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/*
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Open Asset Import Library (assimp)
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Copyright (c) 2006-2017, assimp team
All rights reserved.
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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*/
/** @file color4.h
* @brief RGBA color structure, including operators when compiling in C++
*/
#pragma once
#ifndef AI_COLOR4D_H_INC
#define AI_COLOR4D_H_INC
#include "defs.h"
#ifdef __cplusplus
// ----------------------------------------------------------------------------------
/** Represents a color in Red-Green-Blue space including an
* alpha component. Color values range from 0 to 1. */
// ----------------------------------------------------------------------------------
template <typename TReal>
class aiColor4t
{
public:
aiColor4t () : r(), g(), b(), a() {}
aiColor4t (TReal _r, TReal _g, TReal _b, TReal _a)
: r(_r), g(_g), b(_b), a(_a) {}
explicit aiColor4t (TReal _r) : r(_r), g(_r), b(_r), a(_r) {}
aiColor4t (const aiColor4t& o)
: r(o.r), g(o.g), b(o.b), a(o.a) {}
public:
// combined operators
const aiColor4t& operator += (const aiColor4t& o);
const aiColor4t& operator -= (const aiColor4t& o);
const aiColor4t& operator *= (TReal f);
const aiColor4t& operator /= (TReal f);
public:
// comparison
bool operator == (const aiColor4t& other) const;
bool operator != (const aiColor4t& other) const;
bool operator < (const aiColor4t& other) const;
// color tuple access, rgba order
inline TReal operator[](unsigned int i) const;
inline TReal& operator[](unsigned int i);
/** check whether a color is (close to) black */
inline bool IsBlack() const;
public:
// Red, green, blue and alpha color values
TReal r, g, b, a;
}; // !struct aiColor4D
typedef aiColor4t<ai_real> aiColor4D;
#else
struct aiColor4D {
ai_real r, g, b, a;
};
#endif // __cplusplus
#endif // AI_COLOR4D_H_INC