| /* |
| --------------------------------------------------------------------------- |
| Open Asset Import Library (assimp) |
| --------------------------------------------------------------------------- |
| |
| Copyright (c) 2006-2017, assimp team |
| |
| |
| All rights reserved. |
| |
| Redistribution and use of this software in source and binary forms, |
| with or without modification, are permitted provided that the following |
| conditions are met: |
| |
| * Redistributions of source code must retain the above |
| copyright notice, this list of conditions and the |
| following disclaimer. |
| |
| * Redistributions in binary form must reproduce the above |
| copyright notice, this list of conditions and the |
| following disclaimer in the documentation and/or other |
| materials provided with the distribution. |
| |
| * Neither the name of the assimp team, nor the names of its |
| contributors may be used to endorse or promote products |
| derived from this software without specific prior |
| written permission of the assimp team. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| --------------------------------------------------------------------------- |
| */ |
| |
| /** @file Exporter.cpp |
| |
| Assimp export interface. While it's public interface bears many similarities |
| to the import interface (in fact, it is largely symmetric), the internal |
| implementations differs a lot. Exporters are considered stateless and are |
| simple callbacks which we maintain in a global list along with their |
| description strings. |
| |
| Here we implement only the C++ interface (Assimp::Exporter). |
| */ |
| |
| #ifndef ASSIMP_BUILD_NO_EXPORT |
| |
| #include "BlobIOSystem.h" |
| #include <assimp/SceneCombiner.h> |
| #include "BaseProcess.h" |
| #include "Importer.h" // need this for GetPostProcessingStepInstanceList() |
| |
| #include "JoinVerticesProcess.h" |
| #include "MakeVerboseFormat.h" |
| #include "ConvertToLHProcess.h" |
| #include "Exceptional.h" |
| #include "ScenePrivate.h" |
| #include <memory> |
| |
| #include <assimp/DefaultIOSystem.h> |
| #include <assimp/Exporter.hpp> |
| #include <assimp/mesh.h> |
| #include <assimp/postprocess.h> |
| #include <assimp/scene.h> |
| |
| namespace Assimp { |
| |
| // PostStepRegistry.cpp |
| void GetPostProcessingStepInstanceList(std::vector< BaseProcess* >& out); |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Exporter worker function prototypes. Should not be necessary to #ifndef them, it's just a prototype |
| // do not use const, because some exporter need to convert the scene temporary |
| void ExportSceneCollada(const char*,IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportSceneXFile(const char*,IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportSceneStep(const char*,IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportSceneObj(const char*,IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportSceneObjNoMtl(const char*,IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportSceneSTL(const char*,IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportSceneSTLBinary(const char*,IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportScenePly(const char*,IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportScenePlyBinary(const char*, IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportScene3DS(const char*, IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportSceneGLTF(const char*, IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportSceneGLB(const char*, IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportSceneGLTF2(const char*, IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportSceneAssbin(const char*, IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportSceneAssxml(const char*, IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportSceneX3D(const char*, IOSystem*, const aiScene*, const ExportProperties*); |
| void ExportScene3MF( const char*, IOSystem*, const aiScene*, const ExportProperties* ); |
| |
| // ------------------------------------------------------------------------------------------------ |
| // global array of all export formats which Assimp supports in its current build |
| Exporter::ExportFormatEntry gExporters[] = |
| { |
| #ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER |
| Exporter::ExportFormatEntry( "collada", "COLLADA - Digital Asset Exchange Schema", "dae", &ExportSceneCollada ), |
| #endif |
| |
| #ifndef ASSIMP_BUILD_NO_X_EXPORTER |
| Exporter::ExportFormatEntry( "x", "X Files", "x", &ExportSceneXFile, |
| aiProcess_MakeLeftHanded | aiProcess_FlipWindingOrder | aiProcess_FlipUVs ), |
| #endif |
| |
| #ifndef ASSIMP_BUILD_NO_STEP_EXPORTER |
| Exporter::ExportFormatEntry( "stp", "Step Files", "stp", &ExportSceneStep, 0 ), |
| #endif |
| |
| #ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER |
| Exporter::ExportFormatEntry( "obj", "Wavefront OBJ format", "obj", &ExportSceneObj, |
| aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */ ), |
| Exporter::ExportFormatEntry( "objnomtl", "Wavefront OBJ format without material file", "obj", &ExportSceneObjNoMtl, |
| aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */ ), |
| #endif |
| |
| #ifndef ASSIMP_BUILD_NO_STL_EXPORTER |
| Exporter::ExportFormatEntry( "stl", "Stereolithography", "stl" , &ExportSceneSTL, |
| aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices |
| ), |
| Exporter::ExportFormatEntry( "stlb", "Stereolithography (binary)", "stl" , &ExportSceneSTLBinary, |
| aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices |
| ), |
| #endif |
| |
| #ifndef ASSIMP_BUILD_NO_PLY_EXPORTER |
| Exporter::ExportFormatEntry( "ply", "Stanford Polygon Library", "ply" , &ExportScenePly, |
| aiProcess_PreTransformVertices |
| ), |
| Exporter::ExportFormatEntry( "plyb", "Stanford Polygon Library (binary)", "ply", &ExportScenePlyBinary, |
| aiProcess_PreTransformVertices |
| ), |
| #endif |
| |
| #ifndef ASSIMP_BUILD_NO_3DS_EXPORTER |
| Exporter::ExportFormatEntry( "3ds", "Autodesk 3DS (legacy)", "3ds" , &ExportScene3DS, |
| aiProcess_Triangulate | aiProcess_SortByPType | aiProcess_JoinIdenticalVertices ), |
| #endif |
| |
| #ifndef ASSIMP_BUILD_NO_GLTF_EXPORTER |
| Exporter::ExportFormatEntry( "gltf", "GL Transmission Format", "gltf", &ExportSceneGLTF, |
| aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ), |
| Exporter::ExportFormatEntry( "glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB, |
| aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ), |
| Exporter::ExportFormatEntry( "gltf2", "GL Transmission Format v. 2", "gltf2", &ExportSceneGLTF2, |
| aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ), |
| #endif |
| |
| #ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER |
| Exporter::ExportFormatEntry( "assbin", "Assimp Binary", "assbin" , &ExportSceneAssbin, 0 ), |
| #endif |
| |
| #ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER |
| Exporter::ExportFormatEntry( "assxml", "Assxml Document", "assxml" , &ExportSceneAssxml, 0 ), |
| #endif |
| |
| #ifndef ASSIMP_BUILD_NO_X3D_EXPORTER |
| Exporter::ExportFormatEntry( "x3d", "Extensible 3D", "x3d" , &ExportSceneX3D, 0 ), |
| #endif |
| |
| #ifndef ASSIMP_BUILD_NO3MF_EXPORTER |
| Exporter::ExportFormatEntry( "3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0 ) |
| #endif |
| }; |
| |
| #define ASSIMP_NUM_EXPORTERS (sizeof(gExporters)/sizeof(gExporters[0])) |
| |
| |
| class ExporterPimpl { |
| public: |
| ExporterPimpl() |
| : blob() |
| , mIOSystem(new Assimp::DefaultIOSystem()) |
| , mIsDefaultIOHandler(true) |
| { |
| GetPostProcessingStepInstanceList(mPostProcessingSteps); |
| |
| // grab all built-in exporters |
| if ( 0 != ( ASSIMP_NUM_EXPORTERS ) ) { |
| mExporters.resize( ASSIMP_NUM_EXPORTERS ); |
| std::copy( gExporters, gExporters + ASSIMP_NUM_EXPORTERS, mExporters.begin() ); |
| } |
| } |
| |
| ~ExporterPimpl() |
| { |
| delete blob; |
| |
| // Delete all post-processing plug-ins |
| for( unsigned int a = 0; a < mPostProcessingSteps.size(); a++) { |
| delete mPostProcessingSteps[a]; |
| } |
| } |
| |
| public: |
| aiExportDataBlob* blob; |
| std::shared_ptr< Assimp::IOSystem > mIOSystem; |
| bool mIsDefaultIOHandler; |
| |
| /** Post processing steps we can apply at the imported data. */ |
| std::vector< BaseProcess* > mPostProcessingSteps; |
| |
| /** Last fatal export error */ |
| std::string mError; |
| |
| /** Exporters, this includes those registered using #Assimp::Exporter::RegisterExporter */ |
| std::vector<Exporter::ExportFormatEntry> mExporters; |
| }; |
| |
| } // end of namespace Assimp |
| |
| using namespace Assimp; |
| |
| // ------------------------------------------------------------------------------------------------ |
| Exporter :: Exporter() |
| : pimpl(new ExporterPimpl()) { |
| // empty |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| Exporter::~Exporter() { |
| FreeBlob(); |
| |
| delete pimpl; |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| void Exporter::SetIOHandler( IOSystem* pIOHandler) { |
| pimpl->mIsDefaultIOHandler = !pIOHandler; |
| pimpl->mIOSystem.reset(pIOHandler); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| IOSystem* Exporter::GetIOHandler() const { |
| return pimpl->mIOSystem.get(); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| bool Exporter::IsDefaultIOHandler() const { |
| return pimpl->mIsDefaultIOHandler; |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId, |
| unsigned int, const ExportProperties* /*pProperties*/ ) { |
| if (pimpl->blob) { |
| delete pimpl->blob; |
| pimpl->blob = NULL; |
| } |
| |
| std::shared_ptr<IOSystem> old = pimpl->mIOSystem; |
| BlobIOSystem* blobio = new BlobIOSystem(); |
| pimpl->mIOSystem = std::shared_ptr<IOSystem>( blobio ); |
| |
| if (AI_SUCCESS != Export(pScene,pFormatId,blobio->GetMagicFileName())) { |
| pimpl->mIOSystem = old; |
| return NULL; |
| } |
| |
| pimpl->blob = blobio->GetBlobChain(); |
| pimpl->mIOSystem = old; |
| |
| return pimpl->blob; |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| bool IsVerboseFormat(const aiMesh* mesh) { |
| // avoid slow vector<bool> specialization |
| std::vector<unsigned int> seen(mesh->mNumVertices,0); |
| for(unsigned int i = 0; i < mesh->mNumFaces; ++i) { |
| const aiFace& f = mesh->mFaces[i]; |
| for(unsigned int j = 0; j < f.mNumIndices; ++j) { |
| if(++seen[f.mIndices[j]] == 2) { |
| // found a duplicate index |
| return false; |
| } |
| } |
| } |
| return true; |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| bool IsVerboseFormat(const aiScene* pScene) { |
| for(unsigned int i = 0; i < pScene->mNumMeshes; ++i) { |
| if(!IsVerboseFormat(pScene->mMeshes[i])) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const char* pPath, unsigned int pPreprocessing, const ExportProperties* pProperties) { |
| ASSIMP_BEGIN_EXCEPTION_REGION(); |
| |
| // when they create scenes from scratch, users will likely create them not in verbose |
| // format. They will likely not be aware that there is a flag in the scene to indicate |
| // this, however. To avoid surprises and bug reports, we check for duplicates in |
| // meshes upfront. |
| const bool is_verbose_format = !(pScene->mFlags & AI_SCENE_FLAGS_NON_VERBOSE_FORMAT) || IsVerboseFormat(pScene); |
| |
| pimpl->mError = ""; |
| for (size_t i = 0; i < pimpl->mExporters.size(); ++i) { |
| const Exporter::ExportFormatEntry& exp = pimpl->mExporters[i]; |
| if (!strcmp(exp.mDescription.id,pFormatId)) { |
| try { |
| // Always create a full copy of the scene. We might optimize this one day, |
| // but for now it is the most pragmatic way. |
| aiScene* scenecopy_tmp = NULL; |
| SceneCombiner::CopyScene(&scenecopy_tmp,pScene); |
| |
| std::unique_ptr<aiScene> scenecopy(scenecopy_tmp); |
| const ScenePrivateData* const priv = ScenePriv(pScene); |
| |
| // steps that are not idempotent, i.e. we might need to run them again, usually to get back to the |
| // original state before the step was applied first. When checking which steps we don't need |
| // to run, those are excluded. |
| const unsigned int nonIdempotentSteps = aiProcess_FlipWindingOrder | aiProcess_FlipUVs | aiProcess_MakeLeftHanded; |
| |
| // Erase all pp steps that were already applied to this scene |
| const unsigned int pp = (exp.mEnforcePP | pPreprocessing) & ~(priv && !priv->mIsCopy |
| ? (priv->mPPStepsApplied & ~nonIdempotentSteps) |
| : 0u); |
| |
| // If no extra post-processing was specified, and we obtained this scene from an |
| // Assimp importer, apply the reverse steps automatically. |
| // TODO: either drop this, or document it. Otherwise it is just a bad surprise. |
| //if (!pPreprocessing && priv) { |
| // pp |= (nonIdempotentSteps & priv->mPPStepsApplied); |
| //} |
| |
| // If the input scene is not in verbose format, but there is at least post-processing step that relies on it, |
| // we need to run the MakeVerboseFormat step first. |
| bool must_join_again = false; |
| if (!is_verbose_format) { |
| bool verbosify = false; |
| for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) { |
| BaseProcess* const p = pimpl->mPostProcessingSteps[a]; |
| |
| if (p->IsActive(pp) && p->RequireVerboseFormat()) { |
| verbosify = true; |
| break; |
| } |
| } |
| |
| if (verbosify || (exp.mEnforcePP & aiProcess_JoinIdenticalVertices)) { |
| DefaultLogger::get()->debug("export: Scene data not in verbose format, applying MakeVerboseFormat step first"); |
| |
| MakeVerboseFormatProcess proc; |
| proc.Execute(scenecopy.get()); |
| |
| if(!(exp.mEnforcePP & aiProcess_JoinIdenticalVertices)) { |
| must_join_again = true; |
| } |
| } |
| } |
| |
| if (pp) { |
| // the three 'conversion' steps need to be executed first because all other steps rely on the standard data layout |
| { |
| FlipWindingOrderProcess step; |
| if (step.IsActive(pp)) { |
| step.Execute(scenecopy.get()); |
| } |
| } |
| |
| { |
| FlipUVsProcess step; |
| if (step.IsActive(pp)) { |
| step.Execute(scenecopy.get()); |
| } |
| } |
| |
| { |
| MakeLeftHandedProcess step; |
| if (step.IsActive(pp)) { |
| step.Execute(scenecopy.get()); |
| } |
| } |
| |
| // dispatch other processes |
| for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) { |
| BaseProcess* const p = pimpl->mPostProcessingSteps[a]; |
| |
| if (p->IsActive(pp) |
| && !dynamic_cast<FlipUVsProcess*>(p) |
| && !dynamic_cast<FlipWindingOrderProcess*>(p) |
| && !dynamic_cast<MakeLeftHandedProcess*>(p)) { |
| |
| p->Execute(scenecopy.get()); |
| } |
| } |
| ScenePrivateData* const privOut = ScenePriv(scenecopy.get()); |
| ai_assert(privOut); |
| |
| privOut->mPPStepsApplied |= pp; |
| } |
| |
| if(must_join_again) { |
| JoinVerticesProcess proc; |
| proc.Execute(scenecopy.get()); |
| } |
| |
| ExportProperties emptyProperties; // Never pass NULL ExportProperties so Exporters don't have to worry. |
| exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProperties ? pProperties : &emptyProperties); |
| } catch (DeadlyExportError& err) { |
| pimpl->mError = err.what(); |
| return AI_FAILURE; |
| } |
| return AI_SUCCESS; |
| } |
| } |
| |
| pimpl->mError = std::string("Found no exporter to handle this file format: ") + pFormatId; |
| ASSIMP_END_EXCEPTION_REGION(aiReturn); |
| |
| return AI_FAILURE; |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| const char* Exporter::GetErrorString() const { |
| return pimpl->mError.c_str(); |
| } |
| |
| |
| // ------------------------------------------------------------------------------------------------ |
| void Exporter::FreeBlob() { |
| delete pimpl->blob; |
| pimpl->blob = NULL; |
| |
| pimpl->mError = ""; |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| const aiExportDataBlob* Exporter::GetBlob() const { |
| return pimpl->blob; |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| const aiExportDataBlob* Exporter::GetOrphanedBlob() const { |
| const aiExportDataBlob* tmp = pimpl->blob; |
| pimpl->blob = NULL; |
| return tmp; |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| size_t Exporter::GetExportFormatCount() const { |
| return pimpl->mExporters.size(); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| const aiExportFormatDesc* Exporter::GetExportFormatDescription( size_t index ) const { |
| if (index >= GetExportFormatCount()) { |
| return NULL; |
| } |
| |
| // Return from static storage if the requested index is built-in. |
| if (index < sizeof(gExporters) / sizeof(gExporters[0])) { |
| return &gExporters[index].mDescription; |
| } |
| |
| return &pimpl->mExporters[index].mDescription; |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| aiReturn Exporter::RegisterExporter(const ExportFormatEntry& desc) { |
| for(const ExportFormatEntry& e : pimpl->mExporters) { |
| if (!strcmp(e.mDescription.id,desc.mDescription.id)) { |
| return aiReturn_FAILURE; |
| } |
| } |
| |
| pimpl->mExporters.push_back(desc); |
| return aiReturn_SUCCESS; |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| void Exporter::UnregisterExporter(const char* id) { |
| for(std::vector<ExportFormatEntry>::iterator it = pimpl->mExporters.begin(); it != pimpl->mExporters.end(); ++it) { |
| if (!strcmp((*it).mDescription.id,id)) { |
| pimpl->mExporters.erase(it); |
| break; |
| } |
| } |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| ExportProperties::ExportProperties() { |
| // empty |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| ExportProperties::ExportProperties(const ExportProperties &other) |
| : mIntProperties(other.mIntProperties) |
| , mFloatProperties(other.mFloatProperties) |
| , mStringProperties(other.mStringProperties) |
| , mMatrixProperties(other.mMatrixProperties) { |
| // empty |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Set a configuration property |
| bool ExportProperties::SetPropertyInteger(const char* szName, int iValue) { |
| return SetGenericProperty<int>(mIntProperties, szName,iValue); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Set a configuration property |
| bool ExportProperties::SetPropertyFloat(const char* szName, ai_real iValue) { |
| return SetGenericProperty<ai_real>(mFloatProperties, szName,iValue); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Set a configuration property |
| bool ExportProperties :: SetPropertyString(const char* szName, const std::string& value) |
| { |
| return SetGenericProperty<std::string>(mStringProperties, szName,value); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Set a configuration property |
| bool ExportProperties :: SetPropertyMatrix(const char* szName, const aiMatrix4x4& value) |
| { |
| return SetGenericProperty<aiMatrix4x4>(mMatrixProperties, szName,value); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Get a configuration property |
| int ExportProperties :: GetPropertyInteger(const char* szName, |
| int iErrorReturn /*= 0xffffffff*/) const |
| { |
| return GetGenericProperty<int>(mIntProperties,szName,iErrorReturn); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Get a configuration property |
| ai_real ExportProperties :: GetPropertyFloat(const char* szName, |
| ai_real iErrorReturn /*= 10e10*/) const |
| { |
| return GetGenericProperty<ai_real>(mFloatProperties,szName,iErrorReturn); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Get a configuration property |
| const std::string ExportProperties :: GetPropertyString(const char* szName, |
| const std::string& iErrorReturn /*= ""*/) const |
| { |
| return GetGenericProperty<std::string>(mStringProperties,szName,iErrorReturn); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Has a configuration property |
| const aiMatrix4x4 ExportProperties :: GetPropertyMatrix(const char* szName, |
| const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const |
| { |
| return GetGenericProperty<aiMatrix4x4>(mMatrixProperties,szName,iErrorReturn); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Has a configuration property |
| bool ExportProperties :: HasPropertyInteger(const char* szName) const |
| { |
| return HasGenericProperty<int>(mIntProperties, szName); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Has a configuration property |
| bool ExportProperties :: HasPropertyBool(const char* szName) const |
| { |
| return HasGenericProperty<int>(mIntProperties, szName); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Has a configuration property |
| bool ExportProperties :: HasPropertyFloat(const char* szName) const |
| { |
| return HasGenericProperty<ai_real>(mFloatProperties, szName); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Has a configuration property |
| bool ExportProperties :: HasPropertyString(const char* szName) const |
| { |
| return HasGenericProperty<std::string>(mStringProperties, szName); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Has a configuration property |
| bool ExportProperties :: HasPropertyMatrix(const char* szName) const |
| { |
| return HasGenericProperty<aiMatrix4x4>(mMatrixProperties, szName); |
| } |
| |
| |
| #endif // !ASSIMP_BUILD_NO_EXPORT |