| // This file is part of Eigen, a lightweight C++ template library |
| // for linear algebra. |
| // |
| // Copyright (C) 2014 Benoit Steiner <benoit.steiner.goog@gmail.com> |
| // |
| // This Source Code Form is subject to the terms of the Mozilla |
| // Public License v. 2.0. If a copy of the MPL was not distributed |
| // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. |
| |
| #ifndef EIGEN_MATH_FUNCTIONS_GPU_H |
| #define EIGEN_MATH_FUNCTIONS_GPU_H |
| |
| // IWYU pragma: private |
| #include "../../InternalHeaderCheck.h" |
| |
| namespace Eigen { |
| |
| namespace internal { |
| |
| // Make sure this is only available when targeting a GPU: we don't want to |
| // introduce conflicts between these packet_traits definitions and the ones |
| // we'll use on the host side (SSE, AVX, ...) |
| #if defined(EIGEN_GPUCC) && defined(EIGEN_USE_GPU) |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 plog<float4>(const float4& a) { |
| return make_float4(logf(a.x), logf(a.y), logf(a.z), logf(a.w)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 plog<double2>(const double2& a) { |
| using ::log; |
| return make_double2(log(a.x), log(a.y)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 plog1p<float4>(const float4& a) { |
| return make_float4(log1pf(a.x), log1pf(a.y), log1pf(a.z), log1pf(a.w)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 plog1p<double2>(const double2& a) { |
| return make_double2(log1p(a.x), log1p(a.y)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pexp<float4>(const float4& a) { |
| return make_float4(expf(a.x), expf(a.y), expf(a.z), expf(a.w)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pexp<double2>(const double2& a) { |
| using ::exp; |
| return make_double2(exp(a.x), exp(a.y)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pexp2<float4>(const float4& a) { |
| return make_float4(exp2f(a.x), exp2f(a.y), exp2f(a.z), exp2f(a.w)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pexp2<double2>(const double2& a) { |
| using ::exp; |
| return make_double2(exp2(a.x), exp2(a.y)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pexpm1<float4>(const float4& a) { |
| return make_float4(expm1f(a.x), expm1f(a.y), expm1f(a.z), expm1f(a.w)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pexpm1<double2>(const double2& a) { |
| return make_double2(expm1(a.x), expm1(a.y)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 psqrt<float4>(const float4& a) { |
| return make_float4(sqrtf(a.x), sqrtf(a.y), sqrtf(a.z), sqrtf(a.w)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 psqrt<double2>(const double2& a) { |
| using ::sqrt; |
| return make_double2(sqrt(a.x), sqrt(a.y)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 prsqrt<float4>(const float4& a) { |
| return make_float4(rsqrtf(a.x), rsqrtf(a.y), rsqrtf(a.z), rsqrtf(a.w)); |
| } |
| |
| template <> |
| EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 prsqrt<double2>(const double2& a) { |
| return make_double2(rsqrt(a.x), rsqrt(a.y)); |
| } |
| |
| #endif |
| |
| } // end namespace internal |
| |
| } // end namespace Eigen |
| |
| #endif // EIGEN_MATH_FUNCTIONS_GPU_H |