| /* |
| * Copyright © 2010 Codethink Limited |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General |
| * Public License along with this library; if not, see <http://www.gnu.org/licenses/>. |
| * |
| * Authors: Ryan Lortie <desrt@desrt.ca> |
| */ |
| |
| #include "config.h" |
| |
| #include "gsimpleaction.h" |
| #include "gactionmap.h" |
| #include "gaction.h" |
| |
| /** |
| * SECTION:gactionmap |
| * @title: GActionMap |
| * @include: gio/gio.h |
| * @short_description: Interface for action containers |
| * |
| * The GActionMap interface is implemented by #GActionGroup |
| * implementations that operate by containing a number of |
| * named #GAction instances, such as #GSimpleActionGroup. |
| * |
| * One useful application of this interface is to map the |
| * names of actions from various action groups to unique, |
| * prefixed names (e.g. by prepending "app." or "win."). |
| * This is the motivation for the 'Map' part of the interface |
| * name. |
| * |
| * Since: 2.32 |
| **/ |
| |
| /** |
| * GActionMap: |
| * |
| * #GActionMap is an opaque data structure and can only be accessed |
| * using the following functions. |
| **/ |
| |
| /** |
| * GActionMapInterface: |
| * @lookup_action: the virtual function pointer for g_action_map_lookup_action() |
| * @add_action: the virtual function pointer for g_action_map_add_action() |
| * @remove_action: the virtual function pointer for g_action_map_remove_action() |
| * |
| * The virtual function table for #GActionMap. |
| * |
| * Since: 2.32 |
| **/ |
| |
| G_DEFINE_INTERFACE (GActionMap, g_action_map, G_TYPE_OBJECT) |
| |
| static void |
| g_action_map_default_init (GActionMapInterface *iface) |
| { |
| } |
| |
| /** |
| * g_action_map_lookup_action: |
| * @action_map: a #GActionMap |
| * @action_name: the name of an action |
| * |
| * Looks up the action with the name @action_name in @action_map. |
| * |
| * If no such action exists, returns %NULL. |
| * |
| * Returns: (nullable) (transfer none): a #GAction, or %NULL |
| * |
| * Since: 2.32 |
| */ |
| GAction * |
| g_action_map_lookup_action (GActionMap *action_map, |
| const gchar *action_name) |
| { |
| return G_ACTION_MAP_GET_IFACE (action_map) |
| ->lookup_action (action_map, action_name); |
| } |
| |
| /** |
| * g_action_map_add_action: |
| * @action_map: a #GActionMap |
| * @action: a #GAction |
| * |
| * Adds an action to the @action_map. |
| * |
| * If the action map already contains an action with the same name |
| * as @action then the old action is dropped from the action map. |
| * |
| * The action map takes its own reference on @action. |
| * |
| * Since: 2.32 |
| */ |
| void |
| g_action_map_add_action (GActionMap *action_map, |
| GAction *action) |
| { |
| G_ACTION_MAP_GET_IFACE (action_map)->add_action (action_map, action); |
| } |
| |
| /** |
| * g_action_map_remove_action: |
| * @action_map: a #GActionMap |
| * @action_name: the name of the action |
| * |
| * Removes the named action from the action map. |
| * |
| * If no action of this name is in the map then nothing happens. |
| * |
| * Since: 2.32 |
| */ |
| void |
| g_action_map_remove_action (GActionMap *action_map, |
| const gchar *action_name) |
| { |
| G_ACTION_MAP_GET_IFACE (action_map)->remove_action (action_map, action_name); |
| } |
| |
| /** |
| * GActionEntry: |
| * @name: the name of the action |
| * @activate: the callback to connect to the "activate" signal of the |
| * action. Since GLib 2.40, this can be %NULL for stateful |
| * actions, in which case the default handler is used. For |
| * boolean-stated actions with no parameter, this is a |
| * toggle. For other state types (and parameter type equal |
| * to the state type) this will be a function that |
| * just calls @change_state (which you should provide). |
| * @parameter_type: the type of the parameter that must be passed to the |
| * activate function for this action, given as a single |
| * GVariant type string (or %NULL for no parameter) |
| * @state: the initial state for this action, given in |
| * [GVariant text format][gvariant-text]. The state is parsed |
| * with no extra type information, so type tags must be added to |
| * the string if they are necessary. Stateless actions should |
| * give %NULL here. |
| * @change_state: the callback to connect to the "change-state" signal |
| * of the action. All stateful actions should provide a |
| * handler here; stateless actions should not. |
| * |
| * This struct defines a single action. It is for use with |
| * g_action_map_add_action_entries(). |
| * |
| * The order of the items in the structure are intended to reflect |
| * frequency of use. It is permissible to use an incomplete initialiser |
| * in order to leave some of the later values as %NULL. All values |
| * after @name are optional. Additional optional fields may be added in |
| * the future. |
| * |
| * See g_action_map_add_action_entries() for an example. |
| **/ |
| |
| /** |
| * g_action_map_add_action_entries: |
| * @action_map: a #GActionMap |
| * @entries: (array length=n_entries) (element-type GActionEntry): a pointer to |
| * the first item in an array of #GActionEntry structs |
| * @n_entries: the length of @entries, or -1 if @entries is %NULL-terminated |
| * @user_data: the user data for signal connections |
| * |
| * A convenience function for creating multiple #GSimpleAction instances |
| * and adding them to a #GActionMap. |
| * |
| * Each action is constructed as per one #GActionEntry. |
| * |
| * |[<!-- language="C" --> |
| * static void |
| * activate_quit (GSimpleAction *simple, |
| * GVariant *parameter, |
| * gpointer user_data) |
| * { |
| * exit (0); |
| * } |
| * |
| * static void |
| * activate_print_string (GSimpleAction *simple, |
| * GVariant *parameter, |
| * gpointer user_data) |
| * { |
| * g_print ("%s\n", g_variant_get_string (parameter, NULL)); |
| * } |
| * |
| * static GActionGroup * |
| * create_action_group (void) |
| * { |
| * const GActionEntry entries[] = { |
| * { "quit", activate_quit }, |
| * { "print-string", activate_print_string, "s" } |
| * }; |
| * GSimpleActionGroup *group; |
| * |
| * group = g_simple_action_group_new (); |
| * g_action_map_add_action_entries (G_ACTION_MAP (group), entries, G_N_ELEMENTS (entries), NULL); |
| * |
| * return G_ACTION_GROUP (group); |
| * } |
| * ]| |
| * |
| * Since: 2.32 |
| */ |
| void |
| g_action_map_add_action_entries (GActionMap *action_map, |
| const GActionEntry *entries, |
| gint n_entries, |
| gpointer user_data) |
| { |
| gint i; |
| |
| g_return_if_fail (G_IS_ACTION_MAP (action_map)); |
| g_return_if_fail (entries != NULL || n_entries == 0); |
| |
| for (i = 0; n_entries == -1 ? entries[i].name != NULL : i < n_entries; i++) |
| { |
| const GActionEntry *entry = &entries[i]; |
| const GVariantType *parameter_type; |
| GSimpleAction *action; |
| |
| if (entry->parameter_type) |
| { |
| if (!g_variant_type_string_is_valid (entry->parameter_type)) |
| { |
| g_critical ("g_action_map_add_entries: the type " |
| "string '%s' given as the parameter type for " |
| "action '%s' is not a valid GVariant type " |
| "string. This action will not be added.", |
| entry->parameter_type, entry->name); |
| return; |
| } |
| |
| parameter_type = G_VARIANT_TYPE (entry->parameter_type); |
| } |
| else |
| parameter_type = NULL; |
| |
| if (entry->state) |
| { |
| GError *error = NULL; |
| GVariant *state; |
| |
| state = g_variant_parse (NULL, entry->state, NULL, NULL, &error); |
| if (state == NULL) |
| { |
| g_critical ("g_action_map_add_entries: GVariant could " |
| "not parse the state value given for action '%s' " |
| "('%s'): %s. This action will not be added.", |
| entry->name, entry->state, error->message); |
| g_error_free (error); |
| continue; |
| } |
| |
| action = g_simple_action_new_stateful (entry->name, |
| parameter_type, |
| state); |
| |
| g_variant_unref (state); |
| } |
| else |
| { |
| action = g_simple_action_new (entry->name, |
| parameter_type); |
| } |
| |
| if (entry->activate != NULL) |
| g_signal_connect (action, "activate", |
| G_CALLBACK (entry->activate), user_data); |
| |
| if (entry->change_state != NULL) |
| g_signal_connect (action, "change-state", |
| G_CALLBACK (entry->change_state), user_data); |
| |
| g_action_map_add_action (action_map, G_ACTION (action)); |
| g_object_unref (action); |
| } |
| } |