blob: 41d4ab1c6940702083f0f9c4b8814e8e597e2270 [file]
/*****************************************************************************\
* workerpool.h - worker pool
*****************************************************************************
* Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* This file is part of Slurm, a resource management program.
* For details, see <https://slurm.schedmd.com/>.
* Please also read the included file: DISCLAIMER.
*
* Slurm is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* In addition, as a special exception, the copyright holders give permission
* to link the code of portions of this program with the OpenSSL library under
* certain conditions as described in each individual source file, and
* distribute linked combinations including the two. You must obey the GNU
* General Public License in all respects for all of the code used other than
* OpenSSL. If you modify file(s) with this exception, you may extend this
* exception to your version of the file(s), but you are not obligated to do
* so. If you do not wish to do so, delete this exception statement from your
* version. If you delete this exception statement from all source files in
* the program, then also delete it here.
*
* Slurm is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along
* with Slurm; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
\*****************************************************************************/
#ifndef _COMMON_WORKERPOOL_H
#define _COMMON_WORKERPOOL_H
#include <stdbool.h>
#include <stddef.h>
#include "src/common/workq.h"
#ifndef MEMORY_LEAK_DEBUG
#define WORKERPOOL_THREAD_COUNT_MAX 256
#else
#define WORKERPOOL_THREAD_COUNT_MAX 64
#endif
#define WORKERPOOL_THREAD_COUNT_MIN 2
/* aliased by CONMGR_PARAM_THREADS */
#define WORKERPOOL_PARAM_THREADS "WORKERPOOL_THREADS="
/*
* Create workerpool
* IN thread_count - User requested thread count
* IN default_thread_count - Default number of threads for current daemon
* IN params - CSV string with parameters for workerpool
* See WORKERPOOL_PARAM_* for possible parameters.
*/
extern void workerpool_init(const int thread_count,
const int default_thread_count, const char *params);
/* Shutdown and release workerpool */
extern void workerpool_fini(void);
/*
* Create new work to run in workerpool's workq
* WARNING: always use workerpool_enqueue*() macros if alloc is NULL
* IN alloc - workq allocator
* IN priority - Priority of work to run
* IN func - function to call
* IN func_name - function name for logging
* IN arg - Arbitrary pointer to hand to func()
* IN caller - __func__ from caller
*/
extern void workerpool_enqueue(workq_allocator_t *alloc,
workq_priority_t priority, work_func_t func,
const char *func_name, void *arg,
const char *caller);
#define workerpool_enqueue_normal(func, arg) \
workerpool_enqueue(NULL, WORKQ_PRIORITY_NORMAL, func, #func, arg, \
__func__)
#define workerpool_enqueue_idle(func, arg) \
workerpool_enqueue(NULL, WORKQ_PRIORITY_IDLE, func, #func, arg, \
__func__)
#endif