| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CEF_LIBCEF_BROWSER_NATIVE_MENU_2_H_ |
| #define CEF_LIBCEF_BROWSER_NATIVE_MENU_2_H_ |
| |
| #include <memory> |
| |
| #include "libcef/browser/native/menu_wrapper.h" |
| |
| #include "base/macros.h" |
| #include "ui/gfx/native_widget_types.h" |
| |
| namespace gfx { |
| class Point; |
| } |
| |
| namespace ui { |
| class MenuModel; |
| } |
| |
| namespace views { |
| |
| // A menu. Populated from a model, and relies on a delegate to execute commands. |
| // |
| // WARNING: do NOT create and use Menu2 on the stack. Menu2 notifies the model |
| // of selection AFTER a delay. This means that if use a Menu2 on the stack |
| // ActivatedAt is never invoked. |
| class Menu2 { |
| public: |
| // How the menu is aligned relative to the point it is shown at. |
| // The alignment is reversed by menu if text direction is right to left. |
| enum Alignment { ALIGN_TOPLEFT, ALIGN_TOPRIGHT }; |
| |
| // Creates a new menu populated with the contents of |model|. |
| // WARNING: this populates the menu on construction by invoking methods on |
| // the model. As such, it is typically not safe to use this as the model |
| // from the constructor. EG: |
| // MyClass : menu_(this) {} |
| // is likely to have problems. |
| explicit Menu2(ui::MenuModel* model); |
| virtual ~Menu2(); |
| |
| // Runs the menu at the specified point. This method blocks until done. |
| // RunContextMenuAt is the same, but the alignment is the default for a |
| // context menu. |
| void RunMenuAt(const gfx::Point& point, Alignment alignment); |
| void RunContextMenuAt(const gfx::Point& point); |
| |
| // Cancels the active menu. |
| void CancelMenu(); |
| |
| // Called when the model supplying data to this menu has changed, and the menu |
| // must be rebuilt. |
| void Rebuild(); |
| |
| // Called when the states of the menu items in the menu should be refreshed |
| // from the model. |
| void UpdateStates(); |
| |
| // For submenus. |
| HMENU GetNativeMenu() const; |
| |
| // Get the result of the last call to RunMenuAt to determine whether an |
| // item was selected, the user navigated to a next or previous menu, or |
| // nothing. |
| MenuWrapper::MenuAction GetMenuAction() const; |
| |
| // Accessors. |
| ui::MenuModel* model() const { return model_; } |
| |
| // Sets the minimum width of the menu. |
| void SetMinimumWidth(int width); |
| |
| private: |
| ui::MenuModel* model_; |
| |
| // The object that actually implements the menu. |
| std::unique_ptr<MenuWrapper> wrapper_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Menu2); |
| }; |
| |
| } // namespace views |
| |
| #endif // CEF_LIBCEF_BROWSER_NATIVE_MENU_2_H_ |