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/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// "liveMedia"
// Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved.
// Media Sinks
// C++ header
#ifndef _MEDIA_SINK_HH
#define _MEDIA_SINK_HH
#ifndef _FRAMED_SOURCE_HH
#include "FramedSource.hh"
#endif
class MediaSink: public Medium {
public:
static Boolean lookupByName(UsageEnvironment& env, char const* sinkName,
MediaSink*& resultSink);
typedef void (afterPlayingFunc)(void* clientData);
Boolean startPlaying(MediaSource& source,
afterPlayingFunc* afterFunc,
void* afterClientData);
virtual void stopPlaying();
// Test for specific types of sink:
virtual Boolean isRTPSink() const;
FramedSource* source() const {return fSource;}
protected:
MediaSink(UsageEnvironment& env); // abstract base class
virtual ~MediaSink();
virtual Boolean sourceIsCompatibleWithUs(MediaSource& source);
// called by startPlaying()
virtual Boolean continuePlaying() = 0;
// called by startPlaying()
static void onSourceClosure(void* clientData); // can be used in "getNextFrame()" calls
void onSourceClosure();
// should be called (on ourselves) by continuePlaying() when it
// discovers that the source we're playing from has closed.
FramedSource* fSource;
private:
// redefined virtual functions:
virtual Boolean isSink() const;
private:
// The following fields are used when we're being played:
afterPlayingFunc* fAfterFunc;
void* fAfterClientData;
};
// A data structure that a sink may use for an output packet:
class OutPacketBuffer {
public:
OutPacketBuffer(unsigned preferredPacketSize, unsigned maxPacketSize,
unsigned maxBufferSize = 0);
// if "maxBufferSize" is >0, use it - instead of "maxSize" to compute the buffer size
~OutPacketBuffer();
static unsigned maxSize;
static void increaseMaxSizeTo(unsigned newMaxSize) { if (newMaxSize > OutPacketBuffer::maxSize) OutPacketBuffer::maxSize = newMaxSize; }
unsigned char* curPtr() const {return &fBuf[fPacketStart + fCurOffset];}
unsigned totalBytesAvailable() const {
return fLimit - (fPacketStart + fCurOffset);
}
unsigned totalBufferSize() const { return fLimit; }
unsigned char* packet() const {return &fBuf[fPacketStart];}
unsigned curPacketSize() const {return fCurOffset;}
void increment(unsigned numBytes) {fCurOffset += numBytes;}
void enqueue(unsigned char const* from, unsigned numBytes);
void enqueueWord(u_int32_t word);
void insert(unsigned char const* from, unsigned numBytes, unsigned toPosition);
void insertWord(u_int32_t word, unsigned toPosition);
void extract(unsigned char* to, unsigned numBytes, unsigned fromPosition);
u_int32_t extractWord(unsigned fromPosition);
void skipBytes(unsigned numBytes);
Boolean isPreferredSize() const {return fCurOffset >= fPreferred;}
Boolean wouldOverflow(unsigned numBytes) const {
return (fCurOffset+numBytes) > fMax;
}
unsigned numOverflowBytes(unsigned numBytes) const {
return (fCurOffset+numBytes) - fMax;
}
Boolean isTooBigForAPacket(unsigned numBytes) const {
return numBytes > fMax;
}
void setOverflowData(unsigned overflowDataOffset,
unsigned overflowDataSize,
struct timeval const& presentationTime,
unsigned durationInMicroseconds);
unsigned overflowDataSize() const {return fOverflowDataSize;}
struct timeval overflowPresentationTime() const {return fOverflowPresentationTime;}
unsigned overflowDurationInMicroseconds() const {return fOverflowDurationInMicroseconds;}
Boolean haveOverflowData() const {return fOverflowDataSize > 0;}
void useOverflowData();
void adjustPacketStart(unsigned numBytes);
void resetPacketStart();
void resetOffset() { fCurOffset = 0; }
void resetOverflowData() { fOverflowDataOffset = fOverflowDataSize = 0; }
private:
unsigned fPacketStart, fCurOffset, fPreferred, fMax, fLimit;
unsigned char* fBuf;
unsigned fOverflowDataOffset, fOverflowDataSize;
struct timeval fOverflowPresentationTime;
unsigned fOverflowDurationInMicroseconds;
};
#endif