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| |
| #ifndef QT3DANIMATION_ANIMATION_ANIMATIONUTILS_P_H |
| #define QT3DANIMATION_ANIMATION_ANIMATIONUTILS_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DAnimation/private/qt3danimation_global_p.h> |
| #include <Qt3DAnimation/private/clock_p.h> |
| #include <Qt3DAnimation/qanimationcallback.h> |
| #include <Qt3DCore/qnodeid.h> |
| #include <Qt3DCore/qscenechange.h> |
| #include <Qt3DCore/private/sqt_p.h> |
| |
| #include <QtCore/qbitarray.h> |
| #include <QtCore/qdebug.h> |
| #include <qmath.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DAnimation { |
| class QAnimationCallback; |
| namespace Animation { |
| |
| struct Channel; |
| class BlendedClipAnimator; |
| class Handler; |
| class AnimationClip; |
| class ChannelMapper; |
| class ChannelMapping; |
| |
| typedef QVector<int> ComponentIndices; |
| |
| enum JointTransformComponent { |
| NoTransformComponent = 0, |
| Scale, |
| Rotation, |
| Translation |
| }; |
| |
| struct MappingData |
| { |
| Qt3DCore::QNodeId targetId; |
| Skeleton *skeleton = nullptr; |
| int jointIndex = -1; |
| JointTransformComponent jointTransformComponent = NoTransformComponent; |
| const char *propertyName; |
| QAnimationCallback *callback = nullptr; |
| QAnimationCallback::Flags callbackFlags; |
| int type; |
| ComponentIndices channelIndices; |
| }; |
| |
| #ifndef QT_NO_DEBUG_STREAM |
| inline QDebug operator<<(QDebug dbg, const MappingData &mapping) |
| { |
| QDebugStateSaver saver(dbg); |
| dbg << "targetId =" << mapping.targetId << Qt::endl |
| << "jointIndex =" << mapping.jointIndex << Qt::endl |
| << "jointTransformComponent: " << mapping.jointTransformComponent << Qt::endl |
| << "propertyName:" << mapping.propertyName << Qt::endl |
| << "channelIndices:" << mapping.channelIndices; |
| return dbg; |
| } |
| #endif |
| |
| struct AnimatorEvaluationData |
| { |
| double elapsedTime; |
| double currentTime; |
| int loopCount; |
| int currentLoop; |
| double playbackRate; |
| float normalizedLocalTime; |
| }; |
| |
| struct ClipEvaluationData |
| { |
| int currentLoop; |
| float normalizedLocalTime; |
| double localTime; |
| bool isFinalFrame; |
| }; |
| |
| typedef QVector<float> ClipResults; |
| |
| struct ChannelNameAndType |
| { |
| QString jointName; |
| QString name; |
| int type; |
| int jointIndex; |
| Qt3DCore::QNodeId mappingId; |
| JointTransformComponent jointTransformComponent; |
| int componentCount; |
| |
| static const int invalidIndex = -1; |
| |
| ChannelNameAndType() |
| : jointName() |
| , name() |
| , type(-1) |
| , jointIndex(-1) |
| , mappingId() |
| , jointTransformComponent(NoTransformComponent) |
| , componentCount(-1) |
| {} |
| |
| ChannelNameAndType(const QString &_name, |
| int _type, |
| int componentCount, |
| Qt3DCore::QNodeId _mappingId = Qt3DCore::QNodeId(), |
| int _jointIndex = invalidIndex) |
| : jointName() |
| , name(_name) |
| , type(_type) |
| , jointIndex(_jointIndex) |
| , mappingId(_mappingId) |
| , jointTransformComponent(NoTransformComponent) |
| , componentCount(componentCount) |
| {} |
| |
| ChannelNameAndType(const QString &_name, |
| int _type, |
| JointTransformComponent _jointTransformComponent) |
| : jointName() |
| , name(_name) |
| , type(_type) |
| , jointIndex(invalidIndex) |
| , mappingId() |
| , jointTransformComponent(_jointTransformComponent) |
| , componentCount(-1) |
| { |
| switch (_jointTransformComponent) { |
| case NoTransformComponent: |
| break; |
| case Scale: |
| case Translation: |
| componentCount = 3; |
| break; |
| case Rotation: |
| componentCount = 4; |
| break; |
| } |
| } |
| |
| bool operator==(const ChannelNameAndType &rhs) const |
| { |
| return name == rhs.name |
| && type == rhs.type |
| && jointIndex == rhs.jointIndex |
| && mappingId == rhs.mappingId |
| && jointTransformComponent == rhs.jointTransformComponent |
| && componentCount == rhs.componentCount; |
| } |
| }; |
| |
| #ifndef QT_NO_DEBUG_STREAM |
| inline QDebug operator<<(QDebug dbg, const ChannelNameAndType &nameAndType) |
| { |
| QDebugStateSaver saver(dbg); |
| dbg << "name =" << nameAndType.name |
| << "type =" << nameAndType.type |
| << "mappingId =" << nameAndType.mappingId |
| << "jointIndex =" << nameAndType.jointIndex |
| << "jointName =" << nameAndType.jointName |
| << "jointTransformComponent =" << nameAndType.jointTransformComponent |
| << "componentCount =" << nameAndType.componentCount; |
| return dbg; |
| } |
| #endif |
| |
| struct ComponentValue |
| { |
| int componentIndex; |
| float value; |
| }; |
| QT3D_DECLARE_TYPEINFO_2(Qt3DAnimation, Animation, ComponentValue, Q_PRIMITIVE_TYPE) |
| |
| struct ClipFormat |
| { |
| // TODO: Remove the mask and store both the sourceClipIndices and |
| // formattedComponentIndices in flat vectors. This will require a |
| // way to look up the offset and number of elements for each channel. |
| ComponentIndices sourceClipIndices; |
| QVector<QBitArray> sourceClipMask; |
| QVector<ComponentIndices> formattedComponentIndices; |
| QVector<ChannelNameAndType> namesAndTypes; |
| QVector<ComponentValue> defaultComponentValues; |
| }; |
| |
| #ifndef QT_NO_DEBUG_STREAM |
| inline QDebug operator<<(QDebug dbg, const ClipFormat &format) |
| { |
| QDebugStateSaver saver(dbg); |
| int sourceIndex = 0; |
| for (int i = 0; i < format.namesAndTypes.size(); ++i) { |
| dbg << i |
| << format.namesAndTypes[i].jointIndex |
| << format.namesAndTypes[i].jointName |
| << format.namesAndTypes[i].name |
| << format.namesAndTypes[i].type |
| << "formatted results dst indices =" << format.formattedComponentIndices[i]; |
| const int componentCount = format.formattedComponentIndices[i].size(); |
| |
| dbg << "clip src indices ="; |
| for (int j = sourceIndex; j < sourceIndex + componentCount; ++j) |
| dbg << format.sourceClipIndices[j] << ""; |
| |
| dbg << "src clip mask =" << format.sourceClipMask[i]; |
| dbg << Qt::endl; |
| sourceIndex += componentCount; |
| } |
| return dbg; |
| } |
| #endif |
| |
| struct AnimationCallbackAndValue |
| { |
| QAnimationCallback *callback; |
| QAnimationCallback::Flags flags; |
| QVariant value; |
| }; |
| |
| struct AnimationRecord { |
| struct TargetChange { |
| TargetChange(Qt3DCore::QNodeId id, const char *name, QVariant v) |
| : targetId(id), propertyName(name), value(v) { |
| |
| } |
| |
| Qt3DCore::QNodeId targetId; |
| const char *propertyName = nullptr; |
| QVariant value; |
| }; |
| |
| Qt3DCore::QNodeId animatorId; |
| QVector<TargetChange> targetChanges; |
| QVector<QPair<Qt3DCore::QNodeId, QVector<Qt3DCore::Sqt>>> skeletonChanges; |
| float normalizedTime = -1.f; |
| bool finalFrame = false; |
| }; |
| |
| Q_AUTOTEST_EXPORT |
| AnimationRecord prepareAnimationRecord(Qt3DCore::QNodeId animatorId, |
| const QVector<MappingData> &mappingDataVec, |
| const QVector<float> &channelResults, |
| bool finalFrame, |
| float normalizedLocalTime); |
| |
| inline constexpr double toSecs(qint64 nsecs) { return nsecs / 1.0e9; } |
| inline qint64 toNsecs(double seconds) { return qRound64(seconds * 1.0e9); } |
| |
| template<typename Animator> |
| AnimatorEvaluationData evaluationDataForAnimator(Animator animator, |
| Clock* clock, |
| qint64 nsSincePreviousFrame) |
| { |
| const bool seeking = animator->isSeeking(); |
| AnimatorEvaluationData data; |
| data.loopCount = animator->loops(); |
| data.currentLoop = animator->currentLoop(); |
| // The playback-rate is always 1.0 when seeking |
| data.playbackRate = ((clock != nullptr) && !seeking) ? clock->playbackRate() : 1.0; |
| // Convert global time from nsec to sec |
| data.elapsedTime = toSecs(nsSincePreviousFrame); |
| // When seeking we base it on the current time being at the start of the clip |
| data.currentTime = seeking ? 0.0 : animator->lastLocalTime(); |
| // If we're not seeking the local normalized time will be calculate in |
| // evaluationDataForClip(). |
| data.normalizedLocalTime = seeking ? animator->normalizedLocalTime() : -1.0; |
| return data; |
| } |
| |
| inline bool isFinalFrame(double localTime, |
| double duration, |
| int currentLoop, |
| int loopCount, |
| double playbackRate) |
| { |
| // We must be on the final loop and |
| // - if playing forward, localTime must be equal or above the duration |
| // - if playing backward, localTime must be equal or below 0 |
| if (playbackRate >= 0.0) |
| return (loopCount != 0 && currentLoop >= loopCount - 1 && localTime >= duration); |
| return (loopCount != 0 && currentLoop <= 0 && localTime <= 0); |
| } |
| |
| inline bool isValidNormalizedTime(float t) |
| { |
| return !(t < 0.0f) && !(t > 1.0f); |
| } |
| |
| Q_AUTOTEST_EXPORT |
| ClipEvaluationData evaluationDataForClip(AnimationClip *clip, |
| const AnimatorEvaluationData &animatorData); |
| |
| Q_AUTOTEST_EXPORT |
| ComponentIndices channelComponentsToIndices(const Channel &channel, |
| int dataType, |
| int expectedComponentCount, |
| int offset); |
| |
| Q_AUTOTEST_EXPORT |
| ComponentIndices channelComponentsToIndicesHelper(const Channel &channelGroup, |
| int expectedComponentCount, |
| int offset, |
| const QVector<char> &suffixes); |
| |
| Q_AUTOTEST_EXPORT |
| ClipResults evaluateClipAtLocalTime(AnimationClip *clip, |
| float localTime); |
| |
| Q_AUTOTEST_EXPORT |
| ClipResults evaluateClipAtPhase(AnimationClip *clip, |
| float phase); |
| |
| Q_AUTOTEST_EXPORT |
| QVector<AnimationCallbackAndValue> prepareCallbacks(const QVector<MappingData> &mappingDataVec, |
| const QVector<float> &channelResults); |
| |
| Q_AUTOTEST_EXPORT |
| QVector<MappingData> buildPropertyMappings(const QVector<ChannelMapping *> &channelMappings, |
| const QVector<ChannelNameAndType> &channelNamesAndTypes, |
| const QVector<ComponentIndices> &channelComponentIndices, |
| const QVector<QBitArray> &sourceClipMask); |
| |
| Q_AUTOTEST_EXPORT |
| QVector<ChannelNameAndType> buildRequiredChannelsAndTypes(Handler *handler, |
| const ChannelMapper *mapper); |
| |
| Q_AUTOTEST_EXPORT |
| QVector<ComponentIndices> assignChannelComponentIndices(const QVector<ChannelNameAndType> &namesAndTypes); |
| |
| Q_AUTOTEST_EXPORT |
| double localTimeFromElapsedTime(double t_current_local, double t_elapsed_global, |
| double playbackRate, double duration, |
| int loopCount, int ¤tLoop); |
| |
| Q_AUTOTEST_EXPORT |
| double phaseFromElapsedTime(double t_current_local, double t_elapsed_global, |
| double playbackRate, double duration, |
| int loopCount, int ¤tLoop); |
| |
| Q_AUTOTEST_EXPORT |
| QVector<Qt3DCore::QNodeId> gatherValueNodesToEvaluate(Handler *handler, |
| Qt3DCore::QNodeId blendTreeRootId); |
| |
| Q_AUTOTEST_EXPORT |
| ClipFormat generateClipFormatIndices(const QVector<ChannelNameAndType> &targetChannels, |
| const QVector<ComponentIndices> &targetIndices, |
| const AnimationClip *clip); |
| |
| Q_AUTOTEST_EXPORT |
| ClipResults formatClipResults(const ClipResults &rawClipResults, |
| const ComponentIndices &format); |
| |
| Q_AUTOTEST_EXPORT |
| ClipResults evaluateBlendTree(Handler *handler, |
| BlendedClipAnimator *animator, |
| Qt3DCore::QNodeId blendNodeId); |
| |
| Q_AUTOTEST_EXPORT |
| QVector<float> defaultValueForChannel(Handler *handler, const ChannelNameAndType &channelDescription); |
| |
| Q_AUTOTEST_EXPORT |
| void applyComponentDefaultValues(const QVector<ComponentValue> &componentDefaults, |
| ClipResults &formattedClipResults); |
| |
| } // Animation |
| } // Qt3DAnimation |
| |
| QT_END_NAMESPACE |
| |
| Q_DECLARE_METATYPE(Qt3DAnimation::Animation::AnimationRecord) // LCOV_EXCL_LINE |
| |
| |
| #endif // QT3DANIMATION_ANIMATION_ANIMATIONUTILS_P_H |