blob: c0ec3bd53118875556ccb1145205a53be9194277 [file] [log] [blame]
/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved.
// Basic Usage Environment: for a simple, non-scripted, console application
// C++ header
#ifndef _BASIC_USAGE_ENVIRONMENT0_HH
#define _BASIC_USAGE_ENVIRONMENT0_HH
#ifndef _BASICUSAGEENVIRONMENT_VERSION_HH
#include "BasicUsageEnvironment_version.hh"
#endif
#ifndef _USAGE_ENVIRONMENT_HH
#include "UsageEnvironment.hh"
#endif
#ifndef _DELAY_QUEUE_HH
#include "DelayQueue.hh"
#endif
#define RESULT_MSG_BUFFER_MAX 1000
// An abstract base class, useful for subclassing
// (e.g., to redefine the implementation of "operator<<")
class BasicUsageEnvironment0: public UsageEnvironment {
public:
// redefined virtual functions:
virtual MsgString getResultMsg() const;
virtual void setResultMsg(MsgString msg);
virtual void setResultMsg(MsgString msg1,
MsgString msg2);
virtual void setResultMsg(MsgString msg1,
MsgString msg2,
MsgString msg3);
virtual void setResultErrMsg(MsgString msg, int err = 0);
virtual void appendToResultMsg(MsgString msg);
virtual void reportBackgroundError();
protected:
BasicUsageEnvironment0(TaskScheduler& taskScheduler);
virtual ~BasicUsageEnvironment0();
private:
void reset();
char fResultMsgBuffer[RESULT_MSG_BUFFER_MAX];
unsigned fCurBufferSize;
unsigned fBufferMaxSize;
};
class HandlerSet; // forward
#define MAX_NUM_EVENT_TRIGGERS 32
// An abstract base class, useful for subclassing
// (e.g., to redefine the implementation of socket event handling)
class BasicTaskScheduler0: public TaskScheduler {
public:
virtual ~BasicTaskScheduler0();
virtual void SingleStep(unsigned maxDelayTime = 0) = 0;
// "maxDelayTime" is in microseconds. It allows a subclass to impose a limit
// on how long "select()" can delay, in case it wants to also do polling.
// 0 (the default value) means: There's no maximum; just look at the delay queue
public:
// Redefined virtual functions:
virtual TaskToken scheduleDelayedTask(int64_t microseconds, TaskFunc* proc,
void* clientData);
virtual void unscheduleDelayedTask(TaskToken& prevTask);
virtual void doEventLoop(char volatile* watchVariable);
virtual EventTriggerId createEventTrigger(TaskFunc* eventHandlerProc);
virtual void deleteEventTrigger(EventTriggerId eventTriggerId);
virtual void triggerEvent(EventTriggerId eventTriggerId, void* clientData = NULL);
protected:
BasicTaskScheduler0();
protected:
// To implement delayed operations:
DelayQueue fDelayQueue;
// To implement background reads:
HandlerSet* fHandlers;
int fLastHandledSocketNum;
// To implement event triggers:
EventTriggerId volatile fTriggersAwaitingHandling; // implemented as a 32-bit bitmap
EventTriggerId fLastUsedTriggerMask; // implemented as a 32-bit bitmap
TaskFunc* fTriggeredEventHandlers[MAX_NUM_EVENT_TRIGGERS];
void* fTriggeredEventClientDatas[MAX_NUM_EVENT_TRIGGERS];
unsigned fLastUsedTriggerNum; // in the range [0,MAX_NUM_EVENT_TRIGGERS)
};
#endif