blob: 96d1be10d8f70e16011b590f45c01c10f59eae0e [file] [log] [blame]
/*****************************************************************************\
* slurmscriptd.h - Definitions of functions and structures for slurmscriptd.
*****************************************************************************
* Copyright (C) SchedMD LLC.
*
* This file is part of Slurm, a resource management program.
* For details, see <https://slurm.schedmd.com/>.
* Please also read the included file: DISCLAIMER.
*
* Slurm is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* In addition, as a special exception, the copyright holders give permission
* to link the code of portions of this program with the OpenSSL library under
* certain conditions as described in each individual source file, and
* distribute linked combinations including the two. You must obey the GNU
* General Public License in all respects for all of the code used other than
* OpenSSL. If you modify file(s) with this exception, you may extend this
* exception to your version of the file(s), but you are not obligated to do
* so. If you do not wish to do so, delete this exception statement from your
* version. If you delete this exception statement from all source files in
* the program, then also delete it here.
*
* Slurm is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along
* with Slurm; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
\*****************************************************************************/
#ifndef _HAVE_SLURMSCRIPTD_H
#define _HAVE_SLURMSCRIPTD_H
#include <unistd.h>
#define SLURMSCRIPTD_MODE_ENV "SLURMSCRIPTD_MODE"
#define SLURMSCRIPT_READ_FD (STDERR_FILENO + 1)
#define SLURMSCRIPT_WRITE_FD (STDERR_FILENO + 2)
#define SLURMSCRIPT_CLOSEALL (STDERR_FILENO + 3)
/*
* Run the the slurmscriptd main loop.
* Does not return - calls exit.
*/
__attribute__((noreturn))
extern void slurmscriptd_run_slurmscriptd(int argc, char **argv,
char *binary_path);
extern int slurmscriptd_init(char **argv, char *binary_path);
extern int slurmscriptd_fini(void);
/*
* slurmscriptd_flush - kill all running scripts.
*
* This function blocks until slurmscriptd responds that it is finished.
*/
extern void slurmscriptd_flush(void);
/*
* slurmscriptd_flush_job - kill all running script for a specific job
*/
extern void slurmscriptd_flush_job(uint32_t job_id);
/*
* Run a burst_buffer.lua script specified by command line arguments and
* environment variables. This function calls exit() instead of returning.
*/
extern void slurmscriptd_handle_bb_lua_mode(int argc, char **argv);
/*
* slurmscriptd_run_bb_lua
* Tell slurmscriptd to run a specific function in the script in the
* burst_buffer/lua plugin
* IN job_id - the job for which we're running the script
* IN function - the function in the lua script we should run
* IN argc - number of arguments
* IN argv - arguments for the script
* IN timeout - timeout in seconds
* IN job_buf - packed job info, or NULL
* OUT resp - response message from the script
* OUT track_script_signalled - true if the script was killed by track_script,
* false otherwise.
* RET return code of the script or SLURM_ERROR if there was some other failure
*/
extern int slurmscriptd_run_bb_lua(uint32_t job_id, char *function,
uint32_t argc, char **argv, uint32_t timeout,
buf_t *job_buf, char **resp,
bool *track_script_signalled);
extern int slurmscriptd_run_mail(char *script_path, uint32_t argc, char **argv,
char **env, uint32_t timeout, char **resp);
/*
* slurmscriptd_run_power
* Run a power script in slurmscriptd
* IN script_path - fulle path to the script
* IN hosts - Slurm hostlist expression to pass to the script
* IN features - node features to pass to the script
* IN job_id - job id for the script (may be zero if not applicable)
* IN script_name - description of the script
* IN timeout - timeout in seconds
* IN tmp_file_env_name - name of the environment variable in which the path of
* the temporary file is stored
* IN tmp_file_str - data to put in the temporary file
*/
extern void slurmscriptd_run_power(char *script_path, char *hosts,
char *features, uint32_t job_id,
char *script_name, uint32_t timeout,
char *tmp_file_env_name, char *tmp_file_str);
extern int slurmscriptd_run_reboot(char *script_path, uint32_t argc,
char **argv);
extern void slurmscriptd_run_resv(char *script_path, uint32_t argc, char **argv,
uint32_t timeout, char *script_name);
/*
* slurmscriptd_run_prepilog
* Tell slurmscriptd to run PrologSlurmctld or EpilogSlurmctld for the job
* IN job_id - Job that wants to run the script
* IN is_epilog - True if the EpilogSlurmctld should run; false if the
* PrologSlurmctld should run
* IN script - Full path to the script that needs to run
* IN env - Environment to pass to the script
*/
extern void slurmscriptd_run_prepilog(uint32_t job_id, bool is_epilog,
char *script, char **env);
/*
* slurmscriptd_update_debug_flags
* Update the debug flags for slurmscriptd.
*/
extern void slurmscriptd_update_debug_flags(uint64_t debug_flags);
/*
* slurmscriptd_update_log_level
* Update the logging level for slurmscriptd.
*
* IN debug_level
* IN log_rotate - true if log_rotate (re-open log files)
*/
extern void slurmscriptd_update_log_level(int debug_level, bool log_rotate);
#endif /* !_HAVE_SLURMSCRIPTD_H */