blob: 1ddf91f4e7e200af7d272d27a9b3c21a2fd4d30f [file] [log] [blame]
/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// "mTunnel" multicast access service
// Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved.
// Helper routines to implement 'group sockets'
// Implementation
#include "GroupsockHelper.hh"
#if (defined(__WIN32__) || defined(_WIN32)) && !defined(__MINGW32__)
#include <time.h>
extern "C" int initializeWinsockIfNecessary();
#else
#include <stdarg.h>
#include <time.h>
#include <sys/time.h>
#if !defined(_WIN32)
#include <netinet/tcp.h>
#ifdef __ANDROID_NDK__
#include <android/ndk-version.h>
#define ANDROID_OLD_NDK __NDK_MAJOR__ < 17
#endif
#endif
#include <fcntl.h>
#define initializeWinsockIfNecessary() 1
#endif
#if defined(__WIN32__) || defined(_WIN32) || defined(_QNX4)
#else
#include <signal.h>
#define USE_SIGNALS 1
#endif
#include <stdio.h>
// By default, use INADDR_ANY for the sending and receiving interfaces:
netAddressBits SendingInterfaceAddr = INADDR_ANY;
netAddressBits ReceivingInterfaceAddr = INADDR_ANY;
static void socketErr(UsageEnvironment& env, char const* errorMsg) {
env.setResultErrMsg(errorMsg);
}
NoReuse::NoReuse(UsageEnvironment& env)
: fEnv(env) {
groupsockPriv(fEnv)->reuseFlag = 0;
}
NoReuse::~NoReuse() {
groupsockPriv(fEnv)->reuseFlag = 1;
reclaimGroupsockPriv(fEnv);
}
_groupsockPriv* groupsockPriv(UsageEnvironment& env) {
if (env.groupsockPriv == NULL) { // We need to create it
_groupsockPriv* result = new _groupsockPriv;
result->socketTable = NULL;
result->reuseFlag = 1; // default value => allow reuse of socket numbers
env.groupsockPriv = result;
}
return (_groupsockPriv*)(env.groupsockPriv);
}
void reclaimGroupsockPriv(UsageEnvironment& env) {
_groupsockPriv* priv = (_groupsockPriv*)(env.groupsockPriv);
if (priv->socketTable == NULL && priv->reuseFlag == 1/*default value*/) {
// We can delete the structure (to save space); it will get created again, if needed:
delete priv;
env.groupsockPriv = NULL;
}
}
static int createSocket(int type) {
// Call "socket()" to create a (IPv4) socket of the specified type.
// But also set it to have the 'close on exec' property (if we can)
int sock;
#ifdef SOCK_CLOEXEC
sock = socket(AF_INET, type|SOCK_CLOEXEC, 0);
if (sock != -1 || errno != EINVAL) return sock;
// An "errno" of EINVAL likely means that the system wasn't happy with the SOCK_CLOEXEC; fall through and try again without it:
#endif
sock = socket(AF_INET, type, 0);
#ifdef FD_CLOEXEC
if (sock != -1) fcntl(sock, F_SETFD, FD_CLOEXEC);
#endif
return sock;
}
int setupDatagramSocket(UsageEnvironment& env, Port port) {
if (!initializeWinsockIfNecessary()) {
socketErr(env, "Failed to initialize 'winsock': ");
return -1;
}
int newSocket = createSocket(SOCK_DGRAM);
if (newSocket < 0) {
socketErr(env, "unable to create datagram socket: ");
return newSocket;
}
int reuseFlag = groupsockPriv(env)->reuseFlag;
reclaimGroupsockPriv(env);
if (setsockopt(newSocket, SOL_SOCKET, SO_REUSEADDR,
(const char*)&reuseFlag, sizeof reuseFlag) < 0) {
socketErr(env, "setsockopt(SO_REUSEADDR) error: ");
closeSocket(newSocket);
return -1;
}
#if defined(__WIN32__) || defined(_WIN32)
// Windoze doesn't properly handle SO_REUSEPORT or IP_MULTICAST_LOOP
#else
#ifdef SO_REUSEPORT
if (setsockopt(newSocket, SOL_SOCKET, SO_REUSEPORT,
(const char*)&reuseFlag, sizeof reuseFlag) < 0) {
socketErr(env, "setsockopt(SO_REUSEPORT) error: ");
closeSocket(newSocket);
return -1;
}
#endif
#ifdef IP_MULTICAST_LOOP
const u_int8_t loop = 1;
if (setsockopt(newSocket, IPPROTO_IP, IP_MULTICAST_LOOP,
(const char*)&loop, sizeof loop) < 0) {
socketErr(env, "setsockopt(IP_MULTICAST_LOOP) error: ");
closeSocket(newSocket);
return -1;
}
#endif
#endif
// Note: Windoze requires binding, even if the port number is 0
netAddressBits addr = INADDR_ANY;
#if defined(__WIN32__) || defined(_WIN32)
#else
if (port.num() != 0 || ReceivingInterfaceAddr != INADDR_ANY) {
#endif
if (port.num() == 0) addr = ReceivingInterfaceAddr;
MAKE_SOCKADDR_IN(name, addr, port.num());
if (bind(newSocket, (struct sockaddr*)&name, sizeof name) != 0) {
char tmpBuffer[100];
sprintf(tmpBuffer, "bind() error (port number: %d): ",
ntohs(port.num()));
socketErr(env, tmpBuffer);
closeSocket(newSocket);
return -1;
}
#if defined(__WIN32__) || defined(_WIN32)
#else
}
#endif
// Set the sending interface for multicasts, if it's not the default:
if (SendingInterfaceAddr != INADDR_ANY) {
struct in_addr addr;
addr.s_addr = SendingInterfaceAddr;
if (setsockopt(newSocket, IPPROTO_IP, IP_MULTICAST_IF,
(const char*)&addr, sizeof addr) < 0) {
socketErr(env, "error setting outgoing multicast interface: ");
closeSocket(newSocket);
return -1;
}
}
return newSocket;
}
Boolean makeSocketNonBlocking(int sock) {
#if defined(__WIN32__) || defined(_WIN32)
unsigned long arg = 1;
return ioctlsocket(sock, FIONBIO, &arg) == 0;
#elif defined(VXWORKS)
int arg = 1;
return ioctl(sock, FIONBIO, (int)&arg) == 0;
#else
int curFlags = fcntl(sock, F_GETFL, 0);
return fcntl(sock, F_SETFL, curFlags|O_NONBLOCK) >= 0;
#endif
}
Boolean makeSocketBlocking(int sock, unsigned writeTimeoutInMilliseconds) {
Boolean result;
#if defined(__WIN32__) || defined(_WIN32)
unsigned long arg = 0;
result = ioctlsocket(sock, FIONBIO, &arg) == 0;
#elif defined(VXWORKS)
int arg = 0;
result = ioctl(sock, FIONBIO, (int)&arg) == 0;
#else
int curFlags = fcntl(sock, F_GETFL, 0);
result = fcntl(sock, F_SETFL, curFlags&(~O_NONBLOCK)) >= 0;
#endif
if (writeTimeoutInMilliseconds > 0) {
#ifdef SO_SNDTIMEO
#if defined(__WIN32__) || defined(_WIN32)
DWORD msto = (DWORD)writeTimeoutInMilliseconds;
setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO, (char *)&msto, sizeof(msto) );
#else
struct timeval tv;
tv.tv_sec = writeTimeoutInMilliseconds/1000;
tv.tv_usec = (writeTimeoutInMilliseconds%1000)*1000;
setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO, (char *)&tv, sizeof tv);
#endif
#endif
}
return result;
}
Boolean setSocketKeepAlive(int sock) {
#if defined(__WIN32__) || defined(_WIN32)
// How do we do this in Windows? For now, just make this a no-op in Windows:
#else
int const keepalive_enabled = 1;
if (setsockopt(sock, SOL_SOCKET, SO_KEEPALIVE, (void*)&keepalive_enabled, sizeof keepalive_enabled) < 0) {
return False;
}
#ifdef TCP_KEEPIDLE
int const keepalive_time = 180;
if (setsockopt(sock, IPPROTO_TCP, TCP_KEEPIDLE, (void*)&keepalive_time, sizeof keepalive_time) < 0) {
return False;
}
#endif
#ifdef TCP_KEEPCNT
int const keepalive_count = 5;
if (setsockopt(sock, IPPROTO_TCP, TCP_KEEPCNT, (void*)&keepalive_count, sizeof keepalive_count) < 0) {
return False;
}
#endif
#ifdef TCP_KEEPINTVL
int const keepalive_interval = 20;
if (setsockopt(sock, IPPROTO_TCP, TCP_KEEPINTVL, (void*)&keepalive_interval, sizeof keepalive_interval) < 0) {
return False;
}
#endif
#endif
return True;
}
int setupStreamSocket(UsageEnvironment& env,
Port port, Boolean makeNonBlocking, Boolean setKeepAlive) {
if (!initializeWinsockIfNecessary()) {
socketErr(env, "Failed to initialize 'winsock': ");
return -1;
}
int newSocket = createSocket(SOCK_STREAM);
if (newSocket < 0) {
socketErr(env, "unable to create stream socket: ");
return newSocket;
}
int reuseFlag = groupsockPriv(env)->reuseFlag;
reclaimGroupsockPriv(env);
if (setsockopt(newSocket, SOL_SOCKET, SO_REUSEADDR,
(const char*)&reuseFlag, sizeof reuseFlag) < 0) {
socketErr(env, "setsockopt(SO_REUSEADDR) error: ");
closeSocket(newSocket);
return -1;
}
// SO_REUSEPORT doesn't really make sense for TCP sockets, so we
// normally don't set them. However, if you really want to do this
// #define REUSE_FOR_TCP
#ifdef REUSE_FOR_TCP
#if defined(__WIN32__) || defined(_WIN32)
// Windoze doesn't properly handle SO_REUSEPORT
#else
#ifdef SO_REUSEPORT
if (setsockopt(newSocket, SOL_SOCKET, SO_REUSEPORT,
(const char*)&reuseFlag, sizeof reuseFlag) < 0) {
socketErr(env, "setsockopt(SO_REUSEPORT) error: ");
closeSocket(newSocket);
return -1;
}
#endif
#endif
#endif
// Note: Windoze requires binding, even if the port number is 0
#if defined(__WIN32__) || defined(_WIN32)
#else
if (port.num() != 0 || ReceivingInterfaceAddr != INADDR_ANY) {
#endif
MAKE_SOCKADDR_IN(name, ReceivingInterfaceAddr, port.num());
if (bind(newSocket, (struct sockaddr*)&name, sizeof name) != 0) {
char tmpBuffer[100];
sprintf(tmpBuffer, "bind() error (port number: %d): ",
ntohs(port.num()));
socketErr(env, tmpBuffer);
closeSocket(newSocket);
return -1;
}
#if defined(__WIN32__) || defined(_WIN32)
#else
}
#endif
if (makeNonBlocking) {
if (!makeSocketNonBlocking(newSocket)) {
socketErr(env, "failed to make non-blocking: ");
closeSocket(newSocket);
return -1;
}
}
// Set the keep alive mechanism for the TCP socket, to avoid "ghost sockets"
// that remain after an interrupted communication.
if (setKeepAlive) {
if (!setSocketKeepAlive(newSocket)) {
socketErr(env, "failed to set keep alive: ");
closeSocket(newSocket);
return -1;
}
}
return newSocket;
}
int readSocket(UsageEnvironment& env,
int socket, unsigned char* buffer, unsigned bufferSize,
struct sockaddr_in& fromAddress) {
SOCKLEN_T addressSize = sizeof fromAddress;
int bytesRead = recvfrom(socket, (char*)buffer, bufferSize, 0,
(struct sockaddr*)&fromAddress,
&addressSize);
if (bytesRead < 0) {
//##### HACK to work around bugs in Linux and Windows:
int err = env.getErrno();
if (err == 111 /*ECONNREFUSED (Linux)*/
#if defined(__WIN32__) || defined(_WIN32)
// What a piece of crap Windows is. Sometimes
// recvfrom() returns -1, but with an 'errno' of 0.
// This appears not to be a real error; just treat
// it as if it were a read of zero bytes, and hope
// we don't have to do anything else to 'reset'
// this alleged error:
|| err == 0 || err == EWOULDBLOCK
#else
|| err == EAGAIN
#endif
|| err == 113 /*EHOSTUNREACH (Linux)*/) { // Why does Linux return this for datagram sock?
fromAddress.sin_addr.s_addr = 0;
return 0;
}
//##### END HACK
socketErr(env, "recvfrom() error: ");
} else if (bytesRead == 0) {
// "recvfrom()" on a stream socket can return 0 if the remote end has closed the connection. Treat this as an error:
return -1;
}
return bytesRead;
}
Boolean writeSocket(UsageEnvironment& env,
int socket, struct in_addr address, portNumBits portNum,
u_int8_t ttlArg,
unsigned char* buffer, unsigned bufferSize) {
// Before sending, set the socket's TTL:
#if defined(__WIN32__) || defined(_WIN32)
#define TTL_TYPE int
#else
#define TTL_TYPE u_int8_t
#endif
TTL_TYPE ttl = (TTL_TYPE)ttlArg;
if (setsockopt(socket, IPPROTO_IP, IP_MULTICAST_TTL,
(const char*)&ttl, sizeof ttl) < 0) {
socketErr(env, "setsockopt(IP_MULTICAST_TTL) error: ");
return False;
}
return writeSocket(env, socket, address, portNum, buffer, bufferSize);
}
Boolean writeSocket(UsageEnvironment& env,
int socket, struct in_addr address, portNumBits portNum,
unsigned char* buffer, unsigned bufferSize) {
do {
MAKE_SOCKADDR_IN(dest, address.s_addr, portNum);
int bytesSent = sendto(socket, (char*)buffer, bufferSize, 0,
(struct sockaddr*)&dest, sizeof dest);
if (bytesSent != (int)bufferSize) {
char tmpBuf[100];
sprintf(tmpBuf, "writeSocket(%d), sendTo() error: wrote %d bytes instead of %u: ", socket, bytesSent, bufferSize);
socketErr(env, tmpBuf);
break;
}
return True;
} while (0);
return False;
}
void ignoreSigPipeOnSocket(int socketNum) {
#ifdef USE_SIGNALS
#ifdef SO_NOSIGPIPE
int set_option = 1;
setsockopt(socketNum, SOL_SOCKET, SO_NOSIGPIPE, &set_option, sizeof set_option);
#else
signal(SIGPIPE, SIG_IGN);
#endif
#endif
}
static unsigned getBufferSize(UsageEnvironment& env, int bufOptName,
int socket) {
unsigned curSize;
SOCKLEN_T sizeSize = sizeof curSize;
if (getsockopt(socket, SOL_SOCKET, bufOptName,
(char*)&curSize, &sizeSize) < 0) {
socketErr(env, "getBufferSize() error: ");
return 0;
}
return curSize;
}
unsigned getSendBufferSize(UsageEnvironment& env, int socket) {
return getBufferSize(env, SO_SNDBUF, socket);
}
unsigned getReceiveBufferSize(UsageEnvironment& env, int socket) {
return getBufferSize(env, SO_RCVBUF, socket);
}
static unsigned setBufferTo(UsageEnvironment& env, int bufOptName,
int socket, unsigned requestedSize) {
SOCKLEN_T sizeSize = sizeof requestedSize;
setsockopt(socket, SOL_SOCKET, bufOptName, (char*)&requestedSize, sizeSize);
// Get and return the actual, resulting buffer size:
return getBufferSize(env, bufOptName, socket);
}
unsigned setSendBufferTo(UsageEnvironment& env,
int socket, unsigned requestedSize) {
return setBufferTo(env, SO_SNDBUF, socket, requestedSize);
}
unsigned setReceiveBufferTo(UsageEnvironment& env,
int socket, unsigned requestedSize) {
return setBufferTo(env, SO_RCVBUF, socket, requestedSize);
}
static unsigned increaseBufferTo(UsageEnvironment& env, int bufOptName,
int socket, unsigned requestedSize) {
// First, get the current buffer size. If it's already at least
// as big as what we're requesting, do nothing.
unsigned curSize = getBufferSize(env, bufOptName, socket);
// Next, try to increase the buffer to the requested size,
// or to some smaller size, if that's not possible:
while (requestedSize > curSize) {
SOCKLEN_T sizeSize = sizeof requestedSize;
if (setsockopt(socket, SOL_SOCKET, bufOptName,
(char*)&requestedSize, sizeSize) >= 0) {
// success
return requestedSize;
}
requestedSize = (requestedSize+curSize)/2;
}
return getBufferSize(env, bufOptName, socket);
}
unsigned increaseSendBufferTo(UsageEnvironment& env,
int socket, unsigned requestedSize) {
return increaseBufferTo(env, SO_SNDBUF, socket, requestedSize);
}
unsigned increaseReceiveBufferTo(UsageEnvironment& env,
int socket, unsigned requestedSize) {
return increaseBufferTo(env, SO_RCVBUF, socket, requestedSize);
}
static void clearMulticastAllSocketOption(int socket) {
#ifdef IP_MULTICAST_ALL
// This option is defined in modern versions of Linux to overcome a bug in the Linux kernel's default behavior.
// When set to 0, it ensures that we receive only packets that were sent to the specified IP multicast address,
// even if some other process on the same system has joined a different multicast group with the same port number.
int multicastAll = 0;
(void)setsockopt(socket, IPPROTO_IP, IP_MULTICAST_ALL, (void*)&multicastAll, sizeof multicastAll);
// Ignore the call's result. Should it fail, we'll still receive packets (just perhaps more than intended)
#endif
}
Boolean socketJoinGroup(UsageEnvironment& env, int socket,
netAddressBits groupAddress){
if (!IsMulticastAddress(groupAddress)) return True; // ignore this case
struct ip_mreq imr;
imr.imr_multiaddr.s_addr = groupAddress;
imr.imr_interface.s_addr = ReceivingInterfaceAddr;
if (setsockopt(socket, IPPROTO_IP, IP_ADD_MEMBERSHIP,
(const char*)&imr, sizeof (struct ip_mreq)) < 0) {
#if defined(__WIN32__) || defined(_WIN32)
if (env.getErrno() != 0) {
// That piece-of-shit toy operating system (Windows) sometimes lies
// about setsockopt() failing!
#endif
socketErr(env, "setsockopt(IP_ADD_MEMBERSHIP) error: ");
return False;
#if defined(__WIN32__) || defined(_WIN32)
}
#endif
}
clearMulticastAllSocketOption(socket);
return True;
}
Boolean socketLeaveGroup(UsageEnvironment&, int socket,
netAddressBits groupAddress) {
if (!IsMulticastAddress(groupAddress)) return True; // ignore this case
struct ip_mreq imr;
imr.imr_multiaddr.s_addr = groupAddress;
imr.imr_interface.s_addr = ReceivingInterfaceAddr;
if (setsockopt(socket, IPPROTO_IP, IP_DROP_MEMBERSHIP,
(const char*)&imr, sizeof (struct ip_mreq)) < 0) {
return False;
}
return True;
}
// The source-specific join/leave operations require special setsockopt()
// commands, and a special structure (ip_mreq_source). If the include files
// didn't define these, we do so here:
#if !defined(IP_ADD_SOURCE_MEMBERSHIP)
struct ip_mreq_source {
struct in_addr imr_multiaddr; /* IP multicast address of group */
struct in_addr imr_sourceaddr; /* IP address of source */
struct in_addr imr_interface; /* local IP address of interface */
};
#endif
#ifndef IP_ADD_SOURCE_MEMBERSHIP
#ifdef LINUX
#define IP_ADD_SOURCE_MEMBERSHIP 39
#define IP_DROP_SOURCE_MEMBERSHIP 40
#else
#define IP_ADD_SOURCE_MEMBERSHIP 25
#define IP_DROP_SOURCE_MEMBERSHIP 26
#endif
#endif
Boolean socketJoinGroupSSM(UsageEnvironment& env, int socket,
netAddressBits groupAddress,
netAddressBits sourceFilterAddr) {
if (!IsMulticastAddress(groupAddress)) return True; // ignore this case
struct ip_mreq_source imr;
#if ANDROID_OLD_NDK
imr.imr_multiaddr = groupAddress;
imr.imr_sourceaddr = sourceFilterAddr;
imr.imr_interface = ReceivingInterfaceAddr;
#else
imr.imr_multiaddr.s_addr = groupAddress;
imr.imr_sourceaddr.s_addr = sourceFilterAddr;
imr.imr_interface.s_addr = ReceivingInterfaceAddr;
#endif
if (setsockopt(socket, IPPROTO_IP, IP_ADD_SOURCE_MEMBERSHIP,
(const char*)&imr, sizeof (struct ip_mreq_source)) < 0) {
socketErr(env, "setsockopt(IP_ADD_SOURCE_MEMBERSHIP) error: ");
return False;
}
clearMulticastAllSocketOption(socket);
return True;
}
Boolean socketLeaveGroupSSM(UsageEnvironment& /*env*/, int socket,
netAddressBits groupAddress,
netAddressBits sourceFilterAddr) {
if (!IsMulticastAddress(groupAddress)) return True; // ignore this case
struct ip_mreq_source imr;
#if ANDROID_OLD_NDK
imr.imr_multiaddr = groupAddress;
imr.imr_sourceaddr = sourceFilterAddr;
imr.imr_interface = ReceivingInterfaceAddr;
#else
imr.imr_multiaddr.s_addr = groupAddress;
imr.imr_sourceaddr.s_addr = sourceFilterAddr;
imr.imr_interface.s_addr = ReceivingInterfaceAddr;
#endif
if (setsockopt(socket, IPPROTO_IP, IP_DROP_SOURCE_MEMBERSHIP,
(const char*)&imr, sizeof (struct ip_mreq_source)) < 0) {
return False;
}
return True;
}
static Boolean getSourcePort0(int socket, portNumBits& resultPortNum/*host order*/) {
sockaddr_in test; test.sin_port = 0;
SOCKLEN_T len = sizeof test;
if (getsockname(socket, (struct sockaddr*)&test, &len) < 0) return False;
resultPortNum = ntohs(test.sin_port);
return True;
}
Boolean getSourcePort(UsageEnvironment& env, int socket, Port& port) {
portNumBits portNum = 0;
if (!getSourcePort0(socket, portNum) || portNum == 0) {
// Hack - call bind(), then try again:
MAKE_SOCKADDR_IN(name, INADDR_ANY, 0);
bind(socket, (struct sockaddr*)&name, sizeof name);
if (!getSourcePort0(socket, portNum) || portNum == 0) {
socketErr(env, "getsockname() error: ");
return False;
}
}
port = Port(portNum);
return True;
}
static Boolean badAddressForUs(netAddressBits addr) {
// Check for some possible erroneous addresses:
netAddressBits nAddr = htonl(addr);
return (nAddr == 0x7F000001 /* 127.0.0.1 */
|| nAddr == 0
|| nAddr == (netAddressBits)(~0));
}
Boolean loopbackWorks = 1;
netAddressBits ourIPAddress(UsageEnvironment& env) {
static netAddressBits ourAddress = 0;
int sock = -1;
struct in_addr testAddr;
if (ReceivingInterfaceAddr != INADDR_ANY) {
// Hack: If we were told to receive on a specific interface address, then
// define this to be our ip address:
ourAddress = ReceivingInterfaceAddr;
}
if (ourAddress == 0) {
// We need to find our source address
struct sockaddr_in fromAddr;
fromAddr.sin_addr.s_addr = 0;
// Get our address by sending a (0-TTL) multicast packet,
// receiving it, and looking at the source address used.
// (This is kinda bogus, but it provides the best guarantee
// that other nodes will think our address is the same as we do.)
do {
loopbackWorks = 0; // until we learn otherwise
#ifndef DISABLE_LOOPBACK_IP_ADDRESS_CHECK
testAddr.s_addr = our_inet_addr("228.67.43.91"); // arbitrary
Port testPort(15947); // ditto
sock = setupDatagramSocket(env, testPort);
if (sock < 0) break;
if (!socketJoinGroup(env, sock, testAddr.s_addr)) break;
unsigned char testString[] = "hostIdTest";
unsigned testStringLength = sizeof testString;
if (!writeSocket(env, sock, testAddr, testPort.num(), 0,
testString, testStringLength)) break;
// Block until the socket is readable (with a 5-second timeout):
fd_set rd_set;
FD_ZERO(&rd_set);
FD_SET((unsigned)sock, &rd_set);
const unsigned numFds = sock+1;
struct timeval timeout;
timeout.tv_sec = 5;
timeout.tv_usec = 0;
int result = select(numFds, &rd_set, NULL, NULL, &timeout);
if (result <= 0) break;
unsigned char readBuffer[20];
int bytesRead = readSocket(env, sock,
readBuffer, sizeof readBuffer,
fromAddr);
if (bytesRead != (int)testStringLength
|| strncmp((char*)readBuffer, (char*)testString, testStringLength) != 0) {
break;
}
// We use this packet's source address, if it's good:
loopbackWorks = !badAddressForUs(fromAddr.sin_addr.s_addr);
#endif
} while (0);
if (sock >= 0) {
socketLeaveGroup(env, sock, testAddr.s_addr);
closeSocket(sock);
}
if (!loopbackWorks) do {
// We couldn't find our address using multicast loopback,
// so try instead to look it up directly - by first getting our host name, and then resolving this host name
char hostname[100];
hostname[0] = '\0';
int result = gethostname(hostname, sizeof hostname);
if (result != 0 || hostname[0] == '\0') {
env.setResultErrMsg("initial gethostname() failed");
break;
}
// Try to resolve "hostname" to an IP address:
NetAddressList addresses(hostname);
NetAddressList::Iterator iter(addresses);
NetAddress const* address;
// Take the first address that's not bad:
netAddressBits addr = 0;
while ((address = iter.nextAddress()) != NULL) {
netAddressBits a = *(netAddressBits*)(address->data());
if (!badAddressForUs(a)) {
addr = a;
break;
}
}
// Assign the address that we found to "fromAddr" (as if the 'loopback' method had worked), to simplify the code below:
fromAddr.sin_addr.s_addr = addr;
} while (0);
// Make sure we have a good address:
netAddressBits from = fromAddr.sin_addr.s_addr;
if (badAddressForUs(from)) {
char tmp[100];
sprintf(tmp, "This computer has an invalid IP address: %s", AddressString(from).val());
env.setResultMsg(tmp);
from = 0;
}
ourAddress = from;
// Use our newly-discovered IP address, and the current time,
// to initialize the random number generator's seed:
struct timeval timeNow;
gettimeofday(&timeNow, NULL);
unsigned seed = ourAddress^timeNow.tv_sec^timeNow.tv_usec;
our_srandom(seed);
}
return ourAddress;
}
netAddressBits chooseRandomIPv4SSMAddress(UsageEnvironment& env) {
// First, a hack to ensure that our random number generator is seeded:
(void) ourIPAddress(env);
// Choose a random address in the range [232.0.1.0, 232.255.255.255)
// i.e., [0xE8000100, 0xE8FFFFFF)
netAddressBits const first = 0xE8000100, lastPlus1 = 0xE8FFFFFF;
netAddressBits const range = lastPlus1 - first;
return ntohl(first + ((netAddressBits)our_random())%range);
}
char const* timestampString() {
struct timeval tvNow;
gettimeofday(&tvNow, NULL);
#if !defined(_WIN32_WCE)
static char timeString[9]; // holds hh:mm:ss plus trailing '\0'
time_t tvNow_t = tvNow.tv_sec;
char const* ctimeResult = ctime(&tvNow_t);
if (ctimeResult == NULL) {
sprintf(timeString, "??:??:??");
} else {
char const* from = &ctimeResult[11];
int i;
for (i = 0; i < 8; ++i) {
timeString[i] = from[i];
}
timeString[i] = '\0';
}
#else
// WinCE apparently doesn't have "ctime()", so instead, construct
// a timestamp string just using the integer and fractional parts
// of "tvNow":
static char timeString[50];
sprintf(timeString, "%lu.%06ld", tvNow.tv_sec, tvNow.tv_usec);
#endif
return (char const*)&timeString;
}
#if (defined(__WIN32__) || defined(_WIN32)) && !defined(__MINGW32__)
// For Windoze, we need to implement our own gettimeofday()
// used to make sure that static variables in gettimeofday() aren't initialized simultaneously by multiple threads
static LONG initializeLock_gettimeofday = 0;
#if !defined(_WIN32_WCE)
#include <sys/timeb.h>
#endif
int gettimeofday(struct timeval* tp, int* /*tz*/) {
static LARGE_INTEGER tickFrequency, epochOffset;
static Boolean isInitialized = False;
LARGE_INTEGER tickNow;
#if !defined(_WIN32_WCE)
QueryPerformanceCounter(&tickNow);
#else
tickNow.QuadPart = GetTickCount();
#endif
if (!isInitialized) {
if(1 == InterlockedIncrement(&initializeLock_gettimeofday)) {
#if !defined(_WIN32_WCE)
// For our first call, use "ftime()", so that we get a time with a proper epoch.
// For subsequent calls, use "QueryPerformanceCount()", because it's more fine-grain.
struct timeb tb;
ftime(&tb);
tp->tv_sec = tb.time;
tp->tv_usec = 1000*tb.millitm;
// Also get our counter frequency:
QueryPerformanceFrequency(&tickFrequency);
#else
/* FILETIME of Jan 1 1970 00:00:00. */
const LONGLONG epoch = 116444736000000000LL;
FILETIME fileTime;
LARGE_INTEGER time;
GetSystemTimeAsFileTime(&fileTime);
time.HighPart = fileTime.dwHighDateTime;
time.LowPart = fileTime.dwLowDateTime;
// convert to from 100ns time to unix timestamp in seconds, 1000*1000*10
tp->tv_sec = (long)((time.QuadPart - epoch) / 10000000L);
/*
GetSystemTimeAsFileTime has just a seconds resolution,
thats why wince-version of gettimeofday is not 100% accurate, usec accuracy would be calculated like this:
// convert 100 nanoseconds to usec
tp->tv_usec= (long)((time.QuadPart - epoch)%10000000L) / 10L;
*/
tp->tv_usec = 0;
// resolution of GetTickCounter() is always milliseconds
tickFrequency.QuadPart = 1000;
#endif
// compute an offset to add to subsequent counter times, so we get a proper epoch:
epochOffset.QuadPart
= tp->tv_sec * tickFrequency.QuadPart + (tp->tv_usec * tickFrequency.QuadPart) / 1000000L - tickNow.QuadPart;
// next caller can use ticks for time calculation
isInitialized = True;
return 0;
} else {
InterlockedDecrement(&initializeLock_gettimeofday);
// wait until first caller has initialized static values
while(!isInitialized){
Sleep(1);
}
}
}
// adjust our tick count so that we get a proper epoch:
tickNow.QuadPart += epochOffset.QuadPart;
tp->tv_sec = (long)(tickNow.QuadPart / tickFrequency.QuadPart);
tp->tv_usec = (long)(((tickNow.QuadPart % tickFrequency.QuadPart) * 1000000L) / tickFrequency.QuadPart);
return 0;
}
#endif
#undef ANDROID_OLD_NDK