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/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// "liveMedia"
// Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved.
// A subclass of "ServerMediaSession" that can be used to create a (unicast) RTSP servers that acts as a 'proxy' for
// another (unicast or multicast) RTSP/RTP stream.
// C++ header
#ifndef _PROXY_SERVER_MEDIA_SESSION_HH
#define _PROXY_SERVER_MEDIA_SESSION_HH
#ifndef _SERVER_MEDIA_SESSION_HH
#include "ServerMediaSession.hh"
#endif
#ifndef _MEDIA_SESSION_HH
#include "MediaSession.hh"
#endif
#ifndef _RTSP_CLIENT_HH
#include "RTSPClient.hh"
#endif
#ifndef _MEDIA_TRANSCODING_TABLE_HH
#include "MediaTranscodingTable.hh"
#endif
// A subclass of "RTSPClient", used to refer to the particular "ProxyServerMediaSession" object being used.
// It is used only within the implementation of "ProxyServerMediaSession", but is defined here, in case developers wish to
// subclass it.
class ProxyRTSPClient: public RTSPClient {
public:
ProxyRTSPClient(class ProxyServerMediaSession& ourServerMediaSession, char const* rtspURL,
char const* username, char const* password,
portNumBits tunnelOverHTTPPortNum, int verbosityLevel, int socketNumToServer);
virtual ~ProxyRTSPClient();
void continueAfterDESCRIBE(char const* sdpDescription);
void continueAfterLivenessCommand(int resultCode, Boolean serverSupportsGetParameter);
void continueAfterSETUP(int resultCode);
void continueAfterPLAY(int resultCode);
void scheduleReset();
private:
void reset();
int connectToServer(int socketNum, portNumBits remotePortNum);
Authenticator* auth() { return fOurAuthenticator; }
void scheduleLivenessCommand();
static void sendLivenessCommand(void* clientData);
void doReset();
static void doReset(void* clientData);
void scheduleDESCRIBECommand();
static void sendDESCRIBE(void* clientData);
void sendDESCRIBE();
static void subsessionTimeout(void* clientData);
void handleSubsessionTimeout();
private:
friend class ProxyServerMediaSession;
friend class ProxyServerMediaSubsession;
ProxyServerMediaSession& fOurServerMediaSession;
char* fOurURL;
Authenticator* fOurAuthenticator;
Boolean fStreamRTPOverTCP;
class ProxyServerMediaSubsession *fSetupQueueHead, *fSetupQueueTail;
unsigned fNumSetupsDone;
unsigned fNextDESCRIBEDelay; // in seconds
Boolean fServerSupportsGetParameter, fLastCommandWasPLAY, fDoneDESCRIBE;
TaskToken fLivenessCommandTask, fDESCRIBECommandTask, fSubsessionTimerTask, fResetTask;
};
typedef ProxyRTSPClient*
createNewProxyRTSPClientFunc(ProxyServerMediaSession& ourServerMediaSession,
char const* rtspURL,
char const* username, char const* password,
portNumBits tunnelOverHTTPPortNum, int verbosityLevel,
int socketNumToServer);
ProxyRTSPClient*
defaultCreateNewProxyRTSPClientFunc(ProxyServerMediaSession& ourServerMediaSession,
char const* rtspURL,
char const* username, char const* password,
portNumBits tunnelOverHTTPPortNum, int verbosityLevel,
int socketNumToServer);
class ProxyServerMediaSession: public ServerMediaSession {
public:
static ProxyServerMediaSession* createNew(UsageEnvironment& env,
GenericMediaServer* ourMediaServer, // Note: We can be used by just one server
char const* inputStreamURL, // the "rtsp://" URL of the stream we'll be proxying
char const* streamName = NULL,
char const* username = NULL, char const* password = NULL,
portNumBits tunnelOverHTTPPortNum = 0,
// for streaming the *proxied* (i.e., back-end) stream
int verbosityLevel = 0,
int socketNumToServer = -1,
MediaTranscodingTable* transcodingTable = NULL);
// Hack: "tunnelOverHTTPPortNum" == 0xFFFF (i.e., all-ones) means: Stream RTP/RTCP-over-TCP, but *not* using HTTP
// "verbosityLevel" == 1 means display basic proxy setup info; "verbosityLevel" == 2 means display RTSP client protocol also.
// If "socketNumToServer" is >= 0, then it is the socket number of an already-existing TCP connection to the server.
// (In this case, "inputStreamURL" must point to the socket's endpoint, so that it can be accessed via the socket.)
virtual ~ProxyServerMediaSession();
char const* url() const;
char describeCompletedFlag;
// initialized to 0; set to 1 when the back-end "DESCRIBE" completes.
// (This can be used as a 'watch variable' in "doEventLoop()".)
Boolean describeCompletedSuccessfully() const { return fClientMediaSession != NULL; }
// This can be used - along with "describeCompletdFlag" - to check whether the back-end "DESCRIBE" completed *successfully*.
protected:
ProxyServerMediaSession(UsageEnvironment& env, GenericMediaServer* ourMediaServer,
char const* inputStreamURL, char const* streamName,
char const* username, char const* password,
portNumBits tunnelOverHTTPPortNum, int verbosityLevel,
int socketNumToServer,
MediaTranscodingTable* transcodingTable,
createNewProxyRTSPClientFunc* ourCreateNewProxyRTSPClientFunc
= defaultCreateNewProxyRTSPClientFunc,
portNumBits initialPortNum = 6970,
Boolean multiplexRTCPWithRTP = False);
// If you subclass "ProxyRTSPClient", then you will also need to define your own function
// - with signature "createNewProxyRTSPClientFunc" (see above) - that creates a new object
// of this subclass. You should also subclass "ProxyServerMediaSession" and, in your
// subclass's constructor, initialize the parent class (i.e., "ProxyServerMediaSession")
// constructor by passing your new function as the "ourCreateNewProxyRTSPClientFunc"
// parameter.
// Subclasses may redefine the following functions, if they want "ProxyServerSubsession"s
// to create subclassed "Groupsock" and/or "RTCPInstance" objects:
virtual Groupsock* createGroupsock(struct in_addr const& addr, Port port);
virtual RTCPInstance* createRTCP(Groupsock* RTCPgs, unsigned totSessionBW, /* in kbps */
unsigned char const* cname, RTPSink* sink);
virtual Boolean allowProxyingForSubsession(MediaSubsession const& mss);
// By default, this function always returns True. However, a subclass may redefine this
// if it wishes to restrict which subsessions of a stream get proxied - e.g., if it wishes
// to proxy only video tracks, but not audio (or other) tracks.
protected:
GenericMediaServer* fOurMediaServer;
ProxyRTSPClient* fProxyRTSPClient;
MediaSession* fClientMediaSession;
private:
friend class ProxyRTSPClient;
friend class ProxyServerMediaSubsession;
void continueAfterDESCRIBE(char const* sdpDescription);
void resetDESCRIBEState(); // undoes what was done by "contineAfterDESCRIBE()"
private:
int fVerbosityLevel;
class PresentationTimeSessionNormalizer* fPresentationTimeSessionNormalizer;
createNewProxyRTSPClientFunc* fCreateNewProxyRTSPClientFunc;
MediaTranscodingTable* fTranscodingTable;
portNumBits fInitialPortNum;
Boolean fMultiplexRTCPWithRTP;
};
////////// PresentationTimeSessionNormalizer and PresentationTimeSubsessionNormalizer definitions //////////
// The following two classes are used by proxies to convert incoming streams' presentation times into wall-clock-aligned
// presentation times that are suitable for our "RTPSink"s (for the corresponding outgoing streams).
// (For multi-subsession (i.e., audio+video) sessions, the outgoing streams' presentation times retain the same relative
// separation as those of the incoming streams.)
class PresentationTimeSubsessionNormalizer: public FramedFilter {
public:
void setRTPSink(RTPSink* rtpSink) { fRTPSink = rtpSink; }
private:
friend class PresentationTimeSessionNormalizer;
PresentationTimeSubsessionNormalizer(PresentationTimeSessionNormalizer& parent, FramedSource* inputSource, RTPSource* rtpSource,
char const* codecName, PresentationTimeSubsessionNormalizer* next);
// called only from within "PresentationTimeSessionNormalizer"
virtual ~PresentationTimeSubsessionNormalizer();
static void afterGettingFrame(void* clientData, unsigned frameSize,
unsigned numTruncatedBytes,
struct timeval presentationTime,
unsigned durationInMicroseconds);
void afterGettingFrame(unsigned frameSize,
unsigned numTruncatedBytes,
struct timeval presentationTime,
unsigned durationInMicroseconds);
private: // redefined virtual functions:
virtual void doGetNextFrame();
private:
PresentationTimeSessionNormalizer& fParent;
RTPSource* fRTPSource;
RTPSink* fRTPSink;
char const* fCodecName;
PresentationTimeSubsessionNormalizer* fNext;
};
class PresentationTimeSessionNormalizer: public Medium {
public:
PresentationTimeSessionNormalizer(UsageEnvironment& env);
virtual ~PresentationTimeSessionNormalizer();
PresentationTimeSubsessionNormalizer*
createNewPresentationTimeSubsessionNormalizer(FramedSource* inputSource, RTPSource* rtpSource, char const* codecName);
private: // called only from within "~PresentationTimeSubsessionNormalizer":
friend class PresentationTimeSubsessionNormalizer;
void normalizePresentationTime(PresentationTimeSubsessionNormalizer* ssNormalizer,
struct timeval& toPT, struct timeval const& fromPT);
void removePresentationTimeSubsessionNormalizer(PresentationTimeSubsessionNormalizer* ssNormalizer);
private:
PresentationTimeSubsessionNormalizer* fSubsessionNormalizers;
PresentationTimeSubsessionNormalizer* fMasterSSNormalizer; // used for subsessions that have been RTCP-synced
struct timeval fPTAdjustment; // Added to (RTCP-synced) subsession presentation times to 'normalize' them with wall-clock time.
};
#endif