Matrix4i m = Matrix4i::Random(); | |
cout << "Here is the matrix m:" << endl << m << endl; | |
cout << "Here is m.topLeftCorner<2,2>():" << endl; | |
cout << m.topLeftCorner<2, 2>() << endl; | |
m.topLeftCorner<2, 2>().setZero(); | |
cout << "Now the matrix m is:" << endl << m << endl; |