blob: 42be417ca62c68cbc7731ec095a21adf1a8b1b39 [file] [log] [blame]
/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// "liveMedia"
// Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved.
// A file source that is a plain byte stream (rather than frames)
// Implementation
#include "ByteStreamFileSource.hh"
#include "InputFile.hh"
#include "GroupsockHelper.hh"
////////// ByteStreamFileSource //////////
ByteStreamFileSource*
ByteStreamFileSource::createNew(UsageEnvironment& env, char const* fileName,
unsigned preferredFrameSize,
unsigned playTimePerFrame) {
FILE* fid = OpenInputFile(env, fileName);
if (fid == NULL) return NULL;
ByteStreamFileSource* newSource
= new ByteStreamFileSource(env, fid, preferredFrameSize, playTimePerFrame);
newSource->fFileSize = GetFileSize(fileName, fid);
return newSource;
}
ByteStreamFileSource*
ByteStreamFileSource::createNew(UsageEnvironment& env, FILE* fid,
unsigned preferredFrameSize,
unsigned playTimePerFrame) {
if (fid == NULL) return NULL;
ByteStreamFileSource* newSource = new ByteStreamFileSource(env, fid, preferredFrameSize, playTimePerFrame);
newSource->fFileSize = GetFileSize(NULL, fid);
return newSource;
}
void ByteStreamFileSource::seekToByteAbsolute(u_int64_t byteNumber, u_int64_t numBytesToStream) {
SeekFile64(fFid, (int64_t)byteNumber, SEEK_SET);
fNumBytesToStream = numBytesToStream;
fLimitNumBytesToStream = fNumBytesToStream > 0;
}
void ByteStreamFileSource::seekToByteRelative(int64_t offset, u_int64_t numBytesToStream) {
SeekFile64(fFid, offset, SEEK_CUR);
fNumBytesToStream = numBytesToStream;
fLimitNumBytesToStream = fNumBytesToStream > 0;
}
void ByteStreamFileSource::seekToEnd() {
SeekFile64(fFid, 0, SEEK_END);
}
ByteStreamFileSource::ByteStreamFileSource(UsageEnvironment& env, FILE* fid,
unsigned preferredFrameSize,
unsigned playTimePerFrame)
: FramedFileSource(env, fid), fFileSize(0), fPreferredFrameSize(preferredFrameSize),
fPlayTimePerFrame(playTimePerFrame), fLastPlayTime(0),
fHaveStartedReading(False), fLimitNumBytesToStream(False), fNumBytesToStream(0) {
#ifndef READ_FROM_FILES_SYNCHRONOUSLY
makeSocketNonBlocking(fileno(fFid));
#endif
// Test whether the file is seekable
fFidIsSeekable = FileIsSeekable(fFid);
}
ByteStreamFileSource::~ByteStreamFileSource() {
if (fFid == NULL) return;
#ifndef READ_FROM_FILES_SYNCHRONOUSLY
envir().taskScheduler().turnOffBackgroundReadHandling(fileno(fFid));
#endif
CloseInputFile(fFid);
}
void ByteStreamFileSource::doGetNextFrame() {
if (feof(fFid) || ferror(fFid) || (fLimitNumBytesToStream && fNumBytesToStream == 0)) {
handleClosure();
return;
}
#ifdef READ_FROM_FILES_SYNCHRONOUSLY
doReadFromFile();
#else
if (!fHaveStartedReading) {
// Await readable data from the file:
envir().taskScheduler().turnOnBackgroundReadHandling(fileno(fFid),
(TaskScheduler::BackgroundHandlerProc*)&fileReadableHandler, this);
fHaveStartedReading = True;
}
#endif
}
void ByteStreamFileSource::doStopGettingFrames() {
envir().taskScheduler().unscheduleDelayedTask(nextTask());
#ifndef READ_FROM_FILES_SYNCHRONOUSLY
envir().taskScheduler().turnOffBackgroundReadHandling(fileno(fFid));
fHaveStartedReading = False;
#endif
}
void ByteStreamFileSource::fileReadableHandler(ByteStreamFileSource* source, int /*mask*/) {
if (!source->isCurrentlyAwaitingData()) {
source->doStopGettingFrames(); // we're not ready for the data yet
return;
}
source->doReadFromFile();
}
void ByteStreamFileSource::doReadFromFile() {
// Try to read as many bytes as will fit in the buffer provided (or "fPreferredFrameSize" if less)
if (fLimitNumBytesToStream && fNumBytesToStream < (u_int64_t)fMaxSize) {
fMaxSize = (unsigned)fNumBytesToStream;
}
if (fPreferredFrameSize > 0 && fPreferredFrameSize < fMaxSize) {
fMaxSize = fPreferredFrameSize;
}
#ifdef READ_FROM_FILES_SYNCHRONOUSLY
fFrameSize = fread(fTo, 1, fMaxSize, fFid);
#else
if (fFidIsSeekable) {
fFrameSize = fread(fTo, 1, fMaxSize, fFid);
} else {
// For non-seekable files (e.g., pipes), call "read()" rather than "fread()", to ensure that the read doesn't block:
fFrameSize = read(fileno(fFid), fTo, fMaxSize);
}
#endif
if (fFrameSize == 0) {
handleClosure();
return;
}
fNumBytesToStream -= fFrameSize;
// Set the 'presentation time':
if (fPlayTimePerFrame > 0 && fPreferredFrameSize > 0) {
if (fPresentationTime.tv_sec == 0 && fPresentationTime.tv_usec == 0) {
// This is the first frame, so use the current time:
gettimeofday(&fPresentationTime, NULL);
} else {
// Increment by the play time of the previous data:
unsigned uSeconds = fPresentationTime.tv_usec + fLastPlayTime;
fPresentationTime.tv_sec += uSeconds/1000000;
fPresentationTime.tv_usec = uSeconds%1000000;
}
// Remember the play time of this data:
fLastPlayTime = (fPlayTimePerFrame*fFrameSize)/fPreferredFrameSize;
fDurationInMicroseconds = fLastPlayTime;
} else {
// We don't know a specific play time duration for this data,
// so just record the current time as being the 'presentation time':
gettimeofday(&fPresentationTime, NULL);
}
// Inform the reader that he has data:
#ifdef READ_FROM_FILES_SYNCHRONOUSLY
// To avoid possible infinite recursion, we need to return to the event loop to do this:
nextTask() = envir().taskScheduler().scheduleDelayedTask(0,
(TaskFunc*)FramedSource::afterGetting, this);
#else
// Because the file read was done from the event loop, we can call the
// 'after getting' function directly, without risk of infinite recursion:
FramedSource::afterGetting(this);
#endif
}