| // Copyright (c) 2006, Google Inc. |
| // All rights reserved. |
| // |
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| // modification, are permitted provided that the following conditions are |
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| // this software without specific prior written permission. |
| // |
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| |
| // simple_symbol_supplier.h: A simple SymbolSupplier implementation |
| // |
| // SimpleSymbolSupplier is a straightforward implementation of SymbolSupplier |
| // that stores symbol files in a filesystem tree. A SimpleSymbolSupplier is |
| // created with one or more base directories, which are the root paths for all |
| // symbol files. Each symbol file contained therein has a directory entry in |
| // the base directory with a name identical to the corresponding debugging |
| // file (pdb). Within each of these directories, there are subdirectories |
| // named for the debugging file's identifier. For recent pdb files, this is |
| // a concatenation of the pdb's uuid and age, presented in hexadecimal form, |
| // without any dashes or separators. The uuid is in uppercase hexadecimal |
| // and the age is in lowercase hexadecimal. Within that subdirectory, |
| // SimpleSymbolSupplier expects to find the symbol file, which is named |
| // identically to the debug file, but with a .sym extension. If the original |
| // debug file had a name ending in .pdb, the .pdb extension will be replaced |
| // with .sym. This sample hierarchy is rooted at the "symbols" base |
| // directory: |
| // |
| // symbols |
| // symbols/test_app.pdb |
| // symbols/test_app.pdb/63FE4780728D49379B9D7BB6460CB42A1 |
| // symbols/test_app.pdb/63FE4780728D49379B9D7BB6460CB42A1/test_app.sym |
| // symbols/kernel32.pdb |
| // symbols/kernel32.pdb/BCE8785C57B44245A669896B6A19B9542 |
| // symbols/kernel32.pdb/BCE8785C57B44245A669896B6A19B9542/kernel32.sym |
| // |
| // In this case, the uuid of test_app.pdb is |
| // 63fe4780-728d-4937-9b9d-7bb6460cb42a and its age is 1. |
| // |
| // This scheme was chosen to be roughly analogous to the way that |
| // symbol files may be accessed from Microsoft Symbol Server. A hierarchy |
| // used for Microsoft Symbol Server storage is usable as a hierarchy for |
| // SimpleSymbolServer, provided that the pdb files are transformed to dumped |
| // format using a tool such as dump_syms, and given a .sym extension. |
| // |
| // SimpleSymbolSupplier will iterate over all root paths searching for |
| // a symbol file existing in that path. |
| // |
| // SimpleSymbolSupplier supports any debugging file which can be identified |
| // by a CodeModule object's debug_file and debug_identifier accessors. The |
| // expected ultimate source of these CodeModule objects are MinidumpModule |
| // objects; it is this class that is responsible for assigning appropriate |
| // values for debug_file and debug_identifier. |
| // |
| // Author: Mark Mentovai |
| |
| #ifndef PROCESSOR_SIMPLE_SYMBOL_SUPPLIER_H__ |
| #define PROCESSOR_SIMPLE_SYMBOL_SUPPLIER_H__ |
| |
| #include <map> |
| #include <string> |
| #include <vector> |
| |
| #include "common/using_std_string.h" |
| #include "google_breakpad/processor/symbol_supplier.h" |
| |
| namespace google_breakpad { |
| |
| using std::map; |
| using std::vector; |
| |
| class CodeModule; |
| |
| class SimpleSymbolSupplier : public SymbolSupplier { |
| public: |
| // Creates a new SimpleSymbolSupplier, using path as the root path where |
| // symbols are stored. |
| explicit SimpleSymbolSupplier(const string& path) : paths_(1, path) {} |
| |
| // Creates a new SimpleSymbolSupplier, using paths as a list of root |
| // paths where symbols may be stored. |
| explicit SimpleSymbolSupplier(const vector<string>& paths) : paths_(paths) {} |
| |
| virtual ~SimpleSymbolSupplier() {} |
| |
| // Returns the path to the symbol file for the given module. See the |
| // description above. |
| virtual SymbolResult GetSymbolFile(const CodeModule* module, |
| const SystemInfo* system_info, |
| string* symbol_file); |
| |
| virtual SymbolResult GetSymbolFile(const CodeModule* module, |
| const SystemInfo* system_info, |
| string* symbol_file, |
| string* symbol_data); |
| |
| // Allocates data buffer on heap and writes symbol data into buffer. |
| // Symbol supplier ALWAYS takes ownership of the data buffer. |
| virtual SymbolResult GetCStringSymbolData(const CodeModule* module, |
| const SystemInfo* system_info, |
| string* symbol_file, |
| char** symbol_data, |
| size_t* symbol_data_size); |
| |
| // Free the data buffer allocated in the above GetCStringSymbolData(); |
| virtual void FreeSymbolData(const CodeModule* module); |
| |
| protected: |
| SymbolResult GetSymbolFileAtPathFromRoot(const CodeModule* module, |
| const SystemInfo* system_info, |
| const string& root_path, |
| string* symbol_file); |
| |
| private: |
| map<string, char*> memory_buffers_; |
| vector<string> paths_; |
| }; |
| |
| } // namespace google_breakpad |
| |
| #endif // PROCESSOR_SIMPLE_SYMBOL_SUPPLIER_H__ |