| /**************************************************************************** |
| ** |
| ** Copyright (C) 2017 The Qt Company Ltd. |
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| ** This file is part of the Qt3D module of the Qt Toolkit. |
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| ****************************************************************************/ |
| |
| import Qt3D.Core 2.0 |
| import Qt3D.Render 2.0 |
| |
| Material { |
| id: root |
| |
| property color ambient: Qt.rgba(0.15, 0.35, 0.50, 1.0) |
| property alias diffuse: diffuseTextureImage.source |
| property alias normal: normalTextureImage.source |
| property alias wave: waveTextureImage.source |
| property alias specular: specularTextureImage.source |
| property alias sky: skyTextureImage.source |
| property alias foam: foamTextureImage.source |
| |
| property color specularColor: Qt.rgba(0.2, 0.2, 0.2, 1.0) |
| property real shininess: 150.0 |
| property real textureScale: 1.0 |
| property real offsetx: 0.0 |
| property real offsety: 0.0 |
| property real wavescale: 0.0 |
| property real specularity: 1.0 |
| property real waveheight: 0.1 |
| property real waveStrenght: 0.1 |
| property real normalAmount: 2.0 |
| property real waveRandom: 1.0 |
| |
| parameters: [ |
| Parameter { name: "ka"; value: Qt.vector3d(root.ambient.r, root.ambient.g, root.ambient.b) }, |
| Parameter { |
| name: "foamTexture" |
| value: Texture2D { |
| id: foamTexture |
| minificationFilter: Texture.LinearMipMapLinear |
| magnificationFilter: Texture.Linear |
| wrapMode { |
| x: WrapMode.Repeat |
| y: WrapMode.Repeat |
| } |
| generateMipMaps: true |
| maximumAnisotropy: 16.0 |
| TextureImage { id: foamTextureImage } |
| } |
| }, |
| Parameter { |
| name: "skyTexture" |
| value: Texture2D { |
| id: skyTexture |
| minificationFilter: Texture.LinearMipMapLinear |
| magnificationFilter: Texture.Linear |
| wrapMode { |
| x: WrapMode.Repeat |
| y: WrapMode.Repeat |
| } |
| generateMipMaps: true |
| maximumAnisotropy: 16.0 |
| TextureImage { id: skyTextureImage } |
| } |
| }, |
| Parameter { |
| name: "waveTexture" |
| value: Texture2D { |
| id: waveTexture |
| minificationFilter: Texture.LinearMipMapLinear |
| magnificationFilter: Texture.Linear |
| wrapMode { |
| x: WrapMode.Repeat |
| y: WrapMode.Repeat |
| } |
| generateMipMaps: true |
| maximumAnisotropy: 16.0 |
| TextureImage { id: waveTextureImage } |
| } |
| }, |
| Parameter { |
| name: "specularTexture" |
| value: Texture2D { |
| id: specularTexture |
| minificationFilter: Texture.LinearMipMapLinear |
| magnificationFilter: Texture.Linear |
| wrapMode { |
| x: WrapMode.Repeat |
| y: WrapMode.Repeat |
| } |
| generateMipMaps: true |
| maximumAnisotropy: 16.0 |
| TextureImage { id: specularTextureImage } |
| } |
| }, |
| Parameter { |
| name: "diffuseTexture" |
| value: Texture2D { |
| id: diffuseTexture |
| minificationFilter: Texture.LinearMipMapLinear |
| magnificationFilter: Texture.Linear |
| wrapMode { |
| x: WrapMode.Repeat |
| y: WrapMode.Repeat |
| } |
| generateMipMaps: true |
| maximumAnisotropy: 16.0 |
| TextureImage { id: diffuseTextureImage } |
| } |
| }, |
| Parameter { |
| name: "normalTexture" |
| value: Texture2D { |
| id: normalTexture |
| minificationFilter: Texture.LinearMipMapLinear |
| magnificationFilter: Texture.Linear |
| wrapMode { |
| x: WrapMode.Repeat |
| y: WrapMode.Repeat |
| } |
| generateMipMaps: true |
| |
| maximumAnisotropy: 16.0 |
| TextureImage { id: normalTextureImage } |
| } |
| }, |
| Parameter { |
| name: "specularColor" |
| value: Qt.vector3d(root.specularColor.r, root.specularColor.g, root.specularColor.b) |
| }, |
| Parameter { name: "shininess"; value: root.shininess }, |
| Parameter { name: "texCoordScale"; value: textureScale }, |
| Parameter { name: "offsetx"; value: root.offsetx }, |
| Parameter { name: "offsety"; value: root.offsety }, |
| Parameter { name: "vertYpos"; value: root.wavescale }, |
| Parameter { name: "specularity"; value: root.specularity }, |
| Parameter { name: "waveheight"; value: root.waveheight }, |
| Parameter { name: "waveStrenght"; value: root.waveStrenght }, |
| Parameter { name: "waveRandom"; value: root.waveRandom }, |
| Parameter { name: "normalAmount"; value: root.normalAmount } |
| ] |
| |
| |
| effect: Effect { |
| property string vertex: "qrc:/shaders/gl3/water.vert" |
| property string fragment: "qrc:/shaders/gl3/water.frag" |
| property string vertexES: "qrc:/shaders/es2/water.vert" |
| property string fragmentES: "qrc:/shaders/es2/water.frag" |
| |
| FilterKey { |
| id: forward |
| name: "renderingStyle" |
| value: "forward" |
| } |
| ShaderProgram { |
| id: gl3Shader |
| vertexShaderCode: loadSource(parent.vertex) |
| fragmentShaderCode: loadSource(parent.fragment) |
| } |
| ShaderProgram { |
| id: esShader |
| vertexShaderCode: loadSource(parent.vertexES) |
| fragmentShaderCode: loadSource(parent.fragmentES) |
| } |
| |
| AlphaCoverage { id: alphaCoverage } |
| |
| DepthTest { |
| id: depth |
| depthFunction: DepthTest.Less } |
| |
| techniques: [ |
| // OpenGL 3.1 |
| Technique { |
| filterKeys: [ forward ] |
| graphicsApiFilter { |
| api: GraphicsApiFilter.OpenGL |
| profile: GraphicsApiFilter.CoreProfile |
| majorVersion: 3 |
| minorVersion: 1 |
| } |
| renderPasses: RenderPass { |
| shaderProgram: gl3Shader |
| renderStates: [alphaCoverage ] |
| } |
| }, |
| |
| // OpenGLES 2.0 |
| Technique { |
| filterKeys: [ forward ] |
| graphicsApiFilter { |
| api: GraphicsApiFilter.OpenGLES |
| majorVersion: 2 |
| minorVersion: 0 |
| } |
| renderPasses: RenderPass { |
| shaderProgram: esShader |
| renderStates: [ alphaCoverage ] |
| } |
| }, |
| |
| // OpenGL ES 2 |
| Technique { |
| filterKeys: [ forward ] |
| graphicsApiFilter { |
| api: GraphicsApiFilter.OpenGLES |
| profile: GraphicsApiFilter.NoProfile |
| majorVersion: 2 |
| minorVersion: 0 |
| } |
| renderPasses: RenderPass { |
| shaderProgram: esShader |
| renderStates: [ alphaCoverage ] |
| } |
| } |
| ] |
| } |
| } |
| |
| |