| /* |
| * CDDL HEADER START |
| * |
| * This file and its contents are supplied under the terms of the |
| * Common Development and Distribution License ("CDDL"), version 1.0. |
| * You may only use this file in accordance with the terms of version |
| * 1.0 of the CDDL. |
| * |
| * A full copy of the text of the CDDL should have accompanied this |
| * source. A copy of the CDDL is also available via the Internet at |
| * http://www.illumos.org/license/CDDL. |
| * |
| * CDDL HEADER END |
| */ |
| /* |
| * Copyright (c) 2017, 2018 by Delphix. All rights reserved. |
| */ |
| |
| #include <sys/zfs_context.h> |
| #include <sys/aggsum.h> |
| |
| /* |
| * Aggregate-sum counters are a form of fanned-out counter, used when atomic |
| * instructions on a single field cause enough CPU cache line contention to |
| * slow system performance. Due to their increased overhead and the expense |
| * involved with precisely reading from them, they should only be used in cases |
| * where the write rate (increment/decrement) is much higher than the read rate |
| * (get value). |
| * |
| * Aggregate sum counters are comprised of two basic parts, the core and the |
| * buckets. The core counter contains a lock for the entire counter, as well |
| * as the current upper and lower bounds on the value of the counter. The |
| * aggsum_bucket structure contains a per-bucket lock to protect the contents of |
| * the bucket, the current amount that this bucket has changed from the global |
| * counter (called the delta), and the amount of increment and decrement we have |
| * "borrowed" from the core counter. |
| * |
| * The basic operation of an aggsum is simple. Threads that wish to modify the |
| * counter will modify one bucket's counter (determined by their current CPU, to |
| * help minimize lock and cache contention). If the bucket already has |
| * sufficient capacity borrowed from the core structure to handle their request, |
| * they simply modify the delta and return. If the bucket does not, we clear |
| * the bucket's current state (to prevent the borrowed amounts from getting too |
| * large), and borrow more from the core counter. Borrowing is done by adding to |
| * the upper bound (or subtracting from the lower bound) of the core counter, |
| * and setting the borrow value for the bucket to the amount added (or |
| * subtracted). Clearing the bucket is the opposite; we add the current delta |
| * to both the lower and upper bounds of the core counter, subtract the borrowed |
| * incremental from the upper bound, and add the borrowed decrement from the |
| * lower bound. Note that only borrowing and clearing require access to the |
| * core counter; since all other operations access CPU-local resources, |
| * performance can be much higher than a traditional counter. |
| * |
| * Threads that wish to read from the counter have a slightly more challenging |
| * task. It is fast to determine the upper and lower bounds of the aggum; this |
| * does not require grabbing any locks. This suffices for cases where an |
| * approximation of the aggsum's value is acceptable. However, if one needs to |
| * know whether some specific value is above or below the current value in the |
| * aggsum, they invoke aggsum_compare(). This function operates by repeatedly |
| * comparing the target value to the upper and lower bounds of the aggsum, and |
| * then clearing a bucket. This proceeds until the target is outside of the |
| * upper and lower bounds and we return a response, or the last bucket has been |
| * cleared and we know that the target is equal to the aggsum's value. Finally, |
| * the most expensive operation is determining the precise value of the aggsum. |
| * To do this, we clear every bucket and then return the upper bound (which must |
| * be equal to the lower bound). What makes aggsum_compare() and aggsum_value() |
| * expensive is clearing buckets. This involves grabbing the global lock |
| * (serializing against themselves and borrow operations), grabbing a bucket's |
| * lock (preventing threads on those CPUs from modifying their delta), and |
| * zeroing out the borrowed value (forcing that thread to borrow on its next |
| * request, which will also be expensive). This is what makes aggsums well |
| * suited for write-many read-rarely operations. |
| * |
| * Note that the aggsums do not expand if more CPUs are hot-added. In that |
| * case, we will have less fanout than boot_ncpus, but we don't want to always |
| * reserve the RAM necessary to create the extra slots for additional CPUs up |
| * front, and dynamically adding them is a complex task. |
| */ |
| |
| /* |
| * We will borrow 2^aggsum_borrow_shift times the current request, so we will |
| * have to get the as_lock approximately every 2^aggsum_borrow_shift calls to |
| * aggsum_add(). |
| */ |
| static uint_t aggsum_borrow_shift = 4; |
| |
| void |
| aggsum_init(aggsum_t *as, uint64_t value) |
| { |
| bzero(as, sizeof (*as)); |
| as->as_lower_bound = as->as_upper_bound = value; |
| mutex_init(&as->as_lock, NULL, MUTEX_DEFAULT, NULL); |
| /* |
| * Too many buckets may hurt read performance without improving |
| * write. From 12 CPUs use bucket per 2 CPUs, from 48 per 4, etc. |
| */ |
| as->as_bucketshift = highbit64(boot_ncpus / 6) / 2; |
| as->as_numbuckets = ((boot_ncpus - 1) >> as->as_bucketshift) + 1; |
| as->as_buckets = kmem_zalloc(as->as_numbuckets * |
| sizeof (aggsum_bucket_t), KM_SLEEP); |
| for (int i = 0; i < as->as_numbuckets; i++) { |
| mutex_init(&as->as_buckets[i].asc_lock, |
| NULL, MUTEX_DEFAULT, NULL); |
| } |
| } |
| |
| void |
| aggsum_fini(aggsum_t *as) |
| { |
| for (int i = 0; i < as->as_numbuckets; i++) |
| mutex_destroy(&as->as_buckets[i].asc_lock); |
| kmem_free(as->as_buckets, as->as_numbuckets * sizeof (aggsum_bucket_t)); |
| mutex_destroy(&as->as_lock); |
| } |
| |
| int64_t |
| aggsum_lower_bound(aggsum_t *as) |
| { |
| return (atomic_load_64((volatile uint64_t *)&as->as_lower_bound)); |
| } |
| |
| uint64_t |
| aggsum_upper_bound(aggsum_t *as) |
| { |
| return (atomic_load_64(&as->as_upper_bound)); |
| } |
| |
| uint64_t |
| aggsum_value(aggsum_t *as) |
| { |
| int64_t lb; |
| uint64_t ub; |
| |
| mutex_enter(&as->as_lock); |
| lb = as->as_lower_bound; |
| ub = as->as_upper_bound; |
| if (lb == ub) { |
| for (int i = 0; i < as->as_numbuckets; i++) { |
| ASSERT0(as->as_buckets[i].asc_delta); |
| ASSERT0(as->as_buckets[i].asc_borrowed); |
| } |
| mutex_exit(&as->as_lock); |
| return (lb); |
| } |
| for (int i = 0; i < as->as_numbuckets; i++) { |
| struct aggsum_bucket *asb = &as->as_buckets[i]; |
| if (asb->asc_borrowed == 0) |
| continue; |
| mutex_enter(&asb->asc_lock); |
| lb += asb->asc_delta + asb->asc_borrowed; |
| ub += asb->asc_delta - asb->asc_borrowed; |
| asb->asc_delta = 0; |
| asb->asc_borrowed = 0; |
| mutex_exit(&asb->asc_lock); |
| } |
| ASSERT3U(lb, ==, ub); |
| atomic_store_64((volatile uint64_t *)&as->as_lower_bound, lb); |
| atomic_store_64(&as->as_upper_bound, lb); |
| mutex_exit(&as->as_lock); |
| |
| return (lb); |
| } |
| |
| void |
| aggsum_add(aggsum_t *as, int64_t delta) |
| { |
| struct aggsum_bucket *asb; |
| int64_t borrow; |
| |
| asb = &as->as_buckets[(CPU_SEQID_UNSTABLE >> as->as_bucketshift) % |
| as->as_numbuckets]; |
| |
| /* Try fast path if we already borrowed enough before. */ |
| mutex_enter(&asb->asc_lock); |
| if (asb->asc_delta + delta <= (int64_t)asb->asc_borrowed && |
| asb->asc_delta + delta >= -(int64_t)asb->asc_borrowed) { |
| asb->asc_delta += delta; |
| mutex_exit(&asb->asc_lock); |
| return; |
| } |
| mutex_exit(&asb->asc_lock); |
| |
| /* |
| * We haven't borrowed enough. Take the global lock and borrow |
| * considering what is requested now and what we borrowed before. |
| */ |
| borrow = (delta < 0 ? -delta : delta); |
| borrow <<= aggsum_borrow_shift + as->as_bucketshift; |
| mutex_enter(&as->as_lock); |
| if (borrow >= asb->asc_borrowed) |
| borrow -= asb->asc_borrowed; |
| else |
| borrow = (borrow - (int64_t)asb->asc_borrowed) / 4; |
| mutex_enter(&asb->asc_lock); |
| delta += asb->asc_delta; |
| asb->asc_delta = 0; |
| asb->asc_borrowed += borrow; |
| mutex_exit(&asb->asc_lock); |
| atomic_store_64((volatile uint64_t *)&as->as_lower_bound, |
| as->as_lower_bound + delta - borrow); |
| atomic_store_64(&as->as_upper_bound, |
| as->as_upper_bound + delta + borrow); |
| mutex_exit(&as->as_lock); |
| } |
| |
| /* |
| * Compare the aggsum value to target efficiently. Returns -1 if the value |
| * represented by the aggsum is less than target, 1 if it's greater, and 0 if |
| * they are equal. |
| */ |
| int |
| aggsum_compare(aggsum_t *as, uint64_t target) |
| { |
| int64_t lb; |
| uint64_t ub; |
| int i; |
| |
| if (atomic_load_64(&as->as_upper_bound) < target) |
| return (-1); |
| lb = atomic_load_64((volatile uint64_t *)&as->as_lower_bound); |
| if (lb > 0 && (uint64_t)lb > target) |
| return (1); |
| mutex_enter(&as->as_lock); |
| lb = as->as_lower_bound; |
| ub = as->as_upper_bound; |
| for (i = 0; i < as->as_numbuckets; i++) { |
| struct aggsum_bucket *asb = &as->as_buckets[i]; |
| if (asb->asc_borrowed == 0) |
| continue; |
| mutex_enter(&asb->asc_lock); |
| lb += asb->asc_delta + asb->asc_borrowed; |
| ub += asb->asc_delta - asb->asc_borrowed; |
| asb->asc_delta = 0; |
| asb->asc_borrowed = 0; |
| mutex_exit(&asb->asc_lock); |
| if (ub < target || (lb > 0 && (uint64_t)lb > target)) |
| break; |
| } |
| if (i >= as->as_numbuckets) |
| ASSERT3U(lb, ==, ub); |
| atomic_store_64((volatile uint64_t *)&as->as_lower_bound, lb); |
| atomic_store_64(&as->as_upper_bound, ub); |
| mutex_exit(&as->as_lock); |
| return (ub < target ? -1 : (uint64_t)lb > target ? 1 : 0); |
| } |