| /* |
| Open Asset Import Library (assimp) |
| ---------------------------------------------------------------------- |
| |
| Copyright (c) 2006-2017, assimp team |
| |
| All rights reserved. |
| |
| Redistribution and use of this software in source and binary forms, |
| with or without modification, are permitted provided that the |
| following conditions are met: |
| |
| * Redistributions of source code must retain the above |
| copyright notice, this list of conditions and the |
| following disclaimer. |
| |
| * Redistributions in binary form must reproduce the above |
| copyright notice, this list of conditions and the |
| following disclaimer in the documentation and/or other |
| materials provided with the distribution. |
| |
| * Neither the name of the assimp team, nor the names of its |
| contributors may be used to endorse or promote products |
| derived from this software without specific prior |
| written permission of the assimp team. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| ---------------------------------------------------------------------- |
| */ |
| |
| /** @file Definition of the base class for all importer worker classes. */ |
| #ifndef INCLUDED_AI_BASEIMPORTER_H |
| #define INCLUDED_AI_BASEIMPORTER_H |
| |
| #include "Exceptional.h" |
| |
| #include <vector> |
| #include <set> |
| #include <assimp/types.h> |
| #include <assimp/ProgressHandler.hpp> |
| |
| struct aiScene; |
| struct aiImporterDesc; |
| |
| namespace Assimp { |
| |
| class Importer; |
| class IOSystem; |
| class BaseProcess; |
| class SharedPostProcessInfo; |
| class IOStream; |
| |
| // utility to do char4 to uint32 in a portable manner |
| #define AI_MAKE_MAGIC(string) ((uint32_t)((string[0] << 24) + \ |
| (string[1] << 16) + (string[2] << 8) + string[3])) |
| |
| |
| // --------------------------------------------------------------------------- |
| /** FOR IMPORTER PLUGINS ONLY: The BaseImporter defines a common interface |
| * for all importer worker classes. |
| * |
| * The interface defines two functions: CanRead() is used to check if the |
| * importer can handle the format of the given file. If an implementation of |
| * this function returns true, the importer then calls ReadFile() which |
| * imports the given file. ReadFile is not overridable, it just calls |
| * InternReadFile() and catches any ImportErrorException that might occur. |
| */ |
| class ASSIMP_API BaseImporter |
| { |
| friend class Importer; |
| |
| public: |
| |
| /** Constructor to be privately used by #Importer */ |
| BaseImporter(); |
| |
| /** Destructor, private as well */ |
| virtual ~BaseImporter(); |
| |
| public: |
| // ------------------------------------------------------------------- |
| /** Returns whether the class can handle the format of the given file. |
| * |
| * The implementation should be as quick as possible. A check for |
| * the file extension is enough. If no suitable loader is found with |
| * this strategy, CanRead() is called again, the 'checkSig' parameter |
| * set to true this time. Now the implementation is expected to |
| * perform a full check of the file structure, possibly searching the |
| * first bytes of the file for magic identifiers or keywords. |
| * |
| * @param pFile Path and file name of the file to be examined. |
| * @param pIOHandler The IO handler to use for accessing any file. |
| * @param checkSig Set to true if this method is called a second time. |
| * This time, the implementation may take more time to examine the |
| * contents of the file to be loaded for magic bytes, keywords, etc |
| * to be able to load files with unknown/not existent file extensions. |
| * @return true if the class can read this file, false if not. |
| */ |
| virtual bool CanRead( |
| const std::string& pFile, |
| IOSystem* pIOHandler, |
| bool checkSig |
| ) const = 0; |
| |
| // ------------------------------------------------------------------- |
| /** Imports the given file and returns the imported data. |
| * If the import succeeds, ownership of the data is transferred to |
| * the caller. If the import fails, NULL is returned. The function |
| * takes care that any partially constructed data is destroyed |
| * beforehand. |
| * |
| * @param pImp #Importer object hosting this loader. |
| * @param pFile Path of the file to be imported. |
| * @param pIOHandler IO-Handler used to open this and possible other files. |
| * @return The imported data or NULL if failed. If it failed a |
| * human-readable error description can be retrieved by calling |
| * GetErrorText() |
| * |
| * @note This function is not intended to be overridden. Implement |
| * InternReadFile() to do the import. If an exception is thrown somewhere |
| * in InternReadFile(), this function will catch it and transform it into |
| * a suitable response to the caller. |
| */ |
| aiScene* ReadFile( |
| const Importer* pImp, |
| const std::string& pFile, |
| IOSystem* pIOHandler |
| ); |
| |
| // ------------------------------------------------------------------- |
| /** Returns the error description of the last error that occurred. |
| * @return A description of the last error that occurred. An empty |
| * string if there was no error. |
| */ |
| const std::string& GetErrorText() const { |
| return m_ErrorText; |
| } |
| |
| // ------------------------------------------------------------------- |
| /** Called prior to ReadFile(). |
| * The function is a request to the importer to update its configuration |
| * basing on the Importer's configuration property list. |
| * @param pImp Importer instance |
| */ |
| virtual void SetupProperties( |
| const Importer* pImp |
| ); |
| |
| // ------------------------------------------------------------------- |
| /** Called by #Importer::GetImporterInfo to get a description of |
| * some loader features. Importers must provide this information. */ |
| virtual const aiImporterDesc* GetInfo() const = 0; |
| |
| // ------------------------------------------------------------------- |
| /** Called by #Importer::GetExtensionList for each loaded importer. |
| * Take the extension list contained in the structure returned by |
| * #GetInfo and insert all file extensions into the given set. |
| * @param extension set to collect file extensions in*/ |
| void GetExtensionList(std::set<std::string>& extensions); |
| |
| protected: |
| |
| // ------------------------------------------------------------------- |
| /** Imports the given file into the given scene structure. The |
| * function is expected to throw an ImportErrorException if there is |
| * an error. If it terminates normally, the data in aiScene is |
| * expected to be correct. Override this function to implement the |
| * actual importing. |
| * <br> |
| * The output scene must meet the following requirements:<br> |
| * <ul> |
| * <li>At least a root node must be there, even if its only purpose |
| * is to reference one mesh.</li> |
| * <li>aiMesh::mPrimitiveTypes may be 0. The types of primitives |
| * in the mesh are determined automatically in this case.</li> |
| * <li>the vertex data is stored in a pseudo-indexed "verbose" format. |
| * In fact this means that every vertex that is referenced by |
| * a face is unique. Or the other way round: a vertex index may |
| * not occur twice in a single aiMesh.</li> |
| * <li>aiAnimation::mDuration may be -1. Assimp determines the length |
| * of the animation automatically in this case as the length of |
| * the longest animation channel.</li> |
| * <li>aiMesh::mBitangents may be NULL if tangents and normals are |
| * given. In this case bitangents are computed as the cross product |
| * between normal and tangent.</li> |
| * <li>There needn't be a material. If none is there a default material |
| * is generated. However, it is recommended practice for loaders |
| * to generate a default material for yourself that matches the |
| * default material setting for the file format better than Assimp's |
| * generic default material. Note that default materials *should* |
| * be named AI_DEFAULT_MATERIAL_NAME if they're just color-shaded |
| * or AI_DEFAULT_TEXTURED_MATERIAL_NAME if they define a (dummy) |
| * texture. </li> |
| * </ul> |
| * If the AI_SCENE_FLAGS_INCOMPLETE-Flag is <b>not</b> set:<ul> |
| * <li> at least one mesh must be there</li> |
| * <li> there may be no meshes with 0 vertices or faces</li> |
| * </ul> |
| * This won't be checked (except by the validation step): Assimp will |
| * crash if one of the conditions is not met! |
| * |
| * @param pFile Path of the file to be imported. |
| * @param pScene The scene object to hold the imported data. |
| * NULL is not a valid parameter. |
| * @param pIOHandler The IO handler to use for any file access. |
| * NULL is not a valid parameter. */ |
| virtual void InternReadFile( |
| const std::string& pFile, |
| aiScene* pScene, |
| IOSystem* pIOHandler |
| ) = 0; |
| |
| public: // static utilities |
| |
| // ------------------------------------------------------------------- |
| /** A utility for CanRead(). |
| * |
| * The function searches the header of a file for a specific token |
| * and returns true if this token is found. This works for text |
| * files only. There is a rudimentary handling of UNICODE files. |
| * The comparison is case independent. |
| * |
| * @param pIOSystem IO System to work with |
| * @param file File name of the file |
| * @param tokens List of tokens to search for |
| * @param numTokens Size of the token array |
| * @param searchBytes Number of bytes to be searched for the tokens. |
| */ |
| static bool SearchFileHeaderForToken( |
| IOSystem* pIOSystem, |
| const std::string& file, |
| const char** tokens, |
| unsigned int numTokens, |
| unsigned int searchBytes = 200, |
| bool tokensSol = false); |
| |
| // ------------------------------------------------------------------- |
| /** @brief Check whether a file has a specific file extension |
| * @param pFile Input file |
| * @param ext0 Extension to check for. Lowercase characters only, no dot! |
| * @param ext1 Optional second extension |
| * @param ext2 Optional third extension |
| * @note Case-insensitive |
| */ |
| static bool SimpleExtensionCheck ( |
| const std::string& pFile, |
| const char* ext0, |
| const char* ext1 = NULL, |
| const char* ext2 = NULL); |
| |
| // ------------------------------------------------------------------- |
| /** @brief Extract file extension from a string |
| * @param pFile Input file |
| * @return Extension without trailing dot, all lowercase |
| */ |
| static std::string GetExtension ( |
| const std::string& pFile); |
| |
| // ------------------------------------------------------------------- |
| /** @brief Check whether a file starts with one or more magic tokens |
| * @param pFile Input file |
| * @param pIOHandler IO system to be used |
| * @param magic n magic tokens |
| * @params num Size of magic |
| * @param offset Offset from file start where tokens are located |
| * @param Size of one token, in bytes. Maximally 16 bytes. |
| * @return true if one of the given tokens was found |
| * |
| * @note For convenience, the check is also performed for the |
| * byte-swapped variant of all tokens (big endian). Only for |
| * tokens of size 2,4. |
| */ |
| static bool CheckMagicToken( |
| IOSystem* pIOHandler, |
| const std::string& pFile, |
| const void* magic, |
| unsigned int num, |
| unsigned int offset = 0, |
| unsigned int size = 4); |
| |
| // ------------------------------------------------------------------- |
| /** An utility for all text file loaders. It converts a file to our |
| * UTF8 character set. Errors are reported, but ignored. |
| * |
| * @param data File buffer to be converted to UTF8 data. The buffer |
| * is resized as appropriate. */ |
| static void ConvertToUTF8( |
| std::vector<char>& data); |
| |
| // ------------------------------------------------------------------- |
| /** An utility for all text file loaders. It converts a file from our |
| * UTF8 character set back to ISO-8859-1. Errors are reported, but ignored. |
| * |
| * @param data File buffer to be converted from UTF8 to ISO-8859-1. The buffer |
| * is resized as appropriate. */ |
| static void ConvertUTF8toISO8859_1( |
| std::string& data); |
| |
| // ------------------------------------------------------------------- |
| /// @brief Enum to define, if empty files are ok or not. |
| enum TextFileMode { |
| ALLOW_EMPTY, |
| FORBID_EMPTY |
| }; |
| |
| // ------------------------------------------------------------------- |
| /** Utility for text file loaders which copies the contents of the |
| * file into a memory buffer and converts it to our UTF8 |
| * representation. |
| * @param stream Stream to read from. |
| * @param data Output buffer to be resized and filled with the |
| * converted text file data. The buffer is terminated with |
| * a binary 0. |
| * @param mode Whether it is OK to load empty text files. */ |
| static void TextFileToBuffer( |
| IOStream* stream, |
| std::vector<char>& data, |
| TextFileMode mode = FORBID_EMPTY); |
| |
| // ------------------------------------------------------------------- |
| /** Utility function to move a std::vector into a aiScene array |
| * @param vec The vector to be moved |
| * @param out The output pointer to the allocated array. |
| * @param numOut The output count of elements copied. */ |
| template<typename T> |
| AI_FORCE_INLINE |
| static void CopyVector( |
| std::vector<T>& vec, |
| T*& out, |
| unsigned int& outLength) |
| { |
| outLength = unsigned(vec.size()); |
| if (outLength) { |
| out = new T[outLength]; |
| std::swap_ranges(vec.begin(), vec.end(), out); |
| } |
| } |
| |
| protected: |
| /// Error description in case there was one. |
| std::string m_ErrorText; |
| /// Currently set progress handler. |
| ProgressHandler* m_progress; |
| }; |
| |
| |
| |
| } // end of namespace Assimp |
| |
| #endif // AI_BASEIMPORTER_H_INC |