blob: 905ed8786f917b91efd0afba1d4a1b7dbe914c2a [file] [log] [blame]
/* Bug 20198: Do not call object destructors at exit.
Copyright (C) 2016-2018 Free Software Foundation, Inc.
This file is part of the GNU C Library.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, see
<http://www.gnu.org/licenses/>. */
#include <stdlib.h>
struct A
{
~A () { abort (); }
};
thread_local A a;
void
__attribute__ ((noinline, noclone))
optimization_barrier (A &)
{
}
static int
do_test ()
{
optimization_barrier (a);
/* The C++11 standard in 18.5.12 says:
"Objects shall not be destroyed as a result of calling
quick_exit."
If quick_exit calls the destructors the test aborts. */
quick_exit (0);
return 0;
}
#define TEST_FUNCTION do_test ()
#include "../test-skeleton.c"