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/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// "liveMedia"
// Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved.
// An abstraction of a network interface used for RTP (or RTCP).
// (This allows the RTP-over-TCP hack (RFC 2326, section 10.12) to
// be implemented transparently.)
// C++ header
#ifndef _RTP_INTERFACE_HH
#define _RTP_INTERFACE_HH
#ifndef _MEDIA_HH
#include <Media.hh>
#endif
#ifndef _GROUPSOCK_HH
#include "Groupsock.hh"
#endif
// Typedef for an optional auxilliary handler function, to be called
// when each new packet is read:
typedef void AuxHandlerFunc(void* clientData, unsigned char* packet,
unsigned& packetSize);
typedef void ServerRequestAlternativeByteHandler(void* instance, u_int8_t requestByte);
// A hack that allows a handler for RTP/RTCP packets received over TCP to process RTSP commands that may also appear within
// the same TCP connection. A RTSP server implementation would supply a function like this - as a parameter to
// "ServerMediaSubsession::startStream()".
class RTPInterface {
public:
RTPInterface(Medium* owner, Groupsock* gs);
virtual ~RTPInterface();
Groupsock* gs() const { return fGS; }
void setStreamSocket(int sockNum, unsigned char streamChannelId);
void addStreamSocket(int sockNum, unsigned char streamChannelId);
void removeStreamSocket(int sockNum, unsigned char streamChannelId);
static void setServerRequestAlternativeByteHandler(UsageEnvironment& env, int socketNum,
ServerRequestAlternativeByteHandler* handler, void* clientData);
static void clearServerRequestAlternativeByteHandler(UsageEnvironment& env, int socketNum);
Boolean sendPacket(unsigned char* packet, unsigned packetSize);
void startNetworkReading(TaskScheduler::BackgroundHandlerProc*
handlerProc);
Boolean handleRead(unsigned char* buffer, unsigned bufferMaxSize,
// out parameters:
unsigned& bytesRead, struct sockaddr_in& fromAddress,
int& tcpSocketNum, unsigned char& tcpStreamChannelId,
Boolean& packetReadWasIncomplete);
// Note: If "tcpSocketNum" < 0, then the packet was received over UDP, and "tcpStreamChannelId"
// is undefined (and irrelevant).
// Otherwise (if "tcpSocketNum" >= 0), the packet was received (interleaved) over TCP, and
// "tcpStreamChannelId" will return the channel id.
void stopNetworkReading();
UsageEnvironment& envir() const { return fOwner->envir(); }
void setAuxilliaryReadHandler(AuxHandlerFunc* handlerFunc,
void* handlerClientData) {
fAuxReadHandlerFunc = handlerFunc;
fAuxReadHandlerClientData = handlerClientData;
}
void forgetOurGroupsock() { fGS = NULL; }
// This may be called - *only immediately prior* to deleting this - to prevent our destructor
// from turning off background reading on the 'groupsock'. (This is in case the 'groupsock'
// is also being read from elsewhere.)
private:
// Helper functions for sending a RTP or RTCP packet over a TCP connection:
Boolean sendRTPorRTCPPacketOverTCP(unsigned char* packet, unsigned packetSize,
int socketNum, unsigned char streamChannelId);
Boolean sendDataOverTCP(int socketNum, u_int8_t const* data, unsigned dataSize, Boolean forceSendToSucceed);
private:
friend class SocketDescriptor;
Medium* fOwner;
Groupsock* fGS;
class tcpStreamRecord* fTCPStreams; // optional, for RTP-over-TCP streaming/receiving
unsigned short fNextTCPReadSize;
// how much data (if any) is available to be read from the TCP stream
int fNextTCPReadStreamSocketNum;
unsigned char fNextTCPReadStreamChannelId;
TaskScheduler::BackgroundHandlerProc* fReadHandlerProc; // if any
AuxHandlerFunc* fAuxReadHandlerFunc;
void* fAuxReadHandlerClientData;
};
#endif