| /**************************************************************************** |
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| ** Copyright (C) 2017 The Qt Company Ltd. |
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| ** This file is part of the Qt3D module of the Qt Toolkit. |
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| |
| import Qt3D.Core 2.0 |
| import Qt3D.Render 2.0 |
| import Qt3D.Input 2.0 |
| import Qt3D.Extras 2.0 |
| import QtQuick 2.0 as QQ2 |
| |
| |
| Entity { |
| id: water |
| |
| WaterMaterial { |
| id: watermaterial |
| |
| property real tox: 0.0 |
| property real toy: 0.0 |
| property real vertY: 1.0 |
| property real waveRandomAnim: 0.0 |
| |
| diffuse: "qrc:/textures/WaterDiffuse.jpg" |
| normal: "qrc:/textures/WaterNormal.jpg" |
| specular: "qrc:/textures/WaterSpecular.jpg" |
| wave: "qrc:/textures/Waterwave.jpg" |
| sky: "qrc:/textures/sky.jpg" |
| foam: "qrc:/textures/foam.jpg" |
| |
| textureScale: slider1.value |
| wavescale: vertY * slider2.value |
| specularity: slider3.value |
| offsetx: tox * slider5.value |
| offsety: toy * slider5.value |
| normalAmount: slider8.value |
| waveheight: slider6.value |
| waveStrenght: slider7.value |
| shininess: 100 |
| waveRandom: waveRandomAnim |
| } |
| |
| Mesh { |
| id: watermesh |
| source: "qrc:/models/waterPlane.obj" |
| } |
| |
| Transform { |
| id: waterTransform |
| property real scale: 1.0 |
| property real rotx: 0.0 |
| scale3D: Qt.vector3d(scale, scale, scale) |
| rotationY: slider4.value |
| } |
| |
| Entity { |
| id: waterEntity |
| components: [watermesh, watermaterial, waterTransform] |
| } |
| |
| QQ2.SequentialAnimation { |
| QQ2.NumberAnimation { |
| target: watermaterial |
| property: "waveRandomAnim" |
| to: 3.0 |
| duration: 4000 |
| easing.type: Easing.Linear |
| } |
| QQ2.NumberAnimation { |
| target: watermaterial |
| property: "waveRandomAnim" |
| to: 1.0 |
| duration: 4000 |
| easing.type: Easing.Linear |
| } |
| } |
| |
| QQ2.SequentialAnimation { |
| running: true |
| loops: QQ2.Animation.Infinite |
| QQ2.ParallelAnimation { |
| QQ2.NumberAnimation { |
| target: watermaterial |
| property: "toy" |
| to: 10.0 |
| duration: 100000 |
| } |
| QQ2.NumberAnimation { |
| target: watermaterial |
| property: "tox" |
| to: 10.0 |
| duration: 100000 |
| } |
| } |
| QQ2.ParallelAnimation { |
| QQ2.NumberAnimation { |
| target: watermaterial |
| property: "toy" |
| to: 0.0 |
| duration: 0 |
| } |
| QQ2.NumberAnimation { |
| target: watermaterial |
| property: "tox" |
| to: 0.0 |
| duration: 0 |
| } |
| } |
| } |
| |
| QQ2.SequentialAnimation { |
| running: true |
| loops: QQ2.Animation.Infinite |
| QQ2.NumberAnimation { |
| target: watermaterial |
| property: "vertY" |
| to: 200 |
| duration: 200000 |
| easing.type: Easing.Linear |
| } |
| QQ2.NumberAnimation { |
| target: watermaterial |
| property: "vertY" |
| to: 2 |
| duration: 200000 |
| easing.type: Easing.Linear |
| } |
| } |
| } |
| |