Make build system less annoying (#8) r=bryner
 - Place objects in the appropriate directories, instead of filling up
   the root directory.
 - Remove namespace macros, which made maintenance troublesome and which
   created a dependency on config.h in public headers
 - Skip useless Fortran checks at configure time


git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@8 4c0a9323-5329-0410-9bdc-e9ce6186880e
diff --git a/src/processor/source_line_resolver.cc b/src/processor/source_line_resolver.cc
index a6e87e7..a99dc41 100644
--- a/src/processor/source_line_resolver.cc
+++ b/src/processor/source_line_resolver.cc
@@ -19,12 +19,12 @@
 #include <utility>
 #include "source_line_resolver.h"
 
-using STL_NAMESPACE::map;
-using STL_NAMESPACE::vector;
-using STL_NAMESPACE::make_pair;
+using std::map;
+using std::vector;
+using std::make_pair;
 using __gnu_cxx::hash;
 
-_START_GOOGLE_NAMESPACE_
+namespace google_airbag {
 
 void SourceLineResolver::SourceLineInfo::Reset() {
   function_name.clear();
@@ -272,4 +272,4 @@
   return hash<const char*>()(s.c_str());
 }
 
-_END_GOOGLE_NAMESPACE_
+} // namespace google_airbag
diff --git a/src/processor/source_line_resolver.h b/src/processor/source_line_resolver.h
index 4432587..97bfa1d 100644
--- a/src/processor/source_line_resolver.h
+++ b/src/processor/source_line_resolver.h
@@ -23,9 +23,9 @@
 #include <string>
 #include <ext/hash_map>
 
-_START_GOOGLE_NAMESPACE_
+namespace google_airbag {
 
-using STL_NAMESPACE::string;
+using std::string;
 using __gnu_cxx::hash_map;
 
 class SourceLineResolver {
@@ -83,6 +83,6 @@
   void operator=(const SourceLineResolver&);
 };
 
-_END_GOOGLE_NAMESPACE_
+} // namespace google_airbag
 
 #endif  // _SOLURCE_LINE_RESOLVER_H__
diff --git a/src/processor/source_line_resolver_unittest.cc b/src/processor/source_line_resolver_unittest.cc
index 99f499d..8bfe662 100644
--- a/src/processor/source_line_resolver_unittest.cc
+++ b/src/processor/source_line_resolver_unittest.cc
@@ -16,8 +16,8 @@
 #include <string>
 #include "source_line_resolver.h"
 
-using STL_NAMESPACE::string;
-using GOOGLE_NAMESPACE::SourceLineResolver;
+using std::string;
+using google_airbag::SourceLineResolver;
 
 #define ASSERT_TRUE(cond) \
   if (!(cond)) {                                                        \