| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
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| ** This file is part of the Qt3D module of the Qt Toolkit. |
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| |
| #include "networkcontroller.h" |
| |
| NetworkController::NetworkController(QObject *parent) : |
| QObject(parent) |
| { |
| QObject::connect(&m_server, &QTcpServer::newConnection, this, &NetworkController::newConnection); |
| |
| if (!m_server.listen(QHostAddress::Any, 8080)) { |
| qDebug() << "Failed to run http server"; |
| } |
| } |
| |
| void NetworkController::newConnection() |
| { |
| QTcpSocket *socket = m_server.nextPendingConnection(); |
| |
| if (!socket) |
| return; |
| |
| QObject::connect(socket, &QAbstractSocket::disconnected, this, &NetworkController::disconnected); |
| QObject::connect(socket, &QIODevice::readyRead, this, &NetworkController::readyRead); |
| } |
| |
| void NetworkController::disconnected() |
| { |
| QTcpSocket *socket = qobject_cast<QTcpSocket *>(sender()); |
| if (!socket) |
| return; |
| |
| socket->disconnect(); |
| socket->deleteLater(); |
| } |
| |
| void NetworkController::readyRead() |
| { |
| QTcpSocket *socket = qobject_cast<QTcpSocket *>(sender()); |
| if (!socket || socket->state() == QTcpSocket::ClosingState) |
| return; |
| |
| QString requestData = socket->readAll(); |
| QStringList list = requestData.split(' '); |
| QString path = list[1]; |
| list = path.split('/'); |
| |
| QByteArray reply; |
| if (list.count() == 3) { |
| socket->write("HTTP/1.1 200 OK\r\n"); |
| reply = QStringLiteral("Command accepted: %1 %2").arg(list[1], list[2]).toUtf8(); |
| emit commandAccepted(list[1], list[2]); |
| } else { |
| socket->write("HTTP/1.1 404 Not Found\r\n"); |
| reply = "Command rejected"; |
| } |
| |
| socket->write("Content-Type: text/plain\r\n"); |
| socket->write(QStringLiteral("Content-Length: %1\r\n").arg(reply.size()).toUtf8()); |
| socket->write("Connection: close\r\n"); |
| socket->write("\r\n"); |
| socket->write(reply); |
| socket->disconnectFromHost(); |
| } |