| #ifndef QT_QT3DEXTRAS_MODULE_H |
| #define QT_QT3DEXTRAS_MODULE_H |
| #include <Qt3DExtras/Qt3DExtrasDepends> |
| #include "qabstractcameracontroller.h" |
| #include "qabstractspritesheet.h" |
| #include "qconegeometry.h" |
| #include "qconemesh.h" |
| #include "qcuboidgeometry.h" |
| #include "qcuboidmesh.h" |
| #include "qcylindergeometry.h" |
| #include "qcylindermesh.h" |
| #include "qdiffusemapmaterial.h" |
| #include "qdiffusespecularmapmaterial.h" |
| #include "qdiffusespecularmaterial.h" |
| #include "qextrudedtextgeometry.h" |
| #include "qextrudedtextmesh.h" |
| #include "qfirstpersoncameracontroller.h" |
| #include "qforwardrenderer.h" |
| #include "qgoochmaterial.h" |
| #include "qmetalroughmaterial.h" |
| #include "qmorphphongmaterial.h" |
| #include "qnormaldiffusemapalphamaterial.h" |
| #include "qnormaldiffusemapmaterial.h" |
| #include "qnormaldiffusespecularmapmaterial.h" |
| #include "qorbitcameracontroller.h" |
| #include "qpervertexcolormaterial.h" |
| #include "qphongalphamaterial.h" |
| #include "qphongmaterial.h" |
| #include "qplanegeometry.h" |
| #include "qplanemesh.h" |
| #include "qskyboxentity.h" |
| #include "qspheregeometry.h" |
| #include "qspheremesh.h" |
| #include "qspritegrid.h" |
| #include "qspritesheet.h" |
| #include "qspritesheetitem.h" |
| #include "qt3dwindow.h" |
| #include "qtext2dentity.h" |
| #include "qtexturedmetalroughmaterial.h" |
| #include "qtexturematerial.h" |
| #include "qtorusgeometry.h" |
| #include "qtorusmesh.h" |
| #include "qt3dextrasversion.h" |
| #endif |