| /* |
| Open Asset Import Library (assimp) |
| ---------------------------------------------------------------------- |
| |
| Copyright (c) 2006-2012, assimp team |
| All rights reserved. |
| |
| Redistribution and use of this software in source and binary forms, |
| with or without modification, are permitted provided that the |
| following conditions are met: |
| |
| * Redistributions of source code must retain the above |
| copyright notice, this list of conditions and the |
| following disclaimer. |
| |
| * Redistributions in binary form must reproduce the above |
| copyright notice, this list of conditions and the |
| following disclaimer in the documentation and/or other |
| materials provided with the distribution. |
| |
| * Neither the name of the assimp team, nor the names of its |
| contributors may be used to endorse or promote products |
| derived from this software without specific prior |
| written permission of the assimp team. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| ---------------------------------------------------------------------- |
| */ |
| |
| /** @file C4DImporter.h |
| * @brief Declaration of the Cinema4D (*.c4d) importer class. |
| */ |
| #ifndef INCLUDED_AI_CINEMA_4D_LOADER_H |
| #define INCLUDED_AI_CINEMA_4D_LOADER_H |
| |
| #include "BaseImporter.h" |
| #include "LogAux.h" |
| |
| #include <map> |
| struct aiNode; |
| struct aiMesh; |
| struct aiMaterial; |
| |
| struct aiImporterDesc; |
| |
| namespace melange { |
| class BaseObject; // c4d_file.h |
| class PolygonObject; |
| class BaseMaterial; |
| class BaseShader; |
| } |
| |
| namespace Assimp { |
| |
| // TinyFormatter.h |
| namespace Formatter { |
| template <typename T,typename TR, typename A> class basic_formatter; |
| typedef class basic_formatter< char, std::char_traits<char>, std::allocator<char> > format; |
| } |
| |
| // ------------------------------------------------------------------------------------------- |
| /** Importer class to load Cinema4D files using the Melange library to be obtained from |
| * www.plugincafe.com |
| * |
| * Note that Melange is not free software. */ |
| // ------------------------------------------------------------------------------------------- |
| class C4DImporter : public BaseImporter, public LogFunctions<C4DImporter> |
| { |
| public: |
| |
| C4DImporter(); |
| ~C4DImporter(); |
| |
| |
| public: |
| |
| // -------------------- |
| bool CanRead( const std::string& pFile, IOSystem* pIOHandler, |
| bool checkSig) const; |
| |
| protected: |
| |
| // -------------------- |
| const aiImporterDesc* GetInfo () const; |
| |
| // -------------------- |
| void SetupProperties(const Importer* pImp); |
| |
| // -------------------- |
| void InternReadFile( const std::string& pFile, aiScene* pScene, |
| IOSystem* pIOHandler); |
| |
| private: |
| |
| void ReadMaterials(melange::BaseMaterial* mat); |
| void RecurseHierarchy(melange::BaseObject* object, aiNode* parent); |
| aiMesh* ReadMesh(melange::BaseObject* object); |
| unsigned int ResolveMaterial(melange::PolygonObject* obj); |
| |
| bool ReadShader(aiMaterial* out, melange::BaseShader* shader); |
| |
| std::vector<aiMesh*> meshes; |
| std::vector<aiMaterial*> materials; |
| |
| typedef std::map<melange::BaseMaterial*, unsigned int> MaterialMap; |
| MaterialMap material_mapping; |
| |
| }; // !class C4DImporter |
| |
| } // end of namespace Assimp |
| #endif // INCLUDED_AI_CINEMA_4D_LOADER_H |
| |