindex netinet/in.h |
| These macros are defined in the header file @file{netinet/in.h}. |
| |
| @deftypevr Macro int IPPORT_RESERVED |
| @standards{BSD, netinet/in.h} |
| Port numbers less than @code{IPPORT_RESERVED} are reserved for |
| superuser use. |
| @end deftypevr |
| |
| @deftypevr Macro int IPPORT_USERRESERVED |
| @standards{BSD, netinet/in.h} |
| Port numbers greater than or equal to @code{IPPORT_USERRESERVED} are |
| reserved for explicit use; they will never be allocated automatically. |
| @end deftypevr |
| |
| @node Services Database |
| @subsection The Services Database |
| @cindex services database |
| @cindex converting service name to port number |
| @cindex converting port number to service name |
| |
| @pindex /etc/services |
| The database that keeps track of ``well-known'' services is usually |
| either the file @file{/etc/services} or an equivalent from a name server. |
| You can use these utilities, declared in @file{netdb.h}, to access |
| the services database. |
| @pindex netdb.h |
| |
| @deftp {Data Type} {struct servent} |
| @standards{BSD, netdb.h} |
| This data type holds information about entries from the services database. |
| It has the following members: |
| |
| @table @code |
| @item char *s_name |
| This is the ``official'' name of the service. |
| |
| @item char **s_aliases |
| These are alternate names for the service, represented as an array of |
| strings. A null pointer terminates the array. |
| |
| @item int s_port |
| This is the port number for the service. Port numbers are given in |
| network byte order; see @ref{Byte Order}. |
| |
| @item char *s_proto |
| This is the name of the protocol to use with this service. |
| @xref{Protocols Database}. |
| @end table |
| @end deftp |
| |
| To get information about a particular service, use the |
| @code{getservbyname} or @code{getservbyport} functions. The information |
| is returned in a statically-allocated structure; you must copy the |
| information if you need to save it across calls. |
| |
| @deftypefun {struct servent *} getservbyname (const char *@var{name}, const char *@var{proto}) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:servbyname} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c getservbyname =~ getpwuid @mtasurace:servbyname @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c malloc dup @ascuheap @acsmem |
| @c getservbyname_r dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c |
| @c getservbyname_r =~ getpwuid_r @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c nscd_getservbyname_r @ascuheap @acsfd @acsmem |
| @c nscd_getserv_r @ascuheap @acsfd @acsmem |
| @c nscd_get_map_ref dup @ascuheap @acsfd @acsmem |
| @c strlen dup ok |
| @c malloc dup @ascuheap @acsmem |
| @c mempcpy dup ok |
| @c memcpy dup ok |
| @c nscd_cache_search dup ok |
| @c nscd_open_socket dup @acsfd |
| @c readvall dup ok |
| @c readall dup ok |
| @c close_not_cancel_no_status dup @acsfd |
| @c nscd_drop_map_ref dup @ascuheap @acsmem |
| @c nscd_unmap dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c nss_services_lookup2 =~ nss_passwd_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.l -> _nss_*_getservbyname_r @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| The @code{getservbyname} function returns information about the |
| service named @var{name} using protocol @var{proto}. If it can't find |
| such a service, it returns a null pointer. |
| |
| This function is useful for servers as well as for clients; servers |
| use it to determine which port they should listen on (@pxref{Listening}). |
| @end deftypefun |
| |
| @deftypefun {struct servent *} getservbyport (int @var{port}, const char *@var{proto}) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:servbyport} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c getservbyport =~ getservbyname @mtasurace:servbyport @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c malloc dup @ascuheap @acsmem |
| @c getservbyport_r dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c |
| @c getservbyport_r =~ getservbyname_r @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c nscd_getservbyport_r @ascuheap @acsfd @acsmem |
| @c nscd_getserv_r dup @ascuheap @acsfd @acsmem |
| @c nss_services_lookup2 =~ nss_passwd_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.l -> _nss_*_getservbyport_r @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| The @code{getservbyport} function returns information about the |
| service at port @var{port} using protocol @var{proto}. If it can't |
| find such a service, it returns a null pointer. |
| @end deftypefun |
| |
| @noindent |
| You can also scan the services database using @code{setservent}, |
| @code{getservent} and @code{endservent}. Be careful when using these |
| functions because they are not reentrant. |
| |
| @deftypefun void setservent (int @var{stayopen}) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:servent} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c setservent @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c nss_setent(nss_services_lookup2) @mtasurace:servenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c setup(nss_services_lookup2) @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *lookup_fct = nss_services_lookup2 dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.f @mtasurace:servent @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_unlock dup @aculock |
| This function opens the services database to begin scanning it. |
| |
| If the @var{stayopen} argument is nonzero, this sets a flag so that |
| subsequent calls to @code{getservbyname} or @code{getservbyport} will |
| not close the database (as they usually would). This makes for more |
| efficiency if you call those functions several times, by avoiding |
| reopening the database for each call. |
| @end deftypefun |
| |
| @deftypefun {struct servent *} getservent (void) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:servent} @mtasurace{:serventbuf} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c getservent @mtasurace:servent @mtasurace:serventbuf @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c nss_getent(getservent_r) @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c malloc dup @ascuheap @acsmem |
| @c *func = getservent_r dup @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c |
| @c getservent_r @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c nss_getent_r(nss_services_lookup2) @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c setup(nss_services_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.f @mtasurace:servent @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *sfct.f @mtasurace:servent @ascuplugin |
| @c libc_lock_unlock dup @aculock |
| This function returns the next entry in the services database. If |
| there are no more entries, it returns a null pointer. |
| @end deftypefun |
| |
| @deftypefun void endservent (void) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:servent} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c endservent @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock @asulock @aculock |
| @c nss_endent(nss_services_lookup2) @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c setup(nss_services_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.f @mtasurace:servent @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_unlock @aculock |
| This function closes the services database. |
| @end deftypefun |
| |
| @node Byte Order |
| @subsection Byte Order Conversion |
| @cindex byte order conversion, for socket |
| @cindex converting byte order |
| |
| @cindex big-endian |
| @cindex little-endian |
| Different kinds of computers use different conventions for the |
| ordering of bytes within a word. Some computers put the most |
| significant byte within a word first (this is called ``big-endian'' |
| order), and others put it last (``little-endian'' order). |
| |
| @cindex network byte order |
| So that machines with different byte order conventions can |
| communicate, the Internet protocols specify a canonical byte order |
| convention for data transmitted over the network. This is known |
| as @dfn{network byte order}. |
| |
| When establishing an Internet socket connection, you must make sure that |
| the data in the @code{sin_port} and @code{sin_addr} members of the |
| @code{sockaddr_in} structure are represented in network byte order. |
| If you are encoding integer data in the messages sent through the |
| socket, you should convert this to network byte order too. If you don't |
| do this, your program may fail when running on or talking to other kinds |
| of machines. |
| |
| If you use @code{getservbyname} and @code{gethostbyname} or |
| @code{inet_addr} to get the port number and host address, the values are |
| already in network byte order, and you can copy them directly into |
| the @code{sockaddr_in} structure. |
| |
| Otherwise, you have to convert the values explicitly. Use @code{htons} |
| and @code{ntohs} to convert values for the @code{sin_port} member. Use |
| @code{htonl} and @code{ntohl} to convert IPv4 addresses for the |
| @code{sin_addr} member. (Remember, @code{struct in_addr} is equivalent |
| to @code{uint32_t}.) These functions are declared in |
| @file{netinet/in.h}. |
| @pindex netinet/in.h |
| |
| @deftypefun {uint16_t} htons (uint16_t @var{hostshort}) |
| @standards{BSD, netinet/in.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| @c htons ok |
| @c bswap_16 ok |
| @c bswap_constant_16 ok |
| |
| This function converts the @code{uint16_t} integer @var{hostshort} from |
| host byte order to network byte order. |
| @end deftypefun |
| |
| @deftypefun {uint16_t} ntohs (uint16_t @var{netshort}) |
| @standards{BSD, netinet/in.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| @c Alias to htons. |
| This function converts the @code{uint16_t} integer @var{netshort} from |
| network byte order to host byte order. |
| @end deftypefun |
| |
| @deftypefun {uint32_t} htonl (uint32_t @var{hostlong}) |
| @standards{BSD, netinet/in.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| @c htonl ok |
| @c bswap_32 dup ok |
| This function converts the @code{uint32_t} integer @var{hostlong} from |
| host byte order to network byte order. |
| |
| This is used for IPv4 Internet addresses. |
| @end deftypefun |
| |
| @deftypefun {uint32_t} ntohl (uint32_t @var{netlong}) |
| @standards{BSD, netinet/in.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| @c Alias to htonl. |
| This function converts the @code{uint32_t} integer @var{netlong} from |
| network byte order to host byte order. |
| |
| This is used for IPv4 Internet addresses. |
| @end deftypefun |
| |
| @node Protocols Database |
| @subsection Protocols Database |
| @cindex protocols database |
| |
| The communications protocol used with a socket controls low-level |
| details of how data are exchanged. For example, the protocol implements |
| things like checksums to detect errors in transmissions, and routing |
| instructions for messages. Normal user programs have little reason to |
| mess with these details directly. |
| |
| @cindex TCP (Internet protocol) |
| The default communications protocol for the Internet namespace depends on |
| the communication style. For stream communication, the default is TCP |
| (``transmission control protocol''). For datagram communication, the |
| default is UDP (``user datagram protocol''). For reliable datagram |
| communication, the default is RDP (``reliable datagram protocol''). |
| You should nearly always use the default. |
| |
| @pindex /etc/protocols |
| Internet protocols are generally specified by a name instead of a |
| number. The network protocols that a host knows about are stored in a |
| database. This is usually either derived from the file |
| @file{/etc/protocols}, or it may be an equivalent provided by a name |
| server. You look up the protocol number associated with a named |
| protocol in the database using the @code{getprotobyname} function. |
| |
| Here are detailed descriptions of the utilities for accessing the |
| protocols database. These are declared in @file{netdb.h}. |
| @pindex netdb.h |
| |
| @deftp {Data Type} {struct protoent} |
| @standards{BSD, netdb.h} |
| This data type is used to represent entries in the network protocols |
| database. It has the following members: |
| |
| @table @code |
| @item char *p_name |
| This is the official name of the protocol. |
| |
| @item char **p_aliases |
| These are alternate names for the protocol, specified as an array of |
| strings. The last element of the array is a null pointer. |
| |
| @item int p_proto |
| This is the protocol number (in host byte order); use this member as the |
| @var{protocol} argument to @code{socket}. |
| @end table |
| @end deftp |
| |
| You can use @code{getprotobyname} and @code{getprotobynumber} to search |
| the protocols database for a specific protocol. The information is |
| returned in a statically-allocated structure; you must copy the |
| information if you need to save it across calls. |
| |
| @deftypefun {struct protoent *} getprotobyname (const char *@var{name}) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:protobyname} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c getprotobyname =~ getpwuid @mtasurace:protobyname @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c malloc dup @ascuheap @acsmem |
| @c getprotobyname_r dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c |
| @c getprotobyname_r =~ getpwuid_r @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c no nscd support |
| @c nss_protocols_lookup2 =~ nss_passwd_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.l -> _nss_*_getprotobyname_r @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| The @code{getprotobyname} function returns information about the |
| network protocol named @var{name}. If there is no such protocol, it |
| returns a null pointer. |
| @end deftypefun |
| |
| @deftypefun {struct protoent *} getprotobynumber (int @var{protocol}) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:protobynumber} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c getprotobynumber =~ getpwuid @mtasurace:protobynumber @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c malloc dup @ascuheap @acsmem |
| @c getprotobynumber_r dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c |
| @c getprotobynumber_r =~ getpwuid_r @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c no nscd support |
| @c nss_protocols_lookup2 =~ nss_passwd_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.l -> _nss_*_getprotobynumber_r @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| The @code{getprotobynumber} function returns information about the |
| network protocol with number @var{protocol}. If there is no such |
| protocol, it returns a null pointer. |
| @end deftypefun |
| |
| You can also scan the whole protocols database one protocol at a time by |
| using @code{setprotoent}, @code{getprotoent} and @code{endprotoent}. |
| Be careful when using these functions because they are not reentrant. |
| |
| @deftypefun void setprotoent (int @var{stayopen}) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:protoent} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c setprotoent @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c nss_setent(nss_protocols_lookup2) @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c setup(nss_protocols_lookup2) @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *lookup_fct = nss_protocols_lookup2 dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.f @mtasurace:protoent @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_unlock dup @aculock |
| This function opens the protocols database to begin scanning it. |
| |
| If the @var{stayopen} argument is nonzero, this sets a flag so that |
| subsequent calls to @code{getprotobyname} or @code{getprotobynumber} will |
| not close the database (as they usually would). This makes for more |
| efficiency if you call those functions several times, by avoiding |
| reopening the database for each call. |
| @end deftypefun |
| |
| @deftypefun {struct protoent *} getprotoent (void) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:protoent} @mtasurace{:protoentbuf} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c getprotoent @mtasurace:protoent @mtasurace:protoentbuf @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c nss_getent(getprotoent_r) @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c malloc dup @ascuheap @acsmem |
| @c *func = getprotoent_r dup @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c |
| @c getprotoent_r @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c nss_getent_r(nss_protocols_lookup2) @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c setup(nss_protocols_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.f @mtasurace:servent @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *sfct.f @mtasurace:protoent @ascuplugin |
| @c libc_lock_unlock dup @aculock |
| This function returns the next entry in the protocols database. It |
| returns a null pointer if there are no more entries. |
| @end deftypefun |
| |
| @deftypefun void endprotoent (void) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:protoent} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c endprotoent @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock @asulock @aculock |
| @c nss_endent(nss_protocols_lookup2) @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c setup(nss_protocols_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.f @mtasurace:protoent @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_unlock @aculock |
| This function closes the protocols database. |
| @end deftypefun |
| |
| @node Inet Example |
| @subsection Internet Socket Example |
| |
| Here is an example showing how to create and name a socket in the |
| Internet namespace. The newly created socket exists on the machine that |
| the program is running on. Rather than finding and using the machine's |
| Internet address, this example specifies @code{INADDR_ANY} as the host |
| address; the system replaces that with the machine's actual address. |
| |
| @smallexample |
| @include mkisock.c.texi |
| @end smallexample |
| |
| Here is another example, showing how you can fill in a @code{sockaddr_in} |
| structure, given a host name string and a port number: |
| |
| @smallexample |
| @include isockad.c.texi |
| @end smallexample |
| |
| @node Misc Namespaces |
| @section Other Namespaces |
| |
| @vindex PF_NS |
| @vindex PF_ISO |
| @vindex PF_CCITT |
| @vindex PF_IMPLINK |
| @vindex PF_ROUTE |
| Certain other namespaces and associated protocol families are supported |
| but not documented yet because they are not often used. @code{PF_NS} |
| refers to the Xerox Network Software protocols. @code{PF_ISO} stands |
| for Open Systems Interconnect. @code{PF_CCITT} refers to protocols from |
| CCITT. @file{socket.h} defines these symbols and others naming protocols |
| not actually implemented. |
| |
| @code{PF_IMPLINK} is used for communicating between hosts and Internet |
| Message Processors. For information on this and @code{PF_ROUTE}, an |
| occasionally-used local area routing protocol, see the GNU Hurd Manual |
| (to appear in the future). |
| |
| @node Open/Close Sockets |
| @section Opening and Closing Sockets |
| |
| This section describes the actual library functions for opening and |
| closing sockets. The same functions work for all namespaces and |
| connection styles. |
| |
| @menu |
| * Creating a Socket:: How to open a socket. |
| * Closing a Socket:: How to close a socket. |
| * Socket Pairs:: These are created like pipes. |
| @end menu |
| |
| @node Creating a Socket |
| @subsection Creating a Socket |
| @cindex creating a socket |
| @cindex socket, creating |
| @cindex opening a socket |
| |
| The primitive for creating a socket is the @code{socket} function, |
| declared in @file{sys/socket.h}. |
| @pindex sys/socket.h |
| |
| @deftypefun int socket (int @var{namespace}, int @var{style}, int @var{protocol}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{@acsfd{}}} |
| This function creates a socket and specifies communication style |
| @var{style}, which should be one of the socket styles listed in |
| @ref{Communication Styles}. The @var{namespace} argument specifies |
| the namespace; it must be @code{PF_LOCAL} (@pxref{Local Namespace}) or |
| @code{PF_INET} (@pxref{Internet Namespace}). @var{protocol} |
| designates the specific protocol (@pxref{Socket Concepts}); zero is |
| usually right for @var{protocol}. |
| |
| The return value from @code{socket} is the file descriptor for the new |
| socket, or @code{-1} in case of error. The following @code{errno} error |
| conditions are defined for this function: |
| |
| @table @code |
| @item EPROTONOSUPPORT |
| The @var{protocol} or @var{style} is not supported by the |
| @var{namespace} specified. |
| |
| @item EMFILE |
| The process already has too many file descriptors open. |
| |
| @item ENFILE |
| The system already has too many file descriptors open. |
| |
| @item EACCES |
| The process does not have the privilege to create a socket of the specified |
| @var{style} or @var{protocol}. |
| |
| @item ENOBUFS |
| The system ran out of internal buffer space. |
| @end table |
| |
| The file descriptor returned by the @code{socket} function supports both |
| read and write operations. However, like pipes, sockets do not support file |
| positioning operations. |
| @end deftypefun |
| |
| For examples of how to call the @code{socket} function, |
| see @ref{Local Socket Example}, or @ref{Inet Example}. |
| |
| |
| @node Closing a Socket |
| @subsection Closing a Socket |
| @cindex socket, closing |
| @cindex closing a socket |
| @cindex shutting down a socket |
| @cindex socket shutdown |
| |
| When you have finished using a socket, you can simply close its |
| file descriptor with @code{close}; see @ref{Opening and Closing Files}. |
| If there is still data waiting to be transmitted over the connection, |
| normally @code{close} tries to complete this transmission. You |
| can control this behavior using the @code{SO_LINGER} socket option to |
| specify a timeout period; see @ref{Socket Options}. |
| |
| @pindex sys/socket.h |
| You can also shut down only reception or transmission on a |
| connection by calling @code{shutdown}, which is declared in |
| @file{sys/socket.h}. |
| |
| @deftypefun int shutdown (int @var{socket}, int @var{how}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| The @code{shutdown} function shuts down the connection of socket |
| @var{socket}. The argument @var{how} specifies what action to |
| perform: |
| |
| @table @code |
| @item 0 |
| Stop receiving data for this socket. If further data arrives, |
| reject it. |
| |
| @item 1 |
| Stop trying to transmit data from this socket. Discard any data |
| waiting to be sent. Stop looking for acknowledgement of data already |
| sent; don't retransmit it if it is lost. |
| |
| @item 2 |
| Stop both reception and transmission. |
| @end table |
| |
| The return value is @code{0} on success and @code{-1} on failure. The |
| following @code{errno} error conditions are defined for this function: |
| |
| @table @code |
| @item EBADF |
| @var{socket} is not a valid file descriptor. |
| |
| @item ENOTSOCK |
| @var{socket} is not a socket. |
| |
| @item ENOTCONN |
| @var{socket} is not connected. |
| @end table |
| @end deftypefun |
| |
| @node Socket Pairs |
| @subsection Socket Pairs |
| @cindex creating a socket pair |
| @cindex socket pair |
| @cindex opening a socket pair |
| |
| @pindex sys/socket.h |
| A @dfn{socket pair} consists of a pair of connected (but unnamed) |
| sockets. It is very similar to a pipe and is used in much the same |
| way. Socket pairs are created with the @code{socketpair} function, |
| declared in @file{sys/socket.h}. A socket pair is much like a pipe; the |
| main difference is that the socket pair is bidirectional, whereas the |
| pipe has one input-only end and one output-only end (@pxref{Pipes and |
| FIFOs}). |
| |
| @deftypefun int socketpair (int @var{namespace}, int @var{style}, int @var{protocol}, int @var{filedes}@t{[2]}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{@acsfd{}}} |
| This function creates a socket pair, returning the file descriptors in |
| @code{@var{filedes}[0]} and @code{@var{filedes}[1]}. The socket pair |
| is a full-duplex communications channel, so that both reading and writing |
| may be performed at either end. |
| |
| The @var{namespace}, @var{style} and @var{protocol} arguments are |
| interpreted as for the @code{socket} function. @var{style} should be |
| one of the communication styles listed in @ref{Communication Styles}. |
| The @var{namespace} argument specifies the namespace, which must be |
| @code{AF_LOCAL} (@pxref{Local Namespace}); @var{protocol} specifies the |
| communications protocol, but zero is the only meaningful value. |
| |
| If @var{style} specifies a connectionless communication style, then |
| the two sockets you get are not @emph{connected}, strictly speaking, |
| but each of them knows the other as the default destination address, |
| so they can send packets to each other. |
| |
| The @code{socketpair} function returns @code{0} on success and @code{-1} |
| on failure. The following @code{errno} error conditions are defined |
| for this function: |
| |
| @table @code |
| @item EMFILE |
| The process has too many file descriptors open. |
| |
| @item EAFNOSUPPORT |
| The specified namespace is not supported. |
| |
| @item EPROTONOSUPPORT |
| The specified protocol is not supported. |
| |
| @item EOPNOTSUPP |
| The specified protocol does not support the creation of socket pairs. |
| @end table |
| @end deftypefun |
| |
| @node Connections |
| @section Using Sockets with Connections |
| |
| @cindex connection |
| @cindex client |
| @cindex server |
| The most common communication styles involve making a connection to a |
| particular other socket, and then exchanging data with that socket |
| over and over. Making a connection is asymmetric; one side (the |
| @dfn{client}) acts to request a connection, while the other side (the |
| @dfn{server}) makes a socket and waits for the connection request. |
| |
| @iftex |
| @itemize @bullet |
| @item |
| @ref{Connecting}, describes what the client program must do to |
| initiate a connection with a server. |
| |
| @item |
| @ref{Listening} and @ref{Accepting Connections} describe what the |
| server program must do to wait for and act upon connection requests |
| from clients. |
| |
| @item |
| @ref{Transferring Data}, describes how data are transferred through the |
| connected socket. |
| @end itemize |
| @end iftex |
| |
| @menu |
| * Connecting:: What the client program must do. |
| * Listening:: How a server program waits for requests. |
| * Accepting Connections:: What the server does when it gets a request. |
| * Who is Connected:: Getting the address of the |
| other side of a connection. |
| * Transferring Data:: How to send and receive data. |
| * Byte Stream Example:: An example program: a client for communicating |
| over a byte stream socket in the Internet namespace. |
| * Server Example:: A corresponding server program. |
| * Out-of-Band Data:: This is an advanced feature. |
| @end menu |
| |
| @node Connecting |
| @subsection Making a Connection |
| @cindex connecting a socket |
| @cindex socket, connecting |
| @cindex socket, initiating a connection |
| @cindex socket, client actions |
| |
| In making a connection, the client makes a connection while the server |
| waits for and accepts the connection. Here we discuss what the client |
| program must do with the @code{connect} function, which is declared in |
| @file{sys/socket.h}. |
| |
| @deftypefun int connect (int @var{socket}, struct sockaddr *@var{addr}, socklen_t @var{length}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| The @code{connect} function initiates a connection from the socket |
| with file descriptor @var{socket} to the socket whose address is |
| specified by the @var{addr} and @var{length} arguments. (This socket |
| is typically on another machine, and it must be already set up as a |
| server.) @xref{Socket Addresses}, for information about how these |
| arguments are interpreted. |
| |
| Normally, @code{connect} waits until the server responds to the request |
| before it returns. You can set nonblocking mode on the socket |
| @var{socket} to make @code{connect} return immediately without waiting |
| for the response. @xref{File Status Flags}, for information about |
| nonblocking mode. |
| @c !!! how do you tell when it has finished connecting? I suspect the |
| @c way you do it is select for writing. |
| |
| The normal return value from @code{connect} is @code{0}. If an error |
| occurs, @code{connect} returns @code{-1}. The following @code{errno} |
| error conditions are defined for this function: |
| |
| @table @code |
| @item EBADF |
| The socket @var{socket} is not a valid file descriptor. |
| |
| @item ENOTSOCK |
| File descriptor @var{socket} is not a socket. |
| |
| @item EADDRNOTAVAIL |
| The specified address is not available on the remote machine. |
| |
| @item EAFNOSUPPORT |
| The namespace of the @var{addr} is not supported by this socket. |
| |
| @item EISCONN |
| The socket @var{socket} is already connected. |
| |
| @item ETIMEDOUT |
| The attempt to establish the connection timed out. |
| |
| @item ECONNREFUSED |
| The server has actively refused to establish the connection. |
| |
| @item ENETUNREACH |
| The network of the given @var{addr} isn't reachable from this host. |
| |
| @item EADDRINUSE |
| The socket address of the given @var{addr} is already in use. |
| |
| @item EINPROGRESS |
| The socket @var{socket} is non-blocking and the connection could not be |
| established immediately. You can determine when the connection is |
| completely established with @code{select}; @pxref{Waiting for I/O}. |
| Another @code{connect} call on the same socket, before the connection is |
| completely established, will fail with @code{EALREADY}. |
| |
| @item EALREADY |
| The socket @var{socket} is non-blocking and already has a pending |
| connection in progress (see @code{EINPROGRESS} above). |
| @end table |
| |
| This function is defined as a cancellation point in multi-threaded |
| programs, so one has to be prepared for this and make sure that |
| allocated resources (like memory, file descriptors, semaphores or |
| whatever) are freed even if the thread is canceled. |
| @c @xref{pthread_cleanup_push}, for a method how to do this. |
| @end deftypefun |
| |
| @node Listening |
| @subsection Listening for Connections |
| @cindex listening (sockets) |
| @cindex sockets, server actions |
| @cindex sockets, listening |
| |
| Now let us consider what the server process must do to accept |
| connections on a socket. First it must use the @code{listen} function |
| to enable connection requests on the socket, and then accept each |
| incoming connection with a call to @code{accept} (@pxref{Accepting |
| Connections}). Once connection requests are enabled on a server socket, |
| the @code{select} function reports when the socket has a connection |
| ready to be accepted (@pxref{Waiting for I/O}). |
| |
| The @code{listen} function is not allowed for sockets using |
| connectionless communication styles. |
| |
| You can write a network server that does not even start running until a |
| connection to it is requested. @xref{Inetd Servers}. |
| |
| In the Internet namespace, there are no special protection mechanisms |
| for controlling access to a port; any process on any machine |
| can make a connection to your server. If you want to restrict access to |
| your server, make it examine the addresses associated with connection |
| requests or implement some other handshaking or identification |
| protocol. |
| |
| In the local namespace, the ordinary file protection bits control who has |
| access to connect to the socket. |
| |
| @deftypefun int listen (int @var{socket}, int @var{n}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{@acsfd{}}} |
| The @code{listen} function enables the socket @var{socket} to accept |
| connections, thus making it a server socket. |
| |
| The argument @var{n} specifies the length of the queue for pending |
| connections. When the queue fills, new clients attempting to connect |
| fail with @code{ECONNREFUSED} until the server calls @code{accept} to |
| accept a connection from the queue. |
| |
| The @code{listen} function returns @code{0} on success and @code{-1} |
| on failure. The following @code{errno} error conditions are defined |
| for this function: |
| |
| @table @code |
| @item EBADF |
| The argument @var{socket} is not a valid file descriptor. |
| |
| @item ENOTSOCK |
| The argument @var{socket} is not a socket. |
| |
| @item EOPNOTSUPP |
| The socket @var{socket} does not support this operation. |
| @end table |
| @end deftypefun |
| |
| @node Accepting Connections |
| @subsection Accepting Connections |
| @cindex sockets, accepting connections |
| @cindex accepting connections |
| |
| When a server receives a connection request, it can complete the |
| connection by accepting the request. Use the function @code{accept} |
| to do this. |
| |
| A socket that has been established as a server can accept connection |
| requests from multiple clients. The server's original socket |
| @emph{does not become part of the connection}; instead, @code{accept} |
| makes a new socket which participates in the connection. |
| @code{accept} returns the descriptor for this socket. The server's |
| original socket remains available for listening for further connection |
| requests. |
| |
| The number of pending connection requests on a server socket is finite. |
| If connection requests arrive from clients faster than the server can |
| act upon them, the queue can fill up and additional requests are refused |
| with an @code{ECONNREFUSED} error. You can specify the maximum length of |
| this queue as an argument to the @code{listen} function, although the |
| system may also impose its own internal limit on the length of this |
| queue. |
| |
| @deftypefun int accept (int @var{socket}, struct sockaddr *@var{addr}, socklen_t *@var{length_ptr}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{@acsfd{}}} |
| This function is used to accept a connection request on the server |
| socket @var{socket}. |
| |
| The @code{accept} function waits if there are no connections pending, |
| unless the socket @var{socket} has nonblocking mode set. (You can use |
| @code{select} to wait for a pending connection, with a nonblocking |
| socket.) @xref{File Status Flags}, for information about nonblocking |
| mode. |
| |
| The @var{addr} and @var{length-ptr} arguments are used to return |
| information about the name of the client socket that initiated the |
| connection. @xref{Socket Addresses}, for information about the format |
| of the information. |
| |
| Accepting a connection does not make @var{socket} part of the |
| connection. Instead, it creates a new socket which becomes |
| connected. The normal return value of @code{accept} is the file |
| descriptor for the new socket. |
| |
| After @code{accept}, the original socket @var{socket} remains open and |
| unconnected, and continues listening until you close it. You can |
| accept further connections with @var{socket} by calling @code{accept} |
| again. |
| |
| If an error occurs, @code{accept} returns @code{-1}. The following |
| @code{errno} error conditions are defined for this function: |
| |
| @table @code |
| @item EBADF |
| The @var{socket} argument is not a valid file descriptor. |
| |
| @item ENOTSOCK |
| The descriptor @var{socket} argument is not a socket. |
| |
| @item EOPNOTSUPP |
| The descriptor @var{socket} does not support this operation. |
| |
| @item EWOULDBLOCK |
| @var{socket} has nonblocking mode set, and there are no pending |
| connections immediately available. |
| @end table |
| |
| This function is defined as a cancellation point in multi-threaded |
| programs, so one has to be prepared for this and make sure that |
| allocated resources (like memory, file descriptors, semaphores or |
| whatever) are freed even if the thread is canceled. |
| @c @xref{pthread_cleanup_push}, for a method how to do this. |
| @end deftypefun |
| |
| The @code{accept} function is not allowed for sockets using |
| connectionless communication styles. |
| |
| @node Who is Connected |
| @subsection Who is Connected to Me? |
| |
| @deftypefun int getpeername (int @var{socket}, struct sockaddr *@var{addr}, socklen_t *@var{length-ptr}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| The @code{getpeername} function returns the address of the socket that |
| @var{socket} is connected to; it stores the address in the memory space |
| specified by @var{addr} and @var{length-ptr}. It stores the length of |
| the address in @code{*@var{length-ptr}}. |
| |
| @xref{Socket Addresses}, for information about the format of the |
| address. In some operating systems, @code{getpeername} works only for |
| sockets in the Internet domain. |
| |
| The return value is @code{0} on success and @code{-1} on error. The |
| following @code{errno} error conditions are defined for this function: |
| |
| @table @code |
| @item EBADF |
| The argument @var{socket} is not a valid file descriptor. |
| |
| @item ENOTSOCK |
| The descriptor @var{socket} is not a socket. |
| |
| @item ENOTCONN |
| The socket @var{socket} is not connected. |
| |
| @item ENOBUFS |
| There are not enough internal buffers available. |
| @end table |
| @end deftypefun |
| |
| |
| @node Transferring Data |
| @subsection Transferring Data |
| @cindex reading from a socket |
| @cindex writing to a socket |
| |
| Once a socket has been connected to a peer, you can use the ordinary |
| @code{read} and @code{write} operations (@pxref{I/O Primitives}) to |
| transfer data. A socket is a two-way communications channel, so read |
| and write operations can be performed at either end. |
| |
| There are also some I/O modes that are specific to socket operations. |
| In order to specify these modes, you must use the @code{recv} and |
| @code{send} functions instead of the more generic @code{read} and |
| @code{write} functions. The @code{recv} and @code{send} functions take |
| an additional argument which you can use to specify various flags to |
| control special I/O modes. For example, you can specify the |
| @code{MSG_OOB} flag to read or write out-of-band data, the |
| @code{MSG_PEEK} flag to peek at input, or the @code{MSG_DONTROUTE} flag |
| to control inclusion of routing information on output. |
| |
| @menu |
| * Sending Data:: Sending data with @code{send}. |
| * Receiving Data:: Reading data with @code{recv}. |
| * Socket Data Options:: Using @code{send} and @code{recv}. |
| @end menu |
| |
| @node Sending Data |
| @subsubsection Sending Data |
| |
| @pindex sys/socket.h |
| The @code{send} function is declared in the header file |
| @file{sys/socket.h}. If your @var{flags} argument is zero, you can just |
| as well use @code{write} instead of @code{send}; see @ref{I/O |
| Primitives}. If the socket was connected but the connection has broken, |
| you get a @code{SIGPIPE} signal for any use of @code{send} or |
| @code{write} (@pxref{Miscellaneous Signals}). |
| |
| @deftypefun ssize_t send (int @var{socket}, const void *@var{buffer}, size_t @var{size}, int @var{flags}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| The @code{send} function is like @code{write}, but with the additional |
| flags @var{flags}. The possible values of @var{flags} are described |
| in @ref{Socket Data Options}. |
| |
| This function returns the number of bytes transmitted, or @code{-1} on |
| failure. If the socket is nonblocking, then @code{send} (like |
| @code{write}) can return after sending just part of the data. |
| @xref{File Status Flags}, for information about nonblocking mode. |
| |
| Note, however, that a successful return value merely indicates that |
| the message has been sent without error, not necessarily that it has |
| been received without error. |
| |
| The following @code{errno} error conditions are defined for this function: |
| |
| @table @code |
| @item EBADF |
| The @var{socket} argument is not a valid file descriptor. |
| |
| @item EINTR |
| The operation was interrupted by a signal before any data was sent. |
| @xref{Interrupted Primitives}. |
| |
| @item ENOTSOCK |
| The descriptor @var{socket} is not a socket. |
| |
| @item EMSGSIZE |
| The socket type requires that the message be sent atomically, but the |
| message is too large for this to be possible. |
| |
| @item EWOULDBLOCK |
| Nonblocking mode has been set on the socket, and the write operation |
| would block. (Normally @code{send} blocks until the operation can be |
| completed.) |
| |
| @item ENOBUFS |
| There is not enough internal buffer space available. |
| |
| @item ENOTCONN |
| You never connected this socket. |
| |
| @item EPIPE |
| This socket was connected but the connection is now broken. In this |
| case, @code{send} generates a @code{SIGPIPE} signal first; if that |
| signal is ignored or blocked, or if its handler returns, then |
| @code{send} fails with @code{EPIPE}. |
| @end table |
| |
| This function is defined as a cancellation point in multi-threaded |
| programs, so one has to be prepared for this and make sure that |
| allocated resources (like memory, file descriptors, semaphores or |
| whatever) are freed even if the thread is canceled. |
| @c @xref{pthread_cleanup_push}, for a method how to do this. |
| @end deftypefun |
| |
| @node Receiving Data |
| @subsubsection Receiving Data |
| |
| @pindex sys/socket.h |
| The @code{recv} function is declared in the header file |
| @file{sys/socket.h}. If your @var{flags} argument is zero, you can |
| just as well use @code{read} instead of @code{recv}; see @ref{I/O |
| Primitives}. |
| |
| @deftypefun ssize_t recv (int @var{socket}, void *@var{buffer}, size_t @var{size}, int @var{flags}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| The @code{recv} function is like @code{read}, but with the additional |
| flags @var{flags}. The possible values of @var{flags} are described |
| in @ref{Socket Data Options}. |
| |
| If nonblocking mode is set for @var{socket}, and no data are available to |
| be read, @code{recv} fails immediately rather than waiting. @xref{File |
| Status Flags}, for information about nonblocking mode. |
| |
| This function returns the number of bytes received, or @code{-1} on failure. |
| The following @code{errno} error conditions are defined for this function: |
| |
| @table @code |
| @item EBADF |
| The @var{socket} argument is not a valid file descriptor. |
| |
| @item ENOTSOCK |
| The descriptor @var{socket} is not a socket. |
| |
| @item EWOULDBLOCK |
| Nonblocking mode has been set on the socket, and the read operation |
| would block. (Normally, @code{recv} blocks until there is input |
| available to be read.) |
| |
| @item EINTR |
| The operation was interrupted by a signal before any data was read. |
| @xref{Interrupted Primitives}. |
| |
| @item ENOTCONN |
| You never connected this socket. |
| @end table |
| |
| This function is defined as a cancellation point in multi-threaded |
| programs, so one has to be prepared for this and make sure that |
| allocated resources (like memory, file descriptors, semaphores or |
| whatever) are freed even if the thread is canceled. |
| @c @xref{pthread_cleanup_push}, for a method how to do this. |
| @end deftypefun |
| |
| @node Socket Data Options |
| @subsubsection Socket Data Options |
| |
| @pindex sys/socket.h |
| The @var{flags} argument to @code{send} and @code{recv} is a bit |
| mask. You can bitwise-OR the values of the following macros together |
| to obtain a value for this argument. All are defined in the header |
| file @file{sys/socket.h}. |
| |
| @deftypevr Macro int MSG_OOB |
| @standards{BSD, sys/socket.h} |
| Send or receive out-of-band data. @xref{Out-of-Band Data}. |
| @end deftypevr |
| |
| @deftypevr Macro int MSG_PEEK |
| @standards{BSD, sys/socket.h} |
| Look at the data but don't remove it from the input queue. This is |
| only meaningful with input functions such as @code{recv}, not with |
| @code{send}. |
| @end deftypevr |
| |
| @deftypevr Macro int MSG_DONTROUTE |
| @standards{BSD, sys/socket.h} |
| Don't include routing information in the message. This is only |
| meaningful with output operations, and is usually only of interest for |
| diagnostic or routing programs. We don't try to explain it here. |
| @end deftypevr |
| |
| @node Byte Stream Example |
| @subsection Byte Stream Socket Example |
| |
| Here is an example client program that makes a connection for a byte |
| stream socket in the Internet namespace. It doesn't do anything |
| particularly interesting once it has connected to the server; it just |
| sends a text string to the server and exits. |
| |
| This program uses @code{init_sockaddr} to set up the socket address; see |
| @ref{Inet Example}. |
| |
| @smallexample |
| @include inetcli.c.texi |
| @end smallexample |
| |
| @node Server Example |
| @subsection Byte Stream Connection Server Example |
| |
| The server end is much more complicated. Since we want to allow |
| multiple clients to be connected to the server at the same time, it |
| would be incorrect to wait for input from a single client by simply |
| calling @code{read} or @code{recv}. Instead, the right thing to do is |
| to use @code{select} (@pxref{Waiting for I/O}) to wait for input on |
| all of the open sockets. This also allows the server to deal with |
| additional connection requests. |
| |
| This particular server doesn't do anything interesting once it has |
| gotten a message from a client. It does close the socket for that |
| client when it detects an end-of-file condition (resulting from the |
| client shutting down its end of the connection). |
| |
| This program uses @code{make_socket} to set up the socket address; see |
| @ref{Inet Example}. |
| |
| @smallexample |
| @include inetsrv.c.texi |
| @end smallexample |
| |
| @node Out-of-Band Data |
| @subsection Out-of-Band Data |
| |
| @cindex out-of-band data |
| @cindex high-priority data |
| Streams with connections permit @dfn{out-of-band} data that is |
| delivered with higher priority than ordinary data. Typically the |
| reason for sending out-of-band data is to send notice of an |
| exceptional condition. To send out-of-band data use |
| @code{send}, specifying the flag @code{MSG_OOB} (@pxref{Sending |
| Data}). |
| |
| Out-of-band data are received with higher priority because the |
| receiving process need not read it in sequence; to read the next |
| available out-of-band data, use @code{recv} with the @code{MSG_OOB} |
| flag (@pxref{Receiving Data}). Ordinary read operations do not read |
| out-of-band data; they read only ordinary data. |
| |
| @cindex urgent socket condition |
| When a socket finds that out-of-band data are on their way, it sends a |
| @code{SIGURG} signal to the owner process or process group of the |
| socket. You can specify the owner using the @code{F_SETOWN} command |
| to the @code{fcntl} function; see @ref{Interrupt Input}. You must |
| also establish a handler for this signal, as described in @ref{Signal |
| Handling}, in order to take appropriate action such as reading the |
| out-of-band data. |
| |
| Alternatively, you can test for pending out-of-band data, or wait |
| until there is out-of-band data, using the @code{select} function; it |
| can wait for an exceptional condition on the socket. @xref{Waiting |
| for I/O}, for more information about @code{select}. |
| |
| Notification of out-of-band data (whether with @code{SIGURG} or with |
| @code{select}) indicates that out-of-band data are on the way; the data |
| may not actually arrive until later. If you try to read the |
| out-of-band data before it arrives, @code{recv} fails with an |
| @code{EWOULDBLOCK} error. |
| |
| Sending out-of-band data automatically places a ``mark'' in the stream |
| of ordinary data, showing where in the sequence the out-of-band data |
| ``would have been''. This is useful when the meaning of out-of-band |
| data is ``cancel everything sent so far''. Here is how you can test, |
| in the receiving process, whether any ordinary data was sent before |
| the mark: |
| |
| @smallexample |
| success = ioctl (socket, SIOCATMARK, &atmark); |
| @end smallexample |
| |
| The @code{integer} variable @var{atmark} is set to a nonzero value if |
| the socket's read pointer has reached the ``mark''. |
| |
| @c Posix 1.g specifies sockatmark for this ioctl. sockatmark is not |
| @c implemented yet. |
| |
| Here's a function to discard any ordinary data preceding the |
| out-of-band mark: |
| |
| @smallexample |
| int |
| discard_until_mark (int socket) |
| @{ |
| while (1) |
| @{ |
| /* @r{This is not an arbitrary limit; any size will do.} */ |
| char buffer[1024]; |
| int atmark, success; |
| |
| /* @r{If we have reached the mark, return.} */ |
| success = ioctl (socket, SIOCATMARK, &atmark); |
| if (success < 0) |
| perror ("ioctl"); |
| if (result) |
| return; |
| |
| /* @r{Otherwise, read a bunch of ordinary data and discard it.} |
| @r{This is guaranteed not to read past the mark} |
| @r{if it starts before the mark.} */ |
| success = read (socket, buffer, sizeof buffer); |
| if (success < 0) |
| perror ("read"); |
| @} |
| @} |
| @end smallexample |
| |
| If you don't want to discard the ordinary data preceding the mark, you |
| may need to read some of it anyway, to make room in internal system |
| buffers for the out-of-band data. If you try to read out-of-band data |
| and get an @code{EWOULDBLOCK} error, try reading some ordinary data |
| (saving it so that you can use it when you want it) and see if that |
| makes room. Here is an example: |
| |
| @smallexample |
| struct buffer |
| @{ |
| char *buf; |
| int size; |
| struct buffer *next; |
| @}; |
| |
| /* @r{Read the out-of-band data from SOCKET and return it} |
| @r{as a `struct buffer', which records the address of the data} |
| @r{and its size.} |
| |
| @r{It may be necessary to read some ordinary data} |
| @r{in order to make room for the out-of-band data.} |
| @r{If so, the ordinary data are saved as a chain of buffers} |
| @r{found in the `next' field of the value.} */ |
| |
| struct buffer * |
| read_oob (int socket) |
| @{ |
| struct buffer *tail = 0; |
| struct buffer *list = 0; |
| |
| while (1) |
| @{ |
| /* @r{This is an arbitrary limit.} |
| @r{Does anyone know how to do this without a limit?} */ |
| #define BUF_SZ 1024 |
| char *buf = (char *) xmalloc (BUF_SZ); |
| int success; |
| int atmark; |
| |
| /* @r{Try again to read the out-of-band data.} */ |
| success = recv (socket, buf, BUF_SZ, MSG_OOB); |
| if (success >= 0) |
| @{ |
| /* @r{We got it, so return it.} */ |
| struct buffer *link |
| = (struct buffer *) xmalloc (sizeof (struct buffer)); |
| link->buf = buf; |
| link->size = success; |
| link->next = list; |
| return link; |
| @} |
| |
| /* @r{If we fail, see if we are at the mark.} */ |
| success = ioctl (socket, SIOCATMARK, &atmark); |
| if (success < 0) |
| perror ("ioctl"); |
| if (atmark) |
| @{ |
| /* @r{At the mark; skipping past more ordinary data cannot help.} |
| @r{So just wait a while.} */ |
| sleep (1); |
| continue; |
| @} |
| |
| /* @r{Otherwise, read a bunch of ordinary data and save it.} |
| @r{This is guaranteed not to read past the mark} |
| @r{if it starts before the mark.} */ |
| success = read (socket, buf, BUF_SZ); |
| if (success < 0) |
| perror ("read"); |
| |
| /* @r{Save this data in the buffer list.} */ |
| @{ |
| struct buffer *link |
| = (struct buffer *) xmalloc (sizeof (struct buffer)); |
| link->buf = buf; |
| link->size = success; |
| |
| /* @r{Add the new link to the end of the list.} */ |
| if (tail) |
| tail->next = link; |
| else |
| list = link; |
| tail = link; |
| @} |
| @} |
| @} |
| @end smallexample |
| |
| @node Datagrams |
| @section Datagram Socket Operations |
| |
| @cindex datagram socket |
| This section describes how to use communication styles that don't use |
| connections (styles @code{SOCK_DGRAM} and @code{SOCK_RDM}). Using |
| these styles, you group data into packets and each packet is an |
| independent communication. You specify the destination for each |
| packet individually. |
| |
| Datagram packets are like letters: you send each one independently |
| with its own destination address, and they may arrive in the wrong |
| order or not at all. |
| |
| The @code{listen} and @code{accept} functions are not allowed for |
| sockets using connectionless communication styles. |
| |
| @menu |
| * Sending Datagrams:: Sending packets on a datagram socket. |
| * Receiving Datagrams:: Receiving packets on a datagram socket. |
| * Datagram Example:: An example program: packets sent over a |
| datagram socket in the local namespace. |
| * Example Receiver:: Another program, that receives those packets. |
| @end menu |
| |
| @node Sending Datagrams |
| @subsection Sending Datagrams |
| @cindex sending a datagram |
| @cindex transmitting datagrams |
| @cindex datagrams, transmitting |
| |
| @pindex sys/socket.h |
| The normal way of sending data on a datagram socket is by using the |
| @code{sendto} function, declared in @file{sys/socket.h}. |
| |
| You can call @code{connect} on a datagram socket, but this only |
| specifies a default destination for further data transmission on the |
| socket. When a socket has a default destination you can use |
| @code{send} (@pxref{Sending Data}) or even @code{write} (@pxref{I/O |
| Primitives}) to send a packet there. You can cancel the default |
| destination by calling @code{connect} using an address format of |
| @code{AF_UNSPEC} in the @var{addr} argument. @xref{Connecting}, for |
| more information about the @code{connect} function. |
| |
| @deftypefun ssize_t sendto (int @var{socket}, const void *@var{buffer}, size_t @var{size}, int @var{flags}, struct sockaddr *@var{addr}, socklen_t @var{length}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| The @code{sendto} function transmits the data in the @var{buffer} |
| through the socket @var{socket} to the destination address specified |
| by the @var{addr} and @var{length} arguments. The @var{size} argument |
| specifies the number of bytes to be transmitted. |
| |
| The @var{flags} are interpreted the same way as for @code{send}; see |
| @ref{Socket Data Options}. |
| |
| The return value and error conditions are also the same as for |
| @code{send}, but you cannot rely on the system to detect errors and |
| report them; the most common error is that the packet is lost or there |
| is no-one at the specified address to receive it, and the operating |
| system on your machine usually does not know this. |
| |
| It is also possible for one call to @code{sendto} to report an error |
| owing to a problem related to a previous call. |
| |
| This function is defined as a cancellation point in multi-threaded |
| programs, so one has to be prepared for this and make sure that |
| allocated resources (like memory, file descriptors, semaphores or |
| whatever) are freed even if the thread is canceled. |
| @c @xref{pthread_cleanup_push}, for a method how to do this. |
| @end deftypefun |
| |
| @node Receiving Datagrams |
| @subsection Receiving Datagrams |
| @cindex receiving datagrams |
| |
| The @code{recvfrom} function reads a packet from a datagram socket and |
| also tells you where it was sent from. This function is declared in |
| @file{sys/socket.h}. |
| |
| @deftypefun ssize_t recvfrom (int @var{socket}, void *@var{buffer}, size_t @var{size}, int @var{flags}, struct sockaddr *@var{addr}, socklen_t *@var{length-ptr}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| The @code{recvfrom} function reads one packet from the socket |
| @var{socket} into the buffer @var{buffer}. The @var{size} argument |
| specifies the maximum number of bytes to be read. |
| |
| If the packet is longer than @var{size} bytes, then you get the first |
| @var{size} bytes of the packet and the rest of the packet is lost. |
| There's no way to read the rest of the packet. Thus, when you use a |
| packet protocol, you must always know how long a packet to expect. |
| |
| The @var{addr} and @var{length-ptr} arguments are used to return the |
| address where the packet came from. @xref{Socket Addresses}. For a |
| socket in the local domain the address information won't be meaningful, |
| since you can't read the address of such a socket (@pxref{Local |
| Namespace}). You can specify a null pointer as the @var{addr} argument |
| if you are not interested in this information. |
| |
| The @var{flags} are interpreted the same way as for @code{recv} |
| (@pxref{Socket Data Options}). The return value and error conditions |
| are also the same as for @code{recv}. |
| |
| This function is defined as a cancellation point in multi-threaded |
| programs, so one has to be prepared for this and make sure that |
| allocated resources (like memory, file descriptors, semaphores or |
| whatever) are freed even if the thread is canceled. |
| @c @xref{pthread_cleanup_push}, for a method how to do this. |
| @end deftypefun |
| |
| You can use plain @code{recv} (@pxref{Receiving Data}) instead of |
| @code{recvfrom} if you don't need to find out who sent the packet |
| (either because you know where it should come from or because you |
| treat all possible senders alike). Even @code{read} can be used if |
| you don't want to specify @var{flags} (@pxref{I/O Primitives}). |
| |
| @ignore |
| @c sendmsg and recvmsg are like readv and writev in that they |
| @c use a series of buffers. It's not clear this is worth |
| @c supporting or that we support them. |
| @c !!! they can do more; it is hairy |
| |
| @deftp {Data Type} {struct msghdr} |
| @standards{BSD, sys/socket.h} |
| @end deftp |
| |
| @deftypefun ssize_t sendmsg (int @var{socket}, const struct msghdr *@var{message}, int @var{flags}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| |
| This function is defined as a cancellation point in multi-threaded |
| programs, so one has to be prepared for this and make sure that |
| allocated resources (like memory, files descriptors, semaphores or |
| whatever) are freed even if the thread is cancel. |
| @c @xref{pthread_cleanup_push}, for a method how to do this. |
| @end deftypefun |
| |
| @deftypefun ssize_t recvmsg (int @var{socket}, struct msghdr *@var{message}, int @var{flags}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| |
| This function is defined as a cancellation point in multi-threaded |
| programs, so one has to be prepared for this and make sure that |
| allocated resources (like memory, files descriptors, semaphores or |
| whatever) are freed even if the thread is canceled. |
| @c @xref{pthread_cleanup_push}, for a method how to do this. |
| @end deftypefun |
| @end ignore |
| |
| @node Datagram Example |
| @subsection Datagram Socket Example |
| |
| Here is a set of example programs that send messages over a datagram |
| stream in the local namespace. Both the client and server programs use |
| the @code{make_named_socket} function that was presented in @ref{Local |
| Socket Example}, to create and name their sockets. |
| |
| First, here is the server program. It sits in a loop waiting for |
| messages to arrive, bouncing each message back to the sender. |
| Obviously this isn't a particularly useful program, but it does show |
| the general ideas involved. |
| |
| @smallexample |
| @include filesrv.c.texi |
| @end smallexample |
| |
| @node Example Receiver |
| @subsection Example of Reading Datagrams |
| |
| Here is the client program corresponding to the server above. |
| |
| It sends a datagram to the server and then waits for a reply. Notice |
| that the socket for the client (as well as for the server) in this |
| example has to be given a name. This is so that the server can direct |
| a message back to the client. Since the socket has no associated |
| connection state, the only way the server can do this is by |
| referencing the name of the client. |
| |
| @smallexample |
| @include filecli.c.texi |
| @end smallexample |
| |
| Keep in mind that datagram socket communications are unreliable. In |
| this example, the client program waits indefinitely if the message |
| never reaches the server or if the server's response never comes |
| back. It's up to the user running the program to kill and restart |
| it if desired. A more automatic solution could be to use |
| @code{select} (@pxref{Waiting for I/O}) to establish a timeout period |
| for the reply, and in case of timeout either re-send the message or |
| shut down the socket and exit. |
| |
| @node Inetd |
| @section The @code{inetd} Daemon |
| |
| We've explained above how to write a server program that does its own |
| listening. Such a server must already be running in order for anyone |
| to connect to it. |
| |
| Another way to provide a service on an Internet port is to let the daemon |
| program @code{inetd} do the listening. @code{inetd} is a program that |
| runs all the time and waits (using @code{select}) for messages on a |
| specified set of ports. When it receives a message, it accepts the |
| connection (if the socket style calls for connections) and then forks a |
| child process to run the corresponding server program. You specify the |
| ports and their programs in the file @file{/etc/inetd.conf}. |
| |
| @menu |
| * Inetd Servers:: |
| * Configuring Inetd:: |
| @end menu |
| |
| @node Inetd Servers |
| @subsection @code{inetd} Servers |
| |
| Writing a server program to be run by @code{inetd} is very simple. Each time |
| someone requests a connection to the appropriate port, a new server |
| process starts. The connection already exists at this time; the |
| socket is available as the standard input descriptor and as the |
| standard output descriptor (descriptors 0 and 1) in the server |
| process. Thus the server program can begin reading and writing data |
| right away. Often the program needs only the ordinary I/O facilities; |
| in fact, a general-purpose filter program that knows nothing about |
| sockets can work as a byte stream server run by @code{inetd}. |
| |
| You can also use @code{inetd} for servers that use connectionless |
| communication styles. For these servers, @code{inetd} does not try to accept |
| a connection since no connection is possible. It just starts the |
| server program, which can read the incoming datagram packet from |
| descriptor 0. The server program can handle one request and then |
| exit, or you can choose to write it to keep reading more requests |
| until no more arrive, and then exit. You must specify which of these |
| two techniques the server uses when you configure @code{inetd}. |
| |
| @node Configuring Inetd |
| @subsection Configuring @code{inetd} |
| |
| The file @file{/etc/inetd.conf} tells @code{inetd} which ports to listen to |
| and what server programs to run for them. Normally each entry in the |
| file is one line, but you can split it onto multiple lines provided |
| all but the first line of the entry start with whitespace. Lines that |
| start with @samp{#} are comments. |
| |
| Here are two standard entries in @file{/etc/inetd.conf}: |
| |
| @smallexample |
| ftp stream tcp nowait root /libexec/ftpd ftpd |
| talk dgram udp wait root /libexec/talkd talkd |
| @end smallexample |
| |
| An entry has this format: |
| |
| @smallexample |
| @var{service} @var{style} @var{protocol} @var{wait} @var{username} @var{program} @var{arguments} |
| @end smallexample |
| |
| The @var{service} field says which service this program provides. It |
| should be the name of a service defined in @file{/etc/services}. |
| @code{inetd} uses @var{service} to decide which port to listen on for |
| this entry. |
| |
| The fields @var{style} and @var{protocol} specify the communication |
| style and the protocol to use for the listening socket. The style |
| should be the name of a communication style, converted to lower case |
| and with @samp{SOCK_} deleted---for example, @samp{stream} or |
| @samp{dgram}. @var{protocol} should be one of the protocols listed in |
| @file{/etc/protocols}. The typical protocol names are @samp{tcp} for |
| byte stream connections and @samp{udp} for unreliable datagrams. |
| |
| The @var{wait} field should be either @samp{wait} or @samp{nowait}. |
| Use @samp{wait} if @var{style} is a connectionless style and the |
| server, once started, handles multiple requests as they come in. |
| Use @samp{nowait} if @code{inetd} should start a new process for each message |
| or request that comes in. If @var{style} uses connections, then |
| @var{wait} @strong{must} be @samp{nowait}. |
| |
| @var{user} is the user name that the server should run as. @code{inetd} runs |
| as root, so it can set the user ID of its children arbitrarily. It's |
| best to avoid using @samp{root} for @var{user} if you can; but some |
| servers, such as Telnet and FTP, read a username and password |
| themselves. These servers need to be root initially so they can log |
| in as commanded by the data coming over the network. |
| |
| @var{program} together with @var{arguments} specifies the command to |
| run to start the server. @var{program} should be an absolute file |
| name specifying the executable file to run. @var{arguments} consists |
| of any number of whitespace-separated words, which become the |
| command-line arguments of @var{program}. The first word in |
| @var{arguments} is argument zero, which should by convention be the |
| program name itself (sans directories). |
| |
| If you edit @file{/etc/inetd.conf}, you can tell @code{inetd} to reread the |
| file and obey its new contents by sending the @code{inetd} process the |
| @code{SIGHUP} signal. You'll have to use @code{ps} to determine the |
| process ID of the @code{inetd} process as it is not fixed. |
| |
| @c !!! could document /etc/inetd.sec |
| |
| @node Socket Options |
| @section Socket Options |
| @cindex socket options |
| |
| This section describes how to read or set various options that modify |
| the behavior of sockets and their underlying communications protocols. |
| |
| @cindex level, for socket options |
| @cindex socket option level |
| When you are manipulating a socket option, you must specify which |
| @dfn{level} the option pertains to. This describes whether the option |
| applies to the socket interface, or to a lower-level communications |
| protocol interface. |
| |
| @menu |
| * Socket Option Functions:: The basic functions for setting and getting |
| socket options. |
| * Socket-Level Options:: Details of the options at the socket level. |
| @end menu |
| |
| @node Socket Option Functions |
| @subsection Socket Option Functions |
| |
| @pindex sys/socket.h |
| Here are the functions for examining and modifying socket options. |
| They are declared in @file{sys/socket.h}. |
| |
| @deftypefun int getsockopt (int @var{socket}, int @var{level}, int @var{optname}, void *@var{optval}, socklen_t *@var{optlen-ptr}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| The @code{getsockopt} function gets information about the value of |
| option @var{optname} at level @var{level} for socket @var{socket}. |
| |
| The option value is stored in the buffer that @var{optval} points to. |
| Before the call, you should supply in @code{*@var{optlen-ptr}} the |
| size of this buffer; on return, it contains the number of bytes of |
| information actually stored in the buffer. |
| |
| Most options interpret the @var{optval} buffer as a single @code{int} |
| value. |
| |
| The actual return value of @code{getsockopt} is @code{0} on success |
| and @code{-1} on failure. The following @code{errno} error conditions |
| are defined: |
| |
| @table @code |
| @item EBADF |
| The @var{socket} argument is not a valid file descriptor. |
| |
| @item ENOTSOCK |
| The descriptor @var{socket} is not a socket. |
| |
| @item ENOPROTOOPT |
| The @var{optname} doesn't make sense for the given @var{level}. |
| @end table |
| @end deftypefun |
| |
| @deftypefun int setsockopt (int @var{socket}, int @var{level}, int @var{optname}, const void *@var{optval}, socklen_t @var{optlen}) |
| @standards{BSD, sys/socket.h} |
| @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} |
| This function is used to set the socket option @var{optname} at level |
| @var{level} for socket @var{socket}. The value of the option is passed |
| in the buffer @var{optval} of size @var{optlen}. |
| |
| @c Argh. -zw |
| @iftex |
| @hfuzz 6pt |
| The return value and error codes for @code{setsockopt} are the same as |
| for @code{getsockopt}. |
| @end iftex |
| @ifinfo |
| The return value and error codes for @code{setsockopt} are the same as |
| for @code{getsockopt}. |
| @end ifinfo |
| |
| @end deftypefun |
| |
| @node Socket-Level Options |
| @subsection Socket-Level Options |
| |
| @deftypevr Constant int SOL_SOCKET |
| @standards{BSD, sys/socket.h} |
| Use this constant as the @var{level} argument to @code{getsockopt} or |
| @code{setsockopt} to manipulate the socket-level options described in |
| this section. |
| @end deftypevr |
| |
| @pindex sys/socket.h |
| @noindent |
| Here is a table of socket-level option names; all are defined in the |
| header file @file{sys/socket.h}. |
| |
| @vtable @code |
| @item SO_DEBUG |
| @standards{BSD, sys/socket.h} |
| @c Extra blank line here makes the table look better. |
| |
| This option toggles recording of debugging information in the underlying |
| protocol modules. The value has type @code{int}; a nonzero value means |
| ``yes''. |
| @c !!! should say how this is used |
| @c OK, anyone who knows, please explain. |
| |
| @item SO_REUSEADDR |
| @standards{BSD, sys/socket.h} |
| This option controls whether @code{bind} (@pxref{Setting Address}) |
| should permit reuse of local addresses for this socket. If you enable |
| this option, you can actually have two sockets with the same Internet |
| port number; but the system won't allow you to use the two |
| identically-named sockets in a way that would confuse the Internet. The |
| reason for this option is that some higher-level Internet protocols, |
| including FTP, require you to keep reusing the same port number. |
| |
| The value has type @code{int}; a nonzero value means ``yes''. |
| |
| @item SO_KEEPALIVE |
| @standards{BSD, sys/socket.h} |
| This option controls whether the underlying protocol should |
| periodically transmit messages on a connected socket. If the peer |
| fails to respond to these messages, the connection is considered |
| broken. The value has type @code{int}; a nonzero value means |
| ``yes''. |
| |
| @item SO_DONTROUTE |
| @standards{BSD, sys/socket.h} |
| This option controls whether outgoing messages bypass the normal |
| message routing facilities. If set, messages are sent directly to the |
| network interface instead. The value has type @code{int}; a nonzero |
| value means ``yes''. |
| |
| @item SO_LINGER |
| @standards{BSD, sys/socket.h} |
| This option specifies what should happen when the socket of a type |
| that promises reliable delivery still has untransmitted messages when |
| it is closed; see @ref{Closing a Socket}. The value has type |
| @code{struct linger}. |
| |
| @deftp {Data Type} {struct linger} |
| @standards{BSD, sys/socket.h} |
| This structure type has the following members: |
| |
| @table @code |
| @item int l_onoff |
| This field is interpreted as a boolean. If nonzero, @code{close} |
| blocks until the data are transmitted or the timeout period has expired. |
| |
| @item int l_linger |
| This specifies the timeout period, in seconds. |
| @end table |
| @end deftp |
| |
| @item SO_BROADCAST |
| @standards{BSD, sys/socket.h} |
| This option controls whether datagrams may be broadcast from the socket. |
| The value has type @code{int}; a nonzero value means ``yes''. |
| |
| @item SO_OOBINLINE |
| @standards{BSD, sys/socket.h} |
| If this option is set, out-of-band data received on the socket is |
| placed in the normal input queue. This permits it to be read using |
| @code{read} or @code{recv} without specifying the @code{MSG_OOB} |
| flag. @xref{Out-of-Band Data}. The value has type @code{int}; a |
| nonzero value means ``yes''. |
| |
| @item SO_SNDBUF |
| @standards{BSD, sys/socket.h} |
| This option gets or sets the size of the output buffer. The value is a |
| @code{size_t}, which is the size in bytes. |
| |
| @item SO_RCVBUF |
| @standards{BSD, sys/socket.h} |
| This option gets or sets the size of the input buffer. The value is a |
| @code{size_t}, which is the size in bytes. |
| |
| @item SO_STYLE |
| @itemx SO_TYPE |
| @standards{GNU, sys/socket.h} |
| @standardsx{SO_TYPE, BSD, sys/socket.h} |
| This option can be used with @code{getsockopt} only. It is used to |
| get the socket's communication style. @code{SO_TYPE} is the |
| historical name, and @code{SO_STYLE} is the preferred name in GNU. |
| The value has type @code{int} and its value designates a communication |
| style; see @ref{Communication Styles}. |
| |
| @item SO_ERROR |
| @standards{BSD, sys/socket.h} |
| @c Extra blank line here makes the table look better. |
| |
| This option can be used with @code{getsockopt} only. It is used to reset |
| the error status of the socket. The value is an @code{int}, which represents |
| the previous error status. |
| @c !!! what is "socket error status"? this is never defined. |
| @end vtable |
| |
| @node Networks Database |
| @section Networks Database |
| @cindex networks database |
| @cindex converting network number to network name |
| @cindex converting network name to network number |
| |
| @pindex /etc/networks |
| @pindex netdb.h |
| Many systems come with a database that records a list of networks known |
| to the system developer. This is usually kept either in the file |
| @file{/etc/networks} or in an equivalent from a name server. This data |
| base is useful for routing programs such as @code{route}, but it is not |
| useful for programs that simply communicate over the network. We |
| provide functions to access this database, which are declared in |
| @file{netdb.h}. |
| |
| @deftp {Data Type} {struct netent} |
| @standards{BSD, netdb.h} |
| This data type is used to represent information about entries in the |
| networks database. It has the following members: |
| |
| @table @code |
| @item char *n_name |
| This is the ``official'' name of the network. |
| |
| @item char **n_aliases |
| These are alternative names for the network, represented as a vector |
| of strings. A null pointer terminates the array. |
| |
| @item int n_addrtype |
| This is the type of the network number; this is always equal to |
| @code{AF_INET} for Internet networks. |
| |
| @item unsigned long int n_net |
| This is the network number. Network numbers are returned in host |
| byte order; see @ref{Byte Order}. |
| @end table |
| @end deftp |
| |
| Use the @code{getnetbyname} or @code{getnetbyaddr} functions to search |
| the networks database for information about a specific network. The |
| information is returned in a statically-allocated structure; you must |
| copy the information if you need to save it. |
| |
| @deftypefun {struct netent *} getnetbyname (const char *@var{name}) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:netbyname} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c getnetbyname =~ getpwuid @mtasurace:netbyname @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c malloc dup @ascuheap @acsmem |
| @c getnetbyname_r dup @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c |
| @c getnetbyname_r =~ getpwuid_r @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c no nscd support |
| @c res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c nss_networks_lookup2 =~ nss_passwd_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.l -> _nss_*_getnetbyname_r @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| The @code{getnetbyname} function returns information about the network |
| named @var{name}. It returns a null pointer if there is no such |
| network. |
| @end deftypefun |
| |
| @deftypefun {struct netent *} getnetbyaddr (uint32_t @var{net}, int @var{type}) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:netbyaddr} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c getnetbyaddr =~ getpwuid @mtasurace:netbyaddr @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c malloc dup @ascuheap @acsmem |
| @c getnetbyaddr_r dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c |
| @c getnetbyaddr_r =~ getpwuid_r @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c no nscd support |
| @c nss_networks_lookup2 =~ nss_passwd_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.l -> _nss_*_getnetbyaddr_r @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| The @code{getnetbyaddr} function returns information about the network |
| of type @var{type} with number @var{net}. You should specify a value of |
| @code{AF_INET} for the @var{type} argument for Internet networks. |
| |
| @code{getnetbyaddr} returns a null pointer if there is no such |
| network. |
| @end deftypefun |
| |
| You can also scan the networks database using @code{setnetent}, |
| @code{getnetent} and @code{endnetent}. Be careful when using these |
| functions because they are not reentrant. |
| |
| @deftypefun void setnetent (int @var{stayopen}) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:netent} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c setnetent @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c nss_setent(nss_networks_lookup2) @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c setup(nss_networks_lookup2) @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *lookup_fct = nss_networks_lookup2 dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.f @mtasurace:netent @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_unlock dup @aculock |
| This function opens and rewinds the networks database. |
| |
| If the @var{stayopen} argument is nonzero, this sets a flag so that |
| subsequent calls to @code{getnetbyname} or @code{getnetbyaddr} will |
| not close the database (as they usually would). This makes for more |
| efficiency if you call those functions several times, by avoiding |
| reopening the database for each call. |
| @end deftypefun |
| |
| @deftypefun {struct netent *} getnetent (void) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:netent} @mtasurace{:netentbuf} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c getnetent @mtasurace:netent @mtasurace:netentbuf @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c nss_getent(getnetent_r) @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c malloc dup @ascuheap @acsmem |
| @c *func = getnetent_r dup @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c realloc dup @ascuheap @acsmem |
| @c free dup @ascuheap @acsmem |
| @c libc_lock_unlock dup @aculock |
| @c |
| @c getnetent_r @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock dup @asulock @aculock |
| @c nss_getent_r(nss_networks_lookup2) @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c setup(nss_networks_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.f @mtasurace:servent @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *sfct.f @mtasurace:netent @ascuplugin |
| @c libc_lock_unlock dup @aculock |
| This function returns the next entry in the networks database. It |
| returns a null pointer if there are no more entries. |
| @end deftypefun |
| |
| @deftypefun void endnetent (void) |
| @standards{BSD, netdb.h} |
| @safety{@prelim{}@mtunsafe{@mtasurace{:netent} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} |
| @c endnetent @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_lock @asulock @aculock |
| @c nss_endent(nss_networks_lookup2) @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd |
| @c setup(nss_networks_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c *fct.f @mtasurace:netent @ascuplugin |
| @c nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem |
| @c libc_lock_unlock @aculock |
| This function closes the networks database. |
| @end deftypefun |