| /* |
| Open Asset Import Library (assimp) |
| ---------------------------------------------------------------------- |
| |
| Copyright (c) 2006-2017, assimp team |
| |
| All rights reserved. |
| |
| Redistribution and use of this software in source and binary forms, |
| with or without modification, are permitted provided that the |
| following conditions are met: |
| |
| * Redistributions of source code must retain the above |
| copyright notice, this list of conditions and the |
| following disclaimer. |
| |
| * Redistributions in binary form must reproduce the above |
| copyright notice, this list of conditions and the |
| following disclaimer in the documentation and/or other |
| materials provided with the distribution. |
| |
| * Neither the name of the assimp team, nor the names of its |
| contributors may be used to endorse or promote products |
| derived from this software without specific prior |
| written permission of the assimp team. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| ---------------------------------------------------------------------- |
| */ |
| |
| /** @file Stuff to deal with aiScene::mPrivate |
| */ |
| #ifndef AI_SCENEPRIVATE_H_INCLUDED |
| #define AI_SCENEPRIVATE_H_INCLUDED |
| |
| #include <assimp/scene.h> |
| |
| namespace Assimp { |
| |
| class Importer; |
| |
| struct ScenePrivateData { |
| |
| ScenePrivateData() |
| : mOrigImporter() |
| , mPPStepsApplied() |
| , mIsCopy() |
| {} |
| |
| // Importer that originally loaded the scene though the C-API |
| // If set, this object is owned by this private data instance. |
| Assimp::Importer* mOrigImporter; |
| |
| // List of post-processing steps already applied to the scene. |
| unsigned int mPPStepsApplied; |
| |
| // true if the scene is a copy made with aiCopyScene() |
| // or the corresponding C++ API. This means that user code |
| // may have made modifications to it, so mPPStepsApplied |
| // and mOrigImporter are no longer safe to rely on and only |
| // serve informative purposes. |
| bool mIsCopy; |
| }; |
| |
| // Access private data stored in the scene |
| inline ScenePrivateData* ScenePriv(aiScene* in) { |
| return static_cast<ScenePrivateData*>(in->mPrivate); |
| } |
| |
| inline const ScenePrivateData* ScenePriv(const aiScene* in) { |
| return static_cast<const ScenePrivateData*>(in->mPrivate); |
| } |
| |
| } |
| |
| #endif |