| // Copyright (c) 2017 Marshall A. Greenblatt. All rights reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the name Chromium Embedded |
| // Framework nor the names of its contributors may be used to endorse |
| // or promote products derived from this software without specific prior |
| // written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| // |
| // --------------------------------------------------------------------------- |
| // |
| // The contents of this file must follow a specific format in order to |
| // support the CEF translator tool. See the translator.README.txt file in the |
| // tools directory for more information. |
| // |
| |
| #ifndef CEF_INCLUDE_CEF_SERVER_H_ |
| #define CEF_INCLUDE_CEF_SERVER_H_ |
| #pragma once |
| |
| #include <map> |
| #include "include/cef_base.h" |
| #include "include/cef_callback.h" |
| #include "include/cef_request.h" |
| #include "include/cef_task.h" |
| |
| class CefServerHandler; |
| |
| /// |
| // Class representing a server that supports HTTP and WebSocket requests. Server |
| // capacity is limited and is intended to handle only a small number of |
| // simultaneous connections (e.g. for communicating between applications on |
| // localhost). The methods of this class are safe to call from any thread in the |
| // brower process unless otherwise indicated. |
| /// |
| /*--cef(source=library)--*/ |
| class CefServer : public CefBaseRefCounted { |
| public: |
| typedef std::multimap<CefString, CefString> HeaderMap; |
| |
| /// |
| // Create a new server that binds to |address| and |port|. |address| must be a |
| // valid IPv4 or IPv6 address (e.g. 127.0.0.1 or ::1) and |port| must be a |
| // port number outside of the reserved range (e.g. between 1025 and 65535 on |
| // most platforms). |backlog| is the maximum number of pending connections. |
| // A new thread will be created for each CreateServer call (the "dedicated |
| // server thread"). It is therefore recommended to use a different |
| // CefServerHandler instance for each CreateServer call to avoid thread safety |
| // issues in the CefServerHandler implementation. The |
| // CefServerHandler::OnServerCreated method will be called on the dedicated |
| // server thread to report success or failure. See |
| // CefServerHandler::OnServerCreated documentation for a description of server |
| // lifespan. |
| /// |
| /*--cef()--*/ |
| static void CreateServer(const CefString& address, |
| uint16 port, |
| int backlog, |
| CefRefPtr<CefServerHandler> handler); |
| |
| /// |
| // Returns the task runner for the dedicated server thread. |
| /// |
| /*--cef()--*/ |
| virtual CefRefPtr<CefTaskRunner> GetTaskRunner() = 0; |
| |
| /// |
| // Stop the server and shut down the dedicated server thread. See |
| // CefServerHandler::OnServerCreated documentation for a description of |
| // server lifespan. |
| /// |
| /*--cef()--*/ |
| virtual void Shutdown() = 0; |
| |
| /// |
| // Returns true if the server is currently running and accepting incoming |
| // connections. See CefServerHandler::OnServerCreated documentation for a |
| // description of server lifespan. This method must be called on the dedicated |
| // server thread. |
| /// |
| /*--cef()--*/ |
| virtual bool IsRunning() = 0; |
| |
| /// |
| // Returns the server address including the port number. |
| /// |
| /*--cef()--*/ |
| virtual CefString GetAddress() = 0; |
| |
| /// |
| // Returns true if the server currently has a connection. This method must be |
| // called on the dedicated server thread. |
| /// |
| /*--cef()--*/ |
| virtual bool HasConnection() = 0; |
| |
| /// |
| // Returns true if |connection_id| represents a valid connection. This method |
| // must be called on the dedicated server thread. |
| /// |
| /*--cef()--*/ |
| virtual bool IsValidConnection(int connection_id) = 0; |
| |
| /// |
| // Send an HTTP 200 "OK" response to the connection identified by |
| // |connection_id|. |content_type| is the response content type (e.g. |
| // "text/html"), |data| is the response content, and |data_size| is the size |
| // of |data| in bytes. The contents of |data| will be copied. The connection |
| // will be closed automatically after the response is sent. |
| /// |
| /*--cef()--*/ |
| virtual void SendHttp200Response(int connection_id, |
| const CefString& content_type, |
| const void* data, |
| size_t data_size) = 0; |
| |
| /// |
| // Send an HTTP 404 "Not Found" response to the connection identified by |
| // |connection_id|. The connection will be closed automatically after the |
| // response is sent. |
| /// |
| /*--cef()--*/ |
| virtual void SendHttp404Response(int connection_id) = 0; |
| |
| /// |
| // Send an HTTP 500 "Internal Server Error" response to the connection |
| // identified by |connection_id|. |error_message| is the associated error |
| // message. The connection will be closed automatically after the response is |
| // sent. |
| /// |
| /*--cef()--*/ |
| virtual void SendHttp500Response(int connection_id, |
| const CefString& error_message) = 0; |
| |
| /// |
| // Send a custom HTTP response to the connection identified by |
| // |connection_id|. |response_code| is the HTTP response code sent in the |
| // status line (e.g. 200), |content_type| is the response content type sent |
| // as the "Content-Type" header (e.g. "text/html"), |content_length| is the |
| // expected content length, and |extra_headers| is the map of extra response |
| // headers. If |content_length| is >= 0 then the "Content-Length" header will |
| // be sent. If |content_length| is 0 then no content is expected and the |
| // connection will be closed automatically after the response is sent. If |
| // |content_length| is < 0 then no "Content-Length" header will be sent and |
| // the client will continue reading until the connection is closed. Use the |
| // SendRawData method to send the content, if applicable, and call |
| // CloseConnection after all content has been sent. |
| /// |
| /*--cef(optional_param=extra_headers)--*/ |
| virtual void SendHttpResponse(int connection_id, |
| int response_code, |
| const CefString& content_type, |
| int64 content_length, |
| const HeaderMap& extra_headers) = 0; |
| |
| /// |
| // Send raw data directly to the connection identified by |connection_id|. |
| // |data| is the raw data and |data_size| is the size of |data| in bytes. |
| // The contents of |data| will be copied. No validation of |data| is |
| // performed internally so the client should be careful to send the amount |
| // indicated by the "Content-Length" header, if specified. See |
| // SendHttpResponse documentation for intended usage. |
| /// |
| /*--cef()--*/ |
| virtual void SendRawData(int connection_id, |
| const void* data, |
| size_t data_size) = 0; |
| |
| /// |
| // Close the connection identified by |connection_id|. See SendHttpResponse |
| // documentation for intended usage. |
| /// |
| /*--cef()--*/ |
| virtual void CloseConnection(int connection_id) = 0; |
| |
| /// |
| // Send a WebSocket message to the connection identified by |connection_id|. |
| // |data| is the response content and |data_size| is the size of |data| in |
| // bytes. The contents of |data| will be copied. See |
| // CefServerHandler::OnWebSocketRequest documentation for intended usage. |
| /// |
| /*--cef()--*/ |
| virtual void SendWebSocketMessage(int connection_id, |
| const void* data, |
| size_t data_size) = 0; |
| }; |
| |
| /// |
| // Implement this interface to handle HTTP server requests. A new thread will be |
| // created for each CefServer::CreateServer call (the "dedicated server |
| // thread"), and the methods of this class will be called on that thread. It is |
| // therefore recommended to use a different CefServerHandler instance for each |
| // CefServer::CreateServer call to avoid thread safety issues in the |
| // CefServerHandler implementation. |
| /// |
| /*--cef(source=client)--*/ |
| class CefServerHandler : public virtual CefBaseRefCounted { |
| public: |
| /// |
| // Called when |server| is created. If the server was started successfully |
| // then CefServer::IsRunning will return true. The server will continue |
| // running until CefServer::Shutdown is called, after which time |
| // OnServerDestroyed will be called. If the server failed to start then |
| // OnServerDestroyed will be called immediately after this method returns. |
| /// |
| /*--cef()--*/ |
| virtual void OnServerCreated(CefRefPtr<CefServer> server) = 0; |
| |
| /// |
| // Called when |server| is destroyed. The server thread will be stopped after |
| // this method returns. The client should release any references to |server| |
| // when this method is called. See OnServerCreated documentation for a |
| // description of server lifespan. |
| /// |
| /*--cef()--*/ |
| virtual void OnServerDestroyed(CefRefPtr<CefServer> server) = 0; |
| |
| /// |
| // Called when a client connects to |server|. |connection_id| uniquely |
| // identifies the connection. Each call to this method will have a matching |
| // call to OnClientDisconnected. |
| /// |
| /*--cef()--*/ |
| virtual void OnClientConnected(CefRefPtr<CefServer> server, |
| int connection_id) = 0; |
| |
| /// |
| // Called when a client disconnects from |server|. |connection_id| uniquely |
| // identifies the connection. The client should release any data associated |
| // with |connection_id| when this method is called and |connection_id| should |
| // no longer be passed to CefServer methods. Disconnects can originate from |
| // either the client or the server. For example, the server will disconnect |
| // automatically after a CefServer::SendHttpXXXResponse method is called. |
| /// |
| /*--cef()--*/ |
| virtual void OnClientDisconnected(CefRefPtr<CefServer> server, |
| int connection_id) = 0; |
| |
| /// |
| // Called when |server| receives an HTTP request. |connection_id| uniquely |
| // identifies the connection, |client_address| is the requesting IPv4 or IPv6 |
| // client address including port number, and |request| contains the request |
| // contents (URL, method, headers and optional POST data). Call CefServer |
| // methods either synchronously or asynchronusly to send a response. |
| /// |
| /*--cef()--*/ |
| virtual void OnHttpRequest(CefRefPtr<CefServer> server, |
| int connection_id, |
| const CefString& client_address, |
| CefRefPtr<CefRequest> request) = 0; |
| |
| /// |
| // Called when |server| receives a WebSocket request. |connection_id| uniquely |
| // identifies the connection, |client_address| is the requesting IPv4 or |
| // IPv6 client address including port number, and |request| contains the |
| // request contents (URL, method, headers and optional POST data). Execute |
| // |callback| either synchronously or asynchronously to accept or decline the |
| // WebSocket connection. If the request is accepted then OnWebSocketConnected |
| // will be called after the WebSocket has connected and incoming messages will |
| // be delivered to the OnWebSocketMessage callback. If the request is declined |
| // then the client will be disconnected and OnClientDisconnected will be |
| // called. Call the CefServer::SendWebSocketMessage method after receiving the |
| // OnWebSocketConnected callback to respond with WebSocket messages. |
| /// |
| /*--cef()--*/ |
| virtual void OnWebSocketRequest(CefRefPtr<CefServer> server, |
| int connection_id, |
| const CefString& client_address, |
| CefRefPtr<CefRequest> request, |
| CefRefPtr<CefCallback> callback) = 0; |
| |
| /// |
| // Called after the client has accepted the WebSocket connection for |server| |
| // and |connection_id| via the OnWebSocketRequest callback. See |
| // OnWebSocketRequest documentation for intended usage. |
| /// |
| /*--cef()--*/ |
| virtual void OnWebSocketConnected(CefRefPtr<CefServer> server, |
| int connection_id) = 0; |
| |
| /// |
| // Called when |server| receives an WebSocket message. |connection_id| |
| // uniquely identifies the connection, |data| is the message content and |
| // |data_size| is the size of |data| in bytes. Do not keep a reference to |
| // |data| outside of this method. See OnWebSocketRequest documentation for |
| // intended usage. |
| /// |
| /*--cef()--*/ |
| virtual void OnWebSocketMessage(CefRefPtr<CefServer> server, |
| int connection_id, |
| const void* data, |
| size_t data_size) = 0; |
| }; |
| |
| #endif // CEF_INCLUDE_CEF_SERVER_H_ |