| /*****************************************************************************\ |
| * compress.h - Compression plugin interface |
| ***************************************************************************** |
| * Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved. |
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| * This file is part of Slurm, a resource management program. |
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| \*****************************************************************************/ |
| |
| #ifndef _INTERFACES_COMPRESS_H |
| #define _INTERFACES_COMPRESS_H |
| |
| extern int compress_g_init(void); |
| extern void compress_g_fini(void); |
| |
| /* |
| * Purpose: |
| * Check if the requested plugin type is available |
| * |
| * Arguments: |
| * int type - one of the compress_plugin_type enum values |
| * |
| * Returns: |
| * int - SLURM_SUCCESS if available, SLURM_ERROR if not available |
| */ |
| extern int compress_g_type_available(const int type); |
| |
| /* |
| * Arguments: |
| * int type - one of the compress_plugin_type enum values |
| * in_buf - buffer to read from - Note that position in the buffer is |
| * updated |
| * input_size - full size of the input |
| * out_buf - location to output data, must be allocated by the caller |
| * out_size - size of the output buffer |
| * remaining - how much data remains to be read from the input buffer |
| */ |
| extern ssize_t compress_g_comp_block(const int type, char **in_buf, |
| const ssize_t input_size, char **out_buf, |
| const ssize_t out_size, |
| ssize_t *remaining); |
| |
| /* |
| * Arguments: |
| * int type: one of the compress_plugin_type enum values |
| * in_buf: buffer to read from |
| * in_size: size of input buffer |
| * out_size: expected decompressed size |
| * |
| * Returns: |
| * char *: location of decompressed data |
| */ |
| extern char *compress_g_decompress(const int type, char *in_buf, |
| const ssize_t in_size, |
| const ssize_t out_size); |
| |
| #endif |