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% File src/library/grid/man/grid.reorder.Rd
% Part of the R package, https://www.R-project.org
% Copyright 1995-2007 R Core Team
% Distributed under GPL 2 or later
\name{grid.reorder}
\alias{grid.reorder}
\alias{reorderGrob}
\title{ Reorder the children of a gTree }
\description{
Change the order in which the children of a gTree get drawn.
}
\usage{
grid.reorder(gPath, order, back=TRUE, grep=FALSE, redraw=TRUE)
reorderGrob(x, order, back=TRUE)
}
\arguments{
\item{gPath}{A gPath object specifying a gTree within the current
scene.}
\item{x}{A gTree object to be modified.}
\item{order}{A character vector or a numeric vector that specifies
the new drawing order for the children of the gTree. May not refer
to all children of the gTree (see Details).}
\item{back}{Controls what happens when the \code{order} does not
specify all children of the gTree (see Details).}
\item{grep}{Should the \code{gPath} be treated as a regular expression?}
\item{redraw}{Should the modified scene be redrawn?}
}
\details{
In the simplest case, \code{order} specifies a new ordering for all of
the children of the gTree. The children may be specified either by
name or by existing numerical order.
If the \code{order} does not
specify all children of the gTree then, by default, the children
specified by \code{order} are drawn first and then all remaining
children are drawn. If \code{back=FALSE} then the children not
specified in \code{order} are drawn first, followed by the specified
children. This makes it easy to specify a send-to-back or
bring-to-front reordering. The \code{order} argument is \emph{always}
in back-to-front order.
It is not possible to reorder the grid display list (the top-level
grobs in the current scene) because the display list is a mixture of
grobs and viewports (so it is not clear what reordering even means and
it would be too easy to end up with a scene that would not draw).
If you want to reorder the grid display list, try \code{grid.grab()}
to create a gTree and then reorder (and redraw) that gTree.
}
\section{Warning}{
This function may return a gTree that will not draw. For example, a
gTree has two children, A and B (in that order),
and the width of child B depends on the width of child A (e.g., a box
around a piece of text). Switching the order so that B is drawn
before A will not allow B to be drawn. If this happens with
\code{grid.reorder()}, the modification will not be performed. If
this happens with \code{reorderGrob()} it should be possible simply to
restore the original order.
}
\value{
\code{grid.reorder()} is called for its side-effect of modifying the
current scene.
\code{reorderGrob()} returns the modified gTree.
}
\author{ Paul Murrell }
\examples{
# gTree with two children, "red-rect" and "blue-rect" (in that order)
gt <- gTree(children=gList(
rectGrob(gp=gpar(col=NA, fill="red"),
width=.8, height=.2, name="red-rect"),
rectGrob(gp=gpar(col=NA, fill="blue"),
width=.2, height=.8, name="blue-rect")),
name="gt")
grid.newpage()
grid.draw(gt)
# Spec entire order as numeric (blue-rect, red-rect)
grid.reorder("gt", 2:1)
# Spec entire order as character
grid.reorder("gt", c("red-rect", "blue-rect"))
# Only spec the one I want behind as character
grid.reorder("gt", "blue-rect")
# Only spec the one I want in front as character
grid.reorder("gt", "blue-rect", back=FALSE)
}
\keyword{ dplot }