| LIBRARY libGLESv2 |
| EXPORTS |
| glActiveTexture@4 @1 |
| glAttachShader@8 @2 |
| glBindAttribLocation@12 @3 |
| glBindBuffer@8 @4 |
| glBindFramebuffer@8 @5 |
| glBindRenderbuffer@8 @6 |
| glBindTexture@8 @7 |
| glBlendColor@16 @8 |
| glBlendEquation@4 @9 |
| glBlendEquationSeparate@8 @10 |
| glBlendFunc@8 @11 |
| glBlendFuncSeparate@16 @12 |
| glBufferData@16 @13 |
| glBufferSubData@16 @14 |
| glCheckFramebufferStatus@4 @15 |
| glClear@4 @16 |
| glClearColor@16 @17 |
| glClearDepthf@4 @18 |
| glClearStencil@4 @19 |
| glColorMask@16 @20 |
| glCompileShader@4 @21 |
| glCompressedTexImage2D@32 @22 |
| glCompressedTexSubImage2D@36 @23 |
| glCopyTexImage2D@32 @24 |
| glCopyTexSubImage2D@32 @25 |
| glCreateProgram@0 @26 |
| glCreateShader@4 @27 |
| glCullFace@4 @28 |
| glDeleteBuffers@8 @29 |
| glDeleteFramebuffers@8 @30 |
| glDeleteProgram@4 @32 |
| glDeleteRenderbuffers@8 @33 |
| glDeleteShader@4 @34 |
| glDeleteTextures@8 @31 |
| glDepthFunc@4 @36 |
| glDepthMask@4 @37 |
| glDepthRangef@8 @38 |
| glDetachShader@8 @35 |
| glDisable@4 @39 |
| glDisableVertexAttribArray@4 @40 |
| glDrawArrays@12 @41 |
| glDrawElements@16 @42 |
| glEnable@4 @43 |
| glEnableVertexAttribArray@4 @44 |
| glFinish@0 @45 |
| glFlush@0 @46 |
| glFramebufferRenderbuffer@16 @47 |
| glFramebufferTexture2D@20 @48 |
| glFrontFace@4 @49 |
| glGenBuffers@8 @50 |
| glGenFramebuffers@8 @52 |
| glGenRenderbuffers@8 @53 |
| glGenTextures@8 @54 |
| glGenerateMipmap@4 @51 |
| glGetActiveAttrib@28 @55 |
| glGetActiveUniform@28 @56 |
| glGetAttachedShaders@16 @57 |
| glGetAttribLocation@8 @58 |
| glGetBooleanv@8 @59 |
| glGetBufferParameteriv@12 @60 |
| glGetError@0 @61 |
| glGetFloatv@8 @62 |
| glGetFramebufferAttachmentParameteriv@16 @63 |
| glGetIntegerv@8 @64 |
| glGetProgramInfoLog@16 @66 |
| glGetProgramiv@12 @65 |
| glGetRenderbufferParameteriv@12 @67 |
| glGetShaderInfoLog@16 @69 |
| glGetShaderPrecisionFormat@16 @70 |
| glGetShaderSource@16 @71 |
| glGetShaderiv@12 @68 |
| glGetString@4 @72 |
| glGetTexParameterfv@12 @73 |
| glGetTexParameteriv@12 @74 |
| glGetUniformLocation@8 @77 |
| glGetUniformfv@12 @75 |
| glGetUniformiv@12 @76 |
| glGetVertexAttribPointerv@12 @80 |
| glGetVertexAttribfv@12 @78 |
| glGetVertexAttribiv@12 @79 |
| glHint@8 @81 |
| glIsBuffer@4 @82 |
| glIsEnabled@4 @83 |
| glIsFramebuffer@4 @84 |
| glIsProgram@4 @85 |
| glIsRenderbuffer@4 @86 |
| glIsShader@4 @87 |
| glIsTexture@4 @88 |
| glLineWidth@4 @89 |
| glLinkProgram@4 @90 |
| glPixelStorei@8 @91 |
| glPolygonOffset@8 @92 |
| glReadPixels@28 @93 |
| glReleaseShaderCompiler@0 @94 |
| glRenderbufferStorage@16 @95 |
| glSampleCoverage@8 @96 |
| glScissor@16 @97 |
| glShaderBinary@20 @98 |
| glShaderSource@16 @99 |
| glStencilFunc@12 @100 |
| glStencilFuncSeparate@16 @101 |
| glStencilMask@4 @102 |
| glStencilMaskSeparate@8 @103 |
| glStencilOp@12 @104 |
| glStencilOpSeparate@16 @105 |
| glTexImage2D@36 @106 |
| glTexParameterf@12 @107 |
| glTexParameterfv@12 @108 |
| glTexParameteri@12 @109 |
| glTexParameteriv@12 @110 |
| glTexSubImage2D@36 @111 |
| glUniform1f@8 @112 |
| glUniform1fv@12 @113 |
| glUniform1i@8 @114 |
| glUniform1iv@12 @115 |
| glUniform2f@12 @116 |
| glUniform2fv@12 @117 |
| glUniform2i@12 @118 |
| glUniform2iv@12 @119 |
| glUniform3f@16 @120 |
| glUniform3fv@12 @121 |
| glUniform3i@16 @122 |
| glUniform3iv@12 @123 |
| glUniform4f@20 @124 |
| glUniform4fv@12 @125 |
| glUniform4i@20 @126 |
| glUniform4iv@12 @127 |
| glUniformMatrix2fv@16 @128 |
| glUniformMatrix3fv@16 @129 |
| glUniformMatrix4fv@16 @130 |
| glUseProgram@4 @131 |
| glValidateProgram@4 @132 |
| glVertexAttrib1f@8 @133 |
| glVertexAttrib1fv@8 @134 |
| glVertexAttrib2f@12 @135 |
| glVertexAttrib2fv@8 @136 |
| glVertexAttrib3f@16 @137 |
| glVertexAttrib3fv@8 @138 |
| glVertexAttrib4f@20 @139 |
| glVertexAttrib4fv@8 @140 |
| glVertexAttribPointer@24 @141 |
| glViewport@16 @142 |
| |
| ; Extensions |
| glBlitFramebufferANGLE@40 @149 |
| glRenderbufferStorageMultisampleANGLE@20 @150 |
| glDeleteFencesNV@8 @151 |
| glFinishFenceNV@4 @152 |
| glGenFencesNV@8 @153 |
| glGetFenceivNV@12 @154 |
| glIsFenceNV@4 @155 |
| glSetFenceNV@8 @156 |
| glTestFenceNV@4 @157 |
| glGetTranslatedShaderSourceANGLE@16 @159 |
| glTexStorage2DEXT@20 @160 |
| glGetGraphicsResetStatusEXT@0 @161 |
| glReadnPixelsEXT@32 @162 |
| glGetnUniformfvEXT@16 @163 |
| glGetnUniformivEXT@16 @164 |
| glGenQueriesEXT@8 @165 |
| glDeleteQueriesEXT@8 @166 |
| glIsQueryEXT@4 @167 |
| glBeginQueryEXT@8 @168 |
| glEndQueryEXT@4 @169 |
| glGetQueryivEXT@12 @170 |
| glGetQueryObjectuivEXT@12 @171 |
| glVertexAttribDivisorANGLE@8 @172 |
| glDrawArraysInstancedANGLE@16 @173 |
| glDrawElementsInstancedANGLE@20 @174 |
| glProgramBinaryOES@16 @175 |
| glGetProgramBinaryOES@20 @176 |
| glDrawBuffersEXT@8 @179 |
| glMapBufferOES@8 @285 |
| glUnmapBufferOES@4 @286 |
| glGetBufferPointervOES@12 @287 |
| glMapBufferRangeEXT@16 @288 |
| glFlushMappedBufferRangeEXT@12 @289 |
| glDiscardFramebufferEXT@12 @293 |
| glInsertEventMarkerEXT@8 @294 |
| glPushGroupMarkerEXT@8 @295 |
| glPopGroupMarkerEXT@0 @296 |
| glEGLImageTargetTexture2DOES@8 @297 |
| glEGLImageTargetRenderbufferStorageOES@8 @298 |
| glBindVertexArrayOES@4 @299 |
| glDeleteVertexArraysOES@8 @300 |
| glGenVertexArraysOES@8 @301 |
| glIsVertexArrayOES@4 @302 |
| glDebugMessageControlKHR@24 @303 |
| glDebugMessageInsertKHR@24 @304 |
| glDebugMessageCallbackKHR@8 @305 |
| glGetDebugMessageLogKHR@32 @306 |
| glPushDebugGroupKHR@16 @307 |
| glPopDebugGroupKHR@0 @308 |
| glObjectLabelKHR@16 @309 |
| glGetObjectLabelKHR@20 @310 |
| glObjectPtrLabelKHR@12 @311 |
| glGetObjectPtrLabelKHR@16 @312 |
| glGetPointervKHR@8 @313 |
| glQueryCounterEXT@8 @314 |
| glGetQueryObjectivEXT@12 @315 |
| glGetQueryObjecti64vEXT@12 @316 |
| glGetQueryObjectui64vEXT@12 @317 |
| glBindUniformLocationCHROMIUM@12 @318 |
| glCoverageModulationCHROMIUM@4 @319 |
| glMatrixLoadfCHROMIUM@8 @320 |
| glMatrixLoadIdentityCHROMIUM@4 @321 |
| glGenPathsCHROMIUM@4 @322 |
| glDeletePathsCHROMIUM@8 @323 |
| glIsPathCHROMIUM@4 @324 |
| glPathCommandsCHROMIUM@24 @325 |
| glPathParameterfCHROMIUM@12 @326 |
| glPathParameteriCHROMIUM@12 @327 |
| glGetPathParameterfvCHROMIUM@12 @328 |
| glGetPathParameterivCHROMIUM@12 @329 |
| glPathStencilFuncCHROMIUM@12 @330 |
| glStencilFillPathCHROMIUM@12 @331 |
| glStencilStrokePathCHROMIUM@12 @332 |
| glCoverFillPathCHROMIUM@8 @333 |
| glCoverStrokePathCHROMIUM@8 @334 |
| glStencilThenCoverFillPathCHROMIUM@16 @335 |
| glStencilThenCoverStrokePathCHROMIUM@16 @336 |
| glCoverFillPathInstancedCHROMIUM@28 @337 |
| glCoverStrokePathInstancedCHROMIUM@28 @338 |
| glStencilStrokePathInstancedCHROMIUM@32 @339 |
| glStencilFillPathInstancedCHROMIUM@32 @340 |
| glStencilThenCoverFillPathInstancedCHROMIUM@36 @341 |
| glStencilThenCoverStrokePathInstancedCHROMIUM@36 @342 |
| glBindFragmentInputLocationCHROMIUM@12 @343 |
| glProgramPathFragmentInputGenCHROMIUM@20 @344 |
| |
| glFramebufferTextureMultiviewLayeredANGLE@24 @413 |
| glFramebufferTextureMultiviewSideBySideANGLE@24 @414 |
| glRequestExtensionANGLE@4 @415 |
| |
| ; GLES 3.0 Functions |
| glReadBuffer@4 @180 |
| glDrawRangeElements@24 @181 |
| glTexImage3D@40 @182 |
| glTexSubImage3D@44 @183 |
| glCopyTexSubImage3D@36 @184 |
| glCompressedTexImage3D@36 @185 |
| glCompressedTexSubImage3D@44 @186 |
| glGenQueries@8 @187 |
| glDeleteQueries@8 @188 |
| glIsQuery@4 @189 |
| glBeginQuery@8 @190 |
| glEndQuery@4 @191 |
| glGetQueryiv@12 @192 |
| glGetQueryObjectuiv@12 @193 |
| glUnmapBuffer@4 @194 |
| glGetBufferPointerv@12 @195 |
| glDrawBuffers@8 @196 |
| glUniformMatrix2x3fv@16 @197 |
| glUniformMatrix3x2fv@16 @198 |
| glUniformMatrix2x4fv@16 @199 |
| glUniformMatrix4x2fv@16 @200 |
| glUniformMatrix3x4fv@16 @201 |
| glUniformMatrix4x3fv@16 @202 |
| glBlitFramebuffer@40 @203 |
| glRenderbufferStorageMultisample@20 @204 |
| glFramebufferTextureLayer@20 @205 |
| glMapBufferRange@16 @206 |
| glFlushMappedBufferRange@12 @207 |
| glBindVertexArray@4 @208 |
| glDeleteVertexArrays@8 @209 |
| glGenVertexArrays@8 @210 |
| glIsVertexArray@4 @211 |
| glGetIntegeri_v@12 @212 |
| glBeginTransformFeedback@4 @213 |
| glEndTransformFeedback@0 @214 |
| glBindBufferRange@20 @215 |
| glBindBufferBase@12 @216 |
| glTransformFeedbackVaryings@16 @217 |
| glGetTransformFeedbackVarying@28 @218 |
| glVertexAttribIPointer@20 @219 |
| glGetVertexAttribIiv@12 @220 |
| glGetVertexAttribIuiv@12 @221 |
| glVertexAttribI4i@20 @222 |
| glVertexAttribI4ui@20 @223 |
| glVertexAttribI4iv@8 @224 |
| glVertexAttribI4uiv@8 @225 |
| glGetUniformuiv@12 @226 |
| glGetFragDataLocation@8 @227 |
| glUniform1ui@8 @228 |
| glUniform2ui@12 @229 |
| glUniform3ui@16 @230 |
| glUniform4ui@20 @231 |
| glUniform1uiv@12 @232 |
| glUniform2uiv@12 @233 |
| glUniform3uiv@12 @234 |
| glUniform4uiv@12 @235 |
| glClearBufferiv@12 @236 |
| glClearBufferuiv@12 @237 |
| glClearBufferfv@12 @238 |
| glClearBufferfi@16 @239 |
| glGetStringi@8 @240 |
| glCopyBufferSubData@20 @241 |
| glGetUniformIndices@16 @242 |
| glGetActiveUniformsiv@20 @243 |
| glGetUniformBlockIndex@8 @244 |
| glGetActiveUniformBlockiv@16 @245 |
| glGetActiveUniformBlockName@20 @246 |
| glUniformBlockBinding@12 @247 |
| glDrawArraysInstanced@16 @248 |
| glDrawElementsInstanced@20 @249 |
| glFenceSync@8 @250 |
| glIsSync@4 @251 |
| glDeleteSync@4 @252 |
| glClientWaitSync@16 @253 |
| glWaitSync@16 @254 |
| glGetInteger64v@8 @255 |
| glGetSynciv@20 @256 |
| glGetInteger64i_v@12 @257 |
| glGetBufferParameteri64v@12 @258 |
| glGenSamplers@8 @259 |
| glDeleteSamplers@8 @260 |
| glIsSampler@4 @261 |
| glBindSampler@8 @262 |
| glSamplerParameteri@12 @263 |
| glSamplerParameteriv@12 @264 |
| glSamplerParameterf@12 @265 |
| glSamplerParameterfv@12 @266 |
| glGetSamplerParameteriv@12 @267 |
| glGetSamplerParameterfv@12 @268 |
| glVertexAttribDivisor@8 @269 |
| glBindTransformFeedback@8 @270 |
| glDeleteTransformFeedbacks@8 @271 |
| glGenTransformFeedbacks@8 @272 |
| glIsTransformFeedback@4 @273 |
| glPauseTransformFeedback@0 @274 |
| glResumeTransformFeedback@0 @275 |
| glGetProgramBinary@20 @276 |
| glProgramBinary@16 @277 |
| glProgramParameteri@12 @278 |
| glInvalidateFramebuffer@12 @279 |
| glInvalidateSubFramebuffer@28 @280 |
| glTexStorage2D@20 @281 |
| glTexStorage3D@24 @282 |
| glGetInternalformativ@20 @283 |
| |
| ; GLES 3.1 Functions |
| glDispatchCompute@12 @345 |
| glDispatchComputeIndirect@4 @346 |
| glDrawArraysIndirect@8 @347 |
| glDrawElementsIndirect@12 @348 |
| glFramebufferParameteri@12 @349 |
| glGetFramebufferParameteriv@12 @350 |
| glGetProgramInterfaceiv@16 @351 |
| glGetProgramResourceIndex@12 @352 |
| glGetProgramResourceName@24 @353 |
| glGetProgramResourceiv@32 @354 |
| glGetProgramResourceLocation@12 @355 |
| glUseProgramStages@12 @356 |
| glActiveShaderProgram@8 @357 |
| glCreateShaderProgramv@12 @358 |
| glBindProgramPipeline@4 @359 |
| glDeleteProgramPipelines@8 @360 |
| glGenProgramPipelines@8 @361 |
| glIsProgramPipeline@4 @362 |
| glGetProgramPipelineiv@12 @363 |
| glProgramUniform1i@12 @364 |
| glProgramUniform2i@16 @365 |
| glProgramUniform3i@20 @366 |
| glProgramUniform4i@24 @367 |
| glProgramUniform1ui@12 @368 |
| glProgramUniform2ui@16 @369 |
| glProgramUniform3ui@20 @370 |
| glProgramUniform4ui@24 @371 |
| glProgramUniform1f@12 @372 |
| glProgramUniform2f@16 @373 |
| glProgramUniform3f@20 @374 |
| glProgramUniform4f@24 @375 |
| glProgramUniform1iv@16 @376 |
| glProgramUniform2iv@16 @377 |
| glProgramUniform3iv@16 @378 |
| glProgramUniform4iv@16 @379 |
| glProgramUniform1uiv@16 @380 |
| glProgramUniform2uiv@16 @381 |
| glProgramUniform3uiv@16 @382 |
| glProgramUniform4uiv@16 @383 |
| glProgramUniform1fv@16 @384 |
| glProgramUniform2fv@16 @385 |
| glProgramUniform3fv@16 @386 |
| glProgramUniform4fv@16 @387 |
| glProgramUniformMatrix2fv@20 @388 |
| glProgramUniformMatrix3fv@20 @389 |
| glProgramUniformMatrix4fv@20 @390 |
| glProgramUniformMatrix2x3fv@20 @391 |
| glProgramUniformMatrix3x2fv@20 @392 |
| glProgramUniformMatrix2x4fv@20 @393 |
| glProgramUniformMatrix4x2fv@20 @394 |
| glProgramUniformMatrix3x4fv@20 @395 |
| glProgramUniformMatrix4x3fv@20 @396 |
| glValidateProgramPipeline@4 @397 |
| glGetProgramPipelineInfoLog@16 @398 |
| glBindImageTexture@28 @399 |
| glGetBooleani_v@12 @400 |
| glMemoryBarrier@4 @401 |
| glMemoryBarrierByRegion@4 @402 |
| glTexStorage2DMultisample@24 @403 |
| glGetMultisamplefv@12 @404 |
| glSampleMaski@8 @405 |
| glGetTexLevelParameteriv@16 @406 |
| glGetTexLevelParameterfv@16 @407 |
| glBindVertexBuffer@16 @408 |
| glVertexAttribFormat@20 @409 |
| glVertexAttribIFormat@16 @410 |
| glVertexAttribBinding@8 @411 |
| glVertexBindingDivisor@8 @412 |