| // This file is part of Eigen, a lightweight C++ template library |
| // for linear algebra. |
| // |
| // Copyright (C) 2008 Konstantinos Margaritis <markos@codex.gr> |
| // |
| // This Source Code Form is subject to the terms of the Mozilla |
| // Public License v. 2.0. If a copy of the MPL was not distributed |
| // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. |
| |
| #ifndef EIGEN_PACKET_MATH_ALTIVEC_H |
| #define EIGEN_PACKET_MATH_ALTIVEC_H |
| |
| namespace Eigen { |
| |
| namespace internal { |
| |
| #ifndef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD |
| #define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 4 |
| #endif |
| |
| #ifndef EIGEN_HAS_SINGLE_INSTRUCTION_MADD |
| #define EIGEN_HAS_SINGLE_INSTRUCTION_MADD |
| #endif |
| |
| #ifndef EIGEN_HAS_SINGLE_INSTRUCTION_CJMADD |
| #define EIGEN_HAS_SINGLE_INSTRUCTION_CJMADD |
| #endif |
| |
| // NOTE Altivec has 32 registers, but Eigen only accepts a value of 8 or 16 |
| #ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS |
| #define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 32 |
| #endif |
| |
| typedef __vector float Packet4f; |
| typedef __vector int Packet4i; |
| typedef __vector unsigned int Packet4ui; |
| typedef __vector __bool int Packet4bi; |
| typedef __vector short int Packet8i; |
| typedef __vector unsigned char Packet16uc; |
| |
| // We don't want to write the same code all the time, but we need to reuse the constants |
| // and it doesn't really work to declare them global, so we define macros instead |
| |
| #define _EIGEN_DECLARE_CONST_FAST_Packet4f(NAME,X) \ |
| Packet4f p4f_##NAME = (Packet4f) vec_splat_s32(X) |
| |
| #define _EIGEN_DECLARE_CONST_FAST_Packet4i(NAME,X) \ |
| Packet4i p4i_##NAME = vec_splat_s32(X) |
| |
| #define _EIGEN_DECLARE_CONST_Packet4f(NAME,X) \ |
| Packet4f p4f_##NAME = pset1<Packet4f>(X) |
| |
| #define _EIGEN_DECLARE_CONST_Packet4i(NAME,X) \ |
| Packet4i p4i_##NAME = pset1<Packet4i>(X) |
| |
| #define _EIGEN_DECLARE_CONST_Packet2d(NAME,X) \ |
| Packet2d p2d_##NAME = pset1<Packet2d>(X) |
| |
| #define _EIGEN_DECLARE_CONST_Packet2l(NAME,X) \ |
| Packet2l p2l_##NAME = pset1<Packet2l>(X) |
| |
| #define _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(NAME,X) \ |
| const Packet4f p4f_##NAME = reinterpret_cast<Packet4f>(pset1<Packet4i>(X)) |
| |
| #define DST_CHAN 1 |
| #define DST_CTRL(size, count, stride) (((size) << 24) | ((count) << 16) | (stride)) |
| |
| // These constants are endian-agnostic |
| static _EIGEN_DECLARE_CONST_FAST_Packet4f(ZERO, 0); |
| static _EIGEN_DECLARE_CONST_FAST_Packet4i(ZERO, 0); |
| #ifndef __VSX__ |
| static _EIGEN_DECLARE_CONST_FAST_Packet4i(ONE,1); |
| static Packet4f p4f_ONE = vec_ctf(p4i_ONE, 0); |
| #endif |
| static _EIGEN_DECLARE_CONST_FAST_Packet4i(MINUS16,-16); |
| static _EIGEN_DECLARE_CONST_FAST_Packet4i(MINUS1,-1); |
| static Packet4f p4f_ZERO_ = (Packet4f) vec_sl((Packet4ui)p4i_MINUS1, (Packet4ui)p4i_MINUS1); |
| |
| static Packet4f p4f_COUNTDOWN = { 0.0, 1.0, 2.0, 3.0 }; |
| static Packet4i p4i_COUNTDOWN = { 0, 1, 2, 3 }; |
| |
| static Packet16uc p16uc_REVERSE32 = { 12,13,14,15, 8,9,10,11, 4,5,6,7, 0,1,2,3 }; |
| static Packet16uc p16uc_DUPLICATE32_HI = { 0,1,2,3, 0,1,2,3, 4,5,6,7, 4,5,6,7 }; |
| |
| // Mask alignment |
| #ifdef __PPC64__ |
| #define _EIGEN_MASK_ALIGNMENT 0xfffffffffffffff0 |
| #else |
| #define _EIGEN_MASK_ALIGNMENT 0xfffffff0 |
| #endif |
| |
| #define _EIGEN_ALIGNED_PTR(x) ((ptrdiff_t)(x) & _EIGEN_MASK_ALIGNMENT) |
| |
| // Handle endianness properly while loading constants |
| // Define global static constants: |
| #ifdef _BIG_ENDIAN |
| static Packet16uc p16uc_FORWARD = vec_lvsl(0, (float*)0); |
| static Packet16uc p16uc_REVERSE64 = { 8,9,10,11, 12,13,14,15, 0,1,2,3, 4,5,6,7 }; |
| static Packet16uc p16uc_PSET32_WODD = vec_sld((Packet16uc) vec_splat((Packet4ui)p16uc_FORWARD, 0), (Packet16uc) vec_splat((Packet4ui)p16uc_FORWARD, 2), 8);//{ 0,1,2,3, 0,1,2,3, 8,9,10,11, 8,9,10,11 }; |
| static Packet16uc p16uc_PSET32_WEVEN = vec_sld(p16uc_DUPLICATE32_HI, (Packet16uc) vec_splat((Packet4ui)p16uc_FORWARD, 3), 8);//{ 4,5,6,7, 4,5,6,7, 12,13,14,15, 12,13,14,15 }; |
| static Packet16uc p16uc_HALF64_0_16 = vec_sld((Packet16uc)p4i_ZERO, vec_splat((Packet16uc) vec_abs(p4i_MINUS16), 3), 8); //{ 0,0,0,0, 0,0,0,0, 16,16,16,16, 16,16,16,16}; |
| #else |
| static Packet16uc p16uc_FORWARD = p16uc_REVERSE32; |
| static Packet16uc p16uc_REVERSE64 = { 8,9,10,11, 12,13,14,15, 0,1,2,3, 4,5,6,7 }; |
| static Packet16uc p16uc_PSET32_WODD = vec_sld((Packet16uc) vec_splat((Packet4ui)p16uc_FORWARD, 1), (Packet16uc) vec_splat((Packet4ui)p16uc_FORWARD, 3), 8);//{ 0,1,2,3, 0,1,2,3, 8,9,10,11, 8,9,10,11 }; |
| static Packet16uc p16uc_PSET32_WEVEN = vec_sld((Packet16uc) vec_splat((Packet4ui)p16uc_FORWARD, 0), (Packet16uc) vec_splat((Packet4ui)p16uc_FORWARD, 2), 8);//{ 4,5,6,7, 4,5,6,7, 12,13,14,15, 12,13,14,15 }; |
| static Packet16uc p16uc_HALF64_0_16 = vec_sld(vec_splat((Packet16uc) vec_abs(p4i_MINUS16), 0), (Packet16uc)p4i_ZERO, 8); //{ 0,0,0,0, 0,0,0,0, 16,16,16,16, 16,16,16,16}; |
| #endif // _BIG_ENDIAN |
| |
| static Packet16uc p16uc_PSET64_HI = (Packet16uc) vec_mergeh((Packet4ui)p16uc_PSET32_WODD, (Packet4ui)p16uc_PSET32_WEVEN); //{ 0,1,2,3, 4,5,6,7, 0,1,2,3, 4,5,6,7 }; |
| static Packet16uc p16uc_PSET64_LO = (Packet16uc) vec_mergel((Packet4ui)p16uc_PSET32_WODD, (Packet4ui)p16uc_PSET32_WEVEN); //{ 8,9,10,11, 12,13,14,15, 8,9,10,11, 12,13,14,15 }; |
| static Packet16uc p16uc_TRANSPOSE64_HI = vec_add(p16uc_PSET64_HI, p16uc_HALF64_0_16); //{ 0,1,2,3, 4,5,6,7, 16,17,18,19, 20,21,22,23}; |
| static Packet16uc p16uc_TRANSPOSE64_LO = vec_add(p16uc_PSET64_LO, p16uc_HALF64_0_16); //{ 8,9,10,11, 12,13,14,15, 24,25,26,27, 28,29,30,31}; |
| |
| static Packet16uc p16uc_COMPLEX32_REV = vec_sld(p16uc_REVERSE32, p16uc_REVERSE32, 8); //{ 4,5,6,7, 0,1,2,3, 12,13,14,15, 8,9,10,11 }; |
| |
| #ifdef _BIG_ENDIAN |
| static Packet16uc p16uc_COMPLEX32_REV2 = vec_sld(p16uc_FORWARD, p16uc_FORWARD, 8); //{ 8,9,10,11, 12,13,14,15, 0,1,2,3, 4,5,6,7 }; |
| #else |
| static Packet16uc p16uc_COMPLEX32_REV2 = vec_sld(p16uc_PSET64_HI, p16uc_PSET64_LO, 8); //{ 8,9,10,11, 12,13,14,15, 0,1,2,3, 4,5,6,7 }; |
| #endif // _BIG_ENDIAN |
| |
| template<> struct packet_traits<float> : default_packet_traits |
| { |
| typedef Packet4f type; |
| typedef Packet4f half; |
| enum { |
| Vectorizable = 1, |
| AlignedOnScalar = 1, |
| size=4, |
| |
| // FIXME check the Has* |
| #if defined(__VSX__) |
| HasDiv = 1, |
| #endif |
| HasSin = 0, |
| HasCos = 0, |
| HasLog = 1, |
| HasExp = 1, |
| HasSqrt = 0 |
| }; |
| }; |
| template<> struct packet_traits<int> : default_packet_traits |
| { |
| typedef Packet4i type; |
| typedef Packet4i half; |
| enum { |
| // FIXME check the Has* |
| Vectorizable = 1, |
| AlignedOnScalar = 1, |
| size=4 |
| }; |
| }; |
| |
| |
| template<> struct unpacket_traits<Packet4f> { typedef float type; enum {size=4}; typedef Packet4f half; }; |
| template<> struct unpacket_traits<Packet4i> { typedef int type; enum {size=4}; typedef Packet4i half; }; |
| |
| inline std::ostream & operator <<(std::ostream & s, const Packet16uc & v) |
| { |
| union { |
| Packet16uc v; |
| unsigned char n[16]; |
| } vt; |
| vt.v = v; |
| for (int i=0; i< 16; i++) |
| s << (int)vt.n[i] << ", "; |
| return s; |
| } |
| |
| inline std::ostream & operator <<(std::ostream & s, const Packet4f & v) |
| { |
| union { |
| Packet4f v; |
| float n[4]; |
| } vt; |
| vt.v = v; |
| s << vt.n[0] << ", " << vt.n[1] << ", " << vt.n[2] << ", " << vt.n[3]; |
| return s; |
| } |
| |
| inline std::ostream & operator <<(std::ostream & s, const Packet4i & v) |
| { |
| union { |
| Packet4i v; |
| int n[4]; |
| } vt; |
| vt.v = v; |
| s << vt.n[0] << ", " << vt.n[1] << ", " << vt.n[2] << ", " << vt.n[3]; |
| return s; |
| } |
| |
| inline std::ostream & operator <<(std::ostream & s, const Packet4ui & v) |
| { |
| union { |
| Packet4ui v; |
| unsigned int n[4]; |
| } vt; |
| vt.v = v; |
| s << vt.n[0] << ", " << vt.n[1] << ", " << vt.n[2] << ", " << vt.n[3]; |
| return s; |
| } |
| /* |
| inline std::ostream & operator <<(std::ostream & s, const Packetbi & v) |
| { |
| union { |
| Packet4bi v; |
| unsigned int n[4]; |
| } vt; |
| vt.v = v; |
| s << vt.n[0] << ", " << vt.n[1] << ", " << vt.n[2] << ", " << vt.n[3]; |
| return s; |
| }*/ |
| |
| |
| // Need to define them first or we get specialization after instantiation errors |
| template<> EIGEN_STRONG_INLINE Packet4f pload<Packet4f>(const float* from) { EIGEN_DEBUG_ALIGNED_LOAD return vec_ld(0, from); } |
| template<> EIGEN_STRONG_INLINE Packet4i pload<Packet4i>(const int* from) { EIGEN_DEBUG_ALIGNED_LOAD return vec_ld(0, from); } |
| |
| template<> EIGEN_STRONG_INLINE void pstore<float>(float* to, const Packet4f& from) { EIGEN_DEBUG_ALIGNED_STORE vec_st(from, 0, to); } |
| template<> EIGEN_STRONG_INLINE void pstore<int>(int* to, const Packet4i& from) { EIGEN_DEBUG_ALIGNED_STORE vec_st(from, 0, to); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f pset1<Packet4f>(const float& from) { |
| // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html |
| float EIGEN_ALIGN16 af[4]; |
| af[0] = from; |
| Packet4f vc = pload<Packet4f>(af); |
| vc = vec_splat(vc, 0); |
| return vc; |
| } |
| |
| template<> EIGEN_STRONG_INLINE Packet4i pset1<Packet4i>(const int& from) { |
| int EIGEN_ALIGN16 ai[4]; |
| ai[0] = from; |
| Packet4i vc = pload<Packet4i>(ai); |
| vc = vec_splat(vc, 0); |
| return vc; |
| } |
| template<> EIGEN_STRONG_INLINE void |
| pbroadcast4<Packet4f>(const float *a, |
| Packet4f& a0, Packet4f& a1, Packet4f& a2, Packet4f& a3) |
| { |
| a3 = pload<Packet4f>(a); |
| a0 = vec_splat(a3, 0); |
| a1 = vec_splat(a3, 1); |
| a2 = vec_splat(a3, 2); |
| a3 = vec_splat(a3, 3); |
| } |
| template<> EIGEN_STRONG_INLINE void |
| pbroadcast4<Packet4i>(const int *a, |
| Packet4i& a0, Packet4i& a1, Packet4i& a2, Packet4i& a3) |
| { |
| a3 = pload<Packet4i>(a); |
| a0 = vec_splat(a3, 0); |
| a1 = vec_splat(a3, 1); |
| a2 = vec_splat(a3, 2); |
| a3 = vec_splat(a3, 3); |
| } |
| |
| template<> EIGEN_DEVICE_FUNC inline Packet4f pgather<float, Packet4f>(const float* from, int stride) |
| { |
| float EIGEN_ALIGN16 af[4]; |
| af[0] = from[0*stride]; |
| af[1] = from[1*stride]; |
| af[2] = from[2*stride]; |
| af[3] = from[3*stride]; |
| return pload<Packet4f>(af); |
| } |
| template<> EIGEN_DEVICE_FUNC inline Packet4i pgather<int, Packet4i>(const int* from, int stride) |
| { |
| int EIGEN_ALIGN16 ai[4]; |
| ai[0] = from[0*stride]; |
| ai[1] = from[1*stride]; |
| ai[2] = from[2*stride]; |
| ai[3] = from[3*stride]; |
| return pload<Packet4i>(ai); |
| } |
| template<> EIGEN_DEVICE_FUNC inline void pscatter<float, Packet4f>(float* to, const Packet4f& from, int stride) |
| { |
| float EIGEN_ALIGN16 af[4]; |
| pstore<float>(af, from); |
| to[0*stride] = af[0]; |
| to[1*stride] = af[1]; |
| to[2*stride] = af[2]; |
| to[3*stride] = af[3]; |
| } |
| template<> EIGEN_DEVICE_FUNC inline void pscatter<int, Packet4i>(int* to, const Packet4i& from, int stride) |
| { |
| int EIGEN_ALIGN16 ai[4]; |
| pstore<int>((int *)ai, from); |
| to[0*stride] = ai[0]; |
| to[1*stride] = ai[1]; |
| to[2*stride] = ai[2]; |
| to[3*stride] = ai[3]; |
| } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f plset<float>(const float& a) { return vec_add(pset1<Packet4f>(a), p4f_COUNTDOWN); } |
| template<> EIGEN_STRONG_INLINE Packet4i plset<int>(const int& a) { return vec_add(pset1<Packet4i>(a), p4i_COUNTDOWN); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f padd<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_add(a,b); } |
| template<> EIGEN_STRONG_INLINE Packet4i padd<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_add(a,b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f psub<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_sub(a,b); } |
| template<> EIGEN_STRONG_INLINE Packet4i psub<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_sub(a,b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) { return psub<Packet4f>(p4f_ZERO, a); } |
| template<> EIGEN_STRONG_INLINE Packet4i pnegate(const Packet4i& a) { return psub<Packet4i>(p4i_ZERO, a); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f pconj(const Packet4f& a) { return a; } |
| template<> EIGEN_STRONG_INLINE Packet4i pconj(const Packet4i& a) { return a; } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f pmul<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_madd(a,b,p4f_ZERO); } |
| /* Commented out: it's actually slower than processing it scalar |
| * |
| template<> EIGEN_STRONG_INLINE Packet4i pmul<Packet4i>(const Packet4i& a, const Packet4i& b) |
| { |
| // Detailed in: http://freevec.org/content/32bit_signed_integer_multiplication_altivec |
| //Set up constants, variables |
| Packet4i a1, b1, bswap, low_prod, high_prod, prod, prod_, v1sel; |
| |
| // Get the absolute values |
| a1 = vec_abs(a); |
| b1 = vec_abs(b); |
| |
| // Get the signs using xor |
| Packet4bi sgn = (Packet4bi) vec_cmplt(vec_xor(a, b), p4i_ZERO); |
| |
| // Do the multiplication for the asbolute values. |
| bswap = (Packet4i) vec_rl((Packet4ui) b1, (Packet4ui) p4i_MINUS16 ); |
| low_prod = vec_mulo((Packet8i) a1, (Packet8i)b1); |
| high_prod = vec_msum((Packet8i) a1, (Packet8i) bswap, p4i_ZERO); |
| high_prod = (Packet4i) vec_sl((Packet4ui) high_prod, (Packet4ui) p4i_MINUS16); |
| prod = vec_add( low_prod, high_prod ); |
| |
| // NOR the product and select only the negative elements according to the sign mask |
| prod_ = vec_nor(prod, prod); |
| prod_ = vec_sel(p4i_ZERO, prod_, sgn); |
| |
| // Add 1 to the result to get the negative numbers |
| v1sel = vec_sel(p4i_ZERO, p4i_ONE, sgn); |
| prod_ = vec_add(prod_, v1sel); |
| |
| // Merge the results back to the final vector. |
| prod = vec_sel(prod, prod_, sgn); |
| |
| return prod; |
| } |
| */ |
| template<> EIGEN_STRONG_INLINE Packet4f pdiv<Packet4f>(const Packet4f& a, const Packet4f& b) |
| { |
| #if !defined(__VSX__) // VSX actually provides a div instruction |
| Packet4f t, y_0, y_1; |
| |
| // Altivec does not offer a divide instruction, we have to do a reciprocal approximation |
| y_0 = vec_re(b); |
| |
| // Do one Newton-Raphson iteration to get the needed accuracy |
| t = vec_nmsub(y_0, b, p4f_ONE); |
| y_1 = vec_madd(y_0, t, y_0); |
| |
| return vec_madd(a, y_1, p4f_ZERO); |
| #else |
| return vec_div(a, b); |
| #endif |
| } |
| |
| template<> EIGEN_STRONG_INLINE Packet4i pdiv<Packet4i>(const Packet4i& /*a*/, const Packet4i& /*b*/) |
| { eigen_assert(false && "packet integer division are not supported by AltiVec"); |
| return pset1<Packet4i>(0); |
| } |
| |
| // for some weird raisons, it has to be overloaded for packet of integers |
| template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) { return vec_madd(a, b, c); } |
| template<> EIGEN_STRONG_INLINE Packet4i pmadd(const Packet4i& a, const Packet4i& b, const Packet4i& c) { return padd(pmul(a,b), c); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f pmin<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_min(a, b); } |
| template<> EIGEN_STRONG_INLINE Packet4i pmin<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_min(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f pmax<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_max(a, b); } |
| template<> EIGEN_STRONG_INLINE Packet4i pmax<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_max(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f pand<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_and(a, b); } |
| template<> EIGEN_STRONG_INLINE Packet4i pand<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_and(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f por<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_or(a, b); } |
| template<> EIGEN_STRONG_INLINE Packet4i por<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_or(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f pxor<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_xor(a, b); } |
| template<> EIGEN_STRONG_INLINE Packet4i pxor<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_xor(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f pandnot<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_and(a, vec_nor(b, b)); } |
| template<> EIGEN_STRONG_INLINE Packet4i pandnot<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_and(a, vec_nor(b, b)); } |
| |
| #ifdef _BIG_ENDIAN |
| template<> EIGEN_STRONG_INLINE Packet4f ploadu<Packet4f>(const float* from) |
| { |
| EIGEN_DEBUG_ALIGNED_LOAD |
| Packet16uc MSQ, LSQ; |
| Packet16uc mask; |
| MSQ = vec_ld(0, (unsigned char *)from); // most significant quadword |
| LSQ = vec_ld(15, (unsigned char *)from); // least significant quadword |
| mask = vec_lvsl(0, from); // create the permute mask |
| return (Packet4f) vec_perm(MSQ, LSQ, mask); // align the data |
| |
| } |
| template<> EIGEN_STRONG_INLINE Packet4i ploadu<Packet4i>(const int* from) |
| { |
| EIGEN_DEBUG_ALIGNED_LOAD |
| // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html |
| Packet16uc MSQ, LSQ; |
| Packet16uc mask; |
| MSQ = vec_ld(0, (unsigned char *)from); // most significant quadword |
| LSQ = vec_ld(15, (unsigned char *)from); // least significant quadword |
| mask = vec_lvsl(0, from); // create the permute mask |
| return (Packet4i) vec_perm(MSQ, LSQ, mask); // align the data |
| } |
| #else |
| // We also need ot redefine little endian loading of Packet4i/Packet4f using VSX |
| template<> EIGEN_STRONG_INLINE Packet4i ploadu<Packet4i>(const int* from) |
| { |
| EIGEN_DEBUG_ALIGNED_LOAD |
| return (Packet4i) vec_vsx_ld((long)from & 15, (const Packet4i*) _EIGEN_ALIGNED_PTR(from)); |
| } |
| template<> EIGEN_STRONG_INLINE Packet4f ploadu<Packet4f>(const float* from) |
| { |
| EIGEN_DEBUG_ALIGNED_LOAD |
| return (Packet4f) vec_vsx_ld((long)from & 15, (const Packet4f*) _EIGEN_ALIGNED_PTR(from)); |
| } |
| #endif |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ploaddup<Packet4f>(const float* from) |
| { |
| Packet4f p; |
| if((ptrdiff_t(from) % 16) == 0) p = pload<Packet4f>(from); |
| else p = ploadu<Packet4f>(from); |
| return vec_perm(p, p, p16uc_DUPLICATE32_HI); |
| } |
| template<> EIGEN_STRONG_INLINE Packet4i ploaddup<Packet4i>(const int* from) |
| { |
| Packet4i p; |
| if((ptrdiff_t(from) % 16) == 0) p = pload<Packet4i>(from); |
| else p = ploadu<Packet4i>(from); |
| return vec_perm(p, p, p16uc_DUPLICATE32_HI); |
| } |
| |
| #ifdef _BIG_ENDIAN |
| template<> EIGEN_STRONG_INLINE void pstoreu<float>(float* to, const Packet4f& from) |
| { |
| EIGEN_DEBUG_UNALIGNED_STORE |
| // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html |
| // Warning: not thread safe! |
| Packet16uc MSQ, LSQ, edges; |
| Packet16uc edgeAlign, align; |
| |
| MSQ = vec_ld(0, (unsigned char *)to); // most significant quadword |
| LSQ = vec_ld(15, (unsigned char *)to); // least significant quadword |
| edgeAlign = vec_lvsl(0, to); // permute map to extract edges |
| edges=vec_perm(LSQ,MSQ,edgeAlign); // extract the edges |
| align = vec_lvsr( 0, to ); // permute map to misalign data |
| MSQ = vec_perm(edges,(Packet16uc)from,align); // misalign the data (MSQ) |
| LSQ = vec_perm((Packet16uc)from,edges,align); // misalign the data (LSQ) |
| vec_st( LSQ, 15, (unsigned char *)to ); // Store the LSQ part first |
| vec_st( MSQ, 0, (unsigned char *)to ); // Store the MSQ part |
| } |
| template<> EIGEN_STRONG_INLINE void pstoreu<int>(int* to, const Packet4i& from) |
| { |
| EIGEN_DEBUG_UNALIGNED_STORE |
| // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html |
| // Warning: not thread safe! |
| Packet16uc MSQ, LSQ, edges; |
| Packet16uc edgeAlign, align; |
| |
| MSQ = vec_ld(0, (unsigned char *)to); // most significant quadword |
| LSQ = vec_ld(15, (unsigned char *)to); // least significant quadword |
| edgeAlign = vec_lvsl(0, to); // permute map to extract edges |
| edges=vec_perm(LSQ, MSQ, edgeAlign); // extract the edges |
| align = vec_lvsr( 0, to ); // permute map to misalign data |
| MSQ = vec_perm(edges, (Packet16uc) from, align); // misalign the data (MSQ) |
| LSQ = vec_perm((Packet16uc) from, edges, align); // misalign the data (LSQ) |
| vec_st( LSQ, 15, (unsigned char *)to ); // Store the LSQ part first |
| vec_st( MSQ, 0, (unsigned char *)to ); // Store the MSQ part |
| } |
| #else |
| // We also need to redefine little endian loading of Packet4i/Packet4f using VSX |
| template<> EIGEN_STRONG_INLINE void pstoreu<int>(int* to, const Packet4i& from) |
| { |
| EIGEN_DEBUG_ALIGNED_STORE |
| vec_vsx_st(from, (long)to & 15, (Packet4i*) _EIGEN_ALIGNED_PTR(to)); |
| } |
| template<> EIGEN_STRONG_INLINE void pstoreu<float>(float* to, const Packet4f& from) |
| { |
| EIGEN_DEBUG_ALIGNED_STORE |
| vec_vsx_st(from, (long)to & 15, (Packet4f*) _EIGEN_ALIGNED_PTR(to)); |
| } |
| #endif |
| |
| #ifndef __VSX__ |
| template<> EIGEN_STRONG_INLINE void prefetch<float>(const float* addr) { vec_dstt(addr, DST_CTRL(2,2,32), DST_CHAN); } |
| template<> EIGEN_STRONG_INLINE void prefetch<int>(const int* addr) { vec_dstt(addr, DST_CTRL(2,2,32), DST_CHAN); } |
| #endif |
| |
| template<> EIGEN_STRONG_INLINE float pfirst<Packet4f>(const Packet4f& a) { float EIGEN_ALIGN16 x[4]; vec_st(a, 0, x); return x[0]; } |
| template<> EIGEN_STRONG_INLINE int pfirst<Packet4i>(const Packet4i& a) { int EIGEN_ALIGN16 x[4]; vec_st(a, 0, x); return x[0]; } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) { return (Packet4f)vec_perm((Packet16uc)a,(Packet16uc)a, p16uc_REVERSE32); } |
| template<> EIGEN_STRONG_INLINE Packet4i preverse(const Packet4i& a) { return (Packet4i)vec_perm((Packet16uc)a,(Packet16uc)a, p16uc_REVERSE32); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f pabs(const Packet4f& a) { return vec_abs(a); } |
| template<> EIGEN_STRONG_INLINE Packet4i pabs(const Packet4i& a) { return vec_abs(a); } |
| |
| template<> EIGEN_STRONG_INLINE float predux<Packet4f>(const Packet4f& a) |
| { |
| Packet4f b, sum; |
| b = (Packet4f) vec_sld(a, a, 8); |
| sum = vec_add(a, b); |
| b = (Packet4f) vec_sld(sum, sum, 4); |
| sum = vec_add(sum, b); |
| return pfirst(sum); |
| } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f preduxp<Packet4f>(const Packet4f* vecs) |
| { |
| Packet4f v[4], sum[4]; |
| |
| // It's easier and faster to transpose then add as columns |
| // Check: http://www.freevec.org/function/matrix_4x4_transpose_floats for explanation |
| // Do the transpose, first set of moves |
| v[0] = vec_mergeh(vecs[0], vecs[2]); |
| v[1] = vec_mergel(vecs[0], vecs[2]); |
| v[2] = vec_mergeh(vecs[1], vecs[3]); |
| v[3] = vec_mergel(vecs[1], vecs[3]); |
| // Get the resulting vectors |
| sum[0] = vec_mergeh(v[0], v[2]); |
| sum[1] = vec_mergel(v[0], v[2]); |
| sum[2] = vec_mergeh(v[1], v[3]); |
| sum[3] = vec_mergel(v[1], v[3]); |
| |
| // Now do the summation: |
| // Lines 0+1 |
| sum[0] = vec_add(sum[0], sum[1]); |
| // Lines 2+3 |
| sum[1] = vec_add(sum[2], sum[3]); |
| // Add the results |
| sum[0] = vec_add(sum[0], sum[1]); |
| |
| return sum[0]; |
| } |
| |
| template<> EIGEN_STRONG_INLINE int predux<Packet4i>(const Packet4i& a) |
| { |
| Packet4i sum; |
| sum = vec_sums(a, p4i_ZERO); |
| #ifdef _BIG_ENDIAN |
| sum = vec_sld(sum, p4i_ZERO, 12); |
| #else |
| sum = vec_sld(p4i_ZERO, sum, 4); |
| #endif |
| return pfirst(sum); |
| } |
| |
| template<> EIGEN_STRONG_INLINE Packet4i preduxp<Packet4i>(const Packet4i* vecs) |
| { |
| Packet4i v[4], sum[4]; |
| |
| // It's easier and faster to transpose then add as columns |
| // Check: http://www.freevec.org/function/matrix_4x4_transpose_floats for explanation |
| // Do the transpose, first set of moves |
| v[0] = vec_mergeh(vecs[0], vecs[2]); |
| v[1] = vec_mergel(vecs[0], vecs[2]); |
| v[2] = vec_mergeh(vecs[1], vecs[3]); |
| v[3] = vec_mergel(vecs[1], vecs[3]); |
| // Get the resulting vectors |
| sum[0] = vec_mergeh(v[0], v[2]); |
| sum[1] = vec_mergel(v[0], v[2]); |
| sum[2] = vec_mergeh(v[1], v[3]); |
| sum[3] = vec_mergel(v[1], v[3]); |
| |
| // Now do the summation: |
| // Lines 0+1 |
| sum[0] = vec_add(sum[0], sum[1]); |
| // Lines 2+3 |
| sum[1] = vec_add(sum[2], sum[3]); |
| // Add the results |
| sum[0] = vec_add(sum[0], sum[1]); |
| |
| return sum[0]; |
| } |
| |
| // Other reduction functions: |
| // mul |
| template<> EIGEN_STRONG_INLINE float predux_mul<Packet4f>(const Packet4f& a) |
| { |
| Packet4f prod; |
| prod = pmul(a, (Packet4f)vec_sld(a, a, 8)); |
| return pfirst(pmul(prod, (Packet4f)vec_sld(prod, prod, 4))); |
| } |
| |
| template<> EIGEN_STRONG_INLINE int predux_mul<Packet4i>(const Packet4i& a) |
| { |
| EIGEN_ALIGN16 int aux[4]; |
| pstore(aux, a); |
| return aux[0] * aux[1] * aux[2] * aux[3]; |
| } |
| |
| // min |
| template<> EIGEN_STRONG_INLINE float predux_min<Packet4f>(const Packet4f& a) |
| { |
| Packet4f b, res; |
| b = vec_min(a, vec_sld(a, a, 8)); |
| res = vec_min(b, vec_sld(b, b, 4)); |
| return pfirst(res); |
| } |
| |
| template<> EIGEN_STRONG_INLINE int predux_min<Packet4i>(const Packet4i& a) |
| { |
| Packet4i b, res; |
| b = vec_min(a, vec_sld(a, a, 8)); |
| res = vec_min(b, vec_sld(b, b, 4)); |
| return pfirst(res); |
| } |
| |
| // max |
| template<> EIGEN_STRONG_INLINE float predux_max<Packet4f>(const Packet4f& a) |
| { |
| Packet4f b, res; |
| b = vec_max(a, vec_sld(a, a, 8)); |
| res = vec_max(b, vec_sld(b, b, 4)); |
| return pfirst(res); |
| } |
| |
| template<> EIGEN_STRONG_INLINE int predux_max<Packet4i>(const Packet4i& a) |
| { |
| Packet4i b, res; |
| b = vec_max(a, vec_sld(a, a, 8)); |
| res = vec_max(b, vec_sld(b, b, 4)); |
| return pfirst(res); |
| } |
| |
| template<int Offset> |
| struct palign_impl<Offset,Packet4f> |
| { |
| static EIGEN_STRONG_INLINE void run(Packet4f& first, const Packet4f& second) |
| { |
| #ifdef _BIG_ENDIAN |
| switch (Offset % 4) { |
| case 1: |
| first = vec_sld(first, second, 4); break; |
| case 2: |
| first = vec_sld(first, second, 8); break; |
| case 3: |
| first = vec_sld(first, second, 12); break; |
| } |
| #else |
| switch (Offset % 4) { |
| case 1: |
| first = vec_sld(second, first, 12); break; |
| case 2: |
| first = vec_sld(second, first, 8); break; |
| case 3: |
| first = vec_sld(second, first, 4); break; |
| } |
| #endif |
| } |
| }; |
| |
| template<int Offset> |
| struct palign_impl<Offset,Packet4i> |
| { |
| static EIGEN_STRONG_INLINE void run(Packet4i& first, const Packet4i& second) |
| { |
| #ifdef _BIG_ENDIAN |
| switch (Offset % 4) { |
| case 1: |
| first = vec_sld(first, second, 4); break; |
| case 2: |
| first = vec_sld(first, second, 8); break; |
| case 3: |
| first = vec_sld(first, second, 12); break; |
| } |
| #else |
| switch (Offset % 4) { |
| case 1: |
| first = vec_sld(second, first, 12); break; |
| case 2: |
| first = vec_sld(second, first, 8); break; |
| case 3: |
| first = vec_sld(second, first, 4); break; |
| } |
| #endif |
| } |
| }; |
| |
| template<> EIGEN_DEVICE_FUNC inline void |
| ptranspose(PacketBlock<Packet4f,4>& kernel) { |
| Packet4f t0, t1, t2, t3; |
| t0 = vec_mergeh(kernel.packet[0], kernel.packet[2]); |
| t1 = vec_mergel(kernel.packet[0], kernel.packet[2]); |
| t2 = vec_mergeh(kernel.packet[1], kernel.packet[3]); |
| t3 = vec_mergel(kernel.packet[1], kernel.packet[3]); |
| kernel.packet[0] = vec_mergeh(t0, t2); |
| kernel.packet[1] = vec_mergel(t0, t2); |
| kernel.packet[2] = vec_mergeh(t1, t3); |
| kernel.packet[3] = vec_mergel(t1, t3); |
| } |
| |
| template<> EIGEN_DEVICE_FUNC inline void |
| ptranspose(PacketBlock<Packet4i,4>& kernel) { |
| Packet4i t0, t1, t2, t3; |
| t0 = vec_mergeh(kernel.packet[0], kernel.packet[2]); |
| t1 = vec_mergel(kernel.packet[0], kernel.packet[2]); |
| t2 = vec_mergeh(kernel.packet[1], kernel.packet[3]); |
| t3 = vec_mergel(kernel.packet[1], kernel.packet[3]); |
| kernel.packet[0] = vec_mergeh(t0, t2); |
| kernel.packet[1] = vec_mergel(t0, t2); |
| kernel.packet[2] = vec_mergeh(t1, t3); |
| kernel.packet[3] = vec_mergel(t1, t3); |
| } |
| |
| |
| //---------- double ---------- |
| #if defined(__VSX__) |
| typedef __vector double Packet2d; |
| typedef __vector unsigned long long Packet2ul; |
| typedef __vector long long Packet2l; |
| |
| static Packet2l p2l_ZERO = (Packet2l) p4i_ZERO; |
| static Packet2d p2d_ONE = { 1.0, 1.0 }; |
| static Packet2d p2d_ZERO = (Packet2d) p4f_ZERO; |
| static Packet2d p2d_ZERO_ = { -0.0, -0.0 }; |
| |
| #ifdef _BIG_ENDIAN |
| static Packet2d p2d_COUNTDOWN = (Packet2d) vec_sld((Packet16uc) p2d_ZERO, (Packet16uc) p2d_ONE, 8); |
| #else |
| static Packet2d p2d_COUNTDOWN = (Packet2d) vec_sld((Packet16uc) p2d_ONE, (Packet16uc) p2d_ZERO, 8); |
| #endif |
| |
| static EIGEN_STRONG_INLINE Packet2d vec_splat_dbl(Packet2d& a, int index) |
| { |
| switch (index) { |
| case 0: |
| return (Packet2d) vec_perm(a, a, p16uc_PSET64_HI); |
| case 1: |
| return (Packet2d) vec_perm(a, a, p16uc_PSET64_LO); |
| } |
| return a; |
| } |
| |
| template<> struct packet_traits<double> : default_packet_traits |
| { |
| typedef Packet2d type; |
| typedef Packet2d half; |
| enum { |
| Vectorizable = 1, |
| AlignedOnScalar = 1, |
| size=2, |
| HasHalfPacket = 0, |
| |
| HasDiv = 1, |
| HasExp = 1, |
| HasSqrt = 0 |
| }; |
| }; |
| |
| template<> struct unpacket_traits<Packet2d> { typedef double type; enum {size=2}; typedef Packet2d half; }; |
| |
| |
| inline std::ostream & operator <<(std::ostream & s, const Packet2d & v) |
| { |
| union { |
| Packet2d v; |
| double n[2]; |
| } vt; |
| vt.v = v; |
| s << vt.n[0] << ", " << vt.n[1]; |
| return s; |
| } |
| |
| // Need to define them first or we get specialization after instantiation errors |
| template<> EIGEN_STRONG_INLINE Packet2d pload<Packet2d>(const double* from) { EIGEN_DEBUG_ALIGNED_LOAD return (Packet2d) vec_ld(0, (const float *) from); } //FIXME |
| |
| template<> EIGEN_STRONG_INLINE void pstore<double>(double* to, const Packet2d& from) { EIGEN_DEBUG_ALIGNED_STORE vec_st((Packet4f)from, 0, (float *)to); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d pset1<Packet2d>(const double& from) { |
| double EIGEN_ALIGN16 af[2]; |
| af[0] = from; |
| Packet2d vc = pload<Packet2d>(af); |
| vc = vec_splat_dbl(vc, 0); |
| return vc; |
| } |
| template<> EIGEN_STRONG_INLINE void |
| pbroadcast4<Packet2d>(const double *a, |
| Packet2d& a0, Packet2d& a1, Packet2d& a2, Packet2d& a3) |
| { |
| a1 = pload<Packet2d>(a); |
| a0 = vec_splat_dbl(a1, 0); |
| a1 = vec_splat_dbl(a1, 1); |
| a3 = pload<Packet2d>(a+2); |
| a2 = vec_splat_dbl(a3, 0); |
| a3 = vec_splat_dbl(a3, 1); |
| } |
| // Google-local: Change type from DenseIndex to int in patch. |
| template<> EIGEN_DEVICE_FUNC inline Packet2d pgather<double, Packet2d>(const double* from, int/*DenseIndex*/ stride) |
| { |
| double EIGEN_ALIGN16 af[2]; |
| af[0] = from[0*stride]; |
| af[1] = from[1*stride]; |
| return pload<Packet2d>(af); |
| } |
| template<> EIGEN_DEVICE_FUNC inline void pscatter<double, Packet2d>(double* to, const Packet2d& from, /*DenseIndex*/int stride) |
| { |
| double EIGEN_ALIGN16 af[2]; |
| pstore<double>(af, from); |
| to[0*stride] = af[0]; |
| to[1*stride] = af[1]; |
| } |
| template<> EIGEN_STRONG_INLINE Packet2d plset<double>(const double& a) { return vec_add(pset1<Packet2d>(a), p2d_COUNTDOWN); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d padd<Packet2d>(const Packet2d& a, const Packet2d& b) { return vec_add(a,b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d psub<Packet2d>(const Packet2d& a, const Packet2d& b) { return vec_sub(a,b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d pnegate(const Packet2d& a) { return psub<Packet2d>(p2d_ZERO, a); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d pconj(const Packet2d& a) { return a; } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d pmul<Packet2d>(const Packet2d& a, const Packet2d& b) { return vec_madd(a,b,p2d_ZERO); } |
| template<> EIGEN_STRONG_INLINE Packet2d pdiv<Packet2d>(const Packet2d& a, const Packet2d& b) { return vec_div(a,b); } |
| |
| // for some weird raisons, it has to be overloaded for packet of integers |
| template<> EIGEN_STRONG_INLINE Packet2d pmadd(const Packet2d& a, const Packet2d& b, const Packet2d& c) { return vec_madd(a, b, c); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d pmin<Packet2d>(const Packet2d& a, const Packet2d& b) { return vec_min(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d pmax<Packet2d>(const Packet2d& a, const Packet2d& b) { return vec_max(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d pand<Packet2d>(const Packet2d& a, const Packet2d& b) { return vec_and(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d por<Packet2d>(const Packet2d& a, const Packet2d& b) { return vec_or(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d pxor<Packet2d>(const Packet2d& a, const Packet2d& b) { return vec_xor(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d pandnot<Packet2d>(const Packet2d& a, const Packet2d& b) { return vec_and(a, vec_nor(b, b)); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d ploadu<Packet2d>(const double* from) |
| { |
| EIGEN_DEBUG_ALIGNED_LOAD |
| return (Packet2d) vec_vsx_ld((long)from & 15, (const Packet2d*) _EIGEN_ALIGNED_PTR(from)); |
| } |
| template<> EIGEN_STRONG_INLINE Packet2d ploaddup<Packet2d>(const double* from) |
| { |
| Packet2d p; |
| if((ptrdiff_t(from) % 16) == 0) p = pload<Packet2d>(from); |
| else p = ploadu<Packet2d>(from); |
| return vec_perm(p, p, p16uc_PSET64_HI); |
| } |
| |
| template<> EIGEN_STRONG_INLINE void pstoreu<double>(double* to, const Packet2d& from) |
| { |
| EIGEN_DEBUG_ALIGNED_STORE |
| vec_vsx_st((Packet4f)from, (long)to & 15, (Packet4f*) _EIGEN_ALIGNED_PTR(to)); |
| } |
| |
| #ifndef __VSX__ |
| template<> EIGEN_STRONG_INLINE void prefetch<double>(const double* addr) { vec_dstt((const float *) addr, DST_CTRL(2,2,32), DST_CHAN); } |
| #endif |
| |
| template<> EIGEN_STRONG_INLINE double pfirst<Packet2d>(const Packet2d& a) { double EIGEN_ALIGN16 x[2]; pstore(x, a); return x[0]; } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d preverse(const Packet2d& a) { return (Packet2d)vec_perm((Packet16uc)a,(Packet16uc)a, p16uc_REVERSE64); } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d pabs(const Packet2d& a) { return vec_abs(a); } |
| |
| template<> EIGEN_STRONG_INLINE double predux<Packet2d>(const Packet2d& a) |
| { |
| Packet2d b, sum; |
| b = (Packet2d) vec_sld((Packet4ui) a, (Packet4ui)a, 8); |
| sum = vec_add(a, b); |
| return pfirst(sum); |
| } |
| |
| template<> EIGEN_STRONG_INLINE Packet2d preduxp<Packet2d>(const Packet2d* vecs) |
| { |
| Packet2d v[2], sum; |
| v[0] = vec_add(vecs[0], (Packet2d) vec_sld((Packet4ui) vecs[0], (Packet4ui) vecs[0], 8)); |
| v[1] = vec_add(vecs[1], (Packet2d) vec_sld((Packet4ui) vecs[1], (Packet4ui) vecs[1], 8)); |
| |
| #ifdef _BIG_ENDIAN |
| sum = (Packet2d) vec_sld((Packet4ui) v[0], (Packet4ui) v[1], 8); |
| #else |
| sum = (Packet2d) vec_sld((Packet4ui) v[1], (Packet4ui) v[0], 8); |
| #endif |
| |
| return sum; |
| } |
| // Other reduction functions: |
| // mul |
| template<> EIGEN_STRONG_INLINE double predux_mul<Packet2d>(const Packet2d& a) |
| { |
| return pfirst(pmul(a, (Packet2d)vec_sld((Packet4ui) a, (Packet4ui) a, 8))); |
| } |
| |
| // min |
| template<> EIGEN_STRONG_INLINE double predux_min<Packet2d>(const Packet2d& a) |
| { |
| return pfirst(vec_min(a, (Packet2d) vec_sld((Packet4ui) a, (Packet4ui) a, 8))); |
| } |
| |
| // max |
| template<> EIGEN_STRONG_INLINE double predux_max<Packet2d>(const Packet2d& a) |
| { |
| return pfirst(vec_max(a, (Packet2d) vec_sld((Packet4ui) a, (Packet4ui) a, 8))); |
| } |
| |
| template<int Offset> |
| struct palign_impl<Offset,Packet2d> |
| { |
| static EIGEN_STRONG_INLINE void run(Packet2d& first, const Packet2d& second) |
| { |
| if (Offset == 1) |
| #ifdef _BIG_ENDIAN |
| first = (Packet2d) vec_sld((Packet4ui) first, (Packet4ui) second, 8); |
| #else |
| first = (Packet2d) vec_sld((Packet4ui) second, (Packet4ui) first, 8); |
| #endif |
| } |
| }; |
| |
| EIGEN_DEVICE_FUNC inline void |
| ptranspose(PacketBlock<Packet2d,2>& kernel) { |
| Packet2d t0, t1; |
| t0 = vec_perm(kernel.packet[0], kernel.packet[1], p16uc_TRANSPOSE64_HI); |
| t1 = vec_perm(kernel.packet[0], kernel.packet[1], p16uc_TRANSPOSE64_LO); |
| kernel.packet[0] = t0; |
| kernel.packet[1] = t1; |
| } |
| |
| #endif // defined(__VSX__) |
| } // end namespace internal |
| |
| } // end namespace Eigen |
| |
| #endif // EIGEN_PACKET_MATH_ALTIVEC_H |