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orbit
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b80a455c0268d549edd5f71d1094a89297b72f72
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qt-everywhere-src-5.14.1
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qt3d
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tests
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auto
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render
tree: 24fb5ef2053b72393e96f2e99075c768e19eedda [
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tgz
]
alignedresourcesmanagers-avx/
alignedresourcesmanagers-sse/
armature/
attribute/
blitframebuffer/
boundingsphere/
boundingvolumedebug/
buffer/
commons/
computecommand/
coordinatereader/
ddstextures/
effect/
entity/
filtercompatibletechniquejob/
filterentitybycomponent/
filterkey/
framegraphnode/
framegraphvisitor/
genericlambdajob/
geometry/
geometryloaders/
geometryrenderer/
gltexture/
gltfplugins/
graphicshelpergl2/
graphicshelpergl3_2/
graphicshelpergl3_3/
graphicshelpergl4/
joint/
ktxtextures/
layerfiltering/
levelofdetail/
loadscenejob/
material/
materialparametergathererjob/
memorybarrier/
meshfunctors/
objectpicker/
parameter/
pickboundingvolumejob/
picking/
proximityfilter/
proximityfiltering/
qabstractlight/
qabstracttexture/
qabstracttextureimage/
qattribute/
qblitframebuffer/
qboundingvolumedebug/
qbuffer/
qcamera/
qcameralens/
qcameraselector/
qclearbuffers/
qcomputecommand/
qdefaultmeshes/
qdispatchcompute/
qeffect/
qenvironmentlight/
qfilterkey/
qframegraphnode/
qgeometry/
qgeometryrenderer/
qgraphicsapifilter/
qgraphicsutils/
qlayerfilter/
qlevelofdetail/
qmaterial/
qmemorybarrier/
qmesh/
qmlscenereader/
qobjectpicker/
qparameter/
qproximityfilter/
qray3d/
qraycaster/
qrendercapture/
qrenderpass/
qrenderpassfilter/
qrendersettings/
qrenderstate/
qrenderstateset/
qrendersurfaceselector/
qrendertarget/
qrendertargetoutput/
qrendertargetselector/
qscene2d/
qsceneloader/
qscreenraycaster/
qsetfence/
qshaderimage/
qshaderprogram/
qshaderprogrambuilder/
qsharedgltexture/
qsortpolicy/
qtechnique/
qtechniquefilter/
qtexturedataupdate/
qtextureimage/
qtextureimagedata/
qtextureloader/
qviewport/
qwaitfence/
raycaster/
raycasting/
raycastingjob/
rendercapture/
renderer/
renderpass/
renderqueue/
rendertarget/
renderviewbuilder/
renderviews/
renderviewutils/
scene2d/
sceneloader/
segmentvisitor/
sendrendercapturejob/
setfence/
shader/
shaderbuilder/
shadercache/
shaderimage/
skeleton/
sortpolicy/
technique/
texture/
textures/
transform/
triangleboundingvolume/
trianglesextractor/
trianglevisitor/
uniform/
updatemeshtrianglelistjob/
updateshaderdatatransformjob/
vsyncframeadvanceservice/
waitfence/
render.pro