| /* srp-api.h |
| * |
| * Copyright (c) 2019 Apple Computer, Inc. All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Structure definitions for the Service Registration Protocol gateway. |
| */ |
| |
| #include "srp.h" |
| #if defined(THREAD_DEVKIT_ADK) || defined(LINUX) |
| #include "../mDNSShared/dns_sd.h" |
| #endif |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| typedef void (*srp_hostname_conflict_callback_t)(const char *NONNULL hostname); |
| typedef void (*srp_wakeup_callback_t)(void *NONNULL state); |
| typedef void (*srp_datagram_callback_t)(void *NONNULL state, void *NONNULL message, size_t message_length); |
| |
| // The below functions provide a way for the host to inform the SRP service of the state of the network. |
| |
| // Call this before calling anything else. Context will be passed back whenever the srp code |
| // calls any of the host functions. |
| int srp_host_init(void *NULLABLE host_context); |
| |
| // Call this to reset the host key (e.g. on factory reset) |
| int srp_host_key_reset(void); |
| |
| // This function can be called by accessories that have different requirements for lease intervals. |
| // Normally new_lease_time would be 3600 (1 hour) and new_key_lease_type would be 604800 (7 days). |
| int srp_set_lease_times(uint32_t new_lease_time, uint32_t new_key_lease_time); |
| |
| // Called when a new address is configured that should be advertised. This can be called during a refresh, |
| // in which case it doesn't mark the network state as changed if the address was already present. |
| int srp_add_interface_address(uint16_t rrtype, const uint8_t *NONNULL rdata, uint16_t rdlen); |
| |
| // Called whenever the SRP server address changes or the SRP server becomes newly reachable. This can be |
| // called during a refresh, in which case it doesn't mark the network state as changed if the address was |
| // already present. |
| int srp_add_server_address(const uint8_t *NONNULL port, uint16_t rrtype, const uint8_t *NONNULL rdata, uint16_t rdlen); |
| |
| // Called when the node knows its hostname (usually once). The callback is called if we try to do an SRP |
| // update and find out that the hostname is in use; in this case, the callback is expected to generate a new |
| // hostname and re-register it. It is permitted to call srp_set_hostname() from the callback. |
| // If the hostname is changed by the callback, then it is used immediately on return from the callback; |
| // if the hostname is changed in any other situation, nothing is done with the new name until |
| // srp_network_state_stable() is called. |
| int srp_set_hostname(const char *NONNULL hostname, srp_hostname_conflict_callback_t NULLABLE callback); |
| |
| // Called when a network state change is complete (that is, all new addresses have been saved and |
| // any update to the SRP server address has been provided). This is only needed when not using the |
| // refresh mechanism. |
| int srp_network_state_stable(bool *NULLABLE did_something); |
| |
| // Delete a previously-configured SRP server address. This should not be done during a refresh. |
| int srp_delete_interface_address(uint16_t rrtype, const uint8_t *NONNULL rdata, uint16_t rdlen); |
| |
| // Delete a previously-configured SRP server address. This should not be done during a refresh. |
| int srp_delete_server_address(uint16_t rrtype, const uint8_t *NONNULL port, const uint8_t *NONNULL rdata, |
| uint16_t rdlen); |
| |
| // Call this to start an address refresh. This makes sense to do in cases where the caller |
| // is not tracking changes, but rather is just doing a full refresh whenever the network state |
| // is seen to have changed. When the refresh is done, if any addresses were added or removed, |
| // network_state_changed will be true, and so a call to dnssd_network_state_change_finished() |
| // will trigger an update; if nothing changed, no update will be sent. |
| int srp_start_address_refresh(void); |
| |
| // Call this when the address refresh is done. This invokes srp_network_state_stable(). |
| int srp_finish_address_refresh(bool *NULLABLE did_something); |
| |
| // Call this to deregister everything that's currently registered. A return value other than kDNSServiceErr_NoError |
| // means that there's nothing to deregister. |
| int srp_deregister(void *NULLABLE os_context); |
| |
| // Call this to deregister a specific service instance, identified by the DNSServiceRef. A return value |
| // other than kDNSServiceErr_NoError means that the specified service instance wasn't found. |
| int srp_deregister_instance(DNSServiceRef NULLABLE sdRef); |
| |
| // The below functions must be provided by the host. |
| |
| // This function fetches a key with the specified name for use in signing SRP updates. |
| // At present, only ECDSA is supported. If a key with the specified name doesn't exist, |
| // the host is expected to generate and store it. |
| srp_key_t *NULLABLE srp_get_key(const char *NONNULL key_name, void *NULLABLE host_context); |
| |
| // This function clears the key with the specified name. |
| int srp_reset_key(const char *NONNULL key_name, void *NULLABLE host_context); |
| |
| // This function fetches the IP address type (rrtype), address (rrdata x rdlength) and port (port[0], |
| // port[1]) of the most recent server with which the SRP client has successfully registered from stable |
| // storage. If the fetch is successful and there was a server recorded in stable storage, it returns true; |
| // otherwise it returns false. A false status can mean that there's no way to fetch this information, that |
| // no registration has happened in the past, or that there was some other error accessing stable storage. |
| bool srp_get_last_server(uint16_t *NONNULL rrtype, uint8_t *NONNULL rrdata, uint16_t rdlength, |
| uint8_t *NONNULL port, void *NULLABLE host_context); |
| |
| // This function stores the IP address type (rrtype), address (rrdata x rdlength) and port (port[0], |
| // port[1]) of the most recent server with which the SRP client has successfully registered to stable |
| // storage. If the store is successful, it returns true; otherwise it returns false. A false status can |
| // mean that there's no way to store this information, or that there was an error writing this information |
| // to stable storage. |
| bool srp_save_last_server(uint16_t rrtype, uint8_t *NONNULL rrdata, uint16_t rdlength, |
| uint8_t *NONNULL port, void *NULLABLE host_context); |
| |
| // This is called to create a context for sending and receiving UDP messages to and from a specified |
| // remote host address and port. The context passed is to be used whenever the srp host implementation |
| // does a callback, e.g. when a datagram arrives or when a wakeup occurs (see srp_set_wakeup()). |
| // The context is not actually connected to a specific address and port until srp_connect_udp() is |
| // invoked on it. |
| int srp_make_udp_context(void *NULLABLE host_context, void *NULLABLE *NONNULL p_context, |
| srp_datagram_callback_t NONNULL callback, void *NONNULL context); |
| |
| // Connect a udp context to a particular destination. The context has to have already been created by |
| // srp_make_udp_context(). When packets are received, they will be passed to the callback set |
| // in srp_make_udp_context(). This must not be called on a context that is already bound to |
| // some other destination--call srp_disconnect_udp() first if reusing. |
| int |
| srp_connect_udp(void *NONNULL context, const uint8_t *NONNULL port, uint16_t address_type, |
| const uint8_t *NONNULL address, uint16_t addrlen); |
| |
| // Disconnect a udp context. This is used to dissociate from the udp context state that was created |
| // by a previous call to srp_connect_udp |
| int |
| srp_disconnect_udp(void *NONNULL context); |
| |
| // This gets rid of the UDP context, frees any associated memory, cancels any outstanding wakeups. |
| // The freeing may occur later than the deactivating, depending on how the underlying event loop |
| // works. |
| int srp_deactivate_udp_context(void *NONNULL host_context, void *NONNULL context); |
| |
| // This is called to send a datagram to a UDP connection. The UDP connection is identified by the |
| // anonymous pointer that was returned by srp_make_udp_context(). |
| int srp_send_datagram(void *NULLABLE host_context, |
| void *NONNULL context, void *NONNULL message, size_t message_length); |
| |
| // This is called with the context returned by srp_make_udp_context. The caller is expected to schedule |
| // a wakeup event <milliseconds> in the future, when when that event occurs, it's expected to call the |
| // callback with the context that was passed to srp_make_udp_context. |
| int srp_set_wakeup(void *NULLABLE host_context, |
| void *NONNULL context, int milliseconds, srp_wakeup_callback_t NONNULL callback); |
| |
| // This is called to cancel a wakeup, and should not fail even if there is no wakeup pending. |
| int srp_cancel_wakeup(void *NULLABLE host_context, void *NONNULL context); |
| |
| #ifdef __cplusplus |
| } // extern "C" |
| #endif |
| |
| // Local Variables: |
| // mode: C |
| // tab-width: 4 |
| // c-file-style: "bsd" |
| // c-basic-offset: 4 |
| // fill-column: 108 |
| // indent-tabs-mode: nil |
| // End: |