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/*
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Open Asset Import Library (assimp)
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*/
/** @file MD5Parser.cpp
* @brief Implementation of the MD5 parser class
*/
// internal headers
#include "MD5Loader.h"
#include "MaterialSystem.h"
#include "fast_atof.h"
#include "ParsingUtils.h"
#include "StringComparison.h"
#include <assimp/DefaultLogger.hpp>
#include <assimp/mesh.h>
using namespace Assimp;
using namespace Assimp::MD5;
// ------------------------------------------------------------------------------------------------
// Parse the segment structure fo a MD5 file
MD5Parser::MD5Parser(char* _buffer, unsigned int _fileSize )
{
ai_assert(NULL != _buffer && 0 != _fileSize);
buffer = _buffer;
fileSize = _fileSize;
lineNumber = 0;
DefaultLogger::get()->debug("MD5Parser begin");
// parse the file header
ParseHeader();
// and read all sections until we're finished
bool running = true;
while (running) {
mSections.push_back(Section());
Section& sec = mSections.back();
if(!ParseSection(sec)) {
break;
}
}
if ( !DefaultLogger::isNullLogger()) {
char szBuffer[128]; // should be sufficiently large
::ai_snprintf(szBuffer,128,"MD5Parser end. Parsed %i sections",(int)mSections.size());
DefaultLogger::get()->debug(szBuffer);
}
}
// ------------------------------------------------------------------------------------------------
// Report error to the log stream
/*static*/ AI_WONT_RETURN void MD5Parser::ReportError (const char* error, unsigned int line)
{
char szBuffer[1024];
::ai_snprintf(szBuffer, 1024, "[MD5] Line %u: %s",line,error);
throw DeadlyImportError(szBuffer);
}
// ------------------------------------------------------------------------------------------------
// Report warning to the log stream
/*static*/ void MD5Parser::ReportWarning (const char* warn, unsigned int line)
{
char szBuffer[1024];
::sprintf(szBuffer,"[MD5] Line %u: %s",line,warn);
DefaultLogger::get()->warn(szBuffer);
}
// ------------------------------------------------------------------------------------------------
// Parse and validate the MD5 header
void MD5Parser::ParseHeader()
{
// parse and validate the file version
SkipSpaces();
if (!TokenMatch(buffer,"MD5Version",10)) {
ReportError("Invalid MD5 file: MD5Version tag has not been found");
}
SkipSpaces();
unsigned int iVer = ::strtoul10(buffer,(const char**)&buffer);
if (10 != iVer) {
ReportError("MD5 version tag is unknown (10 is expected)");
}
SkipLine();
// print the command line options to the console
// FIX: can break the log length limit, so we need to be careful
char* sz = buffer;
while (!IsLineEnd( *buffer++));
DefaultLogger::get()->info(std::string(sz,std::min((uintptr_t)MAX_LOG_MESSAGE_LENGTH, (uintptr_t)(buffer-sz))));
SkipSpacesAndLineEnd();
}
// ------------------------------------------------------------------------------------------------
// Recursive MD5 parsing function
bool MD5Parser::ParseSection(Section& out)
{
// store the current line number for use in error messages
out.iLineNumber = lineNumber;
// first parse the name of the section
char* sz = buffer;
while (!IsSpaceOrNewLine( *buffer))buffer++;
out.mName = std::string(sz,(uintptr_t)(buffer-sz));
SkipSpaces();
bool running = true;
while (running) {
if ('{' == *buffer) {
// it is a normal section so read all lines
buffer++;
bool run = true;
while (run)
{
if (!SkipSpacesAndLineEnd()) {
return false; // seems this was the last section
}
if ('}' == *buffer) {
buffer++;
break;
}
out.mElements.push_back(Element());
Element& elem = out.mElements.back();
elem.iLineNumber = lineNumber;
elem.szStart = buffer;
// terminate the line with zero
while (!IsLineEnd( *buffer))buffer++;
if (*buffer) {
++lineNumber;
*buffer++ = '\0';
}
}
break;
}
else if (!IsSpaceOrNewLine(*buffer)) {
// it is an element at global scope. Parse its value and go on
sz = buffer;
while (!IsSpaceOrNewLine( *buffer++));
out.mGlobalValue = std::string(sz,(uintptr_t)(buffer-sz));
continue;
}
break;
}
return SkipSpacesAndLineEnd();
}
// ------------------------------------------------------------------------------------------------
// Some dirty macros just because they're so funny and easy to debug
// skip all spaces ... handle EOL correctly
#define AI_MD5_SKIP_SPACES() if(!SkipSpaces(&sz)) \
MD5Parser::ReportWarning("Unexpected end of line",elem.iLineNumber);
// read a triple float in brackets: (1.0 1.0 1.0)
#define AI_MD5_READ_TRIPLE(vec) \
AI_MD5_SKIP_SPACES(); \
if ('(' != *sz++) \
MD5Parser::ReportWarning("Unexpected token: ( was expected",elem.iLineNumber); \
AI_MD5_SKIP_SPACES(); \
sz = fast_atoreal_move<float>(sz,(float&)vec.x); \
AI_MD5_SKIP_SPACES(); \
sz = fast_atoreal_move<float>(sz,(float&)vec.y); \
AI_MD5_SKIP_SPACES(); \
sz = fast_atoreal_move<float>(sz,(float&)vec.z); \
AI_MD5_SKIP_SPACES(); \
if (')' != *sz++) \
MD5Parser::ReportWarning("Unexpected token: ) was expected",elem.iLineNumber);
// parse a string, enclosed in quotation marks or not
#define AI_MD5_PARSE_STRING(out) \
bool bQuota = (*sz == '\"'); \
const char* szStart = sz; \
while (!IsSpaceOrNewLine(*sz))++sz; \
const char* szEnd = sz; \
if (bQuota) { \
szStart++; \
if ('\"' != *(szEnd-=1)) { \
MD5Parser::ReportWarning("Expected closing quotation marks in string", \
elem.iLineNumber); \
continue; \
} \
} \
out.length = (size_t)(szEnd - szStart); \
::memcpy(out.data,szStart,out.length); \
out.data[out.length] = '\0';
// parse a string, enclosed in quotation marks
#define AI_MD5_PARSE_STRING_IN_QUOTATION(out) \
while('\"'!=*sz)++sz; \
const char* szStart = ++sz; \
while('\"'!=*sz)++sz; \
const char* szEnd = (sz++); \
out.length = (size_t)(szEnd - szStart); \
::memcpy(out.data,szStart,out.length); \
out.data[out.length] = '\0';
// ------------------------------------------------------------------------------------------------
// .MD5MESH parsing function
MD5MeshParser::MD5MeshParser(SectionList& mSections)
{
DefaultLogger::get()->debug("MD5MeshParser begin");
// now parse all sections
for (SectionList::const_iterator iter = mSections.begin(), iterEnd = mSections.end();iter != iterEnd;++iter){
if ( (*iter).mName == "numMeshes") {
mMeshes.reserve(::strtoul10((*iter).mGlobalValue.c_str()));
}
else if ( (*iter).mName == "numJoints") {
mJoints.reserve(::strtoul10((*iter).mGlobalValue.c_str()));
}
else if ((*iter).mName == "joints") {
// "origin" -1 ( -0.000000 0.016430 -0.006044 ) ( 0.707107 0.000000 0.707107 )
for (const auto & elem : (*iter).mElements){
mJoints.push_back(BoneDesc());
BoneDesc& desc = mJoints.back();
const char* sz = elem.szStart;
AI_MD5_PARSE_STRING_IN_QUOTATION(desc.mName);
AI_MD5_SKIP_SPACES();
// negative values, at least -1, is allowed here
desc.mParentIndex = (int)strtol10(sz,&sz);
AI_MD5_READ_TRIPLE(desc.mPositionXYZ);
AI_MD5_READ_TRIPLE(desc.mRotationQuat); // normalized quaternion, so w is not there
}
}
else if ((*iter).mName == "mesh") {
mMeshes.push_back(MeshDesc());
MeshDesc& desc = mMeshes.back();
for (const auto & elem : (*iter).mElements){
const char* sz = elem.szStart;
// shader attribute
if (TokenMatch(sz,"shader",6)) {
AI_MD5_SKIP_SPACES();
AI_MD5_PARSE_STRING_IN_QUOTATION(desc.mShader);
}
// numverts attribute
else if (TokenMatch(sz,"numverts",8)) {
AI_MD5_SKIP_SPACES();
desc.mVertices.resize(strtoul10(sz));
}
// numtris attribute
else if (TokenMatch(sz,"numtris",7)) {
AI_MD5_SKIP_SPACES();
desc.mFaces.resize(strtoul10(sz));
}
// numweights attribute
else if (TokenMatch(sz,"numweights",10)) {
AI_MD5_SKIP_SPACES();
desc.mWeights.resize(strtoul10(sz));
}
// vert attribute
// "vert 0 ( 0.394531 0.513672 ) 0 1"
else if (TokenMatch(sz,"vert",4)) {
AI_MD5_SKIP_SPACES();
const unsigned int idx = ::strtoul10(sz,&sz);
AI_MD5_SKIP_SPACES();
if (idx >= desc.mVertices.size())
desc.mVertices.resize(idx+1);
VertexDesc& vert = desc.mVertices[idx];
if ('(' != *sz++)
MD5Parser::ReportWarning("Unexpected token: ( was expected",elem.iLineNumber);
AI_MD5_SKIP_SPACES();
sz = fast_atoreal_move<float>(sz,(float&)vert.mUV.x);
AI_MD5_SKIP_SPACES();
sz = fast_atoreal_move<float>(sz,(float&)vert.mUV.y);
AI_MD5_SKIP_SPACES();
if (')' != *sz++)
MD5Parser::ReportWarning("Unexpected token: ) was expected",elem.iLineNumber);
AI_MD5_SKIP_SPACES();
vert.mFirstWeight = ::strtoul10(sz,&sz);
AI_MD5_SKIP_SPACES();
vert.mNumWeights = ::strtoul10(sz,&sz);
}
// tri attribute
// "tri 0 15 13 12"
else if (TokenMatch(sz,"tri",3)) {
AI_MD5_SKIP_SPACES();
const unsigned int idx = strtoul10(sz,&sz);
if (idx >= desc.mFaces.size())
desc.mFaces.resize(idx+1);
aiFace& face = desc.mFaces[idx];
face.mIndices = new unsigned int[face.mNumIndices = 3];
for (unsigned int i = 0; i < 3;++i) {
AI_MD5_SKIP_SPACES();
face.mIndices[i] = strtoul10(sz,&sz);
}
}
// weight attribute
// "weight 362 5 0.500000 ( -3.553583 11.893474 9.719339 )"
else if (TokenMatch(sz,"weight",6)) {
AI_MD5_SKIP_SPACES();
const unsigned int idx = strtoul10(sz,&sz);
AI_MD5_SKIP_SPACES();
if (idx >= desc.mWeights.size())
desc.mWeights.resize(idx+1);
WeightDesc& weight = desc.mWeights[idx];
weight.mBone = strtoul10(sz,&sz);
AI_MD5_SKIP_SPACES();
sz = fast_atoreal_move<float>(sz,weight.mWeight);
AI_MD5_READ_TRIPLE(weight.vOffsetPosition);
}
}
}
}
DefaultLogger::get()->debug("MD5MeshParser end");
}
// ------------------------------------------------------------------------------------------------
// .MD5ANIM parsing function
MD5AnimParser::MD5AnimParser(SectionList& mSections)
{
DefaultLogger::get()->debug("MD5AnimParser begin");
fFrameRate = 24.0f;
mNumAnimatedComponents = UINT_MAX;
for (SectionList::const_iterator iter = mSections.begin(), iterEnd = mSections.end();iter != iterEnd;++iter) {
if ((*iter).mName == "hierarchy") {
// "sheath" 0 63 6
for (const auto & elem : (*iter).mElements) {
mAnimatedBones.push_back ( AnimBoneDesc () );
AnimBoneDesc& desc = mAnimatedBones.back();
const char* sz = elem.szStart;
AI_MD5_PARSE_STRING_IN_QUOTATION(desc.mName);
AI_MD5_SKIP_SPACES();
// parent index - negative values are allowed (at least -1)
desc.mParentIndex = ::strtol10(sz,&sz);
// flags (highest is 2^6-1)
AI_MD5_SKIP_SPACES();
if(63 < (desc.iFlags = ::strtoul10(sz,&sz))){
MD5Parser::ReportWarning("Invalid flag combination in hierarchy section",elem.iLineNumber);
}
AI_MD5_SKIP_SPACES();
// index of the first animation keyframe component for this joint
desc.iFirstKeyIndex = ::strtoul10(sz,&sz);
}
}
else if((*iter).mName == "baseframe") {
// ( -0.000000 0.016430 -0.006044 ) ( 0.707107 0.000242 0.707107 )
for (const auto & elem : (*iter).mElements) {
const char* sz = elem.szStart;
mBaseFrames.push_back ( BaseFrameDesc () );
BaseFrameDesc& desc = mBaseFrames.back();
AI_MD5_READ_TRIPLE(desc.vPositionXYZ);
AI_MD5_READ_TRIPLE(desc.vRotationQuat);
}
}
else if((*iter).mName == "frame") {
if (!(*iter).mGlobalValue.length()) {
MD5Parser::ReportWarning("A frame section must have a frame index",(*iter).iLineNumber);
continue;
}
mFrames.push_back ( FrameDesc () );
FrameDesc& desc = mFrames.back();
desc.iIndex = strtoul10((*iter).mGlobalValue.c_str());
// we do already know how much storage we will presumably need
if (UINT_MAX != mNumAnimatedComponents) {
desc.mValues.reserve(mNumAnimatedComponents);
}
// now read all elements (continuous list of floats)
for (const auto & elem : (*iter).mElements){
const char* sz = elem.szStart;
while (SkipSpacesAndLineEnd(&sz)) {
float f;sz = fast_atoreal_move<float>(sz,f);
desc.mValues.push_back(f);
}
}
}
else if((*iter).mName == "numFrames") {
mFrames.reserve(strtoul10((*iter).mGlobalValue.c_str()));
}
else if((*iter).mName == "numJoints") {
const unsigned int num = strtoul10((*iter).mGlobalValue.c_str());
mAnimatedBones.reserve(num);
// try to guess the number of animated components if that element is not given
if (UINT_MAX == mNumAnimatedComponents) {
mNumAnimatedComponents = num * 6;
}
}
else if((*iter).mName == "numAnimatedComponents") {
mAnimatedBones.reserve( strtoul10((*iter).mGlobalValue.c_str()));
}
else if((*iter).mName == "frameRate") {
fast_atoreal_move<float>((*iter).mGlobalValue.c_str(),fFrameRate);
}
}
DefaultLogger::get()->debug("MD5AnimParser end");
}
// ------------------------------------------------------------------------------------------------
// .MD5CAMERA parsing function
MD5CameraParser::MD5CameraParser(SectionList& mSections)
{
DefaultLogger::get()->debug("MD5CameraParser begin");
fFrameRate = 24.0f;
for (SectionList::const_iterator iter = mSections.begin(), iterEnd = mSections.end();iter != iterEnd;++iter) {
if ((*iter).mName == "numFrames") {
frames.reserve(strtoul10((*iter).mGlobalValue.c_str()));
}
else if ((*iter).mName == "frameRate") {
fFrameRate = fast_atof ((*iter).mGlobalValue.c_str());
}
else if ((*iter).mName == "numCuts") {
cuts.reserve(strtoul10((*iter).mGlobalValue.c_str()));
}
else if ((*iter).mName == "cuts") {
for (const auto & elem : (*iter).mElements){
cuts.push_back(strtoul10(elem.szStart)+1);
}
}
else if ((*iter).mName == "camera") {
for (const auto & elem : (*iter).mElements){
const char* sz = elem.szStart;
frames.push_back(CameraAnimFrameDesc());
CameraAnimFrameDesc& cur = frames.back();
AI_MD5_READ_TRIPLE(cur.vPositionXYZ);
AI_MD5_READ_TRIPLE(cur.vRotationQuat);
AI_MD5_SKIP_SPACES();
cur.fFOV = fast_atof(sz);
}
}
}
DefaultLogger::get()->debug("MD5CameraParser end");
}