| /* |
| Open Asset Import Library (assimp) |
| ---------------------------------------------------------------------- |
| |
| Copyright (c) 2006-2017, assimp team |
| |
| All rights reserved. |
| |
| Redistribution and use of this software in source and binary forms, |
| with or without modification, are permitted provided that the |
| following conditions are met: |
| |
| * Redistributions of source code must retain the above |
| copyright notice, this list of conditions and the |
| following disclaimer. |
| |
| * Redistributions in binary form must reproduce the above |
| copyright notice, this list of conditions and the |
| following disclaimer in the documentation and/or other |
| materials provided with the distribution. |
| |
| * Neither the name of the assimp team, nor the names of its |
| contributors may be used to endorse or promote products |
| derived from this software without specific prior |
| written permission of the assimp team. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| ---------------------------------------------------------------------- |
| */ |
| #pragma once |
| |
| #include <memory> |
| #include <sstream> |
| #include <vector> |
| #include <assimp/vector3.h> |
| |
| struct aiScene; |
| struct aiNode; |
| struct aiMaterial; |
| struct aiMesh; |
| |
| struct zip_t; |
| |
| namespace Assimp { |
| |
| class IOStream; |
| |
| namespace D3MF { |
| |
| #ifndef ASSIMP_BUILD_NO_EXPORT |
| #ifndef ASSIMP_BUILD_NO3MF_EXPORTER |
| |
| struct OpcPackageRelationship; |
| |
| class D3MFExporter { |
| public: |
| D3MFExporter( const char* pFile, const aiScene* pScene ); |
| ~D3MFExporter(); |
| bool validate(); |
| bool exportArchive( const char *file ); |
| bool exportContentTypes(); |
| bool exportRelations(); |
| bool export3DModel(); |
| |
| protected: |
| void writeHeader(); |
| void writeObjects(); |
| void writeMesh( aiMesh *mesh ); |
| void writeVertex( const aiVector3D &pos ); |
| void writeFaces( aiMesh *mesh ); |
| void writeBuild(); |
| void exportContentTyp( const std::string &filename ); |
| void writeModelToArchive( const std::string &folder, const std::string &modelName ); |
| void writeRelInfoToFile( const std::string &folder, const std::string &relName ); |
| |
| private: |
| std::string mArchiveName; |
| zip_t *m_zipArchive; |
| const aiScene *mScene; |
| std::ostringstream mModelOutput; |
| std::ostringstream mRelOutput; |
| std::ostringstream mContentOutput; |
| std::vector<unsigned int> mBuildItems; |
| std::vector<OpcPackageRelationship*> mRelations; |
| }; |
| |
| #endif // ASSIMP_BUILD_NO3MF_EXPORTER |
| #endif // ASSIMP_BUILD_NO_EXPORT |
| |
| } // Namespace D3MF |
| } // Namespace Assimp |
| |