blob: 8959b68785d8b2eed554b395e3f8b923a0d23ac3 [file]
/*****************************************************************************\
* statistics.h
*****************************************************************************
* Copyright (C) SchedMD LLC.
*
* This file is part of Slurm, a resource management program.
* For details, see <https://slurm.schedmd.com/>.
* Please also read the included file: DISCLAIMER.
*
* Slurm is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* In addition, as a special exception, the copyright holders give permission
* to link the code of portions of this program with the OpenSSL library under
* certain conditions as described in each individual source file, and
* distribute linked combinations including the two. You must obey the GNU
* General Public License in all respects for all of the code used other than
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* exception to your version of the file(s), but you are not obligated to do
* so. If you do not wish to do so, delete this exception statement from your
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* the program, then also delete it here.
*
* Slurm is distributed in the hope that it will be useful, but WITHOUT ANY
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along
* with Slurm; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
\*****************************************************************************/
#ifndef _STATISTICS_H
#define _STATISTICS_H
#include "src/common/bitstring.h"
#include "src/slurmctld/slurmctld.h"
typedef struct node_stats {
uint16_t cpus_alloc;
uint16_t cpus_efctv;
uint16_t cpus_idle;
uint16_t cpus_total;
uint64_t gpus_alloc;
uint64_t gpus_total;
uint64_t mem_alloc;
uint64_t mem_avail;
uint64_t mem_free;
uint64_t mem_total;
char *name;
uint32_t node_state;
} node_stats_t;
typedef struct nodes_statistics {
uint16_t alloc;
uint16_t blocked;
uint16_t cg;
uint16_t cloud;
uint16_t down;
uint16_t drain;
uint16_t drained;
uint16_t draining;
uint16_t dyn_future;
uint16_t dyn_normal;
uint16_t external;
uint16_t fail;
uint16_t future;
uint16_t idle;
uint16_t invalid_reg;
uint16_t maint;
uint16_t mixed;
uint16_t no_resp;
uint32_t node_stats_count;
node_stats_t **node_stats_table;
uint16_t planned;
uint16_t power_down;
uint16_t power_up;
uint16_t powered_down;
uint16_t powering_down;
uint16_t powering_up;
uint16_t reboot_issued;
uint16_t reboot_requested;
uint16_t resv;
uint16_t unknown;
} nodes_stats_t;
typedef struct partition_statistics {
uint32_t jobs; /* number of unfinished jobs in the partition. */
uint32_t jobs_bootfail;
uint32_t jobs_cancelled;
uint32_t jobs_completed;
uint32_t jobs_completing;
uint32_t jobs_configuring;
uint16_t jobs_cpus_alloc;
uint64_t jobs_gpus_alloc;
uint32_t jobs_deadline;
uint32_t jobs_expediting;
uint32_t jobs_failed;
uint32_t jobs_fed_requeued;
uint32_t jobs_finished;
uint32_t jobs_hold;
uint16_t jobs_max_job_nodes; /* max of max num of nodes requested among
* all pending jobs in the partition. */
uint16_t jobs_max_job_nodes_nohold; /* excludes held jobs */
uint64_t jobs_memory_alloc;
uint16_t jobs_min_job_nodes; /* max of min num of nodes requested among
* all pending jobs in the partition. */
uint16_t jobs_min_job_nodes_nohold; /* excludes held jobs */
uint32_t jobs_node_failed;
uint32_t jobs_oom;
uint32_t jobs_pending;
uint32_t jobs_powerup_node;
uint32_t jobs_preempted;
uint32_t jobs_requeued;
uint32_t jobs_resizing;
uint32_t jobs_revoked;
uint32_t jobs_running;
uint32_t jobs_signaling;
uint32_t jobs_stageout;
uint32_t jobs_started;
uint32_t jobs_suspended;
uint32_t jobs_timeout;
uint32_t jobs_wait_part_node_limit;
char *name; /* name of the partition */
uint16_t nodes_alloc;
uint16_t nodes_blocked;
uint16_t nodes_cg;
uint16_t nodes_cloud;
uint16_t nodes_cpus_alloc;
uint16_t nodes_cpus_efctv;
uint16_t nodes_cpus_idle;
uint16_t nodes_down;
uint16_t nodes_drain;
uint16_t nodes_drained;
uint16_t nodes_draining;
uint16_t nodes_dyn_future;
uint16_t nodes_dyn_normal;
uint16_t nodes_external;
uint16_t nodes_fail;
uint16_t nodes_future;
uint16_t nodes_idle;
uint16_t nodes_invalid_reg;
uint16_t nodes_maint;
uint64_t nodes_mem_alloc;
uint64_t nodes_mem_avail;
uint64_t nodes_mem_free;
uint64_t nodes_mem_total;
uint16_t nodes_mixed;
uint16_t nodes_no_resp;
uint16_t nodes_planned;
uint16_t nodes_power_down;
uint16_t nodes_power_up;
uint16_t nodes_powered_down;
uint16_t nodes_powering_down;
uint16_t nodes_powering_up;
uint16_t nodes_reboot_issued;
uint16_t nodes_reboot_requested;
uint16_t nodes_resv;
uint16_t nodes_unknown;
uint32_t total_cpus; /* number of CPUs associated with the partition. */
uint64_t total_gpus; /* number of GPUs associated with the partition. */
uint16_t total_nodes; /* number of total nodes in the partition */
} partition_stats_t;
typedef struct partitions_statistics {
list_t *parts;
} partitions_stats_t;
typedef struct scheduling_statistics {
uint32_t agent_count;
uint32_t agent_queue_size;
uint32_t agent_thread_count;
uint32_t bf_depth_mean;
uint32_t bf_mean_cycle;
uint32_t bf_mean_table_sz;
uint32_t bf_queue_len_mean;
uint32_t bf_try_depth_mean;
diag_stats_t *diag_stats;
uint64_t last_proc_req_start;
uint32_t sched_mean_cycle;
uint32_t sched_mean_depth_cycle;
uint32_t server_thread_count;
uint32_t slurmdbd_queue_size;
time_t time;
} scheduling_stats_t;
typedef struct job_statistics {
char *account;
uint16_t cpus_alloc;
uint64_t gpus_alloc;
uint32_t job_array_cnt; /* If job array and PD, number of array tasks */
uint32_t job_id;
uint32_t job_state;
uint16_t max_nodes;
uint64_t memory_alloc;
uint16_t min_nodes;
bitstr_t *node_bitmap;
char *partition;
uint32_t state_reason;
char *user_name;
} job_stats_t;
typedef struct jobs_statistics {
uint32_t bootfail;
uint32_t cancelled;
uint32_t completed;
uint32_t completing;
uint32_t configuring;
uint16_t cpus_alloc;
uint32_t deadline;
uint32_t expediting;
uint32_t failed;
uint32_t fed_requeued;
uint32_t finished;
uint64_t gpus_alloc;
uint32_t hold;
uint32_t job_cnt;
list_t *jobs;
uint64_t memory_alloc;
bitstr_t *node_bitmap;
uint16_t nodes_alloc;
uint32_t node_failed;
uint32_t oom;
uint32_t pending;
uint32_t powerup_node;
uint32_t preempted;
uint32_t requeued;
uint32_t resizing;
uint32_t revoked;
uint32_t running;
uint32_t signaling;
uint32_t stageout;
uint32_t started;
uint32_t suspended;
uint32_t timeout;
} jobs_stats_t;
typedef struct ua_statistics {
char *name; /* name of the user or account name */
jobs_stats_t *s; /* aggregated statistics for this user or account */
} ua_stats_t;
typedef struct users_accts_statistics {
list_t *accounts;
list_t *users;
} users_accts_stats_t;
/* Pack all scheduling statistics */
extern buf_t *pack_all_stat(uint16_t protocol_version);
/* Reset all scheduling statistics
* level IN - clear backfilled_jobs count if set */
extern void reset_stats(int level);
/*
* Get a struct with all jobs statistics
* IN lock - whether to lock the controller or not to get jobs
* RET - pointer to an allocated struct with consolidated statistics or NULL
*/
extern jobs_stats_t *statistics_get_jobs(bool lock);
/*
* Get a struct with all nodes statistics
* IN lock - whether to lock the controller or not to get nodes
* RET - pointer to an allocated struct with consolidated statistics or NULL
*/
extern nodes_stats_t *statistics_get_nodes(bool lock);
/*
* Get a struct with all partition statistics
* IN ns - struct with nodes statistics to aggregate to the partitions stats
* IN js - struct with jobs statistics to aggregate to the partitions stats
* IN lock - whether to lock the controller or not to get partitions
* RET - pointer to an allocated struct with consolidated statistics or NULL
*/
extern partitions_stats_t *statistics_get_parts(nodes_stats_t *ns,
jobs_stats_t *js, bool lock);
/*
* Get a struct with all scheduling statistics, same as sdiag
* RET - pointer to an allocated struct with consolidated statistics or NULL
*/
extern scheduling_stats_t *statistics_get_sched(void);
/*
* Get a struct with all users and accounts statistics
* IN js - jobs statistics from where to count stats for users and accounts
* RET - pointer to a struct with consolidated statistics or NULL
*/
extern users_accts_stats_t *statistics_get_users_accounts(jobs_stats_t *js);
extern void statistics_free_jobs(jobs_stats_t *s);
extern void statistics_free_nodes(nodes_stats_t *s);
extern void statistics_free_parts(partitions_stats_t *s);
extern void statistics_free_sched(scheduling_stats_t *s);
extern void statistics_free_users_accounts(users_accts_stats_t *s);
#endif