New directx import libraries
git-svn-id: svn+ssh://svn.code.sf.net/p/mingw-w64/code/trunk@3171 4407c894-4637-0410-b4f5-ada5f102cad1
diff --git a/mingw-w64-crt/lib64/d3dx9_29.def b/mingw-w64-crt/lib64/d3dx9_29.def
new file mode 100644
index 0000000..5ab2e97
--- /dev/null
+++ b/mingw-w64-crt/lib64/d3dx9_29.def
@@ -0,0 +1,339 @@
+;
+; Definition file of d3dx9_29.dll
+; Automatic generated by gendef
+; written by Kai Tietz 2008
+;
+LIBRARY "d3dx9_29.dll"
+EXPORTS
+D3DXAssembleShader
+D3DXAssembleShaderFromFileA
+D3DXAssembleShaderFromFileW
+D3DXAssembleShaderFromResourceA
+D3DXAssembleShaderFromResourceW
+D3DXBoxBoundProbe
+D3DXCheckCubeTextureRequirements
+D3DXCheckTextureRequirements
+D3DXCheckVersion
+D3DXCheckVolumeTextureRequirements
+D3DXCleanMesh
+D3DXColorAdjustContrast
+D3DXColorAdjustSaturation
+D3DXCompileShader
+D3DXCompileShaderFromFileA
+D3DXCompileShaderFromFileW
+D3DXCompileShaderFromResourceA
+D3DXCompileShaderFromResourceW
+D3DXComputeBoundingBox
+D3DXComputeBoundingSphere
+D3DXComputeIMTFromPerTexelSignal
+D3DXComputeIMTFromPerVertexSignal
+D3DXComputeIMTFromSignal
+D3DXComputeIMTFromTexture
+D3DXComputeNormalMap
+D3DXComputeNormals
+D3DXComputeTangent
+D3DXComputeTangentFrame
+D3DXComputeTangentFrameEx
+D3DXConcatenateMeshes
+D3DXConvertMeshSubsetToSingleStrip
+D3DXConvertMeshSubsetToStrips
+D3DXCpuOptimizations
+D3DXCreateAnimationController
+D3DXCreateBox
+D3DXCreateBuffer
+D3DXCreateCompressedAnimationSet
+D3DXCreateCubeTexture
+D3DXCreateCubeTextureFromFileA
+D3DXCreateCubeTextureFromFileExA
+D3DXCreateCubeTextureFromFileExW
+D3DXCreateCubeTextureFromFileInMemory
+D3DXCreateCubeTextureFromFileInMemoryEx
+D3DXCreateCubeTextureFromFileW
+D3DXCreateCubeTextureFromResourceA
+D3DXCreateCubeTextureFromResourceExA
+D3DXCreateCubeTextureFromResourceExW
+D3DXCreateCubeTextureFromResourceW
+D3DXCreateCylinder
+D3DXCreateEffect
+D3DXCreateEffectCompiler
+D3DXCreateEffectCompilerFromFileA
+D3DXCreateEffectCompilerFromFileW
+D3DXCreateEffectCompilerFromResourceA
+D3DXCreateEffectCompilerFromResourceW
+D3DXCreateEffectEx
+D3DXCreateEffectFromFileA
+D3DXCreateEffectFromFileExA
+D3DXCreateEffectFromFileExW
+D3DXCreateEffectFromFileW
+D3DXCreateEffectFromResourceA
+D3DXCreateEffectFromResourceExA
+D3DXCreateEffectFromResourceExW
+D3DXCreateEffectFromResourceW
+D3DXCreateEffectPool
+D3DXCreateFontA
+D3DXCreateFontIndirectA
+D3DXCreateFontIndirectW
+D3DXCreateFontW
+D3DXCreateFragmentLinker
+D3DXCreateKeyframedAnimationSet
+D3DXCreateLine
+D3DXCreateMatrixStack
+D3DXCreateMesh
+D3DXCreateMeshFVF
+D3DXCreateNPatchMesh
+D3DXCreatePMeshFromStream
+D3DXCreatePRTBuffer
+D3DXCreatePRTBufferTex
+D3DXCreatePRTCompBuffer
+D3DXCreatePRTEngine
+D3DXCreatePatchMesh
+D3DXCreatePolygon
+D3DXCreateRenderToEnvMap
+D3DXCreateRenderToSurface
+D3DXCreateSPMesh
+D3DXCreateSkinInfo
+D3DXCreateSkinInfoFVF
+D3DXCreateSkinInfoFromBlendedMesh
+D3DXCreateSphere
+D3DXCreateSprite
+D3DXCreateTeapot
+D3DXCreateTextA
+D3DXCreateTextW
+D3DXCreateTexture
+D3DXCreateTextureFromFileA
+D3DXCreateTextureFromFileExA
+D3DXCreateTextureFromFileExW
+D3DXCreateTextureFromFileInMemory
+D3DXCreateTextureFromFileInMemoryEx
+D3DXCreateTextureFromFileW
+D3DXCreateTextureFromResourceA
+D3DXCreateTextureFromResourceExA
+D3DXCreateTextureFromResourceExW
+D3DXCreateTextureFromResourceW
+D3DXCreateTextureGutterHelper
+D3DXCreateTextureShader
+D3DXCreateTorus
+D3DXCreateVolumeTexture
+D3DXCreateVolumeTextureFromFileA
+D3DXCreateVolumeTextureFromFileExA
+D3DXCreateVolumeTextureFromFileExW
+D3DXCreateVolumeTextureFromFileInMemory
+D3DXCreateVolumeTextureFromFileInMemoryEx
+D3DXCreateVolumeTextureFromFileW
+D3DXCreateVolumeTextureFromResourceA
+D3DXCreateVolumeTextureFromResourceExA
+D3DXCreateVolumeTextureFromResourceExW
+D3DXCreateVolumeTextureFromResourceW
+D3DXDebugMute
+D3DXDeclaratorFromFVF
+D3DXDisassembleEffect
+D3DXDisassembleShader
+D3DXFVFFromDeclarator
+D3DXFileCreate
+D3DXFillCubeTexture
+D3DXFillCubeTextureTX
+D3DXFillTexture
+D3DXFillTextureTX
+D3DXFillVolumeTexture
+D3DXFillVolumeTextureTX
+D3DXFilterTexture
+D3DXFindShaderComment
+D3DXFloat16To32Array
+D3DXFloat32To16Array
+D3DXFrameAppendChild
+D3DXFrameCalculateBoundingSphere
+D3DXFrameDestroy
+D3DXFrameFind
+D3DXFrameNumNamedMatrices
+D3DXFrameRegisterNamedMatrices
+D3DXFresnelTerm
+D3DXGatherFragments
+D3DXGatherFragmentsFromFileA
+D3DXGatherFragmentsFromFileW
+D3DXGatherFragmentsFromResourceA
+D3DXGatherFragmentsFromResourceW
+D3DXGenerateOutputDecl
+D3DXGeneratePMesh
+D3DXGetDeclLength
+D3DXGetDeclVertexSize
+D3DXGetDriverLevel
+D3DXGetFVFVertexSize
+D3DXGetImageInfoFromFileA
+D3DXGetImageInfoFromFileInMemory
+D3DXGetImageInfoFromFileW
+D3DXGetImageInfoFromResourceA
+D3DXGetImageInfoFromResourceW
+D3DXGetPixelShaderProfile
+D3DXGetShaderConstantTable
+D3DXGetShaderInputSemantics
+D3DXGetShaderOutputSemantics
+D3DXGetShaderSamplers
+D3DXGetShaderSize
+D3DXGetShaderVersion
+D3DXGetTargetDescByName
+D3DXGetTargetDescByVersion
+D3DXGetVertexShaderProfile
+D3DXIntersect
+D3DXIntersectSubset
+D3DXIntersectTri
+D3DXLoadMeshFromXA
+D3DXLoadMeshFromXInMemory
+D3DXLoadMeshFromXResource
+D3DXLoadMeshFromXW
+D3DXLoadMeshFromXof
+D3DXLoadMeshHierarchyFromXA
+D3DXLoadMeshHierarchyFromXInMemory
+D3DXLoadMeshHierarchyFromXW
+D3DXLoadPRTBufferFromFileA
+D3DXLoadPRTBufferFromFileW
+D3DXLoadPRTCompBufferFromFileA
+D3DXLoadPRTCompBufferFromFileW
+D3DXLoadPatchMeshFromXof
+D3DXLoadSkinMeshFromXof
+D3DXLoadSurfaceFromFileA
+D3DXLoadSurfaceFromFileInMemory
+D3DXLoadSurfaceFromFileW
+D3DXLoadSurfaceFromMemory
+D3DXLoadSurfaceFromResourceA
+D3DXLoadSurfaceFromResourceW
+D3DXLoadSurfaceFromSurface
+D3DXLoadVolumeFromFileA
+D3DXLoadVolumeFromFileInMemory
+D3DXLoadVolumeFromFileW
+D3DXLoadVolumeFromMemory
+D3DXLoadVolumeFromResourceA
+D3DXLoadVolumeFromResourceW
+D3DXLoadVolumeFromVolume
+D3DXMatrixAffineTransformation
+D3DXMatrixAffineTransformation2D
+D3DXMatrixDecompose
+D3DXMatrixDeterminant
+D3DXMatrixInverse
+D3DXMatrixLookAtLH
+D3DXMatrixLookAtRH
+D3DXMatrixMultiply
+D3DXMatrixMultiplyTranspose
+D3DXMatrixOrthoLH
+D3DXMatrixOrthoOffCenterLH
+D3DXMatrixOrthoOffCenterRH
+D3DXMatrixOrthoRH
+D3DXMatrixPerspectiveFovLH
+D3DXMatrixPerspectiveFovRH
+D3DXMatrixPerspectiveLH
+D3DXMatrixPerspectiveOffCenterLH
+D3DXMatrixPerspectiveOffCenterRH
+D3DXMatrixPerspectiveRH
+D3DXMatrixReflect
+D3DXMatrixRotationAxis
+D3DXMatrixRotationQuaternion
+D3DXMatrixRotationX
+D3DXMatrixRotationY
+D3DXMatrixRotationYawPitchRoll
+D3DXMatrixRotationZ
+D3DXMatrixScaling
+D3DXMatrixShadow
+D3DXMatrixTransformation
+D3DXMatrixTransformation2D
+D3DXMatrixTranslation
+D3DXMatrixTranspose
+D3DXOptimizeFaces
+D3DXOptimizeVertices
+D3DXPlaneFromPointNormal
+D3DXPlaneFromPoints
+D3DXPlaneIntersectLine
+D3DXPlaneNormalize
+D3DXPlaneTransform
+D3DXPlaneTransformArray
+D3DXPreprocessShader
+D3DXPreprocessShaderFromFileA
+D3DXPreprocessShaderFromFileW
+D3DXPreprocessShaderFromResourceA
+D3DXPreprocessShaderFromResourceW
+D3DXQuaternionBaryCentric
+D3DXQuaternionExp
+D3DXQuaternionInverse
+D3DXQuaternionLn
+D3DXQuaternionMultiply
+D3DXQuaternionNormalize
+D3DXQuaternionRotationAxis
+D3DXQuaternionRotationMatrix
+D3DXQuaternionRotationYawPitchRoll
+D3DXQuaternionSlerp
+D3DXQuaternionSquad
+D3DXQuaternionSquadSetup
+D3DXQuaternionToAxisAngle
+D3DXRectPatchSize
+D3DXSHAdd
+D3DXSHDot
+D3DXSHEvalConeLight
+D3DXSHEvalDirection
+D3DXSHEvalDirectionalLight
+D3DXSHEvalHemisphereLight
+D3DXSHEvalSphericalLight
+D3DXSHPRTCompSplitMeshSC
+D3DXSHPRTCompSuperCluster
+D3DXSHProjectCubeMap
+D3DXSHRotate
+D3DXSHRotateZ
+D3DXSHScale
+D3DXSaveMeshHierarchyToFileA
+D3DXSaveMeshHierarchyToFileW
+D3DXSaveMeshToXA
+D3DXSaveMeshToXW
+D3DXSavePRTBufferToFileA
+D3DXSavePRTBufferToFileW
+D3DXSavePRTCompBufferToFileA
+D3DXSavePRTCompBufferToFileW
+D3DXSaveSurfaceToFileA
+D3DXSaveSurfaceToFileInMemory
+D3DXSaveSurfaceToFileW
+D3DXSaveTextureToFileA
+D3DXSaveTextureToFileInMemory
+D3DXSaveTextureToFileW
+D3DXSaveVolumeToFileA
+D3DXSaveVolumeToFileInMemory
+D3DXSaveVolumeToFileW
+D3DXSimplifyMesh
+D3DXSphereBoundProbe
+D3DXSplitMesh
+D3DXTessellateNPatches
+D3DXTessellateRectPatch
+D3DXTessellateTriPatch
+D3DXTriPatchSize
+D3DXUVAtlasCreate
+D3DXUVAtlasPack
+D3DXUVAtlasPartition
+D3DXValidMesh
+D3DXValidPatchMesh
+D3DXVec2BaryCentric
+D3DXVec2CatmullRom
+D3DXVec2Hermite
+D3DXVec2Normalize
+D3DXVec2Transform
+D3DXVec2TransformArray
+D3DXVec2TransformCoord
+D3DXVec2TransformCoordArray
+D3DXVec2TransformNormal
+D3DXVec2TransformNormalArray
+D3DXVec3BaryCentric
+D3DXVec3CatmullRom
+D3DXVec3Hermite
+D3DXVec3Normalize
+D3DXVec3Project
+D3DXVec3ProjectArray
+D3DXVec3Transform
+D3DXVec3TransformArray
+D3DXVec3TransformCoord
+D3DXVec3TransformCoordArray
+D3DXVec3TransformNormal
+D3DXVec3TransformNormalArray
+D3DXVec3Unproject
+D3DXVec3UnprojectArray
+D3DXVec4BaryCentric
+D3DXVec4CatmullRom
+D3DXVec4Cross
+D3DXVec4Hermite
+D3DXVec4Normalize
+D3DXVec4Transform
+D3DXVec4TransformArray
+D3DXWeldVertices