Fix some defines in d3d9 headers

* rename D3DENUM_NO_WHQL_LEVEL to D3DENUM_WHQL_LEVEL
* remove D3DCAPS2_NO2DDURING3DSCENE
* remove D3DCAPS2_CANRENDERWINDOWED

Removed defines seems to have been copied from d3d8.h and according to
public docs do not exist in d3d9.

Signed-off-by: Rafał Harabień <rafalh92@outlook.com>
Signed-off-by: Liu Hao <lh_mouse@126.com>
diff --git a/mingw-w64-headers/include/d3d9.h b/mingw-w64-headers/include/d3d9.h
index bb686ab..0670067 100644
--- a/mingw-w64-headers/include/d3d9.h
+++ b/mingw-w64-headers/include/d3d9.h
@@ -62,7 +62,7 @@
  */
 #define D3D_SDK_VERSION                         32
 #define D3DADAPTER_DEFAULT                      0
-#define D3DENUM_NO_WHQL_LEVEL                   __MSABI_LONG(0x00000002)
+#define D3DENUM_WHQL_LEVEL                      __MSABI_LONG(0x00000002)
 #define D3DPRESENT_DONOTWAIT                    __MSABI_LONG(1)
 #define D3DPRESENT_LINEAR_CONTENT               __MSABI_LONG(2)
 #define D3DPRESENT_BACK_BUFFERS_MAX             __MSABI_LONG(3)
diff --git a/mingw-w64-headers/include/d3d9caps.h b/mingw-w64-headers/include/d3d9caps.h
index 1068a2c..c62780b 100644
--- a/mingw-w64-headers/include/d3d9caps.h
+++ b/mingw-w64-headers/include/d3d9caps.h
@@ -258,9 +258,7 @@
 #define D3DCAPS3_DXVAHD_LIMITED                    __MSABI_LONG(0x00000800)
 #define D3DCAPS3_RESERVED                          __MSABI_LONG(0x8000001F)
 
-#define D3DCAPS2_NO2DDURING3DSCENE                 __MSABI_LONG(0x00000002)
 #define D3DCAPS2_FULLSCREENGAMMA                   __MSABI_LONG(0x00020000)
-#define D3DCAPS2_CANRENDERWINDOWED                 __MSABI_LONG(0x00080000)
 #define D3DCAPS2_CANCALIBRATEGAMMA                 __MSABI_LONG(0x00100000)
 #define D3DCAPS2_RESERVED                          __MSABI_LONG(0x02000000)
 #define D3DCAPS2_CANMANAGERESOURCE                 __MSABI_LONG(0x10000000)