blob: 3489b3282d6d6c956fb909ed74b2067ca03f8451 [file] [log] [blame]
/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// "mTunnel" multicast access service
// Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved.
// Network Interfaces
// C++ header
#ifndef _NET_INTERFACE_HH
#define _NET_INTERFACE_HH
#ifndef _NET_ADDRESS_HH
#include "NetAddress.hh"
#endif
class NetInterface {
public:
virtual ~NetInterface();
static UsageEnvironment* DefaultUsageEnvironment;
// if non-NULL, used for each new interfaces
protected:
NetInterface(); // virtual base class
};
class DirectedNetInterface: public NetInterface {
public:
virtual ~DirectedNetInterface();
virtual Boolean write(unsigned char* data, unsigned numBytes) = 0;
virtual Boolean SourceAddrOKForRelaying(UsageEnvironment& env,
unsigned addr) = 0;
protected:
DirectedNetInterface(); // virtual base class
};
class DirectedNetInterfaceSet {
public:
DirectedNetInterfaceSet();
virtual ~DirectedNetInterfaceSet();
DirectedNetInterface* Add(DirectedNetInterface const* interf);
// Returns the old value if different, otherwise 0
Boolean Remove(DirectedNetInterface const* interf);
Boolean IsEmpty() { return fTable->IsEmpty(); }
// Used to iterate through the interfaces in the set
class Iterator {
public:
Iterator(DirectedNetInterfaceSet& interfaces);
virtual ~Iterator();
DirectedNetInterface* next(); // NULL iff none
private:
HashTable::Iterator* fIter;
};
private:
friend class Iterator;
HashTable* fTable;
};
class Socket: public NetInterface {
public:
virtual ~Socket();
void reset(); // closes the socket, and sets "fSocketNum" to -1
virtual Boolean handleRead(unsigned char* buffer, unsigned bufferMaxSize,
unsigned& bytesRead,
struct sockaddr_in& fromAddress) = 0;
// Returns False on error; resultData == NULL if data ignored
int socketNum() const { return fSocketNum; }
Port port() const {
return fPort;
}
UsageEnvironment& env() const { return fEnv; }
static int DebugLevel;
protected:
Socket(UsageEnvironment& env, Port port); // virtual base class
Boolean changePort(Port newPort); // will also cause socketNum() to change
private:
int fSocketNum;
UsageEnvironment& fEnv;
Port fPort;
};
UsageEnvironment& operator<<(UsageEnvironment& s, const Socket& sock);
// A data structure for looking up a Socket by port:
class SocketLookupTable {
public:
virtual ~SocketLookupTable();
Socket* Fetch(UsageEnvironment& env, Port port, Boolean& isNew);
// Creates a new Socket if none already exists
Boolean Remove(Socket const* sock);
protected:
SocketLookupTable(); // abstract base class
virtual Socket* CreateNew(UsageEnvironment& env, Port port) = 0;
private:
HashTable* fTable;
};
// A data structure for counting traffic:
class NetInterfaceTrafficStats {
public:
NetInterfaceTrafficStats();
void countPacket(unsigned packetSize);
float totNumPackets() const {return fTotNumPackets;}
float totNumBytes() const {return fTotNumBytes;}
Boolean haveSeenTraffic() const;
private:
float fTotNumPackets;
float fTotNumBytes;
};
#endif