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% File src/library/base/man/system.Rd
% Part of the R package, https://www.R-project.org
% Copyright 1995-2018 R Core Team
% Distributed under GPL 2 or later
\name{system}
\alias{system}
#ifdef unix
\alias{shell}
#endif
\title{Invoke a System Command}
\description{
\code{system} invokes the OS command specified by \code{command}.
}
\usage{
system(command, intern = FALSE,
ignore.stdout = FALSE, ignore.stderr = FALSE,
wait = TRUE, input = NULL, show.output.on.console = TRUE,
minimized = FALSE, invisible = TRUE, timeout = 0)
}
\arguments{
\item{command}{the system command to be invoked, as a character string.}
\item{intern}{a logical (not \code{NA}) which indicates whether to
capture the output of the command as an \R character vector.}
\item{ignore.stdout, ignore.stderr}{a logical (not \code{NA})
indicating whether messages written to \file{stdout} or
\file{stderr} should be ignored.}
\item{wait}{a logical (not \code{NA}) indicating whether the \R
interpreter should wait for the command to finish, or run it
asynchronously. This will be ignored (and the interpreter will
always wait) if \code{intern = TRUE}. When running the command
asynchronously, no output will be displayed on the \code{Rgui}
console in Windows (it will be dropped, instead).}
\item{input}{if a character vector is supplied, this is copied one
string per line to a temporary file, and the standard input of
\code{command} is redirected to the file.}
\item{timeout}{timeout in seconds, ignored if 0. This is a limit for the
elapsed time running \code{command} in a separate process. Fractions
of seconds are ignored.}
#ifdef unix
\item{show.output.on.console, minimized, invisible}{arguments
that are accepted on Windows but ignored on this platform, with a
warning.}
#endif
#ifdef windows
\item{show.output.on.console}{logical (not \code{NA}), indicates
whether to capture the output of the command and show it on the \R
console (not used by \code{Rterm}, which shows the output in the
terminal unless \code{wait} is false, and on some systems even when
\code{wait} is false).}
\item{minimized}{logical (not \code{NA}), indicates whether a
command window should be displayed initially as a minimized window.}
\item{invisible}{logical (not \code{NA}), indicates whether a
command window should be visible on the screen.}
#endif
}
\details{
This interface has become rather complicated over the years: see
\code{\link{system2}} for a more portable and flexible interface
which is recommended for new code.
\code{command} is parsed as a command plus arguments separated by
spaces. So if the path to the command (or a single argument such as a
file path) contains spaces, it must be quoted e.g.\sspace{}by
\code{\link{shQuote}}.
#ifdef windows
Only double quotes are allowed on Windows: see the examples. (Note: a
Windows path name cannot contain a double quote, so we do not need to
worry about escaping embedded quotes.)
\code{command} must be an executable (extensions \file{.exe},
\file{.com}) or a batch file (extensions \file{.cmd} and \file{.bat}):
these extensions are tried in turn if none is supplied. This means
that redirection, pipes, DOS internal commands, \dots cannot be used:
see \code{\link{shell}} if you want to pass a shell command-line.
The search path for \code{command} may be system-dependent: it will
include the \R \file{bin} directory, the working directory and the
Windows system directories before \env{PATH}.
#endif
#ifdef unix
Unix-alikes pass the command line to a shell (normally \file{/bin/sh},
and POSIX requires that shell), so \code{command} can be anything the
shell regards as executable, including shell scripts, and it can
contain multiple commands separated by \code{;}.
On Windows, \code{system} does not use a shell and there is a separate
function \code{shell} which passes command lines to a shell.
If \code{intern} is \code{TRUE} then \code{popen} is used to invoke the
command and the output collected, line by line, into an \R
\code{\link{character}} vector. If \code{intern} is \code{FALSE} then
the C function \code{system} is used to invoke the command.
\code{wait} is implemented by appending \code{&} to the command: this
is in principle shell-dependent, but required by POSIX and so widely
supported.
#endif
When \code{timeout} is non-zero, the command is terminated after the given
number of seconds. The termination works for typical commands, but is not
guaranteed: it is possible to write a program that would keep running
after the time is out. Timeouts can only be set with \code{wait = TRUE}.
#ifdef unix
Timeouts cannot be used with interactive commands: the command is run with
standard input redirected from \code{/dev/null} and it must not modify
terminal settings. As long as tty \code{tostop} option is disabled, which
it usually is by default, the executed command may write to standard
output and standard error. One cannot rely on that the execution time of
the child processes will be included into \code{user.child} and
\code{sys.child} element of \code{proc_time} returned by \code{proc.time}.
For the time to be included, all child processes have to be waited for by
their parents, which has to be implemented in the parent applications.
#endif
The ordering of arguments after the first two has changed from time to
time: it is recommended to name all arguments after the first.
There are many pitfalls in using \code{system} to ascertain if a
command can be run --- \code{\link{Sys.which}} is more suitable.
}
\value{
If \code{intern = TRUE}, a character vector giving the output of the
command, one line per character string. (Output lines of more than
8095 bytes will be split.) If the command could not be run an \R
error is generated.
#ifdef windows
Under the \code{Rgui} console \code{intern = TRUE} also captures
\code{stderr} unless \code{ignore.stderr = TRUE}.
#endif
If \code{command} runs but gives a non-zero exit status this will be
reported with a warning and in the attribute \code{"status"} of the
result: an attribute \code{"errmsg"} may also be available.
If \code{intern = FALSE}, the return value is an error code (\code{0}
for success), given the invisible attribute (so needs to be printed
explicitly). If the command could not be run for any reason, the
value is \code{127} and a warning is issued (as from \R 3.5.0).
Otherwise if \code{wait = TRUE} the value is the exit status returned
by the command, and if \code{wait = FALSE} it is \code{0} (the
conventional success value).
If the command times out, a warning is reported and the exit status is
\code{124}.
#ifdef windows
Some Windows commands return out-of-range status values
(e.g., \code{-1}) and so only the bottom 16 bits of the value are used.
If \code{intern = FALSE, wait = TRUE, show.output.on.console = TRUE} the
\file{stdout} and \file{stderr} (unless \code{ignore.stdout = TRUE} or
\code{ignore.stderr = TRUE}) output from a command that is a
\sQuote{console application} should appear in the \R console
(\code{Rgui}) or the window running \R (\code{Rterm}).
Not all Windows executables properly respect redirection of output, or
may only do so from a console application such as \code{Rterm} and not
from \code{Rgui}: for example, \file{fc.exe} was among these in the past,
but we have had more success recently.
#endif
}
#ifdef unix
\section{Stdout and stderr}{
For command-line \R, error messages written to \file{stderr} will be
sent to the terminal unless \code{ignore.stderr = TRUE}. They can be
captured (in the most likely shells) by
\preformatted{ system("some command 2>&1", intern = TRUE)
}
For GUIs, what happens to output sent to \file{stdout} or
\file{stderr} if \code{intern = FALSE} is interface-specific, and it
is unsafe to assume that such messages will appear on a GUI console
(they do on the macOS GUI's console, but not on some others).
}
#endif
#ifdef windows
\section{Interaction with the command}{
Precisely what is seen by the user depends on the optional parameters,
whether \code{Rgui} or \code{Rterm} is being used, and whether a
console command or GUI application is run by the command.
By default nothing will be seen in either front-end until the command
finishes and the output is displayed.
For console commands \code{Rgui} will open a new \sQuote{console}, so
if \code{invisible = FALSE}, a commands window will appear for the
duration of the command. For \code{Rterm} a separate commands window
will appear for console applications only if \code{wait = FALSE} and
\code{invisible = FALSE}.
GUI applications will not display in either front-end unless
\code{invisible} is false.
It is possible to interrupt a running command being waited for from
the keyboard (using the \samp{Esc} key in \code{Rgui} or \samp{Ctrl-C}
in \code{Rterm}) or from the \code{Rgui} menu: this should at least
return control to the \R console. \R will attempt to shut down the
process cleanly, but may need to force it to terminate, with the
possibility of losing unsaved work, etc.
Do not try to run console applications that require user
input from \code{Rgui} setting \code{intern = TRUE} or
\code{show.output.on.console = TRUE}. They will not work.
}
#endif
\section{Differences between Unix and Windows}{
How processes are launched differs fundamentally between Windows and
Unix-alike operating systems, as do the higher-level OS functions on
which this \R function is built. So it should not be surprising that
there are many differences between OSes in how \code{system} behaves.
For the benefit of programmers, the more important ones are summarized
in this section.
\itemize{
\item The most important difference is that on a Unix-alike
\code{system} launches a shell which then runs \code{command}. On
Windows the command is run directly -- use \code{shell} for an
interface which runs \code{command} \emph{via} a shell (by default
the Windows shell \command{cmd.exe}, which has many differences from
a POSIX shell).
This means that it cannot be assumed that redirection or piping will
work in \code{system} (redirection sometimes does, but we have seen
cases where it stopped working after a Windows security patch), and
\code{\link{system2}} (or \code{shell}) must be used on Windows.
\item What happens to \code{stdout} and \code{stderr} when not
captured depends on how \R is running: Windows batch commands behave
like a Unix-alike, but from the Windows GUI they are
generally lost. \code{system(intern = TRUE)} captures \file{stderr}
when run from the Windows GUI console unless \code{ignore.stderr =
TRUE}.
\item The behaviour on error is different in subtle ways (and has
differed between \R versions).
\item The quoting conventions for \code{command} differ, but
\code{\link{shQuote}} is a portable interface.
\item Arguments \code{show.output.on.console}, \code{minimized},
\code{invisible} only do something on Windows (and are most relevant
to \command{Rgui} there).
}
}
\seealso{
#ifdef windows
\code{\link{shell}} or \code{\link{shell.exec}} for a less raw
interface.
#endif
#ifdef unix
\command{man system} and \command{man sh} for how this is implemented
on the OS in use.
#endif
\code{\link{.Platform}} for platform-specific variables.
\code{\link{pipe}} to set up a pipe connection.
}
#ifdef unix
\examples{
# list all files in the current directory using the -F flag
\dontrun{system("ls -F")}
# t1 is a character vector, each element giving a line of output from who
# (if the platform has who)
t1 <- try(system("who", intern = TRUE))
try(system("ls fizzlipuzzli", intern = TRUE, ignore.stderr = TRUE))
# zero-length result since file does not exist, and will give warning.
}
#endif
#ifdef windows
\examples{
# launch an editor, wait for it to quit
\dontrun{system("notepad myfile.txt")}
# launch your favourite shell:
\dontrun{system(Sys.getenv("COMSPEC"))}
\dontrun{
## note the two sets of quotes here:
system(paste('"c:/Program Files/Mozilla Firefox/firefox.exe"',
'-url cran.r-project.org'), wait = FALSE)}
}
#endif
\keyword{interface}
\keyword{file}
\keyword{utilities}