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/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// "liveMedia"
// Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved.
// A WAV audio file source
// Implementation
#include "WAVAudioFileSource.hh"
#include "InputFile.hh"
#include "GroupsockHelper.hh"
////////// WAVAudioFileSource //////////
WAVAudioFileSource*
WAVAudioFileSource::createNew(UsageEnvironment& env, char const* fileName) {
do {
FILE* fid = OpenInputFile(env, fileName);
if (fid == NULL) break;
WAVAudioFileSource* newSource = new WAVAudioFileSource(env, fid);
if (newSource != NULL && newSource->bitsPerSample() == 0) {
// The WAV file header was apparently invalid.
Medium::close(newSource);
break;
}
newSource->fFileSize = (unsigned)GetFileSize(fileName, fid);
return newSource;
} while (0);
return NULL;
}
unsigned WAVAudioFileSource::numPCMBytes() const {
if (fFileSize < fWAVHeaderSize) return 0;
return fFileSize - fWAVHeaderSize;
}
void WAVAudioFileSource::setScaleFactor(int scale) {
if (!fFidIsSeekable) return; // we can't do 'trick play' operations on non-seekable files
fScaleFactor = scale;
if (fScaleFactor < 0 && TellFile64(fFid) > 0) {
// Because we're reading backwards, seek back one sample, to ensure that
// (i) we start reading the last sample before the start point, and
// (ii) we don't hit end-of-file on the first read.
int bytesPerSample = (fNumChannels*fBitsPerSample)/8;
if (bytesPerSample == 0) bytesPerSample = 1;
SeekFile64(fFid, -bytesPerSample, SEEK_CUR);
}
}
void WAVAudioFileSource::seekToPCMByte(unsigned byteNumber) {
byteNumber += fWAVHeaderSize;
if (byteNumber > fFileSize) byteNumber = fFileSize;
SeekFile64(fFid, byteNumber, SEEK_SET);
}
void WAVAudioFileSource::limitNumBytesToStream(unsigned numBytesToStream) {
fNumBytesToStream = numBytesToStream;
fLimitNumBytesToStream = fNumBytesToStream > 0;
}
unsigned char WAVAudioFileSource::getAudioFormat() {
return fAudioFormat;
}
#define nextc fgetc(fid)
static Boolean get4Bytes(FILE* fid, u_int32_t& result) { // little-endian
int c0, c1, c2, c3;
if ((c0 = nextc) == EOF || (c1 = nextc) == EOF ||
(c2 = nextc) == EOF || (c3 = nextc) == EOF) return False;
result = (c3<<24)|(c2<<16)|(c1<<8)|c0;
return True;
}
static Boolean get2Bytes(FILE* fid, u_int16_t& result) {//little-endian
int c0, c1;
if ((c0 = nextc) == EOF || (c1 = nextc) == EOF) return False;
result = (c1<<8)|c0;
return True;
}
static Boolean skipBytes(FILE* fid, int num) {
while (num-- > 0) {
if (nextc == EOF) return False;
}
return True;
}
WAVAudioFileSource::WAVAudioFileSource(UsageEnvironment& env, FILE* fid)
: AudioInputDevice(env, 0, 0, 0, 0)/* set the real parameters later */,
fFid(fid), fFidIsSeekable(False), fLastPlayTime(0), fHaveStartedReading(False), fWAVHeaderSize(0), fFileSize(0),
fScaleFactor(1), fLimitNumBytesToStream(False), fNumBytesToStream(0), fAudioFormat(WA_UNKNOWN) {
// Check the WAV file header for validity.
// Note: The following web pages contain info about the WAV format:
// http://www.ringthis.com/dev/wave_format.htm
// http://www.lightlink.com/tjweber/StripWav/Canon.html
// http://www.onicos.com/staff/iz/formats/wav.html
Boolean success = False; // until we learn otherwise
do {
// RIFF Chunk:
if (nextc != 'R' || nextc != 'I' || nextc != 'F' || nextc != 'F') break;
if (!skipBytes(fid, 4)) break;
if (nextc != 'W' || nextc != 'A' || nextc != 'V' || nextc != 'E') break;
// Skip over any chunk that's not a FORMAT ('fmt ') chunk:
u_int32_t tmp;
if (!get4Bytes(fid, tmp)) break;
while (tmp != 0x20746d66/*'fmt ', little-endian*/) {
// Skip this chunk:
u_int32_t chunkLength;
if (!get4Bytes(fid, chunkLength)) break;
if (!skipBytes(fid, chunkLength)) break;
if (!get4Bytes(fid, tmp)) break;
}
// FORMAT Chunk (the 4-byte header code has already been parsed):
unsigned formatLength;
if (!get4Bytes(fid, formatLength)) break;
unsigned short audioFormat;
if (!get2Bytes(fid, audioFormat)) break;
fAudioFormat = (unsigned char)audioFormat;
if (fAudioFormat != WA_PCM && fAudioFormat != WA_PCMA && fAudioFormat != WA_PCMU && fAudioFormat != WA_IMA_ADPCM) {
// It's a format that we don't (yet) understand
env.setResultMsg("Audio format is not one that we handle (PCM/PCMU/PCMA or IMA ADPCM)");
break;
}
unsigned short numChannels;
if (!get2Bytes(fid, numChannels)) break;
fNumChannels = (unsigned char)numChannels;
if (fNumChannels < 1 || fNumChannels > 2) { // invalid # channels
char errMsg[100];
sprintf(errMsg, "Bad # channels: %d", fNumChannels);
env.setResultMsg(errMsg);
break;
}
if (!get4Bytes(fid, fSamplingFrequency)) break;
if (fSamplingFrequency == 0) {
env.setResultMsg("Bad sampling frequency: 0");
break;
}
if (!skipBytes(fid, 6)) break; // "nAvgBytesPerSec" (4 bytes) + "nBlockAlign" (2 bytes)
unsigned short bitsPerSample;
if (!get2Bytes(fid, bitsPerSample)) break;
fBitsPerSample = (unsigned char)bitsPerSample;
if (fBitsPerSample == 0) {
env.setResultMsg("Bad bits-per-sample: 0");
break;
}
if (!skipBytes(fid, formatLength - 16)) break;
// FACT chunk (optional):
int c = nextc;
if (c == 'f') {
if (nextc != 'a' || nextc != 'c' || nextc != 't') break;
unsigned factLength;
if (!get4Bytes(fid, factLength)) break;
if (!skipBytes(fid, factLength)) break;
c = nextc;
}
// EYRE chunk (optional):
if (c == 'e') {
if (nextc != 'y' || nextc != 'r' || nextc != 'e') break;
unsigned eyreLength;
if (!get4Bytes(fid, eyreLength)) break;
if (!skipBytes(fid, eyreLength)) break;
c = nextc;
}
// DATA Chunk:
if (c != 'd' || nextc != 'a' || nextc != 't' || nextc != 'a') break;
if (!skipBytes(fid, 4)) break;
// The header is good; the remaining data are the sample bytes.
fWAVHeaderSize = (unsigned)TellFile64(fid);
success = True;
} while (0);
if (!success) {
env.setResultMsg("Bad WAV file format");
// Set "fBitsPerSample" to zero, to indicate failure:
fBitsPerSample = 0;
return;
}
fPlayTimePerSample = 1e6/(double)fSamplingFrequency;
// Although PCM is a sample-based format, we group samples into
// 'frames' for efficient delivery to clients. Set up our preferred
// frame size to be close to 20 ms, if possible, but always no greater
// than 1400 bytes (to ensure that it will fit in a single RTP packet)
unsigned maxSamplesPerFrame = (1400*8)/(fNumChannels*fBitsPerSample);
unsigned desiredSamplesPerFrame = (unsigned)(0.02*fSamplingFrequency);
unsigned samplesPerFrame = desiredSamplesPerFrame < maxSamplesPerFrame ? desiredSamplesPerFrame : maxSamplesPerFrame;
fPreferredFrameSize = (samplesPerFrame*fNumChannels*fBitsPerSample)/8;
fFidIsSeekable = FileIsSeekable(fFid);
#ifndef READ_FROM_FILES_SYNCHRONOUSLY
// Now that we've finished reading the WAV header, all future reads (of audio samples) from the file will be asynchronous:
makeSocketNonBlocking(fileno(fFid));
#endif
}
WAVAudioFileSource::~WAVAudioFileSource() {
if (fFid == NULL) return;
#ifndef READ_FROM_FILES_SYNCHRONOUSLY
envir().taskScheduler().turnOffBackgroundReadHandling(fileno(fFid));
#endif
CloseInputFile(fFid);
}
void WAVAudioFileSource::doGetNextFrame() {
if (feof(fFid) || ferror(fFid) || (fLimitNumBytesToStream && fNumBytesToStream == 0)) {
handleClosure();
return;
}
fFrameSize = 0; // until it's set later
#ifdef READ_FROM_FILES_SYNCHRONOUSLY
doReadFromFile();
#else
if (!fHaveStartedReading) {
// Await readable data from the file:
envir().taskScheduler().turnOnBackgroundReadHandling(fileno(fFid),
(TaskScheduler::BackgroundHandlerProc*)&fileReadableHandler, this);
fHaveStartedReading = True;
}
#endif
}
void WAVAudioFileSource::doStopGettingFrames() {
envir().taskScheduler().unscheduleDelayedTask(nextTask());
#ifndef READ_FROM_FILES_SYNCHRONOUSLY
envir().taskScheduler().turnOffBackgroundReadHandling(fileno(fFid));
fHaveStartedReading = False;
#endif
}
void WAVAudioFileSource::fileReadableHandler(WAVAudioFileSource* source, int /*mask*/) {
if (!source->isCurrentlyAwaitingData()) {
source->doStopGettingFrames(); // we're not ready for the data yet
return;
}
source->doReadFromFile();
}
void WAVAudioFileSource::doReadFromFile() {
// Try to read as many bytes as will fit in the buffer provided (or "fPreferredFrameSize" if less)
if (fLimitNumBytesToStream && fNumBytesToStream < fMaxSize) {
fMaxSize = fNumBytesToStream;
}
if (fPreferredFrameSize < fMaxSize) {
fMaxSize = fPreferredFrameSize;
}
unsigned bytesPerSample = (fNumChannels*fBitsPerSample)/8;
if (bytesPerSample == 0) bytesPerSample = 1; // because we can't read less than a byte at a time
// For 'trick play', read one sample at a time; otherwise (normal case) read samples in bulk:
unsigned bytesToRead = fScaleFactor == 1 ? fMaxSize - fMaxSize%bytesPerSample : bytesPerSample;
unsigned numBytesRead;
while (1) { // loop for 'trick play' only
#ifdef READ_FROM_FILES_SYNCHRONOUSLY
numBytesRead = fread(fTo, 1, bytesToRead, fFid);
#else
if (fFidIsSeekable) {
numBytesRead = fread(fTo, 1, bytesToRead, fFid);
} else {
// For non-seekable files (e.g., pipes), call "read()" rather than "fread()", to ensure that the read doesn't block:
numBytesRead = read(fileno(fFid), fTo, bytesToRead);
}
#endif
if (numBytesRead == 0) {
handleClosure();
return;
}
fFrameSize += numBytesRead;
fTo += numBytesRead;
fMaxSize -= numBytesRead;
fNumBytesToStream -= numBytesRead;
// If we did an asynchronous read, and didn't read an integral number of samples, then we need to wait for another read:
#ifndef READ_FROM_FILES_SYNCHRONOUSLY
if (fFrameSize%bytesPerSample > 0) return;
#endif
// If we're doing 'trick play', then seek to the appropriate place for reading the next sample,
// and keep reading until we fill the provided buffer:
if (fScaleFactor != 1) {
SeekFile64(fFid, (fScaleFactor-1)*bytesPerSample, SEEK_CUR);
if (fMaxSize < bytesPerSample) break;
} else {
break; // from the loop (normal case)
}
}
// Set the 'presentation time' and 'duration' of this frame:
if (fPresentationTime.tv_sec == 0 && fPresentationTime.tv_usec == 0) {
// This is the first frame, so use the current time:
gettimeofday(&fPresentationTime, NULL);
} else {
// Increment by the play time of the previous data:
unsigned uSeconds = fPresentationTime.tv_usec + fLastPlayTime;
fPresentationTime.tv_sec += uSeconds/1000000;
fPresentationTime.tv_usec = uSeconds%1000000;
}
// Remember the play time of this data:
fDurationInMicroseconds = fLastPlayTime
= (unsigned)((fPlayTimePerSample*fFrameSize)/bytesPerSample);
// Inform the reader that he has data:
#ifdef READ_FROM_FILES_SYNCHRONOUSLY
// To avoid possible infinite recursion, we need to return to the event loop to do this:
nextTask() = envir().taskScheduler().scheduleDelayedTask(0,
(TaskFunc*)FramedSource::afterGetting, this);
#else
// Because the file read was done from the event loop, we can call the
// 'after getting' function directly, without risk of infinite recursion:
FramedSource::afterGetting(this);
#endif
}
Boolean WAVAudioFileSource::setInputPort(int /*portIndex*/) {
return True;
}
double WAVAudioFileSource::getAverageLevel() const {
return 0.0;//##### fix this later
}