| // Copyright (c) 2014 Marshall A. Greenblatt. Portions copyright (c) 2011 |
| // Google Inc. All rights reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the name Chromium Embedded |
| // Framework nor the names of its contributors may be used to endorse |
| // or promote products derived from this software without specific prior |
| // written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| // WARNING: You should *NOT* be using this class directly. PlatformThread is |
| // the low-level platform-specific abstraction to the OS's threading interface. |
| // You should instead be using a message-loop driven Thread, see thread.h. |
| |
| #ifndef CEF_INCLUDE_BASE_PLATFORM_THREAD_H_ |
| #define CEF_INCLUDE_BASE_PLATFORM_THREAD_H_ |
| |
| #if defined(BASE_THREADING_PLATFORM_THREAD_H_) |
| // Do nothing if the Chromium header has already been included. |
| // This can happen in cases where Chromium code is used directly by the |
| // client application. When using Chromium code directly always include |
| // the Chromium header first to avoid type conflicts. |
| #elif defined(USING_CHROMIUM_INCLUDES) |
| // When building CEF include the Chromium header directly. |
| #include "base/threading/platform_thread.h" |
| #else // !USING_CHROMIUM_INCLUDES |
| // The following is substantially similar to the Chromium implementation. |
| // If the Chromium implementation diverges the below implementation should be |
| // updated to match. |
| |
| #include "include/base/cef_basictypes.h" |
| #include "include/base/cef_build.h" |
| #include "include/internal/cef_thread_internal.h" |
| |
| namespace base { |
| |
| // Used for logging. Always an integer value. |
| typedef cef_platform_thread_id_t PlatformThreadId; |
| |
| // Used for thread checking and debugging. |
| // Meant to be as fast as possible. |
| // These are produced by PlatformThread::CurrentRef(), and used to later |
| // check if we are on the same thread or not by using ==. These are safe |
| // to copy between threads, but can't be copied to another process as they |
| // have no meaning there. Also, the internal identifier can be re-used |
| // after a thread dies, so a PlatformThreadRef cannot be reliably used |
| // to distinguish a new thread from an old, dead thread. |
| class PlatformThreadRef { |
| public: |
| typedef cef_platform_thread_handle_t RefType; |
| |
| PlatformThreadRef() : id_(0) {} |
| |
| explicit PlatformThreadRef(RefType id) : id_(id) {} |
| |
| bool operator==(PlatformThreadRef other) const { return id_ == other.id_; } |
| |
| bool is_null() const { return id_ == 0; } |
| |
| private: |
| RefType id_; |
| }; |
| |
| // A namespace for low-level thread functions. |
| // Chromium uses a class with static methods but CEF uses an actual namespace |
| // to avoid linker problems with the sandbox libaries on Windows. |
| namespace PlatformThread { |
| |
| // Gets the current thread id, which may be useful for logging purposes. |
| inline PlatformThreadId CurrentId() { |
| return cef_get_current_platform_thread_id(); |
| } |
| |
| // Gets the current thread reference, which can be used to check if |
| // we're on the right thread quickly. |
| inline PlatformThreadRef CurrentRef() { |
| return PlatformThreadRef(cef_get_current_platform_thread_handle()); |
| } |
| |
| } // namespace PlatformThread |
| |
| } // namespace base |
| |
| #endif // !USING_CHROMIUM_INCLUDES |
| |
| #endif // CEF_INCLUDE_BASE_PLATFORM_THREAD_H_ |