)]}'
{
  "commit": "b660df3c9031ba2efded2d083c34f2ea5ff978ff",
  "tree": "0839439d1b51289dff3b15fc1981246992c220ae",
  "parents": [
    "99070db0dc0b0e881841a0091f06d53351244a34"
  ],
  "author": {
    "name": "Marek Vasut",
    "email": "marex@denx.de",
    "time": "Sun Aug 26 15:19:06 2012 +0000"
  },
  "committer": {
    "name": "Andy Fleming",
    "email": "afleming@freescale.com",
    "time": "Mon Oct 22 02:53:35 2012 -0500"
  },
  "message": "COMMON: Implement common bounce buffer\n\nImplement common bounce buffer to be used on a less capable hardware.\nThat includes hardware that can not do DMA from any address or such.\n\nSigned-off-by: Marek Vasut \u003cmarex@denx.de\u003e\nCc: Fabio Estevam \u003cfestevam@gmail.com\u003e\nCc: Andy Fleming \u003cafleming@freescale.com\u003e\nSigned-off-by: Andy Fleming \u003cafleming@freescale.com\u003e\n",
  "tree_diff": [
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      "new_mode": 33188,
      "new_path": "common/Makefile"
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      "new_id": "4f827f893d665d66963a7f32aeaea4f00222d9d2",
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      "new_path": "common/bouncebuf.c"
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      "new_id": "31021c5b85e68149d9187730967e6b4d36d7790f",
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      "new_path": "include/bouncebuf.h"
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}
