blob: e48105232b01cff006a7465bfbcbba93b1f66d95 [file] [log] [blame]
/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved.
// Usage Environment
// C++ header
#ifndef _USAGE_ENVIRONMENT_HH
#define _USAGE_ENVIRONMENT_HH
#ifndef _USAGEENVIRONMENT_VERSION_HH
#include "UsageEnvironment_version.hh"
#endif
#ifndef _NETCOMMON_H
#include "NetCommon.h"
#endif
#ifndef _BOOLEAN_HH
#include "Boolean.hh"
#endif
#ifndef _STRDUP_HH
// "strDup()" is used often, so include this here, so everyone gets it:
#include "strDup.hh"
#endif
#ifndef NULL
#define NULL 0
#endif
#ifdef __BORLANDC__
#define _setmode setmode
#define _O_BINARY O_BINARY
#endif
class TaskScheduler; // forward
// An abstract base class, subclassed for each use of the library
class UsageEnvironment {
public:
Boolean reclaim();
// returns True iff we were actually able to delete our object
// task scheduler:
TaskScheduler& taskScheduler() const {return fScheduler;}
// result message handling:
typedef char const* MsgString;
virtual MsgString getResultMsg() const = 0;
virtual void setResultMsg(MsgString msg) = 0;
virtual void setResultMsg(MsgString msg1, MsgString msg2) = 0;
virtual void setResultMsg(MsgString msg1, MsgString msg2, MsgString msg3) = 0;
virtual void setResultErrMsg(MsgString msg, int err = 0) = 0;
// like setResultMsg(), except that an 'errno' message is appended. (If "err == 0", the "getErrno()" code is used instead.)
virtual void appendToResultMsg(MsgString msg) = 0;
virtual void reportBackgroundError() = 0;
// used to report a (previously set) error message within
// a background event
virtual void internalError(); // used to 'handle' a 'should not occur'-type error condition within the library.
// 'errno'
virtual int getErrno() const = 0;
// 'console' output:
virtual UsageEnvironment& operator<<(char const* str) = 0;
virtual UsageEnvironment& operator<<(int i) = 0;
virtual UsageEnvironment& operator<<(unsigned u) = 0;
virtual UsageEnvironment& operator<<(double d) = 0;
virtual UsageEnvironment& operator<<(void* p) = 0;
// a pointer to additional, optional, client-specific state
void* liveMediaPriv;
void* groupsockPriv;
protected:
UsageEnvironment(TaskScheduler& scheduler); // abstract base class
virtual ~UsageEnvironment(); // we are deleted only by reclaim()
private:
TaskScheduler& fScheduler;
};
typedef void TaskFunc(void* clientData);
typedef void* TaskToken;
typedef u_int32_t EventTriggerId;
class TaskScheduler {
public:
virtual ~TaskScheduler();
virtual TaskToken scheduleDelayedTask(int64_t microseconds, TaskFunc* proc,
void* clientData) = 0;
// Schedules a task to occur (after a delay) when we next
// reach a scheduling point.
// (Does not delay if "microseconds" <= 0)
// Returns a token that can be used in a subsequent call to
// unscheduleDelayedTask() or rescheduleDelayedTask()
// (but only if the task has not yet occurred).
virtual void unscheduleDelayedTask(TaskToken& prevTask) = 0;
// (Has no effect if "prevTask" == NULL)
// Sets "prevTask" to NULL afterwards.
// Note: This MUST NOT be called if the scheduled task has already occurred.
virtual void rescheduleDelayedTask(TaskToken& task,
int64_t microseconds, TaskFunc* proc,
void* clientData);
// Combines "unscheduleDelayedTask()" with "scheduleDelayedTask()"
// (setting "task" to the new task token).
// Note: This MUST NOT be called if the scheduled task has already occurred.
// For handling socket operations in the background (from the event loop):
typedef void BackgroundHandlerProc(void* clientData, int mask);
// Possible bits to set in "mask". (These are deliberately defined
// the same as those in Tcl, to make a Tcl-based subclass easy.)
#define SOCKET_READABLE (1<<1)
#define SOCKET_WRITABLE (1<<2)
#define SOCKET_EXCEPTION (1<<3)
virtual void setBackgroundHandling(int socketNum, int conditionSet, BackgroundHandlerProc* handlerProc, void* clientData) = 0;
void disableBackgroundHandling(int socketNum) { setBackgroundHandling(socketNum, 0, NULL, NULL); }
virtual void moveSocketHandling(int oldSocketNum, int newSocketNum) = 0;
// Changes any socket handling for "oldSocketNum" so that occurs with "newSocketNum" instead.
virtual void doEventLoop(char volatile* watchVariable = NULL) = 0;
// Causes further execution to take place within the event loop.
// Delayed tasks, background I/O handling, and other events are handled, sequentially (as a single thread of control).
// (If "watchVariable" is not NULL, then we return from this routine when *watchVariable != 0)
virtual EventTriggerId createEventTrigger(TaskFunc* eventHandlerProc) = 0;
// Creates a 'trigger' for an event, which - if it occurs - will be handled (from the event loop) using "eventHandlerProc".
// (Returns 0 iff no such trigger can be created (e.g., because of implementation limits on the number of triggers).)
virtual void deleteEventTrigger(EventTriggerId eventTriggerId) = 0;
virtual void triggerEvent(EventTriggerId eventTriggerId, void* clientData = NULL) = 0;
// Causes the (previously-registered) handler function for the specified event to be handled (from the event loop).
// The handler function is called with "clientData" as parameter.
// Note: This function (unlike other library functions) may be called from an external thread
// - to signal an external event. (However, "triggerEvent()" should not be called with the
// same 'event trigger id' from different threads.)
// The following two functions are deprecated, and are provided for backwards-compatibility only:
void turnOnBackgroundReadHandling(int socketNum, BackgroundHandlerProc* handlerProc, void* clientData) {
setBackgroundHandling(socketNum, SOCKET_READABLE, handlerProc, clientData);
}
void turnOffBackgroundReadHandling(int socketNum) { disableBackgroundHandling(socketNum); }
virtual void internalError(); // used to 'handle' a 'should not occur'-type error condition within the library.
protected:
TaskScheduler(); // abstract base class
};
#endif