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/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// "liveMedia"
// Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved.
// A sink representing a TCP output stream
// Implementation
#include "TCPStreamSink.hh"
#include <GroupsockHelper.hh> // for "ignoreSigPipeOnSocket()"
TCPStreamSink* TCPStreamSink::createNew(UsageEnvironment& env, int socketNum) {
return new TCPStreamSink(env, socketNum);
}
TCPStreamSink::TCPStreamSink(UsageEnvironment& env, int socketNum)
: MediaSink(env),
fUnwrittenBytesStart(0), fUnwrittenBytesEnd(0),
fInputSourceIsOpen(False), fOutputSocketIsWritable(True),
fOutputSocketNum(socketNum) {
ignoreSigPipeOnSocket(socketNum);
}
TCPStreamSink::~TCPStreamSink() {
// Turn off any pending background handling of our output socket:
envir().taskScheduler().disableBackgroundHandling(fOutputSocketNum);
}
Boolean TCPStreamSink::continuePlaying() {
fInputSourceIsOpen = fSource != NULL;
processBuffer();
return True;
}
#define TCP_STREAM_SINK_MIN_READ_SIZE 1000
void TCPStreamSink::processBuffer() {
// First, try writing data to our output socket, if we can:
if (fOutputSocketIsWritable && numUnwrittenBytes() > 0) {
int numBytesWritten
= send(fOutputSocketNum, (const char*)&fBuffer[fUnwrittenBytesStart], numUnwrittenBytes(), 0);
if (numBytesWritten < (int)numUnwrittenBytes()) {
// The output socket is no longer writable. Set a handler to be called when it becomes writable again.
fOutputSocketIsWritable = False;
if (envir().getErrno() != EPIPE) { // on this error, the socket might still be writable, but no longer usable
envir().taskScheduler().setBackgroundHandling(fOutputSocketNum, SOCKET_WRITABLE, socketWritableHandler, this);
}
}
if (numBytesWritten > 0) {
// We wrote at least some of our data. Update our buffer pointers:
fUnwrittenBytesStart += numBytesWritten;
if (fUnwrittenBytesStart > fUnwrittenBytesEnd) fUnwrittenBytesStart = fUnwrittenBytesEnd; // sanity check
if (fUnwrittenBytesStart == fUnwrittenBytesEnd && (!fInputSourceIsOpen || !fSource->isCurrentlyAwaitingData())) {
fUnwrittenBytesStart = fUnwrittenBytesEnd = 0; // reset the buffer to empty
}
}
}
// Then, read from our input source, if we can (& we're not already reading from it):
if (fInputSourceIsOpen && freeBufferSpace() >= TCP_STREAM_SINK_MIN_READ_SIZE && !fSource->isCurrentlyAwaitingData()) {
fSource->getNextFrame(&fBuffer[fUnwrittenBytesEnd], freeBufferSpace(), afterGettingFrame, this, ourOnSourceClosure, this);
} else if (!fInputSourceIsOpen && numUnwrittenBytes() == 0) {
// We're now done:
onSourceClosure();
}
}
void TCPStreamSink::socketWritableHandler(void* clientData, int /*mask*/) {
TCPStreamSink* sink = (TCPStreamSink*)clientData;
sink->socketWritableHandler1();
}
void TCPStreamSink::socketWritableHandler1() {
envir().taskScheduler().disableBackgroundHandling(fOutputSocketNum); // disable this handler until the next time it's needed
fOutputSocketIsWritable = True;
processBuffer();
}
void TCPStreamSink::afterGettingFrame(void* clientData, unsigned frameSize, unsigned numTruncatedBytes,
struct timeval /*presentationTime*/, unsigned /*durationInMicroseconds*/) {
TCPStreamSink* sink = (TCPStreamSink*)clientData;
sink->afterGettingFrame(frameSize, numTruncatedBytes);
}
void TCPStreamSink::afterGettingFrame(unsigned frameSize, unsigned numTruncatedBytes) {
if (numTruncatedBytes > 0) {
envir() << "TCPStreamSink::afterGettingFrame(): The input frame data was too large for our buffer. "
<< numTruncatedBytes
<< " bytes of trailing data was dropped! Correct this by increasing the definition of \"TCP_STREAM_SINK_BUFFER_SIZE\" in \"include/TCPStreamSink.hh\".\n";
}
fUnwrittenBytesEnd += frameSize;
processBuffer();
}
void TCPStreamSink::ourOnSourceClosure(void* clientData) {
TCPStreamSink* sink = (TCPStreamSink*)clientData;
sink->ourOnSourceClosure1();
}
void TCPStreamSink::ourOnSourceClosure1() {
// The input source has closed:
fInputSourceIsOpen = False;
processBuffer();
}