blob: 01c38fe6c755f59f2d33c21f9b55b1a232f8d122 [file]
/*****************************************************************************\
* block_record.h - Determine order of nodes for job using block algo.
*****************************************************************************
* Copyright (C) SchedMD LLC.
*
* This file is part of Slurm, a resource management program.
* For details, see <https://slurm.schedmd.com/>.
* Please also read the included file: DISCLAIMER.
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* any later version.
*
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\*****************************************************************************/
#ifndef _TOPO_BLOCK_RECORD_H
#define _TOPO_BLOCK_RECORD_H
#include "../common/common_topo.h"
#define MAX_BLOCK_LEVELS 16
typedef struct {
int level;
char *name; /* block name */
bitstr_t *node_bitmap; /* bitmap of all nodes descended from
* this block */
char *nodes; /* name if direct descendant nodes */
uint16_t block_index;
} block_record_t;
typedef struct {
bitstr_t *blocks_nodes_bitmap; /* nodes on any bblock */
block_record_t *block_record_table; /* ptr to block records */
uint16_t bblock_node_cnt;
bitstr_t *block_levels;
uint32_t block_sizes[MAX_BLOCK_LEVELS];
uint16_t block_sizes_cnt;
uint32_t blocks_nodes_cnt;
int block_count;
int ablock_count;
} block_context_t;
typedef struct {
list_t *segment_list; /* List of char *node_list */
} topology_jobinfo_t;
/* Free all memory associated with block_record_table structure */
extern void block_record_table_destroy(block_context_t *ctx);
extern int block_record_validate(topology_ctx_t *tctx);
extern void block_record_update_block_config(topology_ctx_t *tctx, int idx);
#endif