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/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// "liveMedia"
// Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved.
// A generic RTSP client - for a single "rtsp://" URL
// C++ header
#ifndef _RTSP_CLIENT_HH
#define _RTSP_CLIENT_HH
#ifndef _MEDIA_SESSION_HH
#include "MediaSession.hh"
#endif
#ifndef _NET_ADDRESS_HH
#include "NetAddress.hh"
#endif
#ifndef _DIGEST_AUTHENTICATION_HH
#include "DigestAuthentication.hh"
#endif
#ifndef _TLS_STATE_HH
#include "TLSState.hh"
#endif
#ifndef OMIT_REGISTER_HANDLING
#ifndef _RTSP_SERVER_HH
#include "RTSPServer.hh" // For the optional "HandlerForREGISTERCommand" mini-server
#endif
#endif
class RTSPClient: public Medium {
public:
static RTSPClient* createNew(UsageEnvironment& env, char const* rtspURL,
int verbosityLevel = 0,
char const* applicationName = NULL,
portNumBits tunnelOverHTTPPortNum = 0,
int socketNumToServer = -1);
// If "tunnelOverHTTPPortNum" is non-zero, we tunnel RTSP (and RTP)
// over a HTTP connection with the given port number, using the technique
// described in Apple's document <http://developer.apple.com/documentation/QuickTime/QTSS/Concepts/chapter_2_section_14.html>
// If "socketNumToServer" is >= 0, then it is the socket number of an already-existing TCP connection to the server.
// (In this case, "rtspURL" must point to the socket's endpoint, so that it can be accessed via the socket.)
typedef void (responseHandler)(RTSPClient* rtspClient,
int resultCode, char* resultString);
// A function that is called in response to a RTSP command. The parameters are as follows:
// "rtspClient": The "RTSPClient" object on which the original command was issued.
// "resultCode": If zero, then the command completed successfully. If non-zero, then the command did not complete
// successfully, and "resultCode" indicates the error, as follows:
// A positive "resultCode" is a RTSP error code (for example, 404 means "not found")
// A negative "resultCode" indicates a socket/network error; 0-"resultCode" is the standard "errno" code.
// "resultString": A ('\0'-terminated) string returned along with the response, or else NULL.
// In particular:
// "resultString" for a successful "DESCRIBE" command will be the media session's SDP description.
// "resultString" for a successful "OPTIONS" command will be a list of allowed commands.
// Note that this string can be present (i.e., not NULL) even if "resultCode" is non-zero - i.e., an error message.
// Also, "resultString" can be NULL, even if "resultCode" is zero (e.g., if the RTSP command succeeded, but without
// including an appropriate result header).
// Note also that this string is dynamically allocated, and must be freed by the handler (or the caller)
// - using "delete[]".
unsigned sendDescribeCommand(responseHandler* responseHandler, Authenticator* authenticator = NULL);
// Issues a RTSP "DESCRIBE" command, then returns the "CSeq" sequence number that was used in the command.
// The (programmer-supplied) "responseHandler" function is called later to handle the response
// (or is called immediately - with an error code - if the command cannot be sent).
// "authenticator" (optional) is used for access control. If you have username and password strings, you can use this by
// passing an actual parameter that you created by creating an "Authenticator(username, password) object".
// (Note that if you supply a non-NULL "authenticator" parameter, you need do this only for the first command you send.)
unsigned sendOptionsCommand(responseHandler* responseHandler, Authenticator* authenticator = NULL);
// Issues a RTSP "OPTIONS" command, then returns the "CSeq" sequence number that was used in the command.
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
unsigned sendAnnounceCommand(char const* sdpDescription, responseHandler* responseHandler, Authenticator* authenticator = NULL);
// Issues a RTSP "ANNOUNCE" command (with "sdpDescription" as parameter),
// then returns the "CSeq" sequence number that was used in the command.
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
unsigned sendSetupCommand(MediaSubsession& subsession, responseHandler* responseHandler,
Boolean streamOutgoing = False,
Boolean streamUsingTCP = False,
Boolean forceMulticastOnUnspecified = False,
Authenticator* authenticator = NULL);
// Issues a RTSP "SETUP" command, then returns the "CSeq" sequence number that was used in the command.
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
unsigned sendPlayCommand(MediaSession& session, responseHandler* responseHandler,
double start = 0.0f, double end = -1.0f, float scale = 1.0f,
Authenticator* authenticator = NULL);
// Issues an aggregate RTSP "PLAY" command on "session", then returns the "CSeq" sequence number that was used in the command.
// (Note: start=-1 means 'resume'; end=-1 means 'play to end')
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
unsigned sendPlayCommand(MediaSubsession& subsession, responseHandler* responseHandler,
double start = 0.0f, double end = -1.0f, float scale = 1.0f,
Authenticator* authenticator = NULL);
// Issues a RTSP "PLAY" command on "subsession", then returns the "CSeq" sequence number that was used in the command.
// (Note: start=-1 means 'resume'; end=-1 means 'play to end')
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
// Alternative forms of "sendPlayCommand()", used to send "PLAY" commands that include an 'absolute' time range:
// (The "absStartTime" string (and "absEndTime" string, if present) *must* be of the form
// "YYYYMMDDTHHMMSSZ" or "YYYYMMDDTHHMMSS.<frac>Z")
unsigned sendPlayCommand(MediaSession& session, responseHandler* responseHandler,
char const* absStartTime, char const* absEndTime = NULL, float scale = 1.0f,
Authenticator* authenticator = NULL);
unsigned sendPlayCommand(MediaSubsession& subsession, responseHandler* responseHandler,
char const* absStartTime, char const* absEndTime = NULL, float scale = 1.0f,
Authenticator* authenticator = NULL);
unsigned sendPauseCommand(MediaSession& session, responseHandler* responseHandler, Authenticator* authenticator = NULL);
// Issues an aggregate RTSP "PAUSE" command on "session", then returns the "CSeq" sequence number that was used in the command.
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
unsigned sendPauseCommand(MediaSubsession& subsession, responseHandler* responseHandler, Authenticator* authenticator = NULL);
// Issues a RTSP "PAUSE" command on "subsession", then returns the "CSeq" sequence number that was used in the command.
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
unsigned sendRecordCommand(MediaSession& session, responseHandler* responseHandler, Authenticator* authenticator = NULL);
// Issues an aggregate RTSP "RECORD" command on "session", then returns the "CSeq" sequence number that was used in the command.
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
unsigned sendRecordCommand(MediaSubsession& subsession, responseHandler* responseHandler, Authenticator* authenticator = NULL);
// Issues a RTSP "RECORD" command on "subsession", then returns the "CSeq" sequence number that was used in the command.
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
unsigned sendTeardownCommand(MediaSession& session, responseHandler* responseHandler, Authenticator* authenticator = NULL);
// Issues an aggregate RTSP "TEARDOWN" command on "session", then returns the "CSeq" sequence number that was used in the command.
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
unsigned sendTeardownCommand(MediaSubsession& subsession, responseHandler* responseHandler, Authenticator* authenticator = NULL);
// Issues a RTSP "TEARDOWN" command on "subsession", then returns the "CSeq" sequence number that was used in the command.
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
unsigned sendSetParameterCommand(MediaSession& session, responseHandler* responseHandler,
char const* parameterName, char const* parameterValue,
Authenticator* authenticator = NULL);
// Issues an aggregate RTSP "SET_PARAMETER" command on "session", then returns the "CSeq" sequence number that was used in the command.
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
unsigned sendGetParameterCommand(MediaSession& session, responseHandler* responseHandler, char const* parameterName,
Authenticator* authenticator = NULL);
// Issues an aggregate RTSP "GET_PARAMETER" command on "session", then returns the "CSeq" sequence number that was used in the command.
// (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".)
void sendDummyUDPPackets(MediaSession& session, unsigned numDummyPackets = 2);
void sendDummyUDPPackets(MediaSubsession& subsession, unsigned numDummyPackets = 2);
// Sends short 'dummy' (i.e., non-RTP or RTCP) UDP packets towards the server, to increase
// the likelihood of RTP/RTCP packets from the server reaching us if we're behind a NAT.
// (If we requested RTP-over-TCP streaming, then these functions have no effect.)
// Our implementation automatically does this just prior to sending each "PLAY" command;
// You should not call these functions yourself unless you know what you're doing.
void setSpeed(MediaSession& session, float speed = 1.0f);
// Set (recorded) media download speed to given value to support faster download using 'Speed:'
// option on 'PLAY' command.
Boolean changeResponseHandler(unsigned cseq, responseHandler* newResponseHandler);
// Changes the response handler for the previously-performed command (whose operation returned "cseq").
// (To turn off any response handling for the command, use a "newResponseHandler" value of NULL. This might be done as part
// of an implementation of a 'timeout handler' on the command, for example.)
// This function returns True iff "cseq" was for a valid previously-performed command (whose response is still unhandled).
int socketNum() const { return fInputSocketNum; }
static Boolean lookupByName(UsageEnvironment& env,
char const* sourceName,
RTSPClient*& resultClient);
Boolean parseRTSPURL(char const* url,
char*& username, char*& password, NetAddress& address, portNumBits& portNum, char const** urlSuffix = NULL);
// Parses "url" as "rtsp://[<username>[:<password>]@]<server-address-or-name>[:<port>][/<stream-name>]"
// (Note that the returned "username" and "password" are either NULL, or heap-allocated strings that the caller must later delete[].)
void setUserAgentString(char const* userAgentName);
// sets an alternative string to be used in RTSP "User-Agent:" headers
void disallowBasicAuthentication() { fAllowBasicAuthentication = False; }
// call this if you don't want the server to request 'Basic' authentication
// (which would cause the client to send usernames and passwords over the net).
unsigned sessionTimeoutParameter() const { return fSessionTimeoutParameter; }
char const* url() const { return fBaseURL; }
void useTLS() { fTLS.isNeeded = True; }
static unsigned responseBufferSize;
public: // Some compilers complain if this is "private:"
// The state of a request-in-progress:
class RequestRecord {
public:
RequestRecord(unsigned cseq, char const* commandName, responseHandler* handler,
MediaSession* session = NULL, MediaSubsession* subsession = NULL, u_int32_t booleanFlags = 0,
double start = 0.0f, double end = -1.0f, float scale = 1.0f, char const* contentStr = NULL);
RequestRecord(unsigned cseq, responseHandler* handler,
char const* absStartTime, char const* absEndTime = NULL, float scale = 1.0f,
MediaSession* session = NULL, MediaSubsession* subsession = NULL);
// alternative constructor for creating "PLAY" requests that include 'absolute' time values
virtual ~RequestRecord();
RequestRecord*& next() { return fNext; }
unsigned& cseq() { return fCSeq; }
char const* commandName() const { return fCommandName; }
MediaSession* session() const { return fSession; }
MediaSubsession* subsession() const { return fSubsession; }
u_int32_t booleanFlags() const { return fBooleanFlags; }
double start() const { return fStart; }
double end() const { return fEnd; }
char const* absStartTime() const { return fAbsStartTime; }
char const* absEndTime() const { return fAbsEndTime; }
float scale() const { return fScale; }
char* contentStr() const { return fContentStr; }
responseHandler*& handler() { return fHandler; }
private:
RequestRecord* fNext;
unsigned fCSeq;
char const* fCommandName;
MediaSession* fSession;
MediaSubsession* fSubsession;
u_int32_t fBooleanFlags;
double fStart, fEnd;
char *fAbsStartTime, *fAbsEndTime; // used for optional 'absolute' (i.e., "time=") range specifications
float fScale;
char* fContentStr;
responseHandler* fHandler;
};
protected:
RTSPClient(UsageEnvironment& env, char const* rtspURL,
int verbosityLevel, char const* applicationName, portNumBits tunnelOverHTTPPortNum, int socketNumToServer);
// called only by createNew();
virtual ~RTSPClient();
void reset();
void setBaseURL(char const* url);
int grabSocket(); // allows a subclass to reuse our input socket, so that it won't get closed when we're deleted
virtual unsigned sendRequest(RequestRecord* request);
virtual Boolean setRequestFields(RequestRecord* request,
char*& cmdURL, Boolean& cmdURLWasAllocated,
char const*& protocolStr,
char*& extraHeaders, Boolean& extraHeadersWereAllocated);
// used to implement "sendRequest()"; subclasses may reimplement this (e.g., when implementing a new command name)
virtual int connectToServer(int socketNum, portNumBits remotePortNum); // used to implement "openConnection()"; result values: -1: failure; 0: pending; 1: success
private: // redefined virtual functions
virtual Boolean isRTSPClient() const;
private:
class RequestQueue {
public:
RequestQueue();
RequestQueue(RequestQueue& origQueue); // moves the queue contents to the new queue
virtual ~RequestQueue();
void enqueue(RequestRecord* request); // "request" must not be NULL
RequestRecord* dequeue();
void putAtHead(RequestRecord* request); // "request" must not be NULL
RequestRecord* findByCSeq(unsigned cseq);
Boolean isEmpty() const { return fHead == NULL; }
void reset();
private:
RequestRecord* fHead;
RequestRecord* fTail;
};
void resetTCPSockets();
void resetResponseBuffer();
int openConnection(); // result values: -1: failure; 0: pending; 1: success
char* createAuthenticatorString(char const* cmd, char const* url);
char* createBlocksizeString(Boolean streamUsingTCP);
char* createKeyMgmtString(char const* url, MediaSubsession const& subsession);
void handleRequestError(RequestRecord* request);
Boolean parseResponseCode(char const* line, unsigned& responseCode, char const*& responseString);
void handleIncomingRequest();
static Boolean checkForHeader(char const* line, char const* headerName, unsigned headerNameLength, char const*& headerParams);
Boolean parseTransportParams(char const* paramsStr,
char*& serverAddressStr, portNumBits& serverPortNum,
unsigned char& rtpChannelId, unsigned char& rtcpChannelId);
Boolean parseScaleParam(char const* paramStr, float& scale);
Boolean parseSpeedParam(char const* paramStr, float& speed);
Boolean parseRTPInfoParams(char const*& paramStr, u_int16_t& seqNum, u_int32_t& timestamp);
Boolean handleSETUPResponse(MediaSubsession& subsession, char const* sessionParamsStr, char const* transportParamsStr,
Boolean streamUsingTCP);
Boolean handlePLAYResponse(MediaSession* session, MediaSubsession* subsession,
char const* scaleParamsStr, const char* speedParamsStr,
char const* rangeParamsStr, char const* rtpInfoParamsStr);
Boolean handleTEARDOWNResponse(MediaSession& session, MediaSubsession& subsession);
Boolean handleGET_PARAMETERResponse(char const* parameterName, char*& resultValueString, char* resultValueStringEnd);
Boolean handleAuthenticationFailure(char const* wwwAuthenticateParamsStr);
Boolean resendCommand(RequestRecord* request);
char const* sessionURL(MediaSession const& session) const;
static void handleAlternativeRequestByte(void*, u_int8_t requestByte);
void handleAlternativeRequestByte1(u_int8_t requestByte);
void constructSubsessionURL(MediaSubsession const& subsession,
char const*& prefix,
char const*& separator,
char const*& suffix);
// Support for tunneling RTSP-over-HTTP:
Boolean setupHTTPTunneling1(); // send the HTTP "GET"
static void responseHandlerForHTTP_GET(RTSPClient* rtspClient, int responseCode, char* responseString);
void responseHandlerForHTTP_GET1(int responseCode, char* responseString);
Boolean setupHTTPTunneling2(); // send the HTTP "POST"
// Support for asynchronous connections to the server:
static void connectionHandler(void*, int /*mask*/);
void connectionHandler1();
// Support for handling data sent back by a server:
static void incomingDataHandler(void*, int /*mask*/);
void incomingDataHandler1();
void handleResponseBytes(int newBytesRead);
// Writing/reading data over a (already set-up) connection:
int write(const char* data, unsigned count);
int read(u_int8_t* buffer, unsigned bufferSize);
public:
u_int16_t desiredMaxIncomingPacketSize;
// If set to a value >0, then a "Blocksize:" header with this value (minus an allowance for
// IP, UDP, and RTP headers) will be sent with each "SETUP" request.
protected:
int fVerbosityLevel;
unsigned fCSeq; // sequence number, used in consecutive requests
Authenticator fCurrentAuthenticator;
Boolean fAllowBasicAuthentication;
netAddressBits fServerAddress;
private:
portNumBits fTunnelOverHTTPPortNum;
char* fUserAgentHeaderStr;
unsigned fUserAgentHeaderStrLen;
int fInputSocketNum, fOutputSocketNum;
char* fBaseURL;
unsigned char fTCPStreamIdCount; // used for (optional) RTP/TCP
char* fLastSessionId;
unsigned fSessionTimeoutParameter; // optionally set in response "Session:" headers
char* fResponseBuffer;
unsigned fResponseBytesAlreadySeen, fResponseBufferBytesLeft;
RequestQueue fRequestsAwaitingConnection, fRequestsAwaitingHTTPTunneling, fRequestsAwaitingResponse;
// Support for tunneling RTSP-over-HTTP:
char fSessionCookie[33];
unsigned fSessionCookieCounter;
Boolean fHTTPTunnelingConnectionIsPending;
// Optional support for TLS:
TLSState fTLS;
friend class TLSState;
};
#ifndef OMIT_REGISTER_HANDLING
////////// HandlerServerForREGISTERCommand /////////
// A simple server that creates a new "RTSPClient" object whenever a "REGISTER" request arrives (specifying the "rtsp://" URL
// of a stream). The new "RTSPClient" object will be created with the specified URL, and passed to the provided handler function.
typedef void onRTSPClientCreationFunc(RTSPClient* newRTSPClient, Boolean requestStreamingOverTCP);
class HandlerServerForREGISTERCommand: public RTSPServer {
public:
static HandlerServerForREGISTERCommand* createNew(UsageEnvironment& env, onRTSPClientCreationFunc* creationFunc,
Port ourPort = 0, UserAuthenticationDatabase* authDatabase = NULL,
int verbosityLevel = 0, char const* applicationName = NULL);
// If ourPort.num() == 0, we'll choose the port number ourself. (Use the following function to get it.)
portNumBits serverPortNum() const { return ntohs(fServerPort.num()); }
protected:
HandlerServerForREGISTERCommand(UsageEnvironment& env, onRTSPClientCreationFunc* creationFunc, int ourSocket, Port ourPort,
UserAuthenticationDatabase* authDatabase, int verbosityLevel, char const* applicationName);
// called only by createNew();
virtual ~HandlerServerForREGISTERCommand();
virtual RTSPClient* createNewRTSPClient(char const* rtspURL, int verbosityLevel, char const* applicationName,
int socketNumToServer);
// This function - by default - creates a (base) "RTSPClient" object. If you want to create a subclass
// of "RTSPClient" instead, then subclass this class, and redefine this virtual function.
protected: // redefined virtual functions
virtual char const* allowedCommandNames(); // "OPTIONS", "REGISTER", and (perhaps) "DEREGISTER" only
virtual Boolean weImplementREGISTER(char const* cmd/*"REGISTER" or "DEREGISTER"*/,
char const* proxyURLSuffix, char*& responseStr);
// redefined to return True (for cmd=="REGISTER")
virtual void implementCmd_REGISTER(char const* cmd/*"REGISTER" or "DEREGISTER"*/,
char const* url, char const* urlSuffix, int socketToRemoteServer,
Boolean deliverViaTCP, char const* proxyURLSuffix);
private:
onRTSPClientCreationFunc* fCreationFunc;
int fVerbosityLevel;
char* fApplicationName;
};
#endif
#endif