| /* Copyright 2013 Google Inc. |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ |
| |
| /* minidump_format.h: A cross-platform reimplementation of minidump-related |
| * portions of DbgHelp.h from the Windows Platform SDK. |
| * |
| * (This is C99 source, please don't corrupt it with C++.) |
| * |
| * This file contains the necessary definitions to read minidump files |
| * produced on ARM. These files may be read on any platform provided |
| * that the alignments of these structures on the processing system are |
| * identical to the alignments of these structures on the producing system. |
| * For this reason, precise-sized types are used. The structures defined |
| * by this file have been laid out to minimize alignment problems by |
| * ensuring that all members are aligned on their natural boundaries. |
| * In some cases, tail-padding may be significant when different ABIs specify |
| * different tail-padding behaviors. To avoid problems when reading or |
| * writing affected structures, MD_*_SIZE macros are provided where needed, |
| * containing the useful size of the structures without padding. |
| * |
| * Structures that are defined by Microsoft to contain a zero-length array |
| * are instead defined here to contain an array with one element, as |
| * zero-length arrays are forbidden by standard C and C++. In these cases, |
| * *_minsize constants are provided to be used in place of sizeof. For a |
| * cleaner interface to these sizes when using C++, see minidump_size.h. |
| * |
| * These structures are also sufficient to populate minidump files. |
| * |
| * Because precise data type sizes are crucial for this implementation to |
| * function properly and portably, a set of primitive types with known sizes |
| * are used as the basis of each structure defined by this file. |
| * |
| * Author: Colin Blundell |
| */ |
| |
| /* |
| * ARM64 support |
| */ |
| |
| #ifndef GOOGLE_BREAKPAD_COMMON_MINIDUMP_CPU_ARM64_H__ |
| #define GOOGLE_BREAKPAD_COMMON_MINIDUMP_CPU_ARM64_H__ |
| |
| #include "google_breakpad/common/breakpad_types.h" |
| |
| #define MD_FLOATINGSAVEAREA_ARM64_FPR_COUNT 32 |
| #define MD_CONTEXT_ARM64_GPR_COUNT 33 |
| |
| typedef struct { |
| /* 32 128-bit floating point registers, d0 .. d31. */ |
| uint128_struct regs[MD_FLOATINGSAVEAREA_ARM64_FPR_COUNT]; |
| |
| uint32_t fpcr; /* FPU control register */ |
| uint32_t fpsr; /* FPU status register */ |
| } MDFloatingSaveAreaARM64; |
| |
| /* For (MDRawContextARM64).context_flags. These values indicate the type of |
| * context stored in the structure. */ |
| #define MD_CONTEXT_ARM64 0x00400000 |
| #define MD_CONTEXT_ARM64_CONTROL (MD_CONTEXT_ARM64 | 0x00000001) |
| #define MD_CONTEXT_ARM64_INTEGER (MD_CONTEXT_ARM64 | 0x00000002) |
| #define MD_CONTEXT_ARM64_FLOATING_POINT (MD_CONTEXT_ARM64 | 0x00000004) |
| #define MD_CONTEXT_ARM64_DEBUG (MD_CONTEXT_ARM64 | 0x00000008) |
| #define MD_CONTEXT_ARM64_FULL (MD_CONTEXT_ARM64_CONTROL | \ |
| MD_CONTEXT_ARM64_INTEGER | \ |
| MD_CONTEXT_ARM64_FLOATING_POINT) |
| #define MD_CONTEXT_ARM64_ALL (MD_CONTEXT_ARM64_FULL | MD_CONTEXT_ARM64_DEBUG) |
| |
| typedef struct { |
| /* Determines which fields of this struct are populated */ |
| uint32_t context_flags; |
| |
| /* CPSR (flags, basically): 32 bits: |
| bit 31 - N (negative) |
| bit 30 - Z (zero) |
| bit 29 - C (carry) |
| bit 28 - V (overflow) |
| bit 27 - Q (saturation flag, sticky) |
| All other fields -- ignore */ |
| uint32_t cpsr; |
| |
| /* 33 64-bit integer registers, x0 .. x31 + the PC |
| * Note the following fixed uses: |
| * x29 is the frame pointer |
| * x30 is the link register |
| * x31 is the stack pointer |
| * The PC is effectively x32. |
| */ |
| uint64_t iregs[MD_CONTEXT_ARM64_GPR_COUNT]; |
| |
| /* The next field is included with MD_CONTEXT64_ARM_FLOATING_POINT */ |
| MDFloatingSaveAreaARM64 float_save; |
| |
| uint32_t bcr[8]; |
| uint64_t bvr[8]; |
| uint32_t wcr[2]; |
| uint64_t wvr[2]; |
| } MDRawContextARM64; |
| |
| typedef struct { |
| uint32_t fpsr; /* FPU status register */ |
| uint32_t fpcr; /* FPU control register */ |
| |
| /* 32 128-bit floating point registers, d0 .. d31. */ |
| uint128_struct regs[MD_FLOATINGSAVEAREA_ARM64_FPR_COUNT]; |
| } MDFloatingSaveAreaARM64_Old; |
| |
| /* Use the same 32-bit alignment when accessing this structure from 64-bit code |
| * as is used natively in 32-bit code. */ |
| #pragma pack(push, 4) |
| |
| typedef struct { |
| /* The next field determines the layout of the structure, and which parts |
| * of it are populated |
| */ |
| uint64_t context_flags; |
| |
| /* 33 64-bit integer registers, x0 .. x31 + the PC |
| * Note the following fixed uses: |
| * x29 is the frame pointer |
| * x30 is the link register |
| * x31 is the stack pointer |
| * The PC is effectively x32. |
| */ |
| uint64_t iregs[MD_CONTEXT_ARM64_GPR_COUNT]; |
| |
| /* CPSR (flags, basically): 32 bits: |
| bit 31 - N (negative) |
| bit 30 - Z (zero) |
| bit 29 - C (carry) |
| bit 28 - V (overflow) |
| bit 27 - Q (saturation flag, sticky) |
| All other fields -- ignore */ |
| uint32_t cpsr; |
| |
| /* The next field is included with MD_CONTEXT64_ARM_FLOATING_POINT */ |
| MDFloatingSaveAreaARM64_Old float_save; |
| |
| } MDRawContextARM64_Old; |
| |
| #pragma pack(pop) |
| |
| /* Indices into iregs for registers with a dedicated or conventional |
| * purpose. |
| */ |
| enum MDARM64RegisterNumbers { |
| MD_CONTEXT_ARM64_REG_FP = 29, |
| MD_CONTEXT_ARM64_REG_LR = 30, |
| MD_CONTEXT_ARM64_REG_SP = 31, |
| MD_CONTEXT_ARM64_REG_PC = 32 |
| }; |
| |
| /* For (MDRawContextARM64_Old).context_flags. These values indicate the type of |
| * context stored in the structure. MD_CONTEXT_ARM64_OLD is Breakpad-defined. |
| * This value was chosen to avoid likely conflicts with MD_CONTEXT_* |
| * for other CPUs. */ |
| #define MD_CONTEXT_ARM64_OLD 0x80000000 |
| #define MD_CONTEXT_ARM64_INTEGER_OLD (MD_CONTEXT_ARM64_OLD | 0x00000002) |
| #define MD_CONTEXT_ARM64_FLOATING_POINT_OLD (MD_CONTEXT_ARM64_OLD | 0x00000004) |
| |
| #define MD_CONTEXT_ARM64_FULL_OLD (MD_CONTEXT_ARM64_INTEGER_OLD | \ |
| MD_CONTEXT_ARM64_FLOATING_POINT_OLD) |
| |
| #define MD_CONTEXT_ARM64_ALL_OLD (MD_CONTEXT_ARM64_INTEGER_OLD | \ |
| MD_CONTEXT_ARM64_FLOATING_POINT_OLD) |
| |
| #endif /* GOOGLE_BREAKPAD_COMMON_MINIDUMP_CPU_ARM64_H__ */ |