package glfw | |
//#define GLFW_EXPOSE_NATIVE_WIN32 | |
//#define GLFW_EXPOSE_NATIVE_WGL | |
//#define GLFW_INCLUDE_NONE | |
//#include "glfw/include/GLFW/glfw3.h" | |
//#include "glfw/include/GLFW/glfw3native.h" | |
import "C" | |
func (w *Window) GetWin32Window() C.HWND { | |
ret := C.glfwGetWin32Window(w.data) | |
panicError() | |
return ret | |
} | |
func (w *Window) GetWGLContext() C.HGLRC { | |
ret := C.glfwGetWGLContext(w.data) | |
panicError() | |
return ret | |
} |